Star Barrel: Difference between revisions

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(Doesn't really make sense to keep the save barrel merged with Star Barrel when the Spin and Dance Barrel counterparts have their own articles.)
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[[File:StarBarrel DKC.png|thumb|150px|A Star Barrel]]
[[File:StarBarrel DKC.png|thumb|150px|A Star Barrel]]
A '''Star Barrel'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[media:DKC2 Manual 18-19.jpg|page 18]].</ref><ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 25.</ref> (also known as a '''Continue Barrel'''<ref>''Donkey Kong Country'' instruction booklet, page 17.</ref><ref>''Donkey Kong Country'' [[Nintendo Power]] Player's Guide, {{Media link|DKC Guide 20-21.jpg|page 21}}.</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' British English Virtual Console digital manual, page 7.</ref><ref>''Nintendo Power'' Issue 66, pages 11, 12, 15, and 17.</ref>) is a [[barrel]] with white stars painted on it, and serves as a [[checkpoint]] during a level, usually halfway through. They first appear in ''[[Donkey Kong Country]]'', and appear in almost every level of the original ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' trilogy, ''[[Donkey Kong Land 2]]'' and ''[[Donkey Kong Land III]]''.
A '''Star Barrel'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[media:DKC2 Manual 18-19.jpg|page 18]].</ref><ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 25.</ref> (also known as a '''Continue Barrel''')<ref>''Donkey Kong Country'' instruction booklet, page 17.</ref><ref>''Donkey Kong Country'' [[Nintendo Power]] Player's Guide. {{Media link|DKC Guide 20-21.jpg|Page 21}}.</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' British English Virtual Console digital manual, page 7.</ref><ref>''Nintendo Power'' Issue 66, pages 11, 12, 15, and 17.</ref> is a [[barrel]] with white stars painted on it that first appears in ''[[Donkey Kong Country]]''. It serves as a [[checkpoint]] during a [[level]], usually halfway through. Star Barrels appear in almost every level of the original [[Donkey Kong Country (series)|''Donkey Kong Country'' trilogy]], ''[[Donkey Kong Land 2]]'', and ''[[Donkey Kong Land III]]''.


In ''[[Donkey Kong Land]]'', the Star Barrels were replaced with [[Continue Point]]s. In ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country: Tropical Freeze]]'', [[Professor Chops]] instead marks the checkpoint for the Kongs.
Every Star Barrel floats in the air, with the stars spiraling around the barrel circumference. If the [[Kong]]s jump at a Star Barrel, it breaks, and a shower of colorful sparkles rains upon them, indicating that it has been activated. This way, if the Kongs exit a level or lose a life, they can resume from the Star Barrel's location. By doing so, the Star Barrel shakes, and the Kongs burst out of it. However, if the player gets a [[Game Over]] or restarts the game, the Kongs must restart from either the level itself or where the player last saved their game. A Star Barrel's effect also wears off when the Kongs complete a level.
==Description==
Star Barrels have the same role as a checkpoint in each game they appear in. Every Star Barrel floats in the air, with the stars spiraling around the barrel circumference. If the [[Kong]]s jump at a Star Barrel, it breaks, and a shower of colorful sparkles rains upon them, indicating that it has been activated. This way, if the Kongs exit a level or lose an [[extra life]], they can resume from the Star Barrel's location. By doing so, the Star Barrel shakes, and the Kongs burst out of it. However, if the player gets a [[Game Over]] or restarts the game, the Kongs must restart from either the level itself or where the player last saved their game. A Star Barrel's effect also wears off when the Kongs complete a level.


In the [[Game Boy Advance]] ports of the ''Donkey Kong Country'' trilogy, if the Kongs exit from a level where they have activated a Star Barrel, and the player saves and restarts their game, the Kongs can resume from the Star Barrel.
In the [[Game Boy Advance]] ports of the ''Donkey Kong Country'' trilogy, if the Kongs exit a level where they have activated a Star Barrel, and the player saves and restarts their game, the Kongs can resume from the Star Barrel.


In the original [[Super Nintendo Entertainment System]] release of ''Donkey Kong Country'', there is a type of Star Barrel known as a '''save barrel'''. One of them appears at [[Candy's Save Point]], and has the same appearance as ordinary Star Barrels. Unlike their normal counterpart, when the Kongs jump into a save barrel, the barrel does not break.
In the original [[Super Nintendo Entertainment System]] release of ''Donkey Kong Country'', there is a type of Star Barrel known as a '''save barrel'''. One of them appears at [[Candy's Save Point]] and has the same appearance as ordinary Star Barrels. Unlike their normal counterpart, when the Kongs [[jump]] into a save barrel, the barrel does not break.


Certain levels in the games lack Star Barrels. [[Rickety Race (Donkey Kong Country 2: Diddy's Kong Quest)|Rickety Race]] in ''Donkey Kong Country 2: Diddy's Kong Quest'' lacks a Star Barrel; one was added in the GBA version. In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', two of the [[Krematoa]] levels, [[Stampede Sprint]] and [[Rocket Rush (level)|Rocket Rush]] (in the GBA version only), do not have Star Barrels. Additionally, certain cheat codes can remove Star Barrels in those games. Inputting {{button|snes|B}},{{button|snes|A}},{{button|padright}},{{button|padright}},{{button|snes|A}},{{button|padleft}},{{button|snes|A}},{{button|snes|X}} in the hidden Cheat Code option in ''Donkey Kong Country 2: Diddy's Kong Quest'' removes all DK and Star Barrels; inputting "ROCKARD" in the Cheat Code menu does the same in the Game Boy Advance version. ''Donkey Kong Country 3: Dixie Kong's Double Trouble'' has a cheat menu as well, where inputting "TUFST" (SNES version) / "TUFFER" (GBA version) removes all Star Barrels, though the GBA version's code only works for a new file.
Certain levels in the games lack Star Barrels. [[Rickety Race (Donkey Kong Country 2: Diddy's Kong Quest)|Rickety Race]] in ''Donkey Kong Country 2: Diddy's Kong Quest'' lacks a Star Barrel; one was added in the GBA version. In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', two of the [[Krematoa]] levels, [[Stampede Sprint]] and [[Rocket Rush (level)|Rocket Rush]] (in the GBA version only), do not have Star Barrels. Additionally, certain cheat codes can remove Star Barrels in those games. Inputting {{button|snes|B}}, {{button|snes|A}}, {{button|padright}}, {{button|padright}}, {{button|snes|A}}, {{button|padleft}}, {{button|snes|A}}, {{button|snes|X}} in the hidden Cheat Code option in ''Donkey Kong Country 2: Diddy's Kong Quest'' removes all [[DK Barrel]]s and Star Barrels; inputting "ROCKARD" in the Cheat Code menu does the same in the Game Boy Advance version. ''Donkey Kong Country 3: Dixie Kong's Double Trouble'' has a cheat menu as well, where inputting "TUFST" (SNES version) / "TUFFER" (GBA version) removes all Star Barrels, though the GBA version's code works only for a new file.
 
In ''[[Donkey Kong Land]]'', the Star Barrels were replaced with [[Continue Point]]s. In ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country: Tropical Freeze]]'', [[Professor Chops]] instead marks the checkpoint for the Kongs.


==Profiles==
==Profiles==
===''Donkey Kong Country'' (SNES)===
===''Donkey Kong Country'' (SNES)===
*'''Instruction manual bio:''' "''These barrels are decorated with a star design. If you knock out one of these barrels, you will restart at the barrel's location instead of beginning of the level when you lose a life.''"
*'''Instruction manual bio:''' "''These barrels are decorated with a star design. If you knock out one of these barrels, you will restart at the barrel's location instead of beginning of the level when you lose a life.''"
*'''Wii U Virtual Console manual bio:''' "''If you knock out one of these barrels, when you lose a life you will restart at the barrel's location instead of the beginning of the level.''
*'''Wii U Virtual Console manual bio:''' "''If you knock out one of these barrels, when you lose a life you will restart at the barrel's location instead of the beginning of the level.''"
"
 
===''Donkey Kong Country 2: Diddy's Kong Quest'' (SNES)===
===''Donkey Kong Country 2: Diddy's Kong Quest'' (SNES)===
*'''Instruction manual bio:''' "''These barrels mark a midway point in the stage. If you break one of these barrels, you'll continue at that point if you lose a life later in the level.''"
*'''Instruction manual bio:''' "''These barrels mark a midway point in the stage. If you break one of these barrels, you'll continue at that point if you lose a life later in the level.''"
Line 25: Line 25:
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' (SNES) / ''Donkey Kong Land 2'' / ''Donkey Kong Land III''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' (SNES) / ''Donkey Kong Land 2'' / ''Donkey Kong Land III''===
*'''Instruction manual bio:''' ''"Star Barrels mark a midway point in the stage. If you break one of these barrels, you'll continue from that point."''
*'''Instruction manual bio:''' ''"Star Barrels mark a midway point in the stage. If you break one of these barrels, you'll continue from that point."''
===''Donkey Kong Country'' (GBC/GBA)===
===''Donkey Kong Country'' (GBC/GBA)===
*''''Instruction manual bio:''' "''Break open a star-spangled Continue Barrel to restart at that location the next time you lose a life.''"
*''''Instruction manual bio:''' "''Break open a star-spangled Continue Barrel to restart at that location the next time you lose a life.''"

Revision as of 20:39, November 18, 2022

Split-arrows.svg It has been suggested that this page be split into the following: Star Barrel, save barrel. (discuss)
Star Barrel
A Star Barrel

A Star Barrel[1][2] (also known as a Continue Barrel)[3][4][5][6] is a barrel with white stars painted on it that first appears in Donkey Kong Country. It serves as a checkpoint during a level, usually halfway through. Star Barrels appear in almost every level of the original Donkey Kong Country trilogy, Donkey Kong Land 2, and Donkey Kong Land III.

Every Star Barrel floats in the air, with the stars spiraling around the barrel circumference. If the Kongs jump at a Star Barrel, it breaks, and a shower of colorful sparkles rains upon them, indicating that it has been activated. This way, if the Kongs exit a level or lose a life, they can resume from the Star Barrel's location. By doing so, the Star Barrel shakes, and the Kongs burst out of it. However, if the player gets a Game Over or restarts the game, the Kongs must restart from either the level itself or where the player last saved their game. A Star Barrel's effect also wears off when the Kongs complete a level.

In the Game Boy Advance ports of the Donkey Kong Country trilogy, if the Kongs exit a level where they have activated a Star Barrel, and the player saves and restarts their game, the Kongs can resume from the Star Barrel.

In the original Super Nintendo Entertainment System release of Donkey Kong Country, there is a type of Star Barrel known as a save barrel. One of them appears at Candy's Save Point and has the same appearance as ordinary Star Barrels. Unlike their normal counterpart, when the Kongs jump into a save barrel, the barrel does not break.

Certain levels in the games lack Star Barrels. Rickety Race in Donkey Kong Country 2: Diddy's Kong Quest lacks a Star Barrel; one was added in the GBA version. In Donkey Kong Country 3: Dixie Kong's Double Trouble!, two of the Krematoa levels, Stampede Sprint and Rocket Rush (in the GBA version only), do not have Star Barrels. Additionally, certain cheat codes can remove Star Barrels in those games. Inputting B Button, A Button, +Control Pad right, +Control Pad right, A Button, +Control Pad left, A Button, X Button in the hidden Cheat Code option in Donkey Kong Country 2: Diddy's Kong Quest removes all DK Barrels and Star Barrels; inputting "ROCKARD" in the Cheat Code menu does the same in the Game Boy Advance version. Donkey Kong Country 3: Dixie Kong's Double Trouble has a cheat menu as well, where inputting "TUFST" (SNES version) / "TUFFER" (GBA version) removes all Star Barrels, though the GBA version's code works only for a new file.

In Donkey Kong Land, the Star Barrels were replaced with Continue Points. In Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze, Professor Chops instead marks the checkpoint for the Kongs.

Profiles

Donkey Kong Country (SNES)

  • Instruction manual bio: "These barrels are decorated with a star design. If you knock out one of these barrels, you will restart at the barrel's location instead of beginning of the level when you lose a life."
  • Wii U Virtual Console manual bio: "If you knock out one of these barrels, when you lose a life you will restart at the barrel's location instead of the beginning of the level."

Donkey Kong Country 2: Diddy's Kong Quest (SNES)

  • Instruction manual bio: "These barrels mark a midway point in the stage. If you break one of these barrels, you'll continue at that point if you lose a life later in the level."
  • Wii U Virtual Console manual bio: "If you break one of these barrels, you will be able to continue the game from that spot when you lose a life."

Donkey Kong Country 3: Dixie Kong's Double Trouble! (SNES) / Donkey Kong Land 2 / Donkey Kong Land III

  • Instruction manual bio: "Star Barrels mark a midway point in the stage. If you break one of these barrels, you'll continue from that point."

Donkey Kong Country (GBC/GBA)

  • 'Instruction manual bio: "Break open a star-spangled Continue Barrel to restart at that location the next time you lose a life."

Donkey Kong Country 2 (GBA)

  • Instruction manual bio: "These barrels mark a midway point in the stage. If you break one, you'll continue at that point should you lose a life later in the level."

Donkey Kong Country 3 (GBA)

  • Instruction manual bio: "These mark a midway point in the level. Break one to continue from that point if you lose a life before reaching the end."

Gallery

Names in other languages

Star Barrel

Language Name Meaning
Japanese コンティニュー・バレル[7] / コンティニューバレル[8][9]
Kontinyū Bareru
Continue Barrel

Italian Barile decorato[10]
Barile a stella[11]
Barile stelle[12]
Decorated Barrel
Star barrel
Stars barrel

Save barrel

Language Name Meaning
Japanese セーブ・バレル[7]
Sēbu Bareru
Save Barrel

Trivia

  • In Donkey Kong Country, there is an unused sprite for the Continue Barrel with its top open.[13]

References

  1. ^ Donkey Kong Country 2: Diddy's Kong Quest instruction booklet, page 18.
  2. ^ Donkey Kong Country 3: Dixie Kong's Double Trouble! instruction booklet, page 25.
  3. ^ Donkey Kong Country instruction booklet, page 17.
  4. ^ Donkey Kong Country Nintendo Power Player's Guide. Page 21Media:DKC Guide 20-21.jpg.
  5. ^ Donkey Kong Country 2: Diddy's Kong Quest British English Virtual Console digital manual, page 7.
  6. ^ Nintendo Power Issue 66, pages 11, 12, 15, and 17.
  7. ^ a b Super Donkey Kong instruction booklet, page 17.
  8. ^ Super Donkey Kong 2: Dixie & Diddy instruction booklet, page 22.
  9. ^ Super Donkey Kong 3: Nazo no Kremis-tō instruction booklet, page 30.
  10. ^ Donkey Kong Country Italian booklet, pag. 17
  11. ^ Donkey Kong Land III European booklet, pag. 48
  12. ^ Donkey Kong Country 2 European booklet, pag. 115
  13. ^ TCRF. Donkey Kong Country (SNES)#Barrels. The Cutting Room Floor. Retrieved April 21, 2019.