This wiki is being merged with Super Mario Wiki. If you are a registered user, please take your edits over there.

Fiery Furnace (Donkey Kong Land 2)

From Donkey Kong Wiki
Jump to: navigation, search
This article or file has been tagged for deletion.
Rambi - Donkey Kong Country.png
The reason is: Content merged with Super Mario Wiki. If you disagree with its deletion, please explain why at this page's talk page, or improve the page and remove the {{delete}} tag.
Remember to check what links here and the the page history before deleting.
ExitIsNearSign.png Red-Hot Ride ExitSign.png
World Lost World
Type Lava
Theme Hot-Head Hop

Bonus level(s) 1
Animal Buddies Rambi the Rhinoceros
Enemies encountered Flitter, Neek, Kaboing, Klampon, Klobber, Krochead, Kruncha, Zinger

Game Donkey Kong Land 2

Fiery Furnace is the third level of the Lost World in Donkey Kong Land 2. Completing this level leads to Klobber Karnage.


Squitter uses his web platform to be above lava.

Fiery Furnace begins with some Klampon, Klobber, and Kruncha enemies patrolling the grounds. Soon after, there will be a segment where Rotatable Barrels must be used to cross a huge pool of lava. This is a prelude to the remainder of the level, which is a mix of using the barrel cannons and riding on Hot Air Balloons reached by being launched out of rotatable barrels. The hot air balloons function identically to their previous appearance in Red-Hot Ride; after jumping on top of one, Diddy Kong or Dixie Kong can move left or right to influence the movement of the balloon as it slowly but surely descends into the lava pits below. Squitter the Spider is playable for a portion of the level, and he can use his web attack to defeat any of the airborne Zinger enemies that reside above the lava pools. Additionally, Squitter's ability to make web platforms must be utilized to cross the lava pools and reach items such as the "N" KONG Letter and a Banana Coin.



Diddy finds a small island with two Banana Coins

Bonus Level

  • Find the Token! -- The bonus barrel for this stage can be accessed by getting through the barrel blasting segment past the No Animal Sign, walking west, and doing a roll jump off of the west edge of the island to the bonus barrel. Alternatively, they can go past the No Animal Sign, get into the first barrel cannon, and as its moving all the way to the right and aiming right, fire the cannon so that Diddy/Dixie can be launched directly into the bonus barrel. In the stage, twenty seconds are given to cross a lava pool. A Krockhead Barrel may be used to summon Krockheads to jump on. Some Flitter enemies fly above the lava pool as well.


External links