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Slime Climb (Donkey Kong Land 2)
|Enemies encountered||Click-Clack, Flitter, Kaboing, Klinger, Kruncha, Zinger
|Game||Donkey Kong Land 2
Slime Climb takes place in the masts of a sinking ship. The water levels are rising rapidly, and is harmful to touch. Diddy Kong and Dixie Kong must race the rising water, climbing and jumping up the ship to safety. In their way are some Klinger enemies who are on the ropes, some Flitter enemies that can be jumped off of, and Zingers that must be avoided. At some point in the level, a rare ! Barrel is encountered, and can be used to safely swim in the water to reach a Bonus Barrel that would of been inaccessable.
- ! Barrel: 1
- Banana Coin:
- DK Barrels: 3
- DK Coin: Shortly after the Star Barrel, a jumping off of two Flitter northwest of the rope climbing segment leads to the DK Coin.
- Extra Life Balloon: 1
- K-O-N-G Letters:
- K: In between two masts.
- O: Jumping off of a Flitter will lead to the "O".
- N: To the right of a hook.
- G: Between two crow's nests.
- Find the Token! -- Diddy or Dixie will have twenty five seconds to get to the end of an area of the ship. They will have to jump up the left side to gain height and then climb ropes to the right.