This wiki is being merged with Super Mario Wiki. If you are a registered user, please take your edits over there.

Slime Climb (Donkey Kong Land 2)

From Donkey Kong Wiki
Jump to: navigation, search
ExitIsNearSign.png Slime Climb ExitSign.png
World Krem Cauldron
Type Ship Deck
Theme Lockjaw's Saga

Bonus level(s) 1

Enemies encountered Click-Clack, Flitter, Kaboing, Klinger, Kruncha, Zinger

Game Donkey Kong Land 2

Slime Climb is the tenth level in the Krem Quay area of Donkey Kong Land 2. Finishing this level leads to the area boss, Kleever.


Diddy climbs up a rope. The water is rising below.

Slime Climb takes place in the masts of a sinking ship. The water levels are rising rapidly, and is harmful to touch. Diddy Kong and Dixie Kong must race the rising water, climbing and jumping up the ship to safety. In their way are some Klinger enemies who are on the ropes, some Flitter enemies that can be jumped off of, and Zingers that must be avoided. At some point in the level, a rare ! Barrel is encountered, and can be used to safely swim in the water to reach a Bonus Barrel that would of been inaccessable.



Diddy finds some bananas near a Klinger.

Bonus Level

  • Find the Token! -- Diddy or Dixie will have twenty five seconds to get to the end of an area of the ship. They will have to jump up the left side to gain height and then climb ropes to the right.


External links