Trapdoor (Donkey Kong Country 3: Dixie Kong's Double Trouble!)

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Trapdoor
Tiles of a trapdoor from Donkey Kong Country 3: Dixie Kong's Double Trouble!
Tiles of a trapdoor in Donkey Kong Country 3: Dixie Kong's Double Trouble!
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996)
Latest appearance Donkey Kong Country 3 for Game Boy Advance (2005)

Trapdoors[1] (or trap doors),[2] also referred to as hatches,[3] are objects in Donkey Kong Country 3: Dixie Kong's Double Trouble! and its Game Boy Advance remake, appearing in all mill stages. When walked over, trapdoors open, depositing the player character elsewhere. In Doorstop Dash, they serve as hindrances, moving the Kongs back to slightly earlier parts of the stage. In Murky Mill, one trapdoor can lead Ellie to a Bonus Level if the Buzz guarding it is defeated. In Belcha's Barn, one leads to the actual fight against Belcha. Finally, in Squeals on Wheels, trapdoors appear locked along the central column of the stage. Once all the necessary Sneeks have been defeated, the Kongs can fall through each in sequence, taking them back to the beginning of the stage, where a metal door leading to the Level Flag has opened.

Gallery[edit]

References[edit]

  1. ^ M. Arakawa. Donkey Kong Country 3: Dixie Kong's Double Trouble Player's Guide. Page 34.
  2. ^ M. Arakawa. Donkey Kong Country 3: Dixie Kong's Double Trouble Player's Guide. Page 21.
  3. ^ Nintendo Power Volume 90, page 28.