Re-Koil: Difference between revisions

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{{DKL3}}
{{DKL3}}
{{Kremlings}}
{{Kremlings}}
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Enemies]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Enemies]]
[[Category:Donkey Kong Land III]]
[[Category:Donkey Kong Land III]]
[[de:Re-koil]]
[[de:Re-koil]]

Revision as of 22:05, August 21, 2017

Template:Species-infobox

“His springy tail can propel him towards players at speed - beware!”
Donkey Kong Country 3 manual, page 18

Re-Koils (Rekoils in Donkey Kong Land III) are members of the Kremling Krew, and are common enemies in Donkey Kong Country 3: Dixie Kong's Double Trouble, along with Donkey Kong Land III. Re-Koils are orange Kremlings with yellow bellies and wear no form of clothing.

Re-Koils usually try to attack the Kongs by bouncing on their tails and trying to land on them, although some Re-Koils will only bounce up and down in one spot. Since defeating them with a jump requires a good timing, it is actually easier to attack them with a cartwheel when they land on the ground. Re-Koils replace the jumping Kritters from Donkey Kong Country and the Kaboings from Donkey Kong Country 2. According to the game's credits, Re-Koils belong to the "Kremling Kreeps" enemy class.

Levels

Re-Koils appear in the following levels.

Donkey Kong Country 3: Dixie's Double Trouble!

Donkey Kong Land III

Gallery

Names in other languages

Language Name Meaning
Japanese リコイル
Rikoiru
Re-Koil

Trivia

  • Re-Koils were originally the only Kremlings with claws on their fingers.
  • Re-Koils may have been inspired by Tigger, from the Winnie the Pooh franchise, as both of them use their tail as a spring. However, Re-Koils lack stripes.
  • Re-Koils were originally going to appear in Donkey Kong 64, as they have an unused model.