Donkey Kong 64

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Donkey Kong 64
Dk64.jpg
Developer(s) Rareware
Publisher(s) Nintendo
Platforms Nintendo 64,
Wii U Virtual Console
Release date: USA November 22, 1999[1]
Europe December 6, 1999[2]
Japan December 10, 1999[3]
Australia 2000

Virtual Console (Wii U)
Japan April 2, 2015
Europe April 2, 2015
Australia April 2, 2015
USA April 16, 2015
Genre Platformer
Ratings
ESRB:ESRB E.svg - Everyone
Modes 1-4 players
Media 256Mbit (32MB) cartridge
Walkthrough on Strategy Wiki Donkey Kong 64

Donkey Kong 64 is a platform video game developed by Rare and developed by Nintendo, that was released for the Nintendo 64 on November 22, 1999 in the United States.[1] The game is a follow-up to the Donkey Kong Country trilogy for the Super Nintendo and is the first new Donkey Kong game without "Country" in the title.

Donkey Kong 64 is the first Nintendo 64 game to require the N64 Expansion Pak, that was used to fix a "game-breaking bug";[4] The Legend of Zelda: Majora's Mask is the only other game whose use of the Pak is obligatory.

Story[edit]

King K. Rool returns to Donkey Kong Island in a metallic ship called Crocodile Rock. The rebuilt island now contains the Blast-o-Matic, a new invention created by an former Kremling Krew technician: Snide. K. Rool intends to demolish Donkey Kong Island with the Blast-o-Matic, but due to his crew's incompetence, the island collides into a rock, causing the Blast-o-Matic to be destroyed. Crocodile Isle then docks in front of Donkey Kong Island.

In response to the situation, K. Rool orders his Kremling generals abduct Diddy Kong, Tiny Kong, Lanky Kong, and Chunky Kong and steal Donkey Kong's Golden Banana hoard.

Later, Donkey Kong is seen exercising while listening to the DK Rap on his radio. Squawks then appears at his treehouse and informs him K. Rool. DK then heads to Cranky (who plays the role of a mad scientist in this game) and informs him about K. Rool kidnapping his fellow Kongs and stealing his banana hoard. Cranky then offers DK his potions on the adventure, but only if he completes four of his Training Barrel challenges. Once DK completes the challenges, Cranky gives him a Simian Slam potion, which he uses to exit the interior of Donkey Kong Island. Outside, every area was blocked, except for an island near K. Rool's reconstructed island. Inside, DK met K. Lumsy, an enormous Kritter who refused to wreck Donkey Kong Island. DK then agreed to free K. Lumsy, causing K. Lumsy to boisterously celebrate. His tremulous celebration demolishes a boulder clogging the entryway to Jungle Japes.

Gameplay[edit]

DK climbing a tree

The player controls five available Kongs, and they venture into open and vast worlds. Donkey Kong is the only Kong playable from the start, while the other Kongs are unlocked in part of the storyline. The Kongs each have a different set of abilities they can do. The player can select between the five playable Kongs by entering the Tag Barrels, which is located around every world. Each Kong has a unique set of abilities that can learn when they purchase potions from Cranky Kong at his lab.

While the Kongs are venturing through the worlds, they must collect items that make use of their abilities. Each world features a certain amount of items that can only be collected by a certain Kong. All collectibles are of a certain color, whose color matches the item of the Kongs' color. There are various types of collectibles for the Kongs to collect, such as Banana Medals and Blueprints. The Kongs can also obtain Golden Bananas, which they can get when they accomplish certain tasks.

Animal Crates return, and only Rambi the Rhino and Enguarde the Swordfish appear. Donkey Kong and Lanky Kong are the only characters that can transform into them. Like in Donkey Kong Country 2: Diddy's Kong Quest, the Kongs transform directly into animal buddies. Rambi can attack enemies and smash crates and wooden walls. Enguarde can attack enemies and smash open chests and reveal hidden items.

Characters[edit]

Kongs[edit]

  • Donkey Kong is a balanced character, having average speed and agility. He retains his Barrel Roll attack he had in Donkey Kong Country. His main attacks are punching and kicking. He can also use a double-handed punch while in the air. His special moves are Baboon Blast, Strong Kong, and Gorilla Gone. Donkey Kong's weapon is the Coconut Shooter, which he can use to shoot coconuts that can press certain switches. Donkey Kong is the only character who can access Barrel Blast challenges through the use of his Pad Move. His instrument is the Bongo.
  • Diddy Kong is an unlockable character in the game. He is unlocked in the first world, Jungle Japes, and is imprisoned in a cell in a mountainside. Diddy Kong retains his agility and Cartwheel attack. He is not as strong as Donkey Kong and Chunky Kong. His main attack is using his tail while he is in the air. His special moves are Simian Spring, Rocketbarrel Boost, and Chimpy Charge. His weapon is the Peanut Popguns, which he can use to shoot peanuts that can press certain switches. His instrument is the guitar.
  • Lanky Kong is an unlockable character in the game. He is unlocked in the second world, Angry Aztec. Lanky Kong is the fastest character, and he is banced in all other areas. His main attack is stretching his arms to attack enemies and he can also use his long arms to reach high items. His special moves are Baboon Balloon, OrangSprint, and OrangStand. His weapon is the Grape Shooter, which he can use to shoot grapes that can hit certain switches. His instrument is the trombone.
  • Tiny Kong is an unlockable character. She, along with Lanky, can be unlocked in the second world, Angry Aztec. Tiny is the most agile of the characters, but she has the weakest physical ability of the Kongs. Her special moves are Monkeyport, Mini-Monkey, and Pony Tail Twirl. Her weapon is the Feather Bow, which she uses to shoot feathers that can hit certain switches. He instrument is the saxophone.
  • Chunky Kong is an unlockable character. He is unlock in the third world, Frantic Factory. Chunky is the strongest Kong; he can lift heavy objects such as boulders. He is the slowest and has the lowest jump of all the Kongs. His main attacks are punching and spinning. His special moves are Gorilla Gone, Hunky Chunky, and Primate Punch. His weapon is the Pineapple Launcher, which he can use to fire pineapples to hit certain switches. His instrument is the triangle.

Animal Buddies[edit]

  • Enguarde the Swordfish returns in the game. He retains his abilities from Donkey Kong Country. Lanky Kong is the only character that can directly transform into Enguarde.

Enemies[edit]

Bosses[edit]

A few bosses in this game are fought twice.

Worlds[edit]

Items[edit]


Barrels[edit]

There are a few barrel variations the Kongs stumble upon in their adventure. There are four main types:

Switches[edit]

Pads[edit]

Gallery[edit]

For the game's gallery, see Donkey Kong 64/gallery.

References[edit]

  1. 1.0 1.1 Nintendo.com Release Dates (Wayback Machine)
  2. Nintendo UK Page
  3. Official Japanese Website
  4. Nintendo Life