Murky Mill

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Level
Murky Mill
Murky Mill
Level code 1 - 5
World Lake Orangatanga
Game Donkey Kong Country 3: Dixie Kong's Double Trouble!
Music track Mill Fever
<< Directory of levels >>

Murky Mill is the fifth level in Donkey Kong Country 3: Dixie Kong's Double Trouble! and of the first world, Lake Orangatanga. It takes place inside a poorly lit mill. Dixie and Kiddy are transformed into Ellie for most of the level. She encounters many Sneeks along the way, and Ellie is required to defeat the ones under direct light, because upon seeing one, Ellie gets scared and quickly turns around.

Layout[edit]

Ellie the Elephant riding down an elevator platform, next to a red Buzz of Murky Mill in Donkey Kong Country 3 for the Game Boy Advance
Murky Mill in the Game Boy Advance version

The level begins next to an elevator that the Kongs must ride up in order to reach a DK Barrel and a small doorway with an Animal Barrel in it. Upon entering this barrel, the Kongs are turned into Ellie the elephant, who must continue through the level by traveling east past some Sneeks. On the way, she also passes bananas, the letter K, and a Banana Bunch. After dodging a lone Re-Koil, the elephant finds a small gap with a moving platform and a banana bunch in it. At the bottom of the gap, there is an area to the west that she must travel along. Here, she can find a Sneek with a lamp shining light on it. Once she defeats it with the nearby barrel, she passes a few Re-Koils and another Sneek under direct light, who is lifted by a raised platform. If Ellie jumps into the light over this Sneek, she can find a green Extra Life Balloon. The letter O is located shortly after here above a jumping Re-Koil. Another gap follows here with a moving platform in it. Once Ellie reaches the bottom of it, she must travel east past the sixth Sneek, who is under another light, to reach the Star Barrel.

At this point in the level, Ellie must continue in order to find a Buzz above a trapdoor and a Steel Barrel that can be used to defeat a Sneek under light located nearby. A small platform ahead of here can lead the elephant down to an area with a DK Barrel and a Steel Barrel able to be utilized to defeat a Sneek later in the level, or to beat the Koin standing nearby. An elevator is next to the Steel Barrel that can lift Ellie up to an additional area with a red Buzz and a Sneek under a lamp. She can discover more red Buzzes in a nearby gap with some small elevators in it. The elevators can help her safely reach the bottom of the gap, where there is a path leading past a few Re-Koils and to a Sneek under direct light. The letter N is just ahead, followed by a Sneek with light shining on it. A barrel is next to the Sneek that Ellie can only reach if she sucks it towards herself with her trunk. An additional gap is placed immediately after the Sneek, and at the bottom, she can discover two separate passages. The passage on the left leads to an Auto-Fire Barrel that can shoot her to a higher area with some green Buzzes, a Steel Barrel, and a Bonus Barrel. The area to her right contains a red Buzz and a lamp that shines over two Sneeks. A nearby barrel must be used to defeat them. Once she passes these foes, she approaches some Re-Koils and the letter G above a ledge that she must drop down. At the bottom of the ledge, there are two Sneeks next to the light shining from a lamp on the ceiling. A No Animal Sign follows, and once the elephant passes it, she is turned back into the Kongs, and a bear coin appears. By pulling on to the Level Flag nearby, the level is completed, and the Kongs can continue on to Belcha's Barn.

Enemies[edit]

The following enemies appear in the following quantities, and enemies marked in bold make their level debut.

Items and objects[edit]

The following items and objects appear in the following quantities:

a - The Green Balloon is hidden above the fifth Sneek.

K-O-N-G Letters[edit]

Murky Mill
The location of the letter K
  • K: Under the first light, which is after the second Sneek.
  • O: Above the third Re-Koil, who is almost immediately before the Star Barrel.
  • N: Shortly before a fork-in-the-road found near the end of the level.
  • G: Floating above a ledge, near two Re-Koils, right before the No Animal Sign.

DK Coin[edit]

Ellie the Elephant about to throw a Steel Barrel behind Koin in Murky Mill in the Game Boy Advance remake of Donkey Kong Country 3
The location of the Koin, in the Game Boy Advance version

Shortly after Ellie passes the Star Barrel, she can find a Steel Barrel next to a vertically-moving platform. To the right, Dixie can find the Koin. She must throw the Steel Barrel into the opening above for it to bounce off the wall behind Koin and hit him from behind. This causes Koin to be defeated, and the Kongs are rewarded the DK Coin.

Bonus Levels[edit]

Ellie the Elephant in the first Bonus Level of Murky Mill in Donkey Kong Country 3: Dixie Kong's Double Trouble! Bonus area in Murky Mill
The first and second Bonus Levels respectively

Murky Mill has two Bonus Levels, listed by type:

  • Bash the Baddies!: After the Star Barrel, Ellie must pass a Buzz flying over a trapdoor, pick up a nearby Steel Barrel, and use it to defeat the Buzz. By falling through the trapdoor, Ellie is caught into a Bonus Barrel. In the Bonus Level, Ellie has 25 seconds to defeat four Buzzes, who move in circles, using barrels which regenerate. After Ellie defeats the enemies, the Bonus Coin appears.
  • Find the Coin!: Shortly after the letter N, Ellie must go down an elevator platform and take the path to the left. She must enter an Auto-Fire Barrel that shoots her up to an area with two Buzzes and a Steel Barrel. The lower Buzz is hovering over the Bonus Barrel, so Ellie must use her suction to move the Steel Barrel onto the Buzz and then enter the Bonus Barrel. In the Bonus Level, Ellie has 15 seconds to reach the Bonus Coin at the end. The Bonus Level takes place on a straightforward path, and Ellie must avoid two pairs of Buzzes that are encircling the path.

Warp Barrel[edit]

At the start of the level, when the Kongs reach the top of the elevator, they must use a team up throw to the top-left corner, where a Warp Barrel is hidden. It takes them to the level exit.

Gallery[edit]

Super Nintendo Entertainment System[edit]

Game Boy Advance[edit]

Names in other languages[edit]

Language Name Meaning
Japanese コワガリエリー
Kowagari Erī
Timid Ellie

French Moulin Malsain
Unhealthy Mill
German Moder-Mühle
Mold Mill
Italian Mulino Nero
Black Mill
Spanish El Molino Oscuro
The Dark Mill

Trivia[edit]

References[edit]

  1. ^ Nintendo Power Volume 90, pages 26 and 28-31.
  2. ^ Nintendo Power Volume 91, page 55. "The Pitfalls of Writing on the Kremling Kutting-Edge Last month's Donkey Kong Country 3 review gave you exclusive tips for the first half of the game. Since that time, Rare's game developers have made a few modifications to the software. The levels Squeals on Wheels, located in Lake Orangatanga, and Murky Mill, found in Murky Forest[sic], have traded places. This switch is a lucky break, since many game players like to collect extra lives in Murky Mill. Now you can do this near the beginning of the game. Nintendo Power will continue to keep you posted on any additional changes prior to the release of the game."