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The Cartwheel is Diddy Kong's signature attack. The move is a self-explanatory frontward cartwheel.
The Cartwheel has been used since Diddy's debut in Donkey Kong Country. The attack can be used to defeat most minions of King K. Rool. It can defeat most in one hit with the exceptions of Krusha, Zinger, underwater enemies, and all of the bosses. Multiple cartwheels can be chained together to mow through enemies or to just go faster. In addition, Diddy can use the cartwheel over a gap and still be able to jump after, to give him more distance. It is typically used to reach hidden areas like to tree tops of Jungle Hijinxs.
The cartwheel can also be used in a similar function in Donkey Kong Land, Donkey Kong Country 2, Donkey Kong Land 2, and Donkey Kong 64. In Donkey Kong Country Returns and Donkey Kong Country Returns 3D, the move can be used only by shaking the Wii Remote or the control pad while moving.
The cartwheel also returns in Donkey Kong Country: Tropical Freeze, serving the same function as it did in Donkey Kong Country Returns.
In Diddy Kong's non-canon appearances in Super Smash Bros. Brawl and Super Smash Bros. 4, the cartwheel is his "Dash attack". It hits multiple times for up to 9% or 6% damage, and can be used for combos.