This wiki is being merged with Super Mario Wiki. If you are a registered user, please take your edits over there.
Remember to check what links here and the the page history before deleting.
|Notable features||This level is dark and must be lit up using Gleamin' Breams.|
|Enemies encountered||Kocos, Lurchins, Bounty Basses, Koin
|Game||Donkey Kong Country 3: Dixie Kong's Double Trouble!
Floodlit Fish is an underwater level that is quite dark. Dixie Kong and Kiddy Kong must transform into Enguarde the Swordfish via its Animal Barrel, and use its bill stab attack to hit Gleamin' Bream enemies, who will illuminate the level upon being hit. Over time, the light provided by Gleamin' Bream will fade away, and another one must be hit in order to procure illumination. The level's gimmick is similar in style to the level Loopy Lights from the original Donkey Kong Country. Lurchin enemies will be found aplenty, swimming through narrow vertical passageways or being dormant in the water, and Koco enemies will also be found. At a couple of points in the level, there will be more than one path to take, and select routes will lead to items such as KONG Letters, Bananas or Bonus Barrels.
Much later into the level, Enguarde will pass a No Animal Sign and Dixie/Kiddy will swim into a small cave. In this cave, they will blast through a Barrel Cannon to land near a Koin and the End of Level Flag. Beyond this level is Pot Hole Panic.
- Animal Barrel: 1
- Banana Bunch: 6
- Bear Coin: 3
- DK Barrel: 2
- DK Coin: The Koin enemy is found directly in front of the End of Level Flag. A Steel Barrel is provided northwest of Koin.
- K-O-N-G Letters:
- K: The first Bounty Bass encountered will yield the "K" Letter upon being defeated.
- O: At a fork in the path shortly after a Gleamin' Bream, Enguarde should proceed left and down.
- N: Found past some pairs of Lurchin.
- G: At a later point in the level, the route forward will split into three paths; The "G" Letter is found by taking the left one.
- No Animal Sign: 1
- Star Barrel: Found beyond an open area of multiple Lurchin.
- Collect 90 Stars! -- The first Bonus Barrel is guarded by a red Koco found by taking a detour. Ninety stars are laid out in a dark open area. There are no enemies, and thirty seconds are provided. In the Game Boy Advance remake, the bonus room was changed -- The stars have been rearranged to be spread out throughout the room and the room was illuminated.
- Collect 40 Stars! -- The second bonus barrel is below a pair of Lurchin found later in the level, when the path splits into three ways. Twenty seconds are given to follow a trail of forty stars in an unlit area. The GBA remake has the area illuminated.
Game Boy Advance
- In the Game Boy Advance version of Donkey Kong Country 3, it is possible to get through the level without using a single Gleamin' Beam, as the GBA screen is much brighter than the Super Nintendo.