Krimp: Difference between revisions

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(Undo revision 2761164 by ChristopherPAraujo (talk) - Unconfirmed.)
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{{species-infobox
{{species-infobox
|image=[[File:krimp.jpg|200px|]]<br>Artwork of a Krimp from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|image=[[File:Krimp.jpg|200px|]]<br>Artwork of a Krimp from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[Super Nintendo Entertainment System|SNES]]) ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[Super Nintendo Entertainment System|SNES]]) ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Differences in the Game Boy Advance version|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Differences in the Game Boy Advance version|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
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}}
}}
{{quote2|Sharp-toothed snapper who goes for players' heels.|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 18}}  
{{quote2|Sharp-toothed snapper who goes for players' heels.|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 18}}  
'''Krimps''' are short, purple [[Kremling]] enemies who appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. Krimps are common enemies in both games, and they are the successor to [[Klaptrap]]s from ''[[Donkey Kong Country]]'' and [[Klampon]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Like their predecessors, Krimps walk on fours and have a set of large, sharp teeth.


'''Krimps''' are the ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' equivalent of ''[[Donkey Kong Country]]''{{'}}s [[Klaptrap]]s and ''[[Donkey Kong Country 2]]''{{'}}s [[Klampon]]s. They are purple and wear a spiked collar around their neck. They are fully vulnerable on the back side (unlike the Klampon and Klaptrap) and on the top. However, they cannot be defeated if attacked with a [[Helicopter Spin]] or a [[Roll Attack|roll]] from the front side and will instead damage the [[Kong]]s. Krimps get faster as the game progresses, which makes them harder to avoid or defeat. Even though [[Kobble]]s are the basic soldier of the [[Kremling]]s in ''Donkey Kong Country 3'', Krimps outnumber them greatly. According to the game's credits, Krimps belong to the "[[Kremling Kreeps]]" enemy class. Krimps also make an appearance in ''[[Donkey Kong Land III]]'' with no changes.
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Krimps are vulnerable from the back (unlike Klampons and Klaptraps) and on the top. The Kongs can quickly defeat a Krimp by either jumping onto it or throwing a [[barrel]] at it. [[Dixie Kong]] or [[Kiddy Kong]] can also defeat Krimp by rolling into it from behind; they cannot roll into Krimp from the front, else it bites them. Some Krimps move faster than others, especially in later levels. A Krimp appears on a [[Bonus Level]] title card for the "Bash the Baddies!"


==Levels==
In [[Dixie Kong's Photo Album]], a photograph of a Krimp is categorized under the [[Kremling Kreeps]] enemy class.
Krimps appear in the following levels.
 
===''Donkey Kong Country 3''===
Krimps appear in ten levels. In the [[Game Boy Advance]] version, they appear in two more levels, both located in [[Pacifica]]:
*[[Skidda's Row]]
*[[Skidda's Row]]
*[[Bobbing Barrel Brawl]]
*[[Bobbing Barrel Brawl]]
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===''Donkey Kong Land III''===
===''Donkey Kong Land III''===
In ''Donkey Kong Land III'', Krimps retain their role from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''. A Krimp still appears on the "Bash the Baddies" title card. They appear in twelve levels:
*[[Koco Channel]]
*[[Koco Channel]]
*[[Black Ice Blitz]]
*[[Black Ice Blitz]]
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==Gallery==
==Gallery==
===Artwork===
<gallery>
<gallery>
Krimp DKC3 artwork.png|Alternate artwork of a Krimp
Krimp DKC3 artwork.png|Alternate artwork of a Krimp
Krimp DKC3 Photo Album.png|A Krimp, seen in [[Dixie Kong's Photo Album]]
Pipeline DKC3 group art.jpg|Artwork of a Krimp and two pink [[Buzz (enemy)|Buzzes]] chasing Dixie Kong and Kiddy Kong in a pipeline area.
Krimp DKL3c sprite.png|Sprite from ''Donkey Kong GB: Dinky Kong & Dixie Kong''
</gallery>
Pipeline DKC3 group art.jpg|Artwork of a Krimp and two pink [[Buzz (enemy)|Buzzes]] chasing Dixie Kong and Kiddy Kong in [[Demolition Drain-Pipe]]
 
===Sprites===
<gallery>
Krimp DKC3.png|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' sprite
Krimp DKC3 Photo Album.png|In [[Dixie Kong's Photo Album]]
Krimp DKLIII.PNG|''Donkey Kong Land III'' sprite
Krimp DKL3c sprite.png|''Donkey Kong GB: Dinky Kong & Dixie Kong'' sprite
</gallery>
</gallery>


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==Trivia==
==Trivia==
*When defeated in cascade levels, the sound they make is a lower-pitched version of [[Re-Koil|Re-Koil's]] cry, compared to the normal cry that originally belonged to [[Krusha]]. Their cry also echoes when defeated in those levels.
*When defeated in cascade levels, the sound they make is a lower-pitched version of [[Re-Koil]]'s cry, compared to the normal cry that originally belonged to [[Krusha]]. Their cry also echoes when defeated in those levels.
*When the "Color" [[Cheat code|cheat]] is activated, a blue Krimp can be seen on the "Bash the baddies!" bonus screen, but no Krimps in the game appear in that color.
*When the "Color" [[Cheat code|cheat]] is activated, a blue Krimp is shown the "Bash the baddies!" title card, even though there are no blue Krimps in the game, even with the cheat activated.
*The artwork for the Kongs in [[Demolition Drain-Pipe]] shows them being chased by a Krimp, but no Krimps appear in that level.
 
{{Kremlings}}
{{Kremlings}}
{{DKC3}}
{{DKC3}}

Revision as of 21:20, September 24, 2019

Template:Species-infobox

“Sharp-toothed snapper who goes for players' heels.”
Donkey Kong Country 3: Dixie Kong's Double Trouble! instruction booklet, page 18

Krimps are short, purple Kremling enemies who appear in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. Krimps are common enemies in both games, and they are the successor to Klaptraps from Donkey Kong Country and Klampons from Donkey Kong Country 2: Diddy's Kong Quest. Like their predecessors, Krimps walk on fours and have a set of large, sharp teeth.

History

Donkey Kong Country 3: Dixie Kong's Double Trouble!

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, Krimps are vulnerable from the back (unlike Klampons and Klaptraps) and on the top. The Kongs can quickly defeat a Krimp by either jumping onto it or throwing a barrel at it. Dixie Kong or Kiddy Kong can also defeat Krimp by rolling into it from behind; they cannot roll into Krimp from the front, else it bites them. Some Krimps move faster than others, especially in later levels. A Krimp appears on a Bonus Level title card for the "Bash the Baddies!"

In Dixie Kong's Photo Album, a photograph of a Krimp is categorized under the Kremling Kreeps enemy class.

Krimps appear in ten levels. In the Game Boy Advance version, they appear in two more levels, both located in Pacifica:

Donkey Kong Land III

In Donkey Kong Land III, Krimps retain their role from Donkey Kong Country 3: Dixie Kong's Double Trouble!. A Krimp still appears on the "Bash the Baddies" title card. They appear in twelve levels:

Gallery

Artwork

Sprites

Names in other languages

Language Name Meaning
Japanese クリンプ
Kurinpu
Krimp

Trivia

  • When defeated in cascade levels, the sound they make is a lower-pitched version of Re-Koil's cry, compared to the normal cry that originally belonged to Krusha. Their cry also echoes when defeated in those levels.
  • When the "Color" cheat is activated, a blue Krimp is shown the "Bash the baddies!" title card, even though there are no blue Krimps in the game, even with the cheat activated.