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{{distinguish|Coin}}
__NOTOC__{{distinguish|Coin}}
{{Species-infobox
{{species infobox
|image=[[File:Koindk.jpg|200px]]<br>Artwork of a Koin from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|image=[[File:Koindk.jpg|200px]]<br>Artwork of a Koin from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3]]'' (remake) ([[List of games by date#2005|2005]])
|latest_appearance=''Donkey Kong Country 3'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
|related=[[Koindozer]]
|variant_of=[[Kremling]]
|variants=[[Koindozer]]
}}
}}
{{quote2|This defensive baddy will protect the [[DK Coin]] at all costs.|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]'' manual, page 19}}
'''Koins''' are a type of [[Kremling]] that appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. Koins wear a bucket on their head and carry around a trash can lid as a shield, and a [[DK Coin]] is attached to it. Their name is a pun on "coin". By defeating the Koin, [[Dixie Kong]] and [[Kiddy Kong]] can acquire its DK Coin. To defeat a Koin, the [[Kong]]s often have to throw a [[Iron Barrel|Steel Barrel]] at the wall behind Koin, causing it to bounce off and roll into Koin from behind.


'''Koins''' are [[Kremling]]s encountered in every level of the games ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. Koins wear buckets on their heads and carry trash can lids with [[DK Coin]]s attached to them as shields, with their name deriving from the latter. According to the game's credits, Koins belong to the "[[Kremling Kreeps]]" enemy class.
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', a Koin appears in every level, usually at the end, moving its shield in whichever direction Dixie Kong and Kiddy Kong are in. If the Kongs approach a Koin from either the front or try to jump on it, the Koin uses its shield to bounce the Kongs backward. If the Kongs throw a Steel Barrel at the Koin's armor, it bounces off. If the Kongs replay a level where they have collected its DK Coin, the DK Coin no longer appears on the Koin's shield. In certain circumstances, some Koins can only be defeated if a [[Bazuka]] shoots a Steel Barrel at the Koin, in which case the Kongs have to use a [[Switch Barrel]] to change Bazuka's [[Barrel]]s or [[TNT Barrel]]s into Steel Barrels. In a few levels, the Kongs have only a single chance to defeat the Koin, if they can only get a nearby Steel Barrel by crossing a [[No Animal Sign]] with an [[Animal Friend]]. If Dixie and Kiddy are unsuccessful, they have to restart the level for another chance at defeating the Koin. In [[Dixie Kong's Photo Album]], a Koin is categorized with the other [[Kremling]]s as part of the [[Kremling Kreeps]] category.


[[File:KoinPA.PNG|thumb|left|A Koin, as seen in [[Dixie Kong's Photo Album]]]]
Koins have a pink variant in the level [[Koindozer Klamber]], named [[Koindozer]]s. Unlike Koins, Koindozers (which cannot be defeated) attempt to defeat the Kongs by pushing them into the pits with their shields.
[[Dixie Kong]] and [[Kiddy Kong]] can defeat a Koin by using a [[Steel Keg]]; oftentimes, they have to throw the Steel Keg over him, which will then rebound off a wall and hit Koin in the back, defeating him and giving Dixie and Kiddy a DK Coin. If the [[Kong]]s themselves approach a Koin from the front, he will knock them away; if they attempt to jump on him, he will raise his shield and block the jump. Most of the time, Koins are found near the beginning or the end of the level. After the DK Coin is collected, a Koin will be left with just the trash can lid.


Some Koins can only be defeated with the assistance of [[Bazuka]]s and [[Switch Barrel]]s. In other levels, the Steel Keg required to defeat Koin is obtained by bringing an [[Animal Friend]] past the [[No Animal Sign]]. In these cases, the Kongs only get one chance to defeat Koin; if they fail, they must replay the entire level to get another chance.
Certain levels of the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]] allow for the Kongs to defeat a Koin using a [[TNT Barrel]] instead, such as in [[Surf's Up]], by having the resulting explosion while Koin faces upward, defeating it.


Multiple Koins with a dark pink tint, dubbed the [[Koindozer|Koindozer Klan]], are encountered in the level "[[Koindozer Klamber]]". Koindozers are much more aggressive than their green brethren, chasing the Kongs and attempting to bash them into pits.
===''Donkey Kong Land III''===
In ''Donkey Kong Land III'', Koins are mostly the same as in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', except they do not appear in underwater levels, where DK Coins appear by themselves instead. The Kongs automatically obtain a DK Coin from defeating Koin.


In ''Donkey Kong Land III'', Koins are absent in underwater levels, since they do not have a separate cave area like those in ''Donkey Kong Country 3''. Instead, the DK Coin is hidden in the level, much like they were in ''Donkey Kong Country 2'' and ''Donkey Kong Land 2''.
==Profiles and statistics==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
*'''Instruction manual:''' ''This defensive baddy will protect the [[DK Coin]] at all costs.''<ref>{{cite|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction manual|page=19|date=1996|publisher=Nintendo of America|author=Nintendo|language=American English}}</ref>


In the Game Boy Advance version of ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', it is possible to defeat a Koin with a [[Barrel|regular]] or [[TNT Barrel]], which is not possible to do in the original SNES version. However, this can only be done in certain levels.
==Gallery==
<gallery>
Koin DKC3 side artwork.png|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' artwork
Koin DKC3.png|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' sprite
Koin DKC3 Photo Album.png|[[Dixie Kong's Photo Album]]
Koin DKLIII sprite.png|''Donkey Kong Land III'' sprite
DKL3 GBC Koin sprite.png|''Donkey Kong GB: Dinky Kong & Dixie Kong'' sprite
DKC3 GBA Koin sprite.png|''Donkey Kong Country 3'' (GBA) sprite
</gallery>


==Names in other languages==
==Names in other languages==
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|JapR=Koin
|JapR=Koin
|JapM=Koin
|JapM=Koin
|Ita=Koin
}}
}}


==References==
<references/>
{{Kremlings}}
{{DKC3}}
{{DKC3}}
{{DKL3}}
{{DKL3}}
{{Kremlings}}
[[Category:Kremlings]]
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Enemies]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies]]
[[Category:Donkey Kong Land III Enemies]]
[[Category:Donkey Kong Land III enemies]]
[[de:Koin]]
[[de:Koin]]

Latest revision as of 16:01, April 10, 2024

Not to be confused with Coin.
Koin
Artwork of a Koin from Donkey Kong Country 3: Dixie Kong's Double Trouble!
Artwork of a Koin from Donkey Kong Country 3: Dixie Kong's Double Trouble!
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996)
Latest appearance Donkey Kong Country 3 (GBA) (2005)
Variant of Kremling
Variants

Koins are a type of Kremling that appear in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. Koins wear a bucket on their head and carry around a trash can lid as a shield, and a DK Coin is attached to it. Their name is a pun on "coin". By defeating the Koin, Dixie Kong and Kiddy Kong can acquire its DK Coin. To defeat a Koin, the Kongs often have to throw a Steel Barrel at the wall behind Koin, causing it to bounce off and roll into Koin from behind.

History[edit]

Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, a Koin appears in every level, usually at the end, moving its shield in whichever direction Dixie Kong and Kiddy Kong are in. If the Kongs approach a Koin from either the front or try to jump on it, the Koin uses its shield to bounce the Kongs backward. If the Kongs throw a Steel Barrel at the Koin's armor, it bounces off. If the Kongs replay a level where they have collected its DK Coin, the DK Coin no longer appears on the Koin's shield. In certain circumstances, some Koins can only be defeated if a Bazuka shoots a Steel Barrel at the Koin, in which case the Kongs have to use a Switch Barrel to change Bazuka's Barrels or TNT Barrels into Steel Barrels. In a few levels, the Kongs have only a single chance to defeat the Koin, if they can only get a nearby Steel Barrel by crossing a No Animal Sign with an Animal Friend. If Dixie and Kiddy are unsuccessful, they have to restart the level for another chance at defeating the Koin. In Dixie Kong's Photo Album, a Koin is categorized with the other Kremlings as part of the Kremling Kreeps category.

Koins have a pink variant in the level Koindozer Klamber, named Koindozers. Unlike Koins, Koindozers (which cannot be defeated) attempt to defeat the Kongs by pushing them into the pits with their shields.

Certain levels of the Game Boy Advance version allow for the Kongs to defeat a Koin using a TNT Barrel instead, such as in Surf's Up, by having the resulting explosion while Koin faces upward, defeating it.

Donkey Kong Land III[edit]

In Donkey Kong Land III, Koins are mostly the same as in Donkey Kong Country 3: Dixie Kong's Double Trouble!, except they do not appear in underwater levels, where DK Coins appear by themselves instead. The Kongs automatically obtain a DK Coin from defeating Koin.

Profiles and statistics[edit]

Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]

  • Instruction manual: This defensive baddy will protect the DK Coin at all costs.[1]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese コイン
Koin
Koin

Italian Koin
-

References[edit]

  1. ^ Nintendo (1996). Donkey Kong Country 3: Dixie Kong's Double Trouble! instruction manual. Nintendo of America (American English). Page 19.