Re-Koil: Difference between revisions

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|related=[[Kritter]]<br>[[Kaboing]]
|related=[[Kritter]]<br>[[Kaboing]]
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{{quote2|His springy tail can propel him towards players at speed - beware!|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 18}}


{{quote2|His springy tail can propel him towards players at speed - beware!|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 18}}
'''Re-Koils''' are orange [[Kremling]]s with a springy tail. They are weak members of the [[Kremling Krew]] and common enemies that appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successor to jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and [[Kaboing]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
 
Re-Koils always stick their tongue out and have their eyes point in opposite directions. Re-Koils have four fingers and three toes, and they are one of the few Kremlings with claws on their hands. They have a yellow belly, and the front of their tail is also yellow.


'''Re-Koils''' ('''Rekoils''' in ''Donkey Kong Land III'') are members of the [[Kremling Krew]], and are common enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', along with ''[[Donkey Kong Land III]]''. Re-Koils are orange [[Kremling]]s with yellow bellies and wear no form of clothing.
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Re-Koils continuously bounce on their tail, either in one spot or back and forth. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands on [[Dixie Kong]] or [[Kiddy Kong]], that [[Kong]] gets injured. The Kongs can defeat a Re-Koil by either [[Roll Attack|roll]]ing into it just before it lands, jumping onto it, or hitting the Re-Koil with a [[barrel]]. Due to their high-bouncing ability, the Kongs can sometimes use Re-Koils to reach higher areas or out-of-reach items.


Re-Koils usually try to attack the [[Kong]]s by bouncing on their tails and trying to land on them, although some Re-Koils will only bounce up and down in one spot. Since defeating them with a jump requires a good timing, it is actually easier to attack them with a [[Helicopter Spin]] or [[Roll Attack|Roll]] when they land on the ground. Re-Koils replace the jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and the [[Kaboing]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2]]''. According to the game's credits, Re-Koils belong to the "[[Kremling Kreeps]]" enemy class.
In [[Dixie Kong's Photo Album]], a photograph of a Re-Koil appears under the "[[Kremling Kreeps]]" category.


==Levels==
Re-Koils appear in eight levels, most of which take place in a mountain or inside a mill:
Re-Koils appear in the following levels.
===''Donkey Kong Country 3: Dixie's Double Trouble!''===
*[[Murky Mill]]
*[[Murky Mill]]
*[[Riverside Race]]
*[[Riverside Race]]
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*[[Koindozer Klamber]]
*[[Koindozer Klamber]]
*[[Criss Kross Cliffs]]
*[[Criss Kross Cliffs]]
*[[Dingy Drain-Pipe]] (Game Boy Advance version only)
 
*[[Stormy Seas]] (Game Boy Advance version only)
In the [[Game Boy Advance]] version, Re-Koils appear in three more levels, and each of them appear in the exclusive world [[Pacifica]]: [[Dingy Drain-Pipe]], [[Stormy Seas]], and [[Cliffside Blast]].
*[[Cliffside Blast]] (Game Boy Advance version only)


===''Donkey Kong Land III''===
===''Donkey Kong Land III''===
[[File:Total Rekoil DKL3c.png|thumb|A Rekoil as it appears in its titular level, Total Rekoil, in ''Donkey Kong Land III'']]
In ''[[Donkey Kong Land III]]'', Re-Koils, or '''Rekoils''' as their name is spelled in game, act the same as in the previous game. They first appear in the level [[Total Rekoil]], which as its name suggest, have Rekoils as the main feature and enemy. In the Japanese [[Game Boy Color]] port, Rekoils have a yellow sprite.
Rekoils appear in 16 levels, double the number of their level appearances in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'':
*[[Total Rekoil]]
*[[Total Rekoil]]
*[[Liftshaft Lottery]]
*[[Liftshaft Lottery]]
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<gallery>
<gallery>
Rekoil2.jpg|Re-Koil compressing its tail
Rekoil2.jpg|Re-Koil compressing its tail
Rekoil DKC3 Photo Album.png|A Re-Koil, as seen in [[Dixie Kong's Photo Album]]
Rekoil DKC3.png|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' sprite
Re-Koil DKL3c sprite.png|Sprite from ''Donkey Kong GB: Dinky Kong & Dixie Kong''
Rekoil DKC3 Photo Album.png|In [[Dixie Kong's Photo Album]]
Rekoil DKLIII.PNG|''Donkey Kong Land III'' sprite
Re-Koil DKL3c sprite.png|''Donkey Kong GB: Dinky Kong & Dixie Kong'' sprite
</gallery>
</gallery>


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}}
}}
==Trivia==
==Trivia==
[[File:DK64ReKoil.png|thumb|Unused model of a Re-Koil from ''[[Donkey Kong 64]]'']]
[[File:DK64ReKoil.png|thumb|200x200px|Unused model of a Re-Koil from ''Donkey Kong 64'']]
*Re-Koils were originally the only Kremlings with claws on their fingers.
*Re-Koils may have been inspired by [[wikipedia:Tigger|Tigger]] from the ''[[Wikipedia:Winnie-the-Pooh|Winnie-the-Pooh]]'', as both are orange and use their tail for a spring.
*Re-Koils may have been inspired by Tigger, from the ''Winnie the Pooh'' franchise, as both of them use their tail as a spring. However, Re-Koils lack stripes.
*An [[List of Donkey Kong 64 pre-release and unused content|unused model]] of a Re-Koil exists within the kiosk demo of ''[[Donkey Kong 64]]''; it is unknown if Re-Koil was planned to be an enemy or the file exists as a placeholder.
*Re-Koils [[List of Donkey Kong 64 pre-release and unused content|were originally]] going to appear in ''[[Donkey Kong 64]]'', as they have an unused model.
 
{{Kremlings}}
{{Kremlings}}
{{DKC3}}
{{DKC3}}

Revision as of 18:24, September 23, 2019

Template:Species-infobox

“His springy tail can propel him towards players at speed - beware!”
Donkey Kong Country 3: Dixie Kong's Double Trouble! instruction booklet, page 18

Re-Koils are orange Kremlings with a springy tail. They are weak members of the Kremling Krew and common enemies that appear in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. They are the successor to jumping Kritters from Donkey Kong Country and Kaboings from Donkey Kong Country 2: Diddy's Kong Quest.

Re-Koils always stick their tongue out and have their eyes point in opposite directions. Re-Koils have four fingers and three toes, and they are one of the few Kremlings with claws on their hands. They have a yellow belly, and the front of their tail is also yellow.

History

Donkey Kong Country 3: Dixie Kong's Double Trouble!

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, Re-Koils continuously bounce on their tail, either in one spot or back and forth. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands on Dixie Kong or Kiddy Kong, that Kong gets injured. The Kongs can defeat a Re-Koil by either rolling into it just before it lands, jumping onto it, or hitting the Re-Koil with a barrel. Due to their high-bouncing ability, the Kongs can sometimes use Re-Koils to reach higher areas or out-of-reach items.

In Dixie Kong's Photo Album, a photograph of a Re-Koil appears under the "Kremling Kreeps" category.

Re-Koils appear in eight levels, most of which take place in a mountain or inside a mill:

In the Game Boy Advance version, Re-Koils appear in three more levels, and each of them appear in the exclusive world Pacifica: Dingy Drain-Pipe, Stormy Seas, and Cliffside Blast.

Donkey Kong Land III

Kiddy Kong exploring Total Rekoil in Donkey Kong GB: Dinky Kong & Dixie Kong
A Rekoil as it appears in its titular level, Total Rekoil, in Donkey Kong Land III

In Donkey Kong Land III, Re-Koils, or Rekoils as their name is spelled in game, act the same as in the previous game. They first appear in the level Total Rekoil, which as its name suggest, have Rekoils as the main feature and enemy. In the Japanese Game Boy Color port, Rekoils have a yellow sprite.

Rekoils appear in 16 levels, double the number of their level appearances in Donkey Kong Country 3: Dixie Kong's Double Trouble!:

Gallery

Names in other languages

Language Name Meaning
Japanese リコイル
Rikoiru
Re-Koil

Trivia

File:DK64ReKoil.png
Unused model of a Re-Koil from Donkey Kong 64
  • Re-Koils may have been inspired by Tigger from the Winnie-the-Pooh, as both are orange and use their tail for a spring.
  • An unused model of a Re-Koil exists within the kiosk demo of Donkey Kong 64; it is unknown if Re-Koil was planned to be an enemy or the file exists as a placeholder.