Re-Koil: Difference between revisions

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Rekoil2.jpg|Re-Koil compressing its tail
Rekoil2.jpg|Re-Koil compressing its tail
RekoilPA.PNG|A Re-Koil, as seen in [[Dixie Kong's Photo Album]]
Rekoil DKC3 Photo Album.png|A Re-Koil, as seen in [[Dixie Kong's Photo Album]]
DK64ReKoil.png|Unused model of a Re-Koil from ''[[Donkey Kong 64]]''
DK64ReKoil.png|Unused model of a Re-Koil from ''[[Donkey Kong 64]]''
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</gallery>

Revision as of 23:10, August 26, 2018

Template:Species-infobox

“His springy tail can propel him towards players at speed - beware!”
Donkey Kong Country 3 manual, page 18

Re-Koils (Rekoils in Donkey Kong Land III) are members of the Kremling Krew, and are common enemies in Donkey Kong Country 3: Dixie Kong's Double Trouble, along with Donkey Kong Land III. Re-Koils are orange Kremlings with yellow bellies and wear no form of clothing.

Re-Koils usually try to attack the Kongs by bouncing on their tails and trying to land on them, although some Re-Koils will only bounce up and down in one spot. Since defeating them with a jump requires a good timing, it is actually easier to attack them with a cartwheel when they land on the ground. Re-Koils replace the jumping Kritters from Donkey Kong Country and the Kaboings from Donkey Kong Country 2. According to the game's credits, Re-Koils belong to the "Kremling Kreeps" enemy class.

Levels

Re-Koils appear in the following levels.

Donkey Kong Country 3: Dixie's Double Trouble!

Donkey Kong Land III

Gallery

Names in other languages

Language Name Meaning
Japanese リコイル
Rikoiru
Re-Koil

Trivia

  • Re-Koils were originally the only Kremlings with claws on their fingers.
  • Re-Koils may have been inspired by Tigger, from the Winnie the Pooh franchise, as both of them use their tail as a spring. However, Re-Koils lack stripes.
  • Re-Koils were originally going to appear in Donkey Kong 64, as they have an unused model.