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{{unreferenced}}
{{species infobox
{{species infobox
|image=[[File:Knik-Knak.png|200px]]<br>Artwork of a Knik-Knak
|image=[[File:Knik-Knak.png|200px]]<br>Artwork of a Knik-Knak
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''Donkey Kong Country 3'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
|latest_appearance=''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
|subject_origin=[[Click-Clack]]<br>[[Necky]]<br>[[Flitter]]
|subject_origin=[[Click-Clack]]<br>[[Necky]]<br>[[Flitter]]
|comparable=[[Tiki Buzz]]
|comparable=[[Tiki Buzz]]
}}
}}
'''Knik-Knaks''' are beetle-like enemies in both ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are common enemies in both games and most often appear in riverside-themed [[level]]s.
'''Knik-Knaks''' are beetle-like enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]'', appearing commonly in riverside-themed [[level]]s.
==History==
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
[[File:Bobbing Barrel Brawl two Knik-Knaks.png|thumb|In Bobbing Barrel Brawl, Ellie must jump from two red Knik-Knaks to gain enough momentum to enter a Bonus Barrel into a nearby pool.]]
[[File:Bobbing Barrel Brawl two Knik-Knaks.png|thumb|left|Ellie jumping from two red Knik-Knaks in Bobbing Barrel Brawl, giving her enough momentum to enter a Bonus Barrel into a nearby pool.]]
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Knik-Knaks appear in two color variations, red and yellow. The red Knik-Knaks continuously flap their wings to remain airborne; most of them do not move around. This behavior is shared with [[Flitter]]s from the previous game, ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The red Knik-Knaks can be defeated with a single hit from the [[Kong]]s, usually by [[jump]]ing on them. There are instances where the Kongs must jump from Knik-Knaks to reach a [[Bonus Area]] or to obtain items, such as an [[Extra Life Balloon]].
Knik-Knaks appear in two color variations, red and yellow, in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' The red Knik-Knaks flap their wings to stay in midair, and most of them do not move around. This behavior is shared with [[Flitter]]s from the previous game, ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The red Knik-Knaks can be defeated with a single hit from the [[Kong]]s, usually by [[jump]]ing on them. There are instances where the Kongs must jump from Knik-Knaks to reach a [[Bonus Area]] or to obtain items, such as an [[Extra Life Balloon]]. Yellow Knik-Knaks are a bit stronger than the red ones. Unlike their red counterpart, yellow Knik-Knaks cannot fly and therefore walk back-and-forth on the ground. They are a bit stronger than red Knik-Knaks because the Kongs only defeat these Knik-Knaks by jumping on them twice. When [[Dixie Kong|Dixie]] or [[Kiddy Kong]] first jump on a yellow Knik-Knak, it flips over on its back. They have the option to pick up the enemy and use it as a projectile. After a few seconds, if the flipped Knik-Knak is not picked up, it jumps right back up and continues moving around. Yellow Knik-Knaks can instantly be defeated from a [[roll]] attack. Yellow Knik-Knaks share a behavior with another enemy from ''Donkey Kong Country 2: Diddy's Kong Quest'', [[Click-Clack]]s.


Yellow Knik-Knaks are a bit stronger than the red ones. Unlike their red counterpart, yellow Knik-Knaks cannot fly and therefore walk back-and-forth on the ground. They are a bit stronger than red Knik-Knaks because the Kongs only defeat these Knik-Knaks by jumping on them twice. When [[Dixie Kong|Dixie]] or [[Kiddy Kong]] first jump on a yellow Knik-Knak, it flips over on its back. They have the option to pick up the enemy and use it as a projectile. After a few seconds, if the flipped Knik-Knak is not picked up, it jumps right back up and continues moving around. Yellow Knik-Knaks can instantly be defeated from a [[roll]] attack. These Knik-Knaks share a behavior with another enemy from ''Donkey Kong Country 2: Diddy's Kong Quest'', [[Click-Clack]]s.
At some point during [[Bobbing Barrel Brawl]], [[Ellie the Elephant]] encounters two red Knik-Knaks briefly walking on the ground and then taking off. At some point, the two Knik-Knaks stop moving and remain in one position. Ellie must jump from both Knik-Knaks to gain enough momentum to fall down into the second [[Bonus Barrel]] at the bottom of a nearby pool.  
 
Yellow Knik-Knaks are featured in [[Belcha's Barn]], where the boss fight against [[Belcha]] takes places. Here, Belcha spits out individual barrels containing a yellow Knik-Knak inside. The Kongs can throw the Knik-Knak into Belcha's mouth to make it burp backward. If done enough times, Belcha falls backward into a pit and the Kongs win at the battle. Yellow Knik-Knaks are the only type which appear in [[Lightning Lookout]], not including a [[Bonus Area]] where the Kongs must defeat seven red Knik-Knaks. In said level, Dixie can also hold a Knik-Knak above her head to protect herself from being struck by lightning. Both red and yellow Knik-Knaks appear in the Game Boy Advance version-exclusive level [[Surf's Up]].


At some point during [[Bobbing Barrel Brawl]], [[Ellie the Elephant]] encounters two red Knik-Knaks briefly walking on the ground and then taking off. At some point, the two Knik-Knaks stop moving and remain in one position. Ellie must jump from both Knik-Knaks to gain enough momentum to fall down into the second [[Bonus Barrel]] at the bottom of a nearby pool.  
Yellow Knik-Knaks play an essential role in [[Belcha's Barn]], where [[Belcha]] spits out [[barrel]]s that each a yellow Knik-Knak. The Kongs can throw the Knik-Knak into Belcha's mouth to make it burp, propelling it backwards, until Belcha eventually falls into a gap at the end.


According to the game's credits, Knik-Knaks are a part of the "[[Terrorfirma Tuff Guys]]" enemy class.
In [[Dixie Kong's Photo Album]], Knik-Knaks are classifed as part of the "[[Terrorfirma Tuff Guys]]."


===''Donkey Kong Land III''===
Knik-Knaks appear in the following levels, and are red unless noted otherwise:
In ''Donkey Kong Land III'', Knik-Knaks were renamed to '''Niknaks''', as shown in the ending credits. Only the flying Niknaks return in the game: their ground variant does not return. In the [[Game Boy Color]] port, these Niknaks are red, just like in their debut appearance.


==Levels==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
Unless otherwise noted, all Knik-Knaks in the following levels are red:
*[[Tidal Trouble]]
*[[Tidal Trouble]]
*[[Skidda's Row]]
*[[Skidda's Row]]
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*[[Lightning Lookout|Lightning Look-Out]] (red in bonus level, yellow in main level)
*[[Lightning Lookout|Lightning Look-Out]] (red in bonus level, yellow in main level)
*[[Criss Kross Cliffs]] (bonus level only)
*[[Criss Kross Cliffs]] (bonus level only)
*[[Surf's Up]] (red and yellow, Game Boy Advance version only)
*[[Surf's Up]] (red and yellow, [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]] only)


===''Donkey Kong Land III''===
===''Donkey Kong Land III''===
In ''Donkey Kong Land III'', Knik-Knaks were renamed to '''Niknaks''', as shown in the ending credits. Only the flying Niknaks return, not the ground variation. In the [[Game Boy Color]] port, these Niknaks are red.
Knik-Knaks appear in the following levels:
*[[Ford Knocks]]
*[[Ford Knocks]]
*[[Koco Channel]]
*[[Koco Channel]]

Revision as of 15:10, April 10, 2024

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Knik-Knak
A Knik-Knak in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Artwork of a Knik-Knak
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996)
Latest appearance Donkey Kong Country 3 (GBA) (2005)
Subject origin Click-Clack
Necky
Flitter
Comparable

Knik-Knaks are beetle-like enemies in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III, appearing commonly in riverside-themed levels.

History

Donkey Kong Country 3: Dixie Kong's Double Trouble!

Ellie the Elephant jumping from two red Knik-Knaks in Bobbing Barrel Brawl in order to gain enough momentum to reach a Bonus Barrel at the bottom of a pool.
Ellie jumping from two red Knik-Knaks in Bobbing Barrel Brawl, giving her enough momentum to enter a Bonus Barrel into a nearby pool.

Knik-Knaks appear in two color variations, red and yellow, in Donkey Kong Country 3: Dixie Kong's Double Trouble! The red Knik-Knaks flap their wings to stay in midair, and most of them do not move around. This behavior is shared with Flitters from the previous game, Donkey Kong Country 2: Diddy's Kong Quest. The red Knik-Knaks can be defeated with a single hit from the Kongs, usually by jumping on them. There are instances where the Kongs must jump from Knik-Knaks to reach a Bonus Area or to obtain items, such as an Extra Life Balloon. Yellow Knik-Knaks are a bit stronger than the red ones. Unlike their red counterpart, yellow Knik-Knaks cannot fly and therefore walk back-and-forth on the ground. They are a bit stronger than red Knik-Knaks because the Kongs only defeat these Knik-Knaks by jumping on them twice. When Dixie or Kiddy Kong first jump on a yellow Knik-Knak, it flips over on its back. They have the option to pick up the enemy and use it as a projectile. After a few seconds, if the flipped Knik-Knak is not picked up, it jumps right back up and continues moving around. Yellow Knik-Knaks can instantly be defeated from a roll attack. Yellow Knik-Knaks share a behavior with another enemy from Donkey Kong Country 2: Diddy's Kong Quest, Click-Clacks.

At some point during Bobbing Barrel Brawl, Ellie the Elephant encounters two red Knik-Knaks briefly walking on the ground and then taking off. At some point, the two Knik-Knaks stop moving and remain in one position. Ellie must jump from both Knik-Knaks to gain enough momentum to fall down into the second Bonus Barrel at the bottom of a nearby pool.

Yellow Knik-Knaks play an essential role in Belcha's Barn, where Belcha spits out barrels that each a yellow Knik-Knak. The Kongs can throw the Knik-Knak into Belcha's mouth to make it burp, propelling it backwards, until Belcha eventually falls into a gap at the end.

In Dixie Kong's Photo Album, Knik-Knaks are classifed as part of the "Terrorfirma Tuff Guys."

Knik-Knaks appear in the following levels, and are red unless noted otherwise:

Donkey Kong Land III

In Donkey Kong Land III, Knik-Knaks were renamed to Niknaks, as shown in the ending credits. Only the flying Niknaks return, not the ground variation. In the Game Boy Color port, these Niknaks are red.

Knik-Knaks appear in the following levels:

Gallery

Names in other languages

Language Name Meaning
Japanese ニックナック
Nikkunakku
Knik-Knak

Yellow variation

Language Name Meaning
Japanese クリッククラック
Kurikkukurakku
Klik-Klak, not to be confused with Click-Clack