Buzz (enemy): Difference between revisions

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(expanded a bit, mostly on comparing them to zingers)
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{{quote2|Multi-talented flying baddy, whose buzzsaw protects his whole body from attacks.|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]'' manual, page 19}}


{{quote2|Multi-talented flying baddy, whose buzzsaw protects his whole body from attacks.|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]'' manual, page 19}}
'''Buzzes''' are robotic wasps<ref>[[Media:Twitterpost Buzz.jpeg|Twitter confirmation by former Rare employee Mark Stevenson]]</ref> that appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They have legs made of metal and a buzzsaw in their abdomen, though their bodies and wings appear to be organic.


'''Buzzes''' are robotic wasps<ref>[[Media:Twitterpost Buzz.jpeg|Twitter confirmation by former Rare employee Mark Stevenson]]</ref> that are found in the games ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. Their legs are made of metal and they have a buzzsaw in their abdomen, though their bodies and wings seem to be organic. For the most part, they replace [[Zinger]]s from the first two games in the ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Land]]'' series. Just like Zingers, they are immune to jump attacks. Though their artwork depicts them as pink, only red and green variants appear in-game.
Buzzes act as the successor to [[Zinger]]s, an organic wasp species from the previous two ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' and ''[[Donkey Kong Land (series)|Donkey Kong Land]]'' games. Buzzes are comparable to Zingers in numerous ways, such as being one of the most common enemies in both of their game appearances. Buzzes have the same behavior and attacks as Zingers and are among the harder enemies to defeat. Similar to Zingers, Buzzes have a standard type (which are green rather than yellow) and a less common red variant, which like red Zingers, are almost entirely invulnerable except to certain objects, such as [[TNT Barrel]]s. Purple Buzzes are shown in three artworks relating to ''Donkey Kong Country 3'' despite not appearing in the game itself.


The name "Buzz" is a play on the onomatopoeia "buzz," representing the sound that bees make when they fly, and the buzzsaw in their abdomens.
Buzz's name directly references the onomatopoeia "buzz", which both represents the sound made by wasps as they fly and the sound of a buzzsaw. Their name might have been derived from the "buzz" prefix of buzzsaw.


==History==
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', Buzzes are the most common enemy, usually posing as obstacles. There are two Buzz variants. Green Buzzes can be defeated by a thrown [[barrel]] or by a certain [[Animal Friend]], but the tougher red Buzzes can only be defeated by a [[TNT Barrel]], an [[Invincibility Barrel]], with the [[fireball]]s launched by [[Kroc]] in [[Krack Shot Kroc]], or with the flames from the exhaust of a [[Rocket Barrel]] in the SNES version only.
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', Buzzes are the most common enemy, usually posing as obstacles. Green Buzzes can be defeated by a thrown [[barrel]] or by a certain [[Animal Friend]], but the tougher red Buzzes can only be defeated by a TNT Barrel, an [[Invincibility Barrel]], with the [[fireball]]s launched by [[Kroc]] in [[Krack Shot Kroc]], or with the flames from the exhaust of a [[Rocket Barrel]] in the SNES version only.


Buzzes are absent in [[Lakeside Limbo]], [[Skidda's Row]], [[Koindozer Klamber]], [[Poisonous Pipeline]], and all underwater levels.
Buzzes are absent in [[Lakeside Limbo]], [[Skidda's Row]], [[Koindozer Klamber]], [[Poisonous Pipeline]], and all underwater levels.
In the final level [[Rocket Rush]], if the Kongs defeat a Buzz by hitting it with rocket exhaust, the Buzz turns black and is defeated. This effect did not return in the Game Boy Advance version.


===''Donkey Kong Land III''===
===''Donkey Kong Land III''===
In ''[[Donkey Kong Land III]]'', Buzzes behave the same way they did in ''Donkey Kong Country 3: Dixie Kong's Double Trouble'', but are colored grey due to the Game Boy's color limitations. This means that the game lacks the red variation of the enemy, therefore, every single Buzz can be defeated with regular barrels. In the Game Boy Color version, they are all colored green.
In ''[[Donkey Kong Land III]]'', Buzzes behave the same way they did in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', though only the green type reappears due to the monochromatic screen of the [[Game Boy]]. This means that the game lacks the red variation of the enemy, therefore, every single Buzz can be defeated with regular barrels. In the Japanese Game Boy Color version, every Buzz was recolored to green.


===''Diddy Kong Pilot''===
===''Diddy Kong Pilot'' (2003 version)===
Prerelease footage for the [[List of unreleased media|canceled]] Game Boy Advance game ''[[Diddy Kong Pilot]]'' reveals that pink Buzzes were going to appear in the game as items. When used, Buzz would home in on the nearest pilot and cause them to crash on contact (similar to [[Red Shell]]s in ''[[Mario Kart (series)|Mario Kart]]''). The game would have also featured a blue variant, which would home in on the lead driver and attack them (similar to the [[Spiny Shell (blue)|Spiny Shells]] in ''Mario Kart'').<ref>http://www.youtube.com/watch?feature=player_embedded&v=sg7SYh1lWqQ</ref>
Prerelease footage for the [[List of unreleased media|canceled]] 2003 version of ''[[Diddy Kong Pilot (2003)|Diddy Kong Pilot]]'' reveals that pink Buzzes were going to appear in the game as items. When used, Buzz would home in on the nearest pilot and cause them to crash on contact (similar to [[Red Shell]]s in ''[[Mario Kart (series)|Mario Kart]]''). The game would have also featured a blue variant, which would home in on the lead driver and attack them (similar to the [[Spiny Shell (blue)|Spiny Shells]] in ''Mario Kart'').<ref>http://www.youtube.com/watch?feature=player_embedded&v=sg7SYh1lWqQ</ref>


==Gallery==
==Gallery==
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==Trivia==
*Although Buzzes are colored pink in three of their official artworks, there are no Buzzes in-game with that color.
*In the level [[Rocket Rush]], if a Buzz is hit by the rocket exhaust in the Super Nintendo version, they turn black. This effect is not kept in the Game Boy Advance remake.


==References==
==References==

Revision as of 19:48, August 3, 2019

This article is about a mechanical foe first appearing in Donkey Kong Country 3: Dixie Kong's Double Trouble! For a human character from Mario Golf: Advance Tour also named Buzz, see Buzz (character).

Template:Species-infobox

“Multi-talented flying baddy, whose buzzsaw protects his whole body from attacks.”
Donkey Kong Country 3 manual, page 19

Buzzes are robotic wasps[1] that appear in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. They have legs made of metal and a buzzsaw in their abdomen, though their bodies and wings appear to be organic.

Buzzes act as the successor to Zingers, an organic wasp species from the previous two Donkey Kong Country and Donkey Kong Land games. Buzzes are comparable to Zingers in numerous ways, such as being one of the most common enemies in both of their game appearances. Buzzes have the same behavior and attacks as Zingers and are among the harder enemies to defeat. Similar to Zingers, Buzzes have a standard type (which are green rather than yellow) and a less common red variant, which like red Zingers, are almost entirely invulnerable except to certain objects, such as TNT Barrels. Purple Buzzes are shown in three artworks relating to Donkey Kong Country 3 despite not appearing in the game itself.

Buzz's name directly references the onomatopoeia "buzz", which both represents the sound made by wasps as they fly and the sound of a buzzsaw. Their name might have been derived from the "buzz" prefix of buzzsaw.

History

Donkey Kong Country 3: Dixie Kong's Double Trouble!

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, Buzzes are the most common enemy, usually posing as obstacles. Green Buzzes can be defeated by a thrown barrel or by a certain Animal Friend, but the tougher red Buzzes can only be defeated by a TNT Barrel, an Invincibility Barrel, with the fireballs launched by Kroc in Krack Shot Kroc, or with the flames from the exhaust of a Rocket Barrel in the SNES version only.

Buzzes are absent in Lakeside Limbo, Skidda's Row, Koindozer Klamber, Poisonous Pipeline, and all underwater levels.

In the final level Rocket Rush, if the Kongs defeat a Buzz by hitting it with rocket exhaust, the Buzz turns black and is defeated. This effect did not return in the Game Boy Advance version.

Donkey Kong Land III

In Donkey Kong Land III, Buzzes behave the same way they did in Donkey Kong Country 3: Dixie Kong's Double Trouble!, though only the green type reappears due to the monochromatic screen of the Game Boy. This means that the game lacks the red variation of the enemy, therefore, every single Buzz can be defeated with regular barrels. In the Japanese Game Boy Color version, every Buzz was recolored to green.

Diddy Kong Pilot (2003 version)

Prerelease footage for the canceled 2003 version of Diddy Kong Pilot reveals that pink Buzzes were going to appear in the game as items. When used, Buzz would home in on the nearest pilot and cause them to crash on contact (similar to Red Shells in Mario Kart). The game would have also featured a blue variant, which would home in on the lead driver and attack them (similar to the Spiny Shells in Mario Kart).[2]

Gallery

Names in other languages

Language Name Meaning
Japanese バズ
Bazu
Buzz

References