Super Kong: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
(per proposal to repair the lookalikes category, with Swallow's approval)
 
(42 intermediate revisions by 25 users not shown)
Line 1: Line 1:
{{character-infobox
{{character infobox
|image=[[File:Super kong.png|220px]]<br>'''Super Kong'''
|image=[[File:Super Kong.png|220px]]<br>Super Kong's in-game model
|full_name=Super Kong
|first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]])
|first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]])
|latest_appearance=''[[Donkey Kong Country Returns 3D]]'' ([[List of games by date#2013|2013]])
|latest_appearance=''[[Donkey Kong Country Returns 3D]]'' ([[List of games by date#2013|2013]])
|species=[[Kong]]
|species=[[Kong]]
}}
}}
'''Super Kong''' is a character similar to [[Donkey Kong]] that first appears in the [[Wii]] game ''[[Donkey Kong Country Returns]]''. Super Kong only appears in the [[Super Guide]] mode, and his role is very similar to the Super Guide seen in ''[[New Super Mario Bros. Wii]]'' and the [[Cosmic Spirit]] in ''[[Super Mario Galaxy 2]]''. If the player loses eight [[life|lives]] in a level, a [[Professor Chops|Tutorial Pig]] appears and asks Donkey Kong if he would like to activate the Super Guide. If the player says yes, then Super Kong appears and completes the level for him.
{{Quote2|Super Kong? Bah, fiddlesticks. I could do a better job with my eyes tied behind my back! Now where did my cane get off to?|[[Cranky Kong]], ''[[Donkey Kong Country Returns]]'' manual}}
The '''Super Kongs''' are clones of [[Donkey Kong]] and [[Diddy Kong]], and represent them during the [[Super Guide]] mode of ''[[Donkey Kong Country Returns]]''. Much like the Super Guides in other ''[[Super Mario (series)|Super Mario]]'' series installments, the Super Kongs assist the player with navigating levels, and feature slightly modified designs of their normal counterparts.<ref>Newton, James (November 9, 2010). [https://www.nintendolife.com/news/2010/11/if_donkey_kong_country_returns_is_too_hard_use_super_guide If Donkey Kong Country Returns is Too Hard, Use Super Guide]. ''Nintendo Life''. Retrieved March 13, 2020.</ref>


While Super Kong travels throughout the level towards the goal, anything that he collects, such as [[banana]]s or other [[List of items|items]], will not be counted towards the player's total. He does not access any of the secret paths that lead him into the hidden parts of the level (i.e. Bonus Levels).
==History==
===''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''===
In ''Donkey Kong Country Returns'', if the player loses eight [[Extra life|lives]] in a level (or five in ''[[Donkey Kong Country Returns 3D]]''), the [[Professor Chops|Tutorial Pig]] appears and offers to activate Super Guide. If the player activates Super Guide, Super Kong appears and completes the level for the player. Any items collected by Super Kong, such as [[banana]]s, [[Banana Coin]]s, or [[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]]s, are not kept by the Kongs themselves. Super Kong always goes on a predetermined path to the end goal, meaning he does not access hidden areas or any [[bonus room]]s. The player can press the {{button|wii|+}} button while Super Guide is activated to take control of Super Kong until the player reaches the goal or loses a life. In the sunset levels of the game, where characters are mainly silhouettes, the Super Kongs remain visually distinct, as they wear blue clothing instead of red.


[[File:SuperDiddyKong.png|thumb|left|125px|'''Super Diddy Kong''']]
While Super Kong can be activated during the final boss level, [[Tiki Tong Terror]], the ending cutscene still shows the normal Kongs as opposed to the Super Kongs, who appear in most other cutscenes. This is likely because [[Tiki Tong]]'s boss introduction is pre-rendered.
All of his powers and abilities appear to be identical to [[Donkey Kong]]'s abilities, including his Power, Speed, Defense, and Stamina. Like Donkey Kong, Super Kong has the ability to get [[Diddy Kong]] as a partner.


==Physical appearance==
===''Super Smash Bros.'' series===
Super Kong is an ape who resembles Donkey Kong, except with a few differences. Instead of having brown fur like Donkey Kong, he instead has white fur. He also has a blue tie instead of a red one like his counterpart.
A white-furred variant of Donkey Kong appears as a playable skin throughout the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. While this alternate color scheme predates Super Kong, it is used as an explicit reference to Super Kong in ''[[Super Smash Bros. Ultimate]]'' during Professor Chops' [[Spirit (Super Smash Bros. Ultimate)|spirit]] battle. Aside from alluding to the connection between Professor Chops and Super Kong in ''Donkey Kong Country Returns'', the white-furred Donkey Kong in this spirit battle references Super Kong's invincibility by being able to escape from movement-disabling moves.
{{br|left}}


==Trivia==
==Gallery==
*Super Kong may have been inspired by one of Donkey Kong's color schemes in ''[[Super Smash Bros. Brawl]]'', with the exception of the color of their ties, with Donkey Kong's being red, and Super Kong's being blue. It has been mentioned that the choice for Super Kong's tie to be blue instead of red was caused by the sunset levels of the game, which have Donkey Kong in silhouette and, therefore, required Super Kong's tie, as the only thing shown in those levels, to be a different color to differentiate the two.
<gallery>
*Super Kong resembles [[Eddie the Mean Old Yeti]], a character from the ''Donkey Kong Country'' TV series.
Super kong.png|Super Kong in a temple
{{NIWA|DKWiki=1}}
SuperDuo.png|Super Kongs in a silhouette level
Super Diddy Kong.png|Model of Super Kong (Diddy Kong version)
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=スーパードンキー
|JapR=Sūpā Donkī
|JapM=Super Donkey
|Ita=Super Kong
|ItaM=-
}}
 
==References==
<references/>
 
{{Kongs}}
{{DKCR}}
{{DKCR}}
{{Kong}}
[[Category:Clones]]
[[Category:Kongs]]
[[Category:Kongs]]
[[Category:Donkey Kong Allies]]
[[Category:Donkey Kong allies]]
[[de:Super Kong]]
[[de:Super Kong]]

Latest revision as of 14:04, December 28, 2023

Super Kong
Super Kong
Super Kong's in-game model
Species Kong
First appearance Donkey Kong Country Returns (2010)
Latest appearance Donkey Kong Country Returns 3D (2013)
“Super Kong? Bah, fiddlesticks. I could do a better job with my eyes tied behind my back! Now where did my cane get off to?”
Cranky Kong, Donkey Kong Country Returns manual

The Super Kongs are clones of Donkey Kong and Diddy Kong, and represent them during the Super Guide mode of Donkey Kong Country Returns. Much like the Super Guides in other Super Mario series installments, the Super Kongs assist the player with navigating levels, and feature slightly modified designs of their normal counterparts.[1]

History[edit]

Donkey Kong Country Returns / Donkey Kong Country Returns 3D[edit]

In Donkey Kong Country Returns, if the player loses eight lives in a level (or five in Donkey Kong Country Returns 3D), the Tutorial Pig appears and offers to activate Super Guide. If the player activates Super Guide, Super Kong appears and completes the level for the player. Any items collected by Super Kong, such as bananas, Banana Coins, or Puzzle Pieces, are not kept by the Kongs themselves. Super Kong always goes on a predetermined path to the end goal, meaning he does not access hidden areas or any bonus rooms. The player can press the Plus Button button while Super Guide is activated to take control of Super Kong until the player reaches the goal or loses a life. In the sunset levels of the game, where characters are mainly silhouettes, the Super Kongs remain visually distinct, as they wear blue clothing instead of red.

While Super Kong can be activated during the final boss level, Tiki Tong Terror, the ending cutscene still shows the normal Kongs as opposed to the Super Kongs, who appear in most other cutscenes. This is likely because Tiki Tong's boss introduction is pre-rendered.

Super Smash Bros. series[edit]

A white-furred variant of Donkey Kong appears as a playable skin throughout the Super Smash Bros. series. While this alternate color scheme predates Super Kong, it is used as an explicit reference to Super Kong in Super Smash Bros. Ultimate during Professor Chops' spirit battle. Aside from alluding to the connection between Professor Chops and Super Kong in Donkey Kong Country Returns, the white-furred Donkey Kong in this spirit battle references Super Kong's invincibility by being able to escape from movement-disabling moves.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese スーパードンキー
Sūpā Donkī
Super Donkey

Italian Super Kong
-

References[edit]

  1. ^ Newton, James (November 9, 2010). If Donkey Kong Country Returns is Too Hard, Use Super Guide. Nintendo Life. Retrieved March 13, 2020.