Klampon: Difference between revisions

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===''Donkey Kong'' franchise===
===''Donkey Kong'' franchise===
====''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2''====
====''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2''====
Klampons act very similarly to Klaptraps, but are notably bigger and move slower. Klampons attack by repeatedly chomping their jaws while moving back and forth. [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] cannot roll into a Klampon from the side because this injures them; they also turn around to prevent being rolled into from the back. The Kongs can defeat a Klampon by [[jump]]ing on it, throwing a [[barrel]] or [[crate]] at it, or using an [[Animal Friend]]. In addition, unlike the case with Klaptraps, the Kongs can roll into a Klampon from above, if they roll from a platform higher than a Klampon.
Klampons act very similarly to Klaptraps, but are notably bigger and move slower. Klampons attack by repeatedly chomping their jaws while moving back and forth. [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] cannot roll into a Klampon from the side because this injures them; they also turn around to prevent being rolled into from the back. The Kongs can defeat a Klampon by [[jump]]ing on it, throwing a [[barrel]] or [[crate]] at it, or using an [[Animal Friend]]. In addition, unlike the case with Klaptraps, the Kongs can roll into a Klampon from above, if they roll from a platform higher than a Klampon. When defeated, Klampons share their defeated voice clips with [[Klomp]] as well many other Kremling. In the ''Gameboy Advance'' version, they're simply mute when defeated.  


Klampons sometimes appear alongside their functional opposite, [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]], who are immune to jump attacks but are vulnerable to frontal attacks. One such example is in [[Castle Crush]], where defeating either enemy may accidentally lead the [[Kong]]s to injury from the other one.
Klampons sometimes appear alongside their functional opposite, [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]], who are immune to jump attacks but are vulnerable to frontal attacks. One such example is in [[Castle Crush]], where defeating either enemy may accidentally lead the [[Kong]]s to injury from the other one.

Revision as of 01:09, May 3, 2023

Klampon
Klampon
Artwork of a Klampon from Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Konga 2 (cameo) (2004)
Variant of Klaptrap
Comparable
“He's Klaptrap's bigger brother, and he has a monstrous appetite for monkeys.”
Donkey Kong Country 2: Diddy's Kong Quest instruction booklet, page 29

Klampons are blue-skinned, red-spotted, quadrupedal Kremlings that appear in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. They are the big brothers of Klaptraps, a similar enemy from Donkey Kong Country, and have a big head, large jaws, and bulging eyes similar to theirs. Klampons do not appear in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III, where they were replaced by Krimps.

History

Donkey Kong franchise

Donkey Kong Country 2: Diddy's Kong Quest / Donkey Kong Land 2

Klampons act very similarly to Klaptraps, but are notably bigger and move slower. Klampons attack by repeatedly chomping their jaws while moving back and forth. Diddy and Dixie cannot roll into a Klampon from the side because this injures them; they also turn around to prevent being rolled into from the back. The Kongs can defeat a Klampon by jumping on it, throwing a barrel or crate at it, or using an Animal Friend. In addition, unlike the case with Klaptraps, the Kongs can roll into a Klampon from above, if they roll from a platform higher than a Klampon. When defeated, Klampons share their defeated voice clips with Klomp as well many other Kremling. In the Gameboy Advance version, they're simply mute when defeated.

Klampons sometimes appear alongside their functional opposite, Spinies, who are immune to jump attacks but are vulnerable to frontal attacks. One such example is in Castle Crush, where defeating either enemy may accidentally lead the Kongs to injury from the other one.

According to the game's credits, Klampons belong to the "Kremling Kuthroats" enemy class.

Donkey Konga 2

In Donkey Konga 2, Klampons make a cameo in "Freestyle Zone", where their artwork pops on-screen in response to the player hitting the DK Bongos.

Super Mario-Kun

Klampon
Klampon in Super Mario-Kun

A Klampon makes a brief cameo in Volume 14 of Super Mario-Kun. The last part of the book has a series of comics based on Donkey Kong Country 2: Diddy's Kong Quest, including a 'find the differences' activity between several enemies, including Klampon.

Levels

Donkey Kong Country 2: Diddy's Kong Quest

Donkey Kong Land 2

Gallery

Artwork

Sprites

Names in other languages

Language Name Meaning
Japanese クランポン
Kuranpon
Klampon

Italian Kaiman
Caiman; spelled with a "K" match other Kremling names
Spanish Klampon
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