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{{merge from|proximity mine}}
Floating Mines first appeared in ''[[Super Mario World]]'' as spiked balls that drifted in the water during '''Yoshi's Island 4'''. It was semi-invincible, and would follow Mario much like a Puffer Fish.
{{about|the recurring obstacle|the enemy from [[Wario Land 4]]|[[Mine (enemy)]]|the object from [[Mario Party 6]]|[[Mine (fruit)]]}}
{{species infobox
|image=[[File:Mine SMW.png|100px]]<br>A Floating Mine as it appears in ''Super Mario World''
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|comparable=[[Bomb]]<br>[[Mikey Mine]]<br>[[Mine (fruit)]]<br>[[Proximity mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Spike Ball]]<br>[[Spiny (Dance Dance Revolution: Mario Mix)|Spiny (''Dance Dance Revolution: Mario Mix'')]]
}}
'''Mines''' (either capitalized<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 58 and 137.</ref> or lowercase<ref>"''Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!''" &mdash; '''Hints''', ''Mario's Time Machine'', 1994</ref>) are [[Spike Ball]]-like [[bomb]]s that first appear in ''[[Super Mario World]]''. Despite their name, they are not always shown to be explosive.


The Mines reappeared in ''[[Super Mario Land: 6 Golden Coins]]'' as a spiked ball spinning around a bubble in the final stage in [[Mario Zone]].
==History==
===''Super Mario'' series===
====''Super Mario World''====
In ''Super Mario World'', Mines, also referred to as '''Floating Mines''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref><ref>''Nintendo Power Advance'' V.4, page 71.</ref> first appear in [[Yoshi's Island 4]] as spiked balls with a wooden texture that drift in the water. They follow the current continuously and pulsate with spikes. [[Yoshi]] can step on their spikes harmlessly and eat them, and a [[Super Star]] can defeat them. In the [[Sunken Ghost Ship]], many are in free fall, making it difficult for [[Mario]] or [[Luigi]] to move around, and slowly rise to the surface when landing in the water.


[[Category: Enemies]]
====''Super Mario 64'' / ''Super Mario 64 DS''====
Mines, simply called '''bombs''' in ''[[Super Mario 64]]'' and also called '''spiked orbs''' in the [[Nintendo Power|Player's Guide]]<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 43 and 125.</ref> and ''[[Super Mario 64 DS]]'', play a vital role in defeating [[Bowser]]. In the final arenas of [[Bowser in the Dark World]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]], where the bombs surround the arena, Mario, Luigi, or [[Wario]] has to throw Bowser into one of the bombs to defeat him (three in Bowser in the Sky). If the player jumps into one of the bombs, it will blow up and they will take two wedges of damage.
 
[[List of Super Mario 64 pre-release and unused content|There was also going to be]] [[TCRF:Super Mario 64 (Nintendo 64)/Unused Objects & Models#Water Mine|a smaller, water-based variant]], but it was cut out from the final.
 
===''Mario's Time Machine''===
[[File:Mine MTMDX.png|frame|left]]
In ''[[Mario's Time Machine]]'', unexplosive mines appear as obstacles while Mario is surfing around. In the PC version, hitting a mine causes Mario to lose only one [[mushroom]], whereas in the [[Super Nintendo Entertainment System|SNES]] version, hitting a mine causes Mario to lose all of them.
{{br}}
 
===''Wario Land: Super Mario Land 3''===
[[File:WL Course07 start.png|thumb|A mine in ''Wario Land: Super Mario Land 3'']]
In ''[[Wario Land: Super Mario Land 3]]'', small mines appear as somewhat common obstacles. They can be found on the ground, where they can be picked up, or floating in underwater, where they can interrupt a [[Dash Attack|Body Slam]]. If interacted with, they proceed to flash and then soon explode, causing damage. The [[Pecan]] enemy can also spit mines that sink and automatically explode.
 
===''Mario Party'' series===
====''Mario Party 2''====
In ''[[Mario Party 2]]'', mines appear in the minigame [[Deep Sea Salvage]], where they are thrown in an arc among [[Coin]]s and [[coin bag]]s by a [[Hammer Bro]] on a ship. Like the other objects, they sink directly downward when they land in the water. They explode if they hit a player, stunning them for several seconds. Unlike the other objects, they also explode if they touch the ground on either side of the screen.
 
====''Mario Party 3''====
In ''[[Mario Party 3]]'', mines (referred to as bombs) appear in the minigame [[Cheep Cheep Chase]], where they are in the way of the players, who are being pursued by a giant [[Cheep Cheep]]. To get around them, the players must dive.
 
====''Mario Party Superstars''====
Mines reappear in ''[[Mario Party Superstars]]'', reprising their roles in the Cheep Cheep Chase minigame.
 
===''Donkey Kong Country 3'' (Game Boy Advance)===
In the [[Game Boy Advance]] remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'', floating mines appear in the "Disarm" mission of [[Funky's Rentals (minigame)|Funky's Rentals]]. The [[Kong]]s must take four mines from a [[Kremling]] one at a time, and have them safely detonate in a designated space.
 
===''DK: Jungle Climber''===
Mines appear in ''[[DK Jungle Climber]]'', having a similar role as floating [[Spike Trap|spike]]s from ''[[DK: King of Swing]]''. They are seen floating in the air, and explode upon contact.
 
===''Luigi's Mansion 3''===
Several types of mines appear in ''[[Luigi's Mansion 3]]''. In the [[Boilerworks]], mines remain still and flash red when approached, exploding after a seconds. In the [[ScreamPark]] minigame Coin Floating, two types of mines appear. There is a normal type resembling a [[Spike Ball]], and a homing type that acts as a [[bomb]]. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. In the ScreamPark minigame Floaty Frenzy, mines are periodically dropped onto the field to block certain ways, and explode by themselves after some time passes or if touched by a player. They can pop Luigi's inflatable duck boat and make him drown, losing 20 [[Heart Point|HP]].
 
==Gallery==
<gallery>
Floatingminesmw.png|Screenshot from ''[[Super Mario World]]''
WL Course07 mine.png|Screenshot from ''[[Wario Land: Super Mario Land 3]]''
SM64 Asset Model Floating Mine.png|Model from ''[[Super Mario 64]]''
BowserintheDarkWorldFight.png|Screenshot from ''Super Mario 64''
SM64DS Mario swinging Bowser screenshot.png|Screenshot from ''[[Super Mario 64 DS]]''
DKC3GBA Floating mine.png|Sprite from ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Super Mario 64 DS]]''
|file1=<tt>data/enemy/koopa_bomb/</tt>
|name1=KIRAI
|meaning1=Bowser Bomb / Mine
}}
 
===Names in other languages===
{{foreign names
|Jap=機雷<ref>「任天堂公式ガイドブック スーパーマリオワールド」 (''Nintendo Kōshiki Guidebook – Super Mario World''), page 40.</ref> <small>(''Super Mario World'')</small> / {{ruby|機雷|きらい}} <small>(''Luigi's Mansion 3'')</small>
|JapR=Kirai
|JapM=Mine
|Jap2=バクダン / {{ruby|爆弾|ばくだん}}<ref>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/z9vOPNp.jpeg page 166].</ref><ref>「任天堂公式ガイドブック スーパーマリオ64」 (''Nintendo Kōshiki Guidebook – Super Mario 64''), pages 35, 63, 94.</ref><ref>「任天堂公式ガイドブック スーパーマリオ64DS」 (''Nintendo Kōshiki Guidebook – Super Mario 64 DS''), page 026.</ref> <small>(''Wario Land: Super Mario Land 3'', ''Super Mario 64'' and ''Super Mario 64 DS'')</small> / ばくだん <small>(''Mario Party'' series)</small>
|Jap2R=Bakudan
|Jap2M=Bomb; shared with [[bomb#Names in other languages|bomb]] and ''Super Mario 64'''s [[flame thrower (Flame Chomp)#Names in other languages|flame thrower]]
|Jap3=トゲボール<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario World'' section, page 61.</ref> <small>(''Super Mario World'')</small>
|Jap3R=Toge Bōru
|Jap3M=Spike Ball; shared with [[Spike Ball#Names in other languages|Spike Ball]] and [[spike ball (seed)#Names in other languages|spike ball]]
|Ger=Stachel Floating Mine
|GerM=Spike Floating Mine
|Ita=Mina vagante<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 61. ''Super Mario World'' section.</ref>
|ItaM=Wandering mine
|Ita2=Bomba<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 91. ''Super Mario 64'' section</ref>
|Ita2M=Bomb
|Ita3=Mina <small>(''Mario Party 2'')</small>
|Ita3M=Mine
|Spa=Mina Flotante
|SpaM=Floating Mine
}}
 
==References==
{{NIWA|Ukikipedia=Bowser Bomb}}
<references/>
 
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{{MTM}}
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[[Category:Hazardous objects]]
[[Category:Projectiles]]
[[Category:Explosives]]
[[Category:Donkey Kong objects]]
[[Category:DK: Jungle Climber]]
[[Category:Donkey Kong Country 3 (Game Boy Advance)]]
[[Category:Mario's Time Machine]]
[[Category:Super Mario 64 objects]]
[[Category:Super Mario 64 DS objects]]
[[Category:Super Mario World objects]]
[[Category:Wario Land: Super Mario Land 3 objects]]
[[de:Stachelmine]]

Latest revision as of 10:10, April 23, 2024

{{merge from}} symbol, compressed with SVGCrush It has been suggested that proximity mine be merged with this page. (discuss)
This article is about the recurring obstacle. For the enemy from Wario Land 4, see Mine (enemy). For the object from Mario Party 6, see Mine (fruit).
Mine
Floating Mine
A Floating Mine as it appears in Super Mario World
First appearance Super Mario World (1990)
Latest appearance Mario Party Superstars (2021)
Comparable

Mines (either capitalized[1] or lowercase[2]) are Spike Ball-like bombs that first appear in Super Mario World. Despite their name, they are not always shown to be explosive.

History[edit]

Super Mario series[edit]

Super Mario World[edit]

In Super Mario World, Mines, also referred to as Floating Mines,[3][4] first appear in Yoshi's Island 4 as spiked balls with a wooden texture that drift in the water. They follow the current continuously and pulsate with spikes. Yoshi can step on their spikes harmlessly and eat them, and a Super Star can defeat them. In the Sunken Ghost Ship, many are in free fall, making it difficult for Mario or Luigi to move around, and slowly rise to the surface when landing in the water.

Super Mario 64 / Super Mario 64 DS[edit]

Mines, simply called bombs in Super Mario 64 and also called spiked orbs in the Player's Guide[5] and Super Mario 64 DS, play a vital role in defeating Bowser. In the final arenas of Bowser in the Dark World, Bowser in the Fire Sea, and Bowser in the Sky, where the bombs surround the arena, Mario, Luigi, or Wario has to throw Bowser into one of the bombs to defeat him (three in Bowser in the Sky). If the player jumps into one of the bombs, it will blow up and they will take two wedges of damage.

There was also going to be a smaller, water-based variant, but it was cut out from the final.

Mario's Time Machine[edit]

Mine in the PC release of Mario's Time Machine

In Mario's Time Machine, unexplosive mines appear as obstacles while Mario is surfing around. In the PC version, hitting a mine causes Mario to lose only one mushroom, whereas in the SNES version, hitting a mine causes Mario to lose all of them.

Wario Land: Super Mario Land 3[edit]

The start of Course No.07
A mine in Wario Land: Super Mario Land 3

In Wario Land: Super Mario Land 3, small mines appear as somewhat common obstacles. They can be found on the ground, where they can be picked up, or floating in underwater, where they can interrupt a Body Slam. If interacted with, they proceed to flash and then soon explode, causing damage. The Pecan enemy can also spit mines that sink and automatically explode.

Mario Party series[edit]

Mario Party 2[edit]

In Mario Party 2, mines appear in the minigame Deep Sea Salvage, where they are thrown in an arc among Coins and coin bags by a Hammer Bro on a ship. Like the other objects, they sink directly downward when they land in the water. They explode if they hit a player, stunning them for several seconds. Unlike the other objects, they also explode if they touch the ground on either side of the screen.

Mario Party 3[edit]

In Mario Party 3, mines (referred to as bombs) appear in the minigame Cheep Cheep Chase, where they are in the way of the players, who are being pursued by a giant Cheep Cheep. To get around them, the players must dive.

Mario Party Superstars[edit]

Mines reappear in Mario Party Superstars, reprising their roles in the Cheep Cheep Chase minigame.

Donkey Kong Country 3 (Game Boy Advance)[edit]

In the Game Boy Advance remake of Donkey Kong Country 3, floating mines appear in the "Disarm" mission of Funky's Rentals. The Kongs must take four mines from a Kremling one at a time, and have them safely detonate in a designated space.

DK: Jungle Climber[edit]

Mines appear in DK Jungle Climber, having a similar role as floating spikes from DK: King of Swing. They are seen floating in the air, and explode upon contact.

Luigi's Mansion 3[edit]

Several types of mines appear in Luigi's Mansion 3. In the Boilerworks, mines remain still and flash red when approached, exploding after a seconds. In the ScreamPark minigame Coin Floating, two types of mines appear. There is a normal type resembling a Spike Ball, and a homing type that acts as a bomb. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. In the ScreamPark minigame Floaty Frenzy, mines are periodically dropped onto the field to block certain ways, and explode by themselves after some time passes or if touched by a player. They can pop Luigi's inflatable duck boat and make him drown, losing 20 HP.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario 64 DS data/enemy/koopa_bomb/ KIRAI Bowser Bomb / Mine

Names in other languages[edit]

Language Name Meaning
Japanese 機雷[6] (Super Mario World) / 機雷きらい (Luigi's Mansion 3)
Kirai
バクダン / 爆弾ばくだん[7][8][9] (Wario Land: Super Mario Land 3, Super Mario 64 and Super Mario 64 DS) / ばくだん (Mario Party series)
Bakudan
トゲボール[10] (Super Mario World)
Toge Bōru
Mine

Bomb; shared with bomb and Super Mario 64's flame thrower

Spike Ball; shared with Spike Ball and spike ball

German Stachel Floating Mine
Spike Floating Mine
Italian Mina vagante[11]
Bomba[12]
Mina (Mario Party 2)
Wandering mine
Bomb
Mine
Spanish Mina Flotante
Floating Mine

References[edit]

  1. ^ M. Arakawa. Nintendo Mario Mania Player's Guide. Pages 58 and 137.
  2. ^ "Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!" — Hints, Mario's Time Machine, 1994
  3. ^ M. Arakawa. Nintendo Mario Mania Player's Guide. Page 52.
  4. ^ Nintendo Power Advance V.4, page 71.
  5. ^ M. Arakawa. Super Mario 64 Player's Guide. Pages 43 and 125.
  6. ^ 「任天堂公式ガイドブック スーパーマリオワールド」 (Nintendo Kōshiki Guidebook – Super Mario World), page 40.
  7. ^ 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten), page 166.
  8. ^ 「任天堂公式ガイドブック スーパーマリオ64」 (Nintendo Kōshiki Guidebook – Super Mario 64), pages 35, 63, 94.
  9. ^ 「任天堂公式ガイドブック スーパーマリオ64DS」 (Nintendo Kōshiki Guidebook – Super Mario 64 DS), page 026.
  10. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section, page 61.
  11. ^ Super Mario Bros. Enciclopedia, pag. 61. Super Mario World section.
  12. ^ Super Mario Bros. Enciclopedia, pag. 91. Super Mario 64 section