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{{move|Mine}}
{{merge from|proximity mine}}
{{about|the recurring obstacle|the enemy from [[Wario Land 4]]|[[mine (enemy)]]}}
{{about|the recurring obstacle|the enemy from [[Wario Land 4]]|[[Mine (enemy)]]|the object from [[Mario Party 6]]|[[Mine (fruit)]]}}
{{species infobox
{{species infobox
|image=[[File:Mine SMW.png|100px]]<br>A Mine as it appears in ''Super Mario World''
|image=[[File:Mine SMW.png|100px]]<br>A Floating Mine as it appears in ''Super Mario World''
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|comparable=[[Bomb]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Spike Ball]]
|comparable=[[Bomb]]<br>[[Mikey Mine]]<br>[[Mine (fruit)]]<br>[[Proximity mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Spike Ball]]<br>[[Spiny (Dance Dance Revolution: Mario Mix)|Spiny (''Dance Dance Revolution: Mario Mix'')]]
}}
}}
'''Floating Mines''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref><ref>''Nintendo Power Advance'' V.4, page 71.</ref> also known as '''Mines'''<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 58 and 137.</ref> (also parsed as '''mines'''),<ref>"''Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!''" &mdash; '''Hints''', ''Mario's Time Machine, 1994''</ref> are [[Spike Ball]]-like [[bomb]]s that first appeared in ''[[Super Mario World]]''. Despite their name, they are not always shown to be explosive.
'''Mines''' (either capitalized<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Pages 58 and 137.</ref> or lowercase<ref>"''Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!''" &mdash; '''Hints''', ''Mario's Time Machine'', 1994</ref>) are [[Spike Ball]]-like [[bomb]]s that first appear in ''[[Super Mario World]]''. Despite their name, they are not always shown to be explosive.
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario World''====
====''Super Mario World''====
In ''Super Mario World'', Floating Mines first appear in [[Yoshi's Island 4]] as spiked balls with a wooden texture that drift in the water. They follow the current continuously and pulsate with spikes. [[Yoshi]] can step on their spikes harmlessly and eat them, and a [[Super Star]] can defeat them. In the [[Sunken Ghost Ship]], many are in free fall, making it difficult for [[Mario]] or [[Luigi]] to move around.
In ''Super Mario World'', Mines, also referred to as '''Floating Mines''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref><ref>''Nintendo Power Advance'' V.4, page 71.</ref> first appear in [[Yoshi's Island 4]] as spiked balls with a wooden texture that drift in the water. They follow the current continuously and pulsate with spikes. [[Yoshi]] can step on their spikes harmlessly and eat them, and a [[Super Star]] can defeat them. In the [[Sunken Ghost Ship]], many are in free fall, making it difficult for [[Mario]] or [[Luigi]] to move around, and slowly rise to the surface when landing in the water.


====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
{{merge to|Bomb|section=y}}
Mines, simply called '''bombs''' in ''[[Super Mario 64]]'' and also called '''spiked orbs''' in the [[Nintendo Power|Player's Guide]]<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 43 and 125.</ref> and ''[[Super Mario 64 DS]]'', play a vital role in defeating [[Bowser]]. In the final arenas of [[Bowser in the Dark World]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]], where the bombs surround the arena, Mario, Luigi, or [[Wario]] has to throw Bowser into one of the bombs to defeat him (three in Bowser in the Sky). If the player jumps into one of the bombs, it will blow up and they will take two wedges of damage.
Mines, simply called '''bombs''' in ''[[Super Mario 64]]'' and also called '''spiked orbs''' in the [[Nintendo Power|Player's Guide]]<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 43 and 125.</ref> and ''[[Super Mario 64 DS]]'', play a vital role in defeating [[Bowser]]. In the final arenas of [[Bowser in the Dark World]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]], where the bombs surround the arena, Mario, Luigi, or [[Wario]] has to throw Bowser into one of the bombs to defeat him (three in Bowser in the Sky). If the player jumps into one of the bombs, it will blow up and they will take two wedges of damage.


[[List of Super Mario 64 pre-release and unused content|There was also going to be]] [[TCRF:Super Mario 64 (Nintendo 64)/Unused Objects & Models#Water Mine|a smaller, water-based variant]], but it was cut out from the final.
[[List of Super Mario 64 pre-release and unused content|There was also going to be]] [[TCRF:Super Mario 64 (Nintendo 64)/Unused Objects & Models#Water Mine|a smaller, water-based variant]], but it was cut out from the final.
====''Super Mario Galaxy'' / ''Super Mario Galaxy 2''====
{{split|Mikey Mine|Space Mine|section=y}}
[[File:SMG2 Floating Mine Render.png|thumb|150px|A Space Mine from ''Super Mario Galaxy 2'']]
[[File:SMG Underwater Mine Artwork.png|thumb|left|100px|An underwater Mikey Mine]]
'''Mikey Mines'''<ref name=GalaxyPortal>[https://www.nintendo.co.jp/character/mario/archives/galaxy/?lang=en English ''Super Mario Galaxy'' entry on the official Mario Portal]. ''nintendo.co.jp''. Retrieved August 13, 2022. ([https://archive.ph/IMSwG Archived] August 12, 2022, 23:39:09 UTC via archive.today.)</ref><ref>[https://www.nintendo.co.jp/character/mario/archives/galaxy2/?lang=en English ''Super Mario Galaxy 2'' entry on the official Mario Portal]. ''nintendo.co.jp''. Retrieved August 13, 2022. ([https://archive.ph/2UaOd Archived] August 12, 2022, 23:39:46 UTC via archive.today.)</ref> also appear in ''[[Super Mario Galaxy]]''. They come in two versions. The underwater version moves on a vertical chain and regenerate themselves after detonation. The space version, also known as '''Space Mines''',<ref name=GalaxyPortal/> appears as featureless spiked balls. They are usually immobile but sometimes move vertically or horizontally. They can be defeated if they are shot with a [[Star Bit]].
Both types also appear in ''[[Super Mario Galaxy 2]]'', where they look and act the same as in the predecessor. In this game, Yoshi cannot eat them. Some may release [[coin]]s, [[1-Up Mushroom]]s, or Star Bits.
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
{{split|Mine|Spike ball (Clear Pipe)|section=yes}}
Mines, referred to as '''spike balls''',<ref>Musa, Alexander, and Geson Hatchett. ''Super Mario 3D World'' PRIMA Official Game Guide. Page 135.</ref> also appear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'' in the form of a green spiked ball with yellow spikes. They first appear in [[Clear Pipe Cruise]]. They are in the interior of [[Clear Pipe]]s, blocking parts of them. Some [[Green Stars]] are among spike balls; if the player hits a spike ball, they not only take damage, but are also ejected backwards in the pipe, so its destruction is necessary to pass. They can be destroyed by a [[fireball]] from [[Fire Mario]], a [[Baseball (object)|baseball]], [[Invincible Mario]] or [[White Tanooki Mario]].
{{br}}


===''Mario's Time Machine''===
===''Mario's Time Machine''===
[[File:Mine MTMDX.png|frame|left]]
[[File:Mine MTMDX.png|frame|left]]
In ''[[Mario's Time Machine]]'', mines appear as obstacles while Mario is surfing around. In the SNES version, hitting one causes Mario to lose all of his [[mushroom]]s, whereas in the PC version, hitting one only causes Mario to lose one of them.
In ''[[Mario's Time Machine]]'', unexplosive mines appear as obstacles while Mario is surfing around. In the PC version, hitting a mine causes Mario to lose only one [[mushroom]], whereas in the [[Super Nintendo Entertainment System|SNES]] version, hitting a mine causes Mario to lose all of them.
{{br}}
{{br}}


===''Wario Land: Super Mario Land 3''===
===''Wario Land: Super Mario Land 3''===
{{merge to|Bomb|section=y}}
[[File:WL Course07 start.png|thumb|A mine in ''Wario Land: Super Mario Land 3'']]
[[File:WL Course07 start.png|thumb|A mine in ''Wario Land: Super Mario Land 3''.]]
In ''[[Wario Land: Super Mario Land 3]]'', small mines appear as somewhat common obstacles. They can be found on the ground, where they can be picked up, or floating in underwater, where they can interrupt a [[Dash Attack|Body Slam]]. If interacted with, they proceed to flash and then soon explode, causing damage. The [[Pecan]] enemy can also spit mines that sink and automatically explode.
In ''[[Wario Land: Super Mario Land 3]]'', small mines appear as somewhat common obstacles. They can be found on the ground, where they can be picked up, or floating in underwater, where they can interrupt a [[Dash Attack|Body Slam]]. If interacted with, they proceed to flash and then soon explode, causing damage. The [[Pecan]] enemy can also spit mines that sink and automatically explode.


===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party 2''====
In ''[[Mario Party 2]]'', mines appear in the minigame [[Deep Sea Salvage]], where they are thrown in an arc among [[Coin]]s and [[coin bag]]s by a [[Hammer Bro]] on a ship. Like the other objects, they sink directly downward when they land in the water. They explode if they hit a player, stunning them for several seconds. Unlike the other objects, they also explode if they touch the ground on either side of the screen.
====''Mario Party 3''====
====''Mario Party 3''====
{{merge to|Bomb|section=y}}
In ''[[Mario Party 3]]'', mines (referred to as bombs) appear in the minigame [[Cheep Cheep Chase]], where they are in the way of the players, who are being pursued by a giant [[Cheep Cheep]]. To get around them, the players must dive.
In ''[[Mario Party 3]]'', mines (referred to as bombs) appear in the minigame [[Cheep Cheep Chase]], where they are in the way of the players, who are being pursued by a large [[Cheep Cheep]]. To get around them, the players must dive.
 
====''Mario Party 6''====
{{split|Mine|Mine (fruit)|section=y}}
Mines also appear as a projectile in ''[[Mario Party 6]]'', in [[Sink or Swim]]. While three other characters are swimming in a body of water, one player tries to drop mines on their heads. If the mines hit someone, they do not explode. They simply knock them unconscious.


====''Mario Party Superstars''====
====''Mario Party Superstars''====
{{merge to|Bomb|section=y}}
Mines reappear in ''[[Mario Party Superstars]]'', reprising their roles in the Cheep Cheep Chase minigame.
Mines reappear in ''[[Mario Party Superstars]]'', reprising their roles in the Cheep Cheep Chase minigame.


===''Captain Toad: Treasure Tracker''===
===''Donkey Kong Country 3'' (Game Boy Advance)===
{{split|Mine|Spike ball (Clear Pipe)|section=yes}}
In the [[Game Boy Advance]] remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'', floating mines appear in the "Disarm" mission of [[Funky's Rentals (minigame)|Funky's Rentals]]. The [[Kong]]s must take four mines from a [[Kremling]] one at a time, and have them safely detonate in a designated space.
Spike balls reappear in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and Nintendo 3DS [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]] using the same appearance as from ''Super Mario 3D World'' and acting in the same way. They are usually seen in levels with clear pipes and block the way of the player, such as [[Clear Pipe Puzzleplex]]. They can be destroyed by using the [[Super Pickax]] power-up.
 
===''DK: Jungle Climber''===
Mines appear in ''[[DK Jungle Climber]]'', having a similar role as floating [[Spike Trap|spike]]s from ''[[DK: King of Swing]]''. They are seen floating in the air, and explode upon contact.


===''Luigi's Mansion 3''===
===''Luigi's Mansion 3''===
{{split|Mine|Bomb}}
Several types of mines appear in ''[[Luigi's Mansion 3]]''. In the [[Boilerworks]], mines remain still and flash red when approached, exploding after a seconds. In the [[ScreamPark]] minigame Coin Floating, two types of mines appear. There is a normal type resembling a [[Spike Ball]], and a homing type that acts as a [[bomb]]. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. In the ScreamPark minigame Floaty Frenzy, mines are periodically dropped onto the field to block certain ways, and explode by themselves after some time passes or if touched by a player. They can pop Luigi's inflatable duck boat and make him drown, losing 20 [[Heart Point|HP]].
Two types of mines appear in the [[Boilerworks]] and the [[ScreamPark]] minigame Coin Floating in ''[[Luigi's Mansion 3]]''. There is a normal type resembling a [[Spike Ball]], and a homing type that acts as a [[bomb]]. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. Their explosion can pop Luigi's inflatable duck boat and make him drown, losing 20 [[Heart Point|HP]].


==Gallery==
==Gallery==
Line 70: Line 54:
BowserintheDarkWorldFight.png|Screenshot from ''Super Mario 64''
BowserintheDarkWorldFight.png|Screenshot from ''Super Mario 64''
SM64DS Mario swinging Bowser screenshot.png|Screenshot from ''[[Super Mario 64 DS]]''
SM64DS Mario swinging Bowser screenshot.png|Screenshot from ''[[Super Mario 64 DS]]''
Space A Go-Go1.png|Screenshot from ''[[DK: Jungle Climber]]''
DKC3GBA Floating mine.png|Sprite from ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''
SMG Sling Pod Mine Area.png|Screenshot of [[Sling Pod Galaxy]] in ''[[Super Mario Galaxy]]''
Boo in a Box 1.png|Screenshot of [[Deep Dark Galaxy]] in ''Super Mario Galaxy''
SMG2 Cosmic Cove Water Maze.png|Screenshot of [[Cosmic Cove Galaxy]] in ''[[Super Mario Galaxy 2]]''
FloatingMinesSM3DWorld.jpg|Screenshot of [[Clear Pipe Cruise]] in ''[[Super Mario 3D World]]''
FloatingMinesCaptainToad.jpg|Screenshot of Clear Pipe Cruise in ''[[Captain Toad: Treasure Tracker]]''
SM3DWBF Spike Ball.jpg|''[[Super Mario 3D World + Bowser's Fury]]''
</gallery>
</gallery>


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|name1=KIRAI
|name1=KIRAI
|meaning1=Bowser Bomb / Mine
|meaning1=Bowser Bomb / Mine
|game2=''[[Super Mario Galaxy]]''<br>''[[Super Mario Galaxy 2]]''
|file2=<tt>ObjectData/SpaceMine.arc</tt>
|name2=SpaceMine
|meaning2=Space Mine
|game4=''Super Mario Galaxy''<br>''Super Mario Galaxy 2''
|file4=<tt>StageData/ObjNameTable.arc/ObjNameTable.tbl</tt><br><tt>SystemData/ObjNameTable.arc/ObjNameTable.tbl</tt>
|name4=宇宙機雷 (''Uchū Kirai'')
|meaning4=Space Mine
|game5=''[[Super Mario 3D World]]''<br>''[[Captain Toad: Treasure Tracker]]''
|file5=<tt>content/ObjectData/NeedleSeed.bfres</tt><br><tt>content/ObjectData/NeedleSeed.szs</tt>
|name5=NeedleSeed
|meaning5=Needle Seed
}}
}}


===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jap=機雷<ref>「任天堂公式ガイドブック スーパーマリオワールド」 (''Nintendo Kōshiki Guidebook – Super Mario World''), page 40.</ref> (''Super Mario World'') / {{ruby|機雷|きらい}} (''Luigi's Mansion 3'')<br>''Kirai''<br>バクダン / {{ruby|爆弾|ばくだん}}<ref>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/z9vOPNp.jpeg page 166].</ref><ref>「任天堂公式ガイドブック スーパーマリオ64」 (''Nintendo Kōshiki Guidebook – Super Mario 64''), pages 35, 63, 94.</ref><ref>「任天堂公式ガイドブック スーパーマリオ64DS」 (''Nintendo Kōshiki Guidebook – Super Mario 64 DS''), page 026.</ref> (''Wario Land: Super Mario Land 3'', ''Super Mario 64'' and ''Super Mario 64 DS'') / ばくだん (''Mario Party 3'' and ''Mario Party Superstars'')<br>''Bakudan''<br>きのみ (''Mario Party 6'')<br>''Kinomi''<br>キライラ<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 127 and 159.</ref> (''Super Mario Galaxy'', underwater type, and ''Super Mario Galaxy 2'', both types)<br>''Kiraira''<br>スペースキライラ<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Galaxy'' section, page 127.</ref> (''Super Mario Galaxy'', space type)<br>''Supēsu Kiraira''<br>トゲボール<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 61 and 223.</ref> (''Super Mario World'' and ''Super Mario 3D World'')<br>''Toge Bōru''
|Jap=機雷<ref>「任天堂公式ガイドブック スーパーマリオワールド」 (''Nintendo Kōshiki Guidebook – Super Mario World''), page 40.</ref> <small>(''Super Mario World'')</small> / {{ruby|機雷|きらい}} <small>(''Luigi's Mansion 3'')</small>
|JapM=Mine<br><br>Bomb; shared with [[flame thrower (Flame Chomp)#Names in other languages|flame thrower]] in ''Super Mario 64''<br><br>Tree Nut<br><br>Play on「機雷」(''kirai'', mine) and possibly「イライラ」(''iraira'', to get irritated)<br><br>Space Kiraira<br><br>Spike Ball; shared with [[Spike Ball#Names in other languages|Spike Ball]]
|JapR=Kirai
|JapM=Mine
|Jap2=バクダン / {{ruby|爆弾|ばくだん}}<ref>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/z9vOPNp.jpeg page 166].</ref><ref>「任天堂公式ガイドブック スーパーマリオ64」 (''Nintendo Kōshiki Guidebook – Super Mario 64''), pages 35, 63, 94.</ref><ref>「任天堂公式ガイドブック スーパーマリオ64DS」 (''Nintendo Kōshiki Guidebook – Super Mario 64 DS''), page 026.</ref> <small>(''Wario Land: Super Mario Land 3'', ''Super Mario 64'' and ''Super Mario 64 DS'')</small> / ばくだん <small>(''Mario Party'' series)</small>
|Jap2R=Bakudan
|Jap2M=Bomb; shared with [[bomb#Names in other languages|bomb]] and ''Super Mario 64'''s [[flame thrower (Flame Chomp)#Names in other languages|flame thrower]]
|Jap3=トゲボール<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario World'' section, page 61.</ref> <small>(''Super Mario World'')</small>
|Jap3R=Toge Bōru
|Jap3M=Spike Ball; shared with [[Spike Ball#Names in other languages|Spike Ball]] and [[spike ball (seed)#Names in other languages|spike ball]]
|Ger=Stachel Floating Mine
|Ger=Stachel Floating Mine
|GerM=Spike Floating Mine
|GerM=Spike Floating Mine
|Ita=Mina vagante<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 61. ''Super Mario World'' section.</ref>
|ItaM=Wandering mine
|Ita2=Bomba<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 91. ''Super Mario 64'' section</ref>
|Ita2M=Bomb
|Ita3=Mina <small>(''Mario Party 2'')</small>
|Ita3M=Mine
|Spa=Mina Flotante
|Spa=Mina Flotante
|SpaM=Floating Mine
|SpaM=Floating Mine
|Ita=Mina<br>Minaspina (''DDR:MM'')
|ItaM=Mine<br>Mine-spike
}}
}}


==References==
==References==
{{NIWA|Ukikipedia=Bowser Bomb}}
<references/>
<references/>


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[[de:Stachelmine]]
[[de:Stachelmine]]

Latest revision as of 10:10, April 23, 2024

{{merge from}} symbol, compressed with SVGCrush It has been suggested that proximity mine be merged with this page. (discuss)
This article is about the recurring obstacle. For the enemy from Wario Land 4, see Mine (enemy). For the object from Mario Party 6, see Mine (fruit).
Mine
Floating Mine
A Floating Mine as it appears in Super Mario World
First appearance Super Mario World (1990)
Latest appearance Mario Party Superstars (2021)
Comparable

Mines (either capitalized[1] or lowercase[2]) are Spike Ball-like bombs that first appear in Super Mario World. Despite their name, they are not always shown to be explosive.

History[edit]

Super Mario series[edit]

Super Mario World[edit]

In Super Mario World, Mines, also referred to as Floating Mines,[3][4] first appear in Yoshi's Island 4 as spiked balls with a wooden texture that drift in the water. They follow the current continuously and pulsate with spikes. Yoshi can step on their spikes harmlessly and eat them, and a Super Star can defeat them. In the Sunken Ghost Ship, many are in free fall, making it difficult for Mario or Luigi to move around, and slowly rise to the surface when landing in the water.

Super Mario 64 / Super Mario 64 DS[edit]

Mines, simply called bombs in Super Mario 64 and also called spiked orbs in the Player's Guide[5] and Super Mario 64 DS, play a vital role in defeating Bowser. In the final arenas of Bowser in the Dark World, Bowser in the Fire Sea, and Bowser in the Sky, where the bombs surround the arena, Mario, Luigi, or Wario has to throw Bowser into one of the bombs to defeat him (three in Bowser in the Sky). If the player jumps into one of the bombs, it will blow up and they will take two wedges of damage.

There was also going to be a smaller, water-based variant, but it was cut out from the final.

Mario's Time Machine[edit]

Mine in the PC release of Mario's Time Machine

In Mario's Time Machine, unexplosive mines appear as obstacles while Mario is surfing around. In the PC version, hitting a mine causes Mario to lose only one mushroom, whereas in the SNES version, hitting a mine causes Mario to lose all of them.

Wario Land: Super Mario Land 3[edit]

The start of Course No.07
A mine in Wario Land: Super Mario Land 3

In Wario Land: Super Mario Land 3, small mines appear as somewhat common obstacles. They can be found on the ground, where they can be picked up, or floating in underwater, where they can interrupt a Body Slam. If interacted with, they proceed to flash and then soon explode, causing damage. The Pecan enemy can also spit mines that sink and automatically explode.

Mario Party series[edit]

Mario Party 2[edit]

In Mario Party 2, mines appear in the minigame Deep Sea Salvage, where they are thrown in an arc among Coins and coin bags by a Hammer Bro on a ship. Like the other objects, they sink directly downward when they land in the water. They explode if they hit a player, stunning them for several seconds. Unlike the other objects, they also explode if they touch the ground on either side of the screen.

Mario Party 3[edit]

In Mario Party 3, mines (referred to as bombs) appear in the minigame Cheep Cheep Chase, where they are in the way of the players, who are being pursued by a giant Cheep Cheep. To get around them, the players must dive.

Mario Party Superstars[edit]

Mines reappear in Mario Party Superstars, reprising their roles in the Cheep Cheep Chase minigame.

Donkey Kong Country 3 (Game Boy Advance)[edit]

In the Game Boy Advance remake of Donkey Kong Country 3, floating mines appear in the "Disarm" mission of Funky's Rentals. The Kongs must take four mines from a Kremling one at a time, and have them safely detonate in a designated space.

DK: Jungle Climber[edit]

Mines appear in DK Jungle Climber, having a similar role as floating spikes from DK: King of Swing. They are seen floating in the air, and explode upon contact.

Luigi's Mansion 3[edit]

Several types of mines appear in Luigi's Mansion 3. In the Boilerworks, mines remain still and flash red when approached, exploding after a seconds. In the ScreamPark minigame Coin Floating, two types of mines appear. There is a normal type resembling a Spike Ball, and a homing type that acts as a bomb. The later moves toward the nearest player, and when close, it flashes red and eventually blows up. In the ScreamPark minigame Floaty Frenzy, mines are periodically dropped onto the field to block certain ways, and explode by themselves after some time passes or if touched by a player. They can pop Luigi's inflatable duck boat and make him drown, losing 20 HP.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario 64 DS data/enemy/koopa_bomb/ KIRAI Bowser Bomb / Mine

Names in other languages[edit]

Language Name Meaning
Japanese 機雷[6] (Super Mario World) / 機雷きらい (Luigi's Mansion 3)
Kirai
バクダン / 爆弾ばくだん[7][8][9] (Wario Land: Super Mario Land 3, Super Mario 64 and Super Mario 64 DS) / ばくだん (Mario Party series)
Bakudan
トゲボール[10] (Super Mario World)
Toge Bōru
Mine

Bomb; shared with bomb and Super Mario 64's flame thrower

Spike Ball; shared with Spike Ball and spike ball

German Stachel Floating Mine
Spike Floating Mine
Italian Mina vagante[11]
Bomba[12]
Mina (Mario Party 2)
Wandering mine
Bomb
Mine
Spanish Mina Flotante
Floating Mine

References[edit]

  1. ^ M. Arakawa. Nintendo Mario Mania Player's Guide. Pages 58 and 137.
  2. ^ "Make sure you catch enough mushrooms to enter the time tunnel. And watch out for mines and sharks!" — Hints, Mario's Time Machine, 1994
  3. ^ M. Arakawa. Nintendo Mario Mania Player's Guide. Page 52.
  4. ^ Nintendo Power Advance V.4, page 71.
  5. ^ M. Arakawa. Super Mario 64 Player's Guide. Pages 43 and 125.
  6. ^ 「任天堂公式ガイドブック スーパーマリオワールド」 (Nintendo Kōshiki Guidebook – Super Mario World), page 40.
  7. ^ 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten), page 166.
  8. ^ 「任天堂公式ガイドブック スーパーマリオ64」 (Nintendo Kōshiki Guidebook – Super Mario 64), pages 35, 63, 94.
  9. ^ 「任天堂公式ガイドブック スーパーマリオ64DS」 (Nintendo Kōshiki Guidebook – Super Mario 64 DS), page 026.
  10. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section, page 61.
  11. ^ Super Mario Bros. Enciclopedia, pag. 61. Super Mario World section.
  12. ^ Super Mario Bros. Enciclopedia, pag. 91. Super Mario 64 section