Lost World (Donkey Kong Country 2: Diddy's Kong Quest): Difference between revisions

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{{Italic title|Lost World (''Donkey Kong Country 2: Diddy's Kong Quest'')}}
{{italic title|id=yes}}
{{worldbox
{{world infobox
|title=Lost World
|image=[[File:Lost World DKC2 Animated Unopened.gif|200px]]<br>The Lost World in ''Donkey Kong Country 2: Diddy's Kong Quest''<br>[[File:LostWorldGBA.png|200px]]<br>The Lost World in the [[Game Boy Advance]] version
|image=[[File:Lost World DKC2 Animated Unopened.gif|256px]]
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]''
|app=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]''
|levels=5
|lev=6
|before=[[The Flying Krock|<<]]
|before=[[K. Rool's Keep|<<]]
|after=>>
}}
}}
{{quote2|There are rumors of a lost world located deep beneath [[Crocodile Isle]]. It has been said that this is the source of the [[Kremling]]s, and that there is valuable treasure to be found there, including the elusive true ending of the game. Only the most clever explorers will find this place.|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet, page 22}}
The '''Lost World''' is a secret area and world of [[Crocodile Isle]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. In both games, the area is guarded by [[Klubba]] at his tollbooth, [[Klubba's Kiosk]], as he was ordered by [[King K. Rool|Kaptain K. Rool]] to do so. The Lost World is the power source of Crocodile Isle. The energy is generated from [[Krocodile Kore]], a temple shaped like a [[Kremling]] head integrated into a volcano in the world's central lake. Krocodile Kore also acts like a geothermal vent from sending out an upward stream of purple, white and blue energy. The Lost World has a variety of climates, including jungles, frozen caverns, and volcanic. There are tall, gray, and white-capped rocky hills that encircle the upper part of the location. Unlike other worlds, each level of the Lost World has only one [[Bonus room|Bonus Level]] with a [[DK Coin|Video Game Hero Coin]] as the prize. In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]] of ''Donkey Kong Country 2'', like the other worlds, the overworld view of the Lost World was redesigned, and shows a wider, zoomed in display of its hosted environments.


{{quote2|There are rumors of a lost world located deep within [[Crocodile Isle]]. It has been said that this is the source of the [[Kremling]]s, and that there is valuable treasure to be found here, including the elusive true ending of the game. Only the most clever explorers will find this place.|''[[Donkey Kong Country 2]]'' manual, page 22}}
The Lost World is accessed differently between the two games. In ''Donkey Kong Country 2: Diddy's Kong Quest'', [[Diddy Kong]] and [[Dixie Kong]] can pay 15 [[Kremkoin]]s to Klubba to access a level of the Lost World in each world, starting from [[Crocodile Cauldron]] and ending with [[K. Rool's Keep]]. Since the Lost World has five levels, the Kongs must pay 75 Kremkoins in total to access the entire Lost World. In ''Donkey Kong Land 2'', the entire Lost World is instead by paying 47 Kremkoins altogether at the only Klubba's Kiosk in the world map.


The '''Lost World''' is the name of a secret area of [[Crocodile Isle]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''.
In the ending of both ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''Donkey Kong Land 2'', K. Rool gets launched into the energy flow of Krocodile Kore. He blocks the flow of energy, causing it to build up and eventually explode Krocodile Kore. Diddy and Dixie escape from the Lost World before it and Crocodile Isle sink underwater.


While travelling through [[Crocodile Cauldron]] (and in every world afterwards, except [[The Flying Krock]]), [[Diddy Kong|Diddy]] and [[Dixie Kong]] encounter a large burly [[Kremling]] named [[Klubba]] at [[Klubba's Kiosk|his Kiosks]]. Klubba had been ordered by [[Kaptain K. Rool]] to guard the many entrances of the Lost World and to not let anyone pass. However, Klubba will let the [[Kong]]s pass for a price of 15 [[Kremkoin]]s per entrance. In order to unlock all five of the Lost World's entrances, the Kongs have to collect all seventy-five Kremkoins scattered about the game's levels.
==Levels==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
<gallery widths=256>
Jungle Jinx DKC2 screenshot.png|'''[[Jungle Jinx (Donkey Kong Country 2: Diddy's Kong Quest)|Jungle Jinx]]'''<br>The first level, Jungle Jinx takes place in a jungle where the Kongs have to jump on top of giant, rolling [[Tire (object)|tires]] to traverse spikes and reach higher areas.
Black Ice Battle DKC2.png|'''[[Black Ice Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Black Ice Battle]]'''<br>The second level, Black Ice Battle takes place in an ice cavern with [[Zinger]]s and gray Klobbers.
Klobber Karnage DKC2.png|'''[[Klobber Karnage (Donkey Kong Country 2: Diddy's Kong Quest)|Klobber Karnage]]'''<br>The third level, Klobber Karnage is a jungle level featuring various types of Klobbers throughout.
Fiery Furnace.png|'''[[Fiery Furnace (Donkey Kong Country 2: Diddy's Kong Quest)|Fiery Furnace]]'''<br>The fourth level, Fiery Furnace takes place in a volcanic area, with wide [[lava]] pits that can only be crossed using [[Steerable Barrel]]s.
Animal Antics DKC2.png|'''[[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]]'''<br>The fifth level, Animal Antics has five different sections, each having an [[Animal Barrel]] at the start that transforms the Kongs into a different [[Animal Friends|Animal Friend]].
Krocodile Kore DKC2.png|'''Boss level: [[Krocodile Kore (Donkey Kong Country 2: Diddy's Kong Quest)|Krocodile Kore]]'''<br>The boss level, Krocodile Kore involves a second duel with Kaptain K. Rool inside the large temple at the center of the Lost World.
</gallery>


The Lost World itself is located inside Crocodile Isle and is fairly large in size. The area also has a varying climate, some portions of it being jungle, others being volcanic and some frozen caverns. In the center of the lake in the Lost World is a temple-like structure built into an volcano called [[Krocodile Kore]], which happens to resemble a Kremling's head. The volcano is home to the energy generator which pumps out an upward stream of purple, white and blue energy which somehow powers Crocodile Isle.
===''Donkey Kong Land 2''===
 
<gallery>
If the Kongs manage to obtain the game's seventy-five Kremkoins and clear all the levels in the Lost World, then the mouth of the Krocodile Kore will open and the Kongs will be free to venture inside.
Jungle Jinx DKL2.png|'''[[Jungle Jinx (Donkey Kong Land 2)|Jungle Jinx]]'''
 
Black Ice Battle DKL2.png|'''[[Black Ice Battle (Donkey Kong Land 2)|Black Ice Battle]]'''
[[File:Krocodile Kore Animated.gif|thumb|right|The palace within Krocodile Kore.]]
Fiery Furnace DKL2.png|'''[[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]'''
Inside the volcano there is a palace, which has an altar, treasure and armored Kremling statues in the background of it. It is here in this ancient palace that [[Diddy Kong|Diddy]] and [[Dixie Kong]] battle K. Rool, and after defeating K. Rool, he is flung into the energy flow of Krocodile Kore. K. Rool's bulk ends up blocking the volcano's flow of energy, which subsequently built up. Eventually, the Krocodile Kore explodes due to excess energy build up; this explosion blows off the top of the island and sinks the rest of it.
Klobber Karnage DKL2.png|'''[[Klobber Karnage (Donkey Kong Land 2)|Klobber Karnage]]'''
 
Animal Antics DKL2.png|'''[[Animal Antics (Donkey Kong Land 2)|Animal Antics]]'''
In ''[[Donkey Kong Land 2]]'', there is only one entrance to the Lost World; it is located to the left of [[Gloomy Gulch]]. Diddy and Dixie need to pay Klubba all forty-seven Kremkoins at once to enter the Lost World.
Krocodile Kore DKL2.png|'''Boss level: [[Krocodile Kore (Donkey Kong Land 2)|Krocodile Kore]]'''
 
</gallery>
==Levels==
*[[Jungle Jinx]]
*[[Black Ice Battle]]
*[[Klobber Karnage]]
*[[Fiery Furnace]]
*[[Animal Antics]]
*[[Krocodile Kore]]


==Appearances in other media==
==Appearances in other media==
The German Donkey Kong comic ''[[Bumm-Badabumm im Urwald]]'' featured a place called the "Lost Land". Despite being located on [[Donkey Kong Island]], the Lost Land was seemingly the ''Bumm-Badabumm im Urwald'' version of the Lost World, as it is filled with ancient Kremling ruins and it is where the Kongs have their battle against Kaptain K. Rool.
The German Donkey Kong comic ''[[Bumm-Badabumm im Urwald]]'' featured a place called the "Lost Land". Despite being located on [[Donkey Kong Island]], the Lost Land was seemingly the ''Bumm-Badabumm im Urwald'' version of the Lost World, as it is filled with ancient Kremling ruins and it is where the Kongs have their battle against Kaptain K. Rool.
==Gallery==
<gallery>
DKC2 AU NMS LW.jpg|Artwork of the Lost World
LostWorldDKL2.png|The Lost World in ''[[Donkey Kong Land 2]]''
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ロストワールド
|Jap=「ロストワールド」
|JapR=Rosuto wārudo
|JapR="Rosuto Wārudo"
|JapM=Lost World
|JapM=“Lost World”
|Jap2={{hover|失|うしな}}われた{{hover|世界|せかい}}<ref>''Super Donkey Kong'' instruction booklet, page 28.</ref>
|Jap2R=Ushinawareta Sekai
|Jap2M=Lost World
|Spa=Mundo Perdido
|Spa=Mundo Perdido
|SpaM=Literal translation
|SpaM=Lost World
|Fra=Monde Perdu
|Fre=Monde Perdu
|FraM=Literal translation
|FreM=Lost World
|Ger=Verlorene Welt
|Ger=Verlorene Welt
|GerM=Literal translation
|GerM=Lost World
|Ita=Mondo Perduto
|Ita=Mondo Perduto
|ItaM=Literal translation
|ItaM=Lost World
|Por=Mundo Perdido
|PorM=Literal translation
}}
}}


==Trivia==
==Trivia==
*Another secret area called the "[[Lost World (Donkey Kong Land III)|Lost World]]" appears in ''[[Donkey Kong Land III]]''.
*The name could be a reference to the {{wp|The Lost World (Conan Doyle novel)|Sir Arthur Conan Doyle novel}} of the same name, its {{wp|The Lost World (1925 film)|1925 film adaptation}}, or the {{wp|The Lost World (Crichton novel)|Michael Crichton novel}}, released a few months prior to ''Donkey Kong Country 2: Diddy's Kong Quest''. However, the idea of an underground jungle seems to be borrowed from ''{{wp|Journey to the Center of the Earth}}'' by Jules Verne.
*The name name may be a reference to the {{wp|The Lost World (Conan Doyle novel)|Sir Arthur Conan Doyle novel}} of the same name, its {{wp|The Lost World (1925 film)|1925 film adaptation}}, or the {{wp|The Lost World (Crichton novel)|Michael Crichton novel}}, released a few months prior to ''Donkey Kong Country 2''. However, the idea of an underground jungle seems to be borrowed from ''{{wp|Journey to the Center of the Earth}}'' by Jules Verne.
 
==References==
<references/>
 
{{DKC2}}
{{DKC2}}
{{DKL2}}
{{DKL2}}
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Forests and Jungles]]
[[Category:Jungles]]
[[Category:Subterranean Areas]]
[[Category:Underground areas]]
[[Category:Secret Areas]]
[[Category:Secret areas]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Worlds]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest worlds]]
[[Category:Donkey Kong Land 2 Worlds]]
[[Category:Donkey Kong Land 2 worlds]]

Revision as of 17:41, January 20, 2024

Lost World
The Lost World
The Lost World in Donkey Kong Country 2: Diddy's Kong Quest
The Lost World in Donkey Kong Country 2
The Lost World in the Game Boy Advance version
Game Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Land 2
Level(s) 5
<< List of worlds >>

Template:Quote2 The Lost World is a secret area and world of Crocodile Isle in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. In both games, the area is guarded by Klubba at his tollbooth, Klubba's Kiosk, as he was ordered by Kaptain K. Rool to do so. The Lost World is the power source of Crocodile Isle. The energy is generated from Krocodile Kore, a temple shaped like a Kremling head integrated into a volcano in the world's central lake. Krocodile Kore also acts like a geothermal vent from sending out an upward stream of purple, white and blue energy. The Lost World has a variety of climates, including jungles, frozen caverns, and volcanic. There are tall, gray, and white-capped rocky hills that encircle the upper part of the location. Unlike other worlds, each level of the Lost World has only one Bonus Level with a Video Game Hero Coin as the prize. In the Game Boy Advance version of Donkey Kong Country 2, like the other worlds, the overworld view of the Lost World was redesigned, and shows a wider, zoomed in display of its hosted environments.

The Lost World is accessed differently between the two games. In Donkey Kong Country 2: Diddy's Kong Quest, Diddy Kong and Dixie Kong can pay 15 Kremkoins to Klubba to access a level of the Lost World in each world, starting from Crocodile Cauldron and ending with K. Rool's Keep. Since the Lost World has five levels, the Kongs must pay 75 Kremkoins in total to access the entire Lost World. In Donkey Kong Land 2, the entire Lost World is instead by paying 47 Kremkoins altogether at the only Klubba's Kiosk in the world map.

In the ending of both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, K. Rool gets launched into the energy flow of Krocodile Kore. He blocks the flow of energy, causing it to build up and eventually explode Krocodile Kore. Diddy and Dixie escape from the Lost World before it and Crocodile Isle sink underwater.

Levels

Donkey Kong Country 2: Diddy's Kong Quest

Donkey Kong Land 2

Appearances in other media

The German Donkey Kong comic Bumm-Badabumm im Urwald featured a place called the "Lost Land". Despite being located on Donkey Kong Island, the Lost Land was seemingly the Bumm-Badabumm im Urwald version of the Lost World, as it is filled with ancient Kremling ruins and it is where the Kongs have their battle against Kaptain K. Rool.

Gallery

Names in other languages

Language Name Meaning
Japanese 「ロストワールド」
"Rosuto Wārudo"
われた世界[1]
Ushinawareta Sekai
“Lost World”

Lost World

French Monde Perdu
Lost World
German Verlorene Welt
Lost World
Italian Mondo Perduto
Lost World
Spanish Mundo Perdido
Lost World

Trivia

References

  1. ^ Super Donkey Kong instruction booklet, page 28.