Rocket Barrel Ride: Difference between revisions

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'''Rocket Barrel Ride''' is the twelfth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the second area of [[Cotton-Top Cove]].
'''Rocket Barrel Ride''' is the twelfth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the second area of [[Cotton-Top Cove]].


Set amongst a series of waterfalls, the [[Kong]]s must utilize [[Booster Barrel]]s to make it to the top of the level. These uncommon barrels can carry the Kongs safely through the air, so they can reach the many platforms in the stage. They will have to make sure not to fall, though, as they can tumble all the way to the bottom of the waterfalls, or worse, fall into a pit. Along the way, they will discover [[Krumple]]s, whom can only be defeated by [[Kiddy Kong]]. This level is home to several [[Krimp]]s, [[Buzz (enemy)|Buzzes]] and [[Knik-Knak]]s as well. Later in the level, [[Parry the Parallel Bird]] can be found. He can be used to nab the Kongs some extra items.
==Summary==
Set at a series of waterfalls, [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must utilize [[Booster Barrel]]s ascend the level. If the [[Kong]]s miss a platform, they fall a distance down the level until hitting a platform or possibly into an abyss, the latter of which causes them to lose an [[extra life]]. The [[Kong]]s must avoid some enemies on the way, especially [[Buzz (enemy)|Buzz]]es. There are many Sometimes the path goes behind a waterfall, allowing the Kongs to walk behind it. The Kongs cannot jump from behind a waterfall to progress on the path in front. [[Krimp]]s are the most common enemy on land, and the Kongs also encounter a few [[Knik-Knak]]s and [[Krumple]]s along the way. [[Parry the Parallel Bird]] makes his second appearance in the latter part of the level. If the Kongs successfully take Parry across a [[No Animal Sign]], they are rewarded a [[Blue Balloon]].


==Layout==
==Layout==
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|-
|-
|[[File:Rocket Barrel Ride Koin.png]]
|[[File:Rocket Barrel Ride Koin.png]]
|To the far left of the level's flagpole, the Kongs will meet the [[Koin]]. As usual, this enemy will have the [[DK Coin]], and he will not give it up without a fight. Many of the heroes' attacks are useless against the Koin's shield, so they will have no choice but to use the nearby [[Steel Barrel]] to attack. With the barrel in their hands, they should travel back to a lone Blast Barrel floating to the right of the waterfall. There, they should lightly throw the barrel to the left toward the Koin. Before the barrel hits into the enemy, they will have to get in the above barrel and blast across the whole area, landing to the left of the Koin. While the Koin watches the heroes to the left, the barrel, to the right of him, will roll into him. This will defeat the foe, thus giving the Kongs the DK Coin.
|To the left of the Level Flag, the Kongs must pick up a Steel Barrel and lightly toss it up without it landing on a slanted platform. The Kongs must quickly jump into a Blast Barrel above a waterfall to blast all the way to the left behind Koin. As [[Kong]]s faces left at the Kongs, the Steel Barrel hits it from behind, defeating it and rewarding the [[DK Coin]] to the Kongs.
|}
|}


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|-
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|'''''Collect 20 Stars!'''''<br>Just after the letter O, the heroes will get in a Booster Barrel and ride up to another barrel. To the left of where the first Booster Barrel lets the Kongs out will be a green Buzz. They should blast over this Buzz and bounce on the red Knik-Knaks next to it. Soon, they will bounce their way to a [[Bonus Barrel]]. It will take them to a [[Bonus Level]], where they will need to climb to the top of a large waterfall using Booster Barrels. On the way, they will also be required to collect twenty stars. If they make it to the top of the area with all the stars, they will find a [[Bonus Coin]] nearby.
|'''''Collect 20 Stars!'''''<br>Just before the letter O is a Booster Barrel that leads up to another one to the right. Instead of entering the next one, the Kongs must blast left over a green Buzz and bounce onto three Knik-Knaks, each with a banana between them, to enter a [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs have 15 seconds to collect 20 [[Star (Donkey Kong Country series)|star]]s. To do so, the Kongs must blast from a few Booster Barrels to go up a waterfall. After Dixie and Kiddy collect every star, the [[Bonus Coin]] appears on a platform at the top.
|-
|-
|[[File:Rocket Barrel Ride Bonus Level 2.png]]
|[[File:Rocket Barrel Ride Bonus Level 2.png]]
|'''''Collect 60 Stars!'''''<br>Not too long before the No Animal Sign, the monkeys will see an Auto Fire Barrel. From there, they should head to the right behind a wide waterfall to encounter two Krumples moving back and fourth at the same rate. After defeating the enemies, the Kongs should use their [[Team-up]] move, making Kiddy throw Dixie through the air. If they use this move near the center of the waterfall behind them, they will land in a Bonus Barrel. The barrel will guide them into a Bonus Level, where they will have to cross an very wide waterfall with some Booster Barrels. As in the Bonus Level before, they will need to collect many stars on the way. If they obtain all the stars and travel to the far right of the stage, they will find a Bonus Coin.
|'''''Collect 60 Stars!'''''<br>After the No Animal Sign, the Kongs must go behind a waterfall, jump over a Booster Barrel, and walk down to a platform below. They can jump below into a Bonus Barrel. In the Bonus Level, the Kongs have 35 seconds to collect 60 stars. They must go across a large gap in the waterfall and blast from four Booster Barrels. When the Kongs collect every star, the Bonus Coin appears on a small platform at the rightmost corner of the Bonus Level.
|}
|}
==Gallery==
===Super Nintendo Entertainment System===
<gallery>
Rocket Barrel Ride DKC3 blasting.png|The Kongs blast out of a Booster Barrel
Rocket Barrel Ride DKC3 screenshot.png|Dixie blasts over a Buzz
Rocket Barrel Ride DKC3 Booster Barrel.png|The Kongs jump to a Booster Barrel
Rocket Barrel Ride DKC3 Buzzes.png|The Kongs and Parry encounter a few Buzzes
</gallery>
===Game Boy Advance===
<gallery>
Rocket Barrel Ride GBA screenshot.png|The Kongs find a Krumple at a Booster Barrel
Rocket Barrel Ride GBA letter N.png|Kiddy and Parry near the letter N
Rocket Barrel Ride GBA Krumples.png|Dixie jumps between two Krumples
Rocket Barrel Ride GBA waterfall blast.png|The Kongs blast out a Booster Barrel at a waterfall
</gallery>


==Names in other languages==
==Names in other languages==

Revision as of 16:02, November 12, 2019

Template:Levelbox Rocket Barrel Ride is the twelfth level in Donkey Kong Country 3: Dixie Kong's Double Trouble! It is also the second area of Cotton-Top Cove.

Summary

Set at a series of waterfalls, Dixie and Kiddy must utilize Booster Barrels ascend the level. If the Kongs miss a platform, they fall a distance down the level until hitting a platform or possibly into an abyss, the latter of which causes them to lose an extra life. The Kongs must avoid some enemies on the way, especially Buzzes. There are many Sometimes the path goes behind a waterfall, allowing the Kongs to walk behind it. The Kongs cannot jump from behind a waterfall to progress on the path in front. Krimps are the most common enemy on land, and the Kongs also encounter a few Knik-Knaks and Krumples along the way. Parry the Parallel Bird makes his second appearance in the latter part of the level. If the Kongs successfully take Parry across a No Animal Sign, they are rewarded a Blue Balloon.

Layout

Rocket Barrel Ride
Kiddy holding a barrel at a Krimp

At the beginning of the level, the heroes will find a pathway in front of a large waterfall. They should head through the area and jump into the nearest Booster Barrel. It will raise them to a higher area and blast them upwards. Landing on a ledge, they will find another Booster Barrel floating above a small gap. If they jump in, they will be shot to the next area. There, they will soon find a Booster Barrel nearby to lead them to an above ledge. A few steps after landing on the ledge, they will find another Booster Barrel. The barrel will blast them to two other Booster Barrels, which will then guide the monkeys upwards. After grabbing the letter K, they will make their way to a ledge and find a curved pathway stretching behind a waterfall. The pathway will take them to the next Booster Barrel. This barrel will take them into a chain of other Booster Barrels, progressively leading the Kongs higher and higher up the level. Eventually, they will land in a new area, where they will use another platform behind a waterfall to continue. After passing a Krumple, the apes will see a Blast Barrel. The barrel will blast them into another barrel, which will then fire them a long distance to the left. Soon, the group will land on a strong ledge. There, they will find another passage behind a waterfall. Once they travel across the pathway, they will walk up to a Booster Barrel, hanging over a small gap. This barrel and the following Booster Barrel will aid the monkeys in reaching the above ledge, where they will find the Star Barrel.

About halfway into the level, the heroes should take two passages in front and behind some waterfalls. At the far left end of the area, they will make their way into a set a Blast Barrels, which will blast them to a ledge. Heading on, the group should walk in front of another waterfall nearby to notice another Booster Barrel. The barrel will drop them off near another Booster Barrel. This Booster Barrel, once entered, will raise the Kongs to a great distance, then letting them out in mid-air. Landing in another Booster Barrel, the apes will continue upwards, dodging some Buzzes, until they are shot to the letter N. Traveling to the left of the item, Dixie Kong and her partner will walk across more of the wet pathway and find a set of platforms behind a waterfall. If they hop between some Buzzes, the monkeys will make their way to an area in front of a waterfall. After getting through this small area, they will soon notice another pathway behind the same waterfall. If the heroes manage to get behind the falls safely, they will climb up a wall of dirt and cross a gap. Once they do so, they will find another set of platforms stretching behind a waterfall. Jumping upwards on each other the three pathways, they will make it to the highest of the platforms, where they will need to head into a nearby Auto Fire Barrel. The barrel will automatically shoot them to a higher area. In this area, the Kongs will hop between two Buzzes and pass the No Animal Sign for Parry the Parallel Bird, if they lead the bird up to this point. Heading on, the monkeys will get in a Booster Barrel that will drop them off on a ledge near the letter G. Climbing behind another waterfall with a small platform, they will find a few Buzzes surrounding a Booster Barrel. After dodging the enemies, the group should carefully get in the barrel and be shot up to the level's highest point. If they travel to the right, they will find a flagpole. Raising its flag will end the level.

Enemies

Name Count
Sprite of a green Buzz from Donkey Kong Country 3: Dixie Kong's Double Trouble!.
Buzz
22
Knik-Knak in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Knik-Knak
3
Krimp in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Krimp
8
Sprite of a Krumple in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Krumple
4

Items and objects

Sprite Name Count
Barrel Barrel 1
Bear coin Bear Coin 4
Blue Balloon Blue Balloon 1
DK Barrel DK Barrel 3
Green Balloon Green Balloon 1

K-O-N-G Letters

Letter Location
K Found underneath a Buzz while going up some rocket barrels.
O In an area found by doing a roll-then-jump under a barrel cannon and to a hidden area to the right.
N Floating high to the left of Parry's animal crate.
G Found hovering before two Buzz and a barrel cannon.

DK Coin

Image Location
Donkey Kong Country 3: Dixie Kong's Double Trouble!: Kiddy Kong holding a  Steel Barrel at a Koin in Rocket Barrel Ride To the left of the Level Flag, the Kongs must pick up a Steel Barrel and lightly toss it up without it landing on a slanted platform. The Kongs must quickly jump into a Blast Barrel above a waterfall to blast all the way to the left behind Koin. As Kongs faces left at the Kongs, the Steel Barrel hits it from behind, defeating it and rewarding the DK Coin to the Kongs.

Bonus Levels

Image Type and description
Collect 20 Stars!
Just before the letter O is a Booster Barrel that leads up to another one to the right. Instead of entering the next one, the Kongs must blast left over a green Buzz and bounce onto three Knik-Knaks, each with a banana between them, to enter a Bonus Barrel. In the Bonus Level, the Kongs have 15 seconds to collect 20 stars. To do so, the Kongs must blast from a few Booster Barrels to go up a waterfall. After Dixie and Kiddy collect every star, the Bonus Coin appears on a platform at the top.
Kiddy Kong in the second Bonus Level of Rocket Barrel Ride Collect 60 Stars!
After the No Animal Sign, the Kongs must go behind a waterfall, jump over a Booster Barrel, and walk down to a platform below. They can jump below into a Bonus Barrel. In the Bonus Level, the Kongs have 35 seconds to collect 60 stars. They must go across a large gap in the waterfall and blast from four Booster Barrels. When the Kongs collect every star, the Bonus Coin appears on a small platform at the rightmost corner of the Bonus Level.

Gallery

Super Nintendo Entertainment System

Game Boy Advance

Names in other languages

Language Name Meaning
Japanese タルでたきのぼり
Taru de taki no bori
Barrel Fall Climbing

German Fässer-Feuerwerk
Barrel Firework
Italian Barili Ascensionali
Upward Barrels
Spanish Barriles-Proyectiles
Projectile-Barrels