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{{Species-infobox
{{species infobox
|image=[[File:Kaboom.jpg]]<br>Artwork of a Kaboom.
|image=[[File:Kaboom.png|200px]]<br>Artwork of a Kaboom
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Donkey Kong Country 2]]'' (GBA version) ([[List of games by date#2004|2004]])
|latest_appearance=''Donkey Kong Country 2'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]])
|parent_species=[[Klobber]]
|variant_of=[[Klobber]]
|related=[[Klasp]]<br>[[Kracka]]
|derived_subjects=[[Klasp]]<br>[[Kracka]]
}}
}}
{{quote2|This sly [[Kremling]] loves explosive surprises. Watch out for [[TNT Barrel]]s - Kaboom may pop out just before you reach them.|''Donkey Kong Country 2: Diddy's Kong Quest'' SNES manual, page 30}}
{{quote2|This sly [[Kremling]] loves explosive surprises. Watch out for [[TNT Barrel]]s - Kaboom may pop out just before you reach them.|''Donkey Kong Country 2: Diddy's Kong Quest'' SNES manual, page 30}}
'''Kabooms''' are [[Kremling]]s that first appeared in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Kabooms are a variant of [[Klobber]] that disguise themselves as ordinary [[TNT Barrel]]s and pop out when a character gets close. They do not appear in ''[[Donkey Kong Land 2]]''.


'''Kabooms''' (also known as '''TNT Barrels'''<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima Official Game Guide. [[Media:DK64 Prima 16.jpg|Page 16]].</ref>) are the red [[Kremling]]s and the [[TNT Barrel]]-wearing variant of [[Klobber]]s. They first appeared in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Kabooms disguise themselves as ordinary TNT Barrels and pop out when a character gets close. They do not return in ''[[Donkey Kong Land 2]]''.
[[Kracka]]s were originally planned to be the successors to Kabooms in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' but were later removed, making the rope-climbing [[Klasp]]s their only successor. However, in the [[Game Boy Advance]] [[Donkey Kong Country 3 (Game Boy Advance)|version]], they appeared in a [[Pacifica]] level, [[Stormy Seas]].
 
[[Kracka]]s were originally planned to be the successors to Kabooms in ''[[Donkey Kong Country 3]]'' but were later removed. However, in the [[Game Boy Advance]] remake, they did appear in one level, [[Stormy Seas]]. [[Klasp]]s, the rope-climbing variation of Krackas, ended up being their only successor.


==History==
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
===''Donkey Kong Country 2: Diddy's Kong Quest''===
[[File:Kaboom DKC2.png|frame|left]]
Kabooms are common enemies in the later worlds of ''Donkey Kong Country 2''. They first appear in the [[Gloomy Gulch]] level, [[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]], and are mainly found in the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] and [[K. Rool's Keep]]. Their behavior is shared with Klobbers: they both hide in their barrel, then pop out when [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] get close, and run after them in an attempt to hurt them. Kabooms' TNT Barrels are distinguishable from normal ones, because the "N" of TNT is flipped. This is fixed after Diddy or Dixie jumps on it. The only major difference that Kabooms have from Klobbers is that a Kaboom's barrel explodes when it crashes into the lead Kong, with the resulting TNT blast defeating both of them. A Kaboom can more safely be defeated from either having a projectile thrown at it, such as a [[barrel]] or a [[Cannonball|kannonball]], or from being jumped on and thrown like a regular TNT Barrel. When jumped on, a Kaboom re-emerges shortly after, unless the Kongs quickly grab it. Kabooms also get defeated if they run onto the spikes in [[Klobber Karnage (Donkey Kong Country 2: Diddy's Kong Quest)|Klobber Karnage]], but they do not explode.
Kabooms are common enemies the later worlds of ''Donkey Kong Country 2''. They first appear in the [[Gloomy Gulch]] level, [[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]], and are mainly found in the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] and [[K. Rool's Keep]]. Their behavior is shared with Klobbers: they both hide in their Barrel, then pop out when [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] get close, and run after them, attempting to collide into them. Kabooms' TNT Barrels are distinguishable from normal ones, because the "N" of TNT is flipped. This is fixed when Diddy or Dixie jumps on it.
 
The only major change between Klobbers and Kabooms is that the latter's barrel explodes when it crashes into the lead Kong. Both of them are defeated from the TNT blast. Diddy and Dixie have a few other ways to defeat Kabooms without injury. One method is by throwing a [[Barrel]] or a [[Kannonball]] at a Kaboom. Another way is when Diddy or Dixie jumps on it and then throws it like a normal TNT Barrel. Kabooms also get defeated if they run onto the spikes in [[Jungle Jinx (Donkey Kong Country 2: Diddy's Kong Quest)|Jungle Jinx]], but they do not explode.


Kabooms are last seen in the end credits, and are under the "Kremling Kuthroats" class.
Kabooms are one of the few entities absent from the end credits. However, in the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], one shares a listing with a Klobber.


===''Donkey Kong 64''===
===''Donkey Kong 64''===
[[File:Kabbom64.jpg|thumb|left|A Kaboom is about to crash into [[Chunky Kong]].]]
[[File:Kaboom DK64 screenshot.jpg|thumb|left|A TNT Bomber is about to crash into [[Chunky Kong]].]]
 
Kabooms, called '''TNT Bombers'''<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima's Official Strategy Guide. Page 42. "''TNT Bombers will leap onto the cart. Speed under them to stay safe.''"</ref> or "'''TNT Barrels'''"<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima's Official Strategy Guide. [[Media:DK64 Prima 16.jpg|Page 16]].</ref> in the [[Prima Games|Prima]] guide, return as enemies in ''[[Donkey Kong 64]]'', where they have a larger appearance and no longer wear earrings. They have a similar attack pattern as in ''Donkey Kong Country 2''. While they are chasing the active Kong, TNT Bombers sometimes say "C'mon" in a high-pitched voice. TNT Bombers are more easily identifiable from their outer TNT Barrel. Like many other enemies, the active Kong can defeat a TNT Bomber by throwing an orange at them, using a musical instrument, or by shooting with their [[weapon]]. The active Kong can also use a shockwave attack but at a cost of being injured from the explosion. TNT Bombers automatically self-destruct after chasing after the active Kong for five seconds, and say "Uh oh" right before exploding. The only remains of a TNT Bomber after exploding is a pile of ash with two blinking eyes on top.
Kabooms return in ''[[Donkey Kong 64]]'', where they only appear in the worlds, [[Angry Aztec]] and [[Gloomy Galleon]]. Kabooms were made larger, and their earrings were removed.
 
Kabooms have the same attack pattern as in ''Donkey Kong Country 2''. They occasionally say "C'mon" in a high-pitched voice while charging. Given their larger size, Kabooms are easily identifiable in their TNT Barrels, which do not reappear as projectiles either. The Kongs can defeat Kabooms by throwing an [[Orange]] at them, by using a musical instrument, or by firing at them from their [[weapon]]. They can also use a shockwave attack, but at a cost of being injured from the explosion. Lastly, Kabooms self-destruct after five seconds of running after the active Kong, saying "Uh oh" momentarily before detonating. Upon being defeated, Kabooms turn into a pile of ash, with two blinking eyes on top.
 
Kabooms are obstacles in the later segment of Diddy's [[Mine Cart Ride]]. They randomly jump out from edges and attempt to crash into him. Diddy loses [[DK Coin]]s if one successfully collides into him. Three Kabooms also appear in Diddy's segment of the [[DK Rap]], where Diddy explodes them from throwing an Orange.


TNT Bombers are first shown during Diddy's segment of the [[DK Rap]], where Diddy simultaneously defeats three of them by throwing an [[orange]] at them. During the game itself, TNT Bombers first appear in the later segment of [[Mine Cart Ride#Diddy's Mine Cart Ride|Diddy's Mine Cart Ride]], where they jump out of edges at random as an attempt to crash into him. If a TNT Bomber successfully hits into Diddy, he loses a few [[DK Coin]]s. [[Angry Aztec]] and [[Gloomy Galleon]] are the only two levels where TNT Bombers appear.
{{br|left}}
{{br|left}}


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{{quote2|This sly Kremling loves explosive surprises. Be careful with [[TNT Barrel]]—he might pop out as you try to grab them.|''Donkey Kong Country 2'' GBA instruction booklet, page 22}}
{{quote2|This sly Kremling loves explosive surprises. Be careful with [[TNT Barrel]]—he might pop out as you try to grab them.|''Donkey Kong Country 2'' GBA instruction booklet, page 22}}


== Gallery ==
==Gallery==
<gallery>
<gallery>
Kaboom DKC2.png|''Donkey Kong Country 2'' (SNES)
Kaboom DKC2.png|''Donkey Kong Country 2: Diddy's Kong Quest'' sprite
DK64 Kaboom.png|''Donkey Kong 64''
DK64 Kaboom.png|''Donkey Kong 64'' render
Kaboom DKC2GBA.png|''Donkey Kong Country 2'' (GBA)
Kaboom DKC2GBA.png|''Donkey Kong Country 2'' (GBA) sprite
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ボムクロバー<br>''Bomu Kurobā''<br>カブーン<br>''Kabūn''
|Jap=ボムクロバー<br>''Bomu Kurobā''<br>カブーン<ref>「ドンキーコング64任天堂公式ガイドブック」 (''Donkey Kong 64 Nintendo Kōshiki Guidebook''), [[media:DK64 Shogakukan P12.jpg|page 12]].</ref><br>''Kabūn''
|JapM=Bomb Klobber (SNES)<br><br>Kaboom (N64, GBA)}}
|JapM=Bomb Klobber (SNES)<br><br>Kaboom (N64, GBA)
 
|Ita=Coccoboom
==See also==
|ItaM=From ''coccodrillo'' (crocodile) and "kaboom"
*[[Klasp]] - Another Kremling who wears a TNT Barrel upon its body and appears hanging on ropes.
|Spa=Kaboom
*[[Kracka]] - Land versions of Klasps.
|SpaM=-
}}


==References==
==References==
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{{DKC2}}
{{DKC2}}
{{DK64}}
{{DK64}}
[[Category:Kremling Kuthroats]]
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Pirates]]
[[Category:Pirates]]
[[Category:Explosives]]
[[Category:Explosives]]
[[Category:Donkey Kong 64 Enemies]]
[[Category:Donkey Kong 64 enemies]]
[[Category:Donkey Kong Land 2 Enemies]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest enemies]]
[[de:Kaboom]]
[[de:Kaboom]]

Revision as of 11:22, April 8, 2024

Kaboom
Artwork of Kaboom.
Artwork of a Kaboom
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (GBA) (2004)
Variant of Klobber
Derived subjects
“This sly Kremling loves explosive surprises. Watch out for TNT Barrels - Kaboom may pop out just before you reach them.”
Donkey Kong Country 2: Diddy's Kong Quest SNES manual, page 30

Kabooms are Kremlings that first appeared in Donkey Kong Country 2: Diddy's Kong Quest. Kabooms are a variant of Klobber that disguise themselves as ordinary TNT Barrels and pop out when a character gets close. They do not appear in Donkey Kong Land 2.

Krackas were originally planned to be the successors to Kabooms in Donkey Kong Country 3: Dixie Kong's Double Trouble! but were later removed, making the rope-climbing Klasps their only successor. However, in the Game Boy Advance version, they appeared in a Pacifica level, Stormy Seas.

History

Donkey Kong Country 2: Diddy's Kong Quest

Kabooms are common enemies in the later worlds of Donkey Kong Country 2. They first appear in the Gloomy Gulch level, Ghostly Grove, and are mainly found in the Lost World and K. Rool's Keep. Their behavior is shared with Klobbers: they both hide in their barrel, then pop out when Diddy and Dixie get close, and run after them in an attempt to hurt them. Kabooms' TNT Barrels are distinguishable from normal ones, because the "N" of TNT is flipped. This is fixed after Diddy or Dixie jumps on it. The only major difference that Kabooms have from Klobbers is that a Kaboom's barrel explodes when it crashes into the lead Kong, with the resulting TNT blast defeating both of them. A Kaboom can more safely be defeated from either having a projectile thrown at it, such as a barrel or a kannonball, or from being jumped on and thrown like a regular TNT Barrel. When jumped on, a Kaboom re-emerges shortly after, unless the Kongs quickly grab it. Kabooms also get defeated if they run onto the spikes in Klobber Karnage, but they do not explode.

Kabooms are one of the few entities absent from the end credits. However, in the Game Boy Advance version, one shares a listing with a Klobber.

Donkey Kong 64

Chunky Kong and a TNT Bomber.
A TNT Bomber is about to crash into Chunky Kong.

Kabooms, called TNT Bombers[1] or "TNT Barrels"[2] in the Prima guide, return as enemies in Donkey Kong 64, where they have a larger appearance and no longer wear earrings. They have a similar attack pattern as in Donkey Kong Country 2. While they are chasing the active Kong, TNT Bombers sometimes say "C'mon" in a high-pitched voice. TNT Bombers are more easily identifiable from their outer TNT Barrel. Like many other enemies, the active Kong can defeat a TNT Bomber by throwing an orange at them, using a musical instrument, or by shooting with their weapon. The active Kong can also use a shockwave attack but at a cost of being injured from the explosion. TNT Bombers automatically self-destruct after chasing after the active Kong for five seconds, and say "Uh oh" right before exploding. The only remains of a TNT Bomber after exploding is a pile of ash with two blinking eyes on top.

TNT Bombers are first shown during Diddy's segment of the DK Rap, where Diddy simultaneously defeats three of them by throwing an orange at them. During the game itself, TNT Bombers first appear in the later segment of Diddy's Mine Cart Ride, where they jump out of edges at random as an attempt to crash into him. If a TNT Bomber successfully hits into Diddy, he loses a few DK Coins. Angry Aztec and Gloomy Galleon are the only two levels where TNT Bombers appear.

Instruction booklet descriptions

“This sly Kremling loves explosive surprises. Watch out for TNT Barrels-Kaboom may pop out just before you reach them.”
Donkey Kong Country 2: Diddy's Kong Quest SNES manual, page 30
“This sly Kremling loves explosive surprises. Be careful with TNT Barrel—he might pop out as you try to grab them.”
Donkey Kong Country 2 GBA instruction booklet, page 22

Gallery

Names in other languages

Language Name Meaning
Japanese ボムクロバー
Bomu Kurobā
カブーン[3]
Kabūn

Bomb Klobber (SNES)

Kaboom (N64, GBA)

Italian Coccoboom
From coccodrillo (crocodile) and "kaboom"
Spanish Kaboom
-

References

  1. ^ Barton, Jeff, Mario De Govia, and Donato Tica. Donkey Kong 64 Prima's Official Strategy Guide. Page 42. "TNT Bombers will leap onto the cart. Speed under them to stay safe."
  2. ^ Barton, Jeff, Mario De Govia, and Donato Tica. Donkey Kong 64 Prima's Official Strategy Guide. Page 16.
  3. ^ 「ドンキーコング64任天堂公式ガイドブック」 (Donkey Kong 64 Nintendo Kōshiki Guidebook), page 12.