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DKBarrelsprite.png Blueprint DKBarrelsprite.png
Blueprint DK64.png
Artwork of a blue Blueprint.
Usage Each Blueprint can be given to Snide in exchange for a Golden Banana;
it also increases time available to complete Hideout Helm.
Location Guarded by Kasplats in every level.
Game appearances Donkey Kong 64

A Blueprint is an item in Donkey Kong 64. They are, as the name suggests, blueprints for King K. Rool's Blast-O-Matic machine. The only way to get them is to kill one of five Kasplats in each level. Each one of the Kongs can collect their own color blueprint (yellow for Donkey Kong, red for Diddy, purple for Tiny, blue for Lanky, and green for Chunky). Every time a blueprint is given to Snide, the Kongs receive a Golden Banana. Also, every time one is collected, more time is added on to the timer in the last level, Hideout Helm, with a base time of 10 minutes and a possible maximum time, if the player returns all of the blueprints to Snide, of 50 minutes. Once the Kongs collect all the blueprints, Snide will show them a secret batch of minigames. However, getting all the blueprints is not necessary to win the game.

Yellow-haired Kasplats hold Donkey Kong's blueprints, red-haired Kasplats hold Diddy Kong's blueprints, blue-haired Kasplats hold Lanky Kong's blueprints, purple-haired Kasplats hold Tiny Kong's blueprints, and green-haired Kasplats hold Chunky Kong's blueprints.