Cliffside Blast: Difference between revisions

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(Rewrote and expanded this terrible article. I'm gonna need I better picture for it...)
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{{construction|by May 24, 2010}}
{{level
{{level
|title=Cliffside Blast
|title=Cliffside Blast
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|code=7 - 4
|code=7 - 4
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble#GBA Port|Donkey Kong Country 3]]''
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble#GBA Port|Donkey Kong Country 3]]''
|notes=
|notes=This level is exclusive to the Game Boy Advance remake of the game.
|before=[[Sunken Spruce|<<]]
|before=[[Sunken Spruce|<<]]
|after=[[Ripcurl Reef|>>]]
|after=[[Ripcurl Reef|>>]]
}}
}}
'''Cliffside Blast''' is the thirty-fourth [[level]] in the [[Game Boy Advance]] remake of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'', and the fourth area of [[Pacifica]].
'''Cliffside Blast''' is the thirty-fourth [[level]] in the [[Game Boy Advance]] remake of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''. It is the fourth area of [[Pacifica]] as well.


In this cliffside level, the [[Kong]]s will mainly have to rely on [[Barrel Cannon]]s to get around although the later half of the level focuses on climbing ropes. They'll have to be careful though, so that they don't blast themselves into any dangers. [[Re-Koil]]s, [[Buzz (species)|Buzzes]], and [[Kopter]]s are the enemies that reside in this level.
During this cliff level, the [[Kong]]s will make their way up a large mountain. The mountain can not be climbed on foot, so they will only be able to rely on [[Barrel Cannon]]s and [[rope]]s. While the first half of the level mainly focuses on blasting through barrels around countless numbers of [[Buzz (species)|Buzzes]], the second half is filled with a high amount of long ropes. Though Buzzes would be considered as the main hazard in this level, the Kongs will also have some trouble with the other common enemies, [[Kopter]]s and [[Re-Koil]]s.  


== Overview ==
==Level Layout==
 
==Secrets==
=== Bonus Levels ===
=== Bonus Levels ===
# The first [[Bonus Barrel]] is found to the right of the first rope climbed. In the Bonus the Kongs will have to collect 22 Stars on Ropes in under 15 seconds, While they're at it they'll have to avoid some Kopters flying around.
#About a fourth of the way into the level, the heroes will find themselves on the level's first rope. After passing the first Buzz around this rope, they will find a small tunnel to the right. Walking through this tunnel will take them into a gap with the [[Bonus Barrel]] in it. The [[Bonus Level]] it will take the heroes to will require them to collect collect twenty-two stars while clambering on long ropes. If they safely collect all these stars in under fifteen seconds, they will find a [[Bonus Coin]] on a ledge.  
# The second Bonus is found right to the left of the flag at the end. Here the Kongs will have to go across a horizontal rope while dodging several Kopters to get to the [[Bonus Coin]].
#To the left of the level's flagpole, the heroes will find a Re-Koil guarding a small tunnel. They should defeat the foe and walk through the tunnel to find a Bonus Barrel. Once it takes them into a Bonus Level, they will need to climb across a long, horizontal tightrope, watching out for several Kopters. At the end of the stage, they will find a Bonus Coin.


===DK Coin===
#Shortly after the first Bonus Barrel, the apes will land in a barrel near another small tunnel to the left. Blasting into this tunnel, the Kongs should make their way forward to a [[Koin]]. This enemy will have the [[DK Coin]], and he will not give it up without a fight. With the [[Steel Barrel|steel barrel]], found on the top of the tunnel, the heroes should stand on the foe and throw the barrel to the left. The barrel will ricochet off of a wall and hit the Koin in the side. This will defeat him, thus giving the Kongs his DK Coin.
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{{DKC3}}
{{DKC3}}

Revision as of 18:13, May 22, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed by May 24, 2010.

Template:Level Cliffside Blast is the thirty-fourth level in the Game Boy Advance remake of Donkey Kong Country 3: Dixie Kong's Double Trouble. It is the fourth area of Pacifica as well.

During this cliff level, the Kongs will make their way up a large mountain. The mountain can not be climbed on foot, so they will only be able to rely on Barrel Cannons and ropes. While the first half of the level mainly focuses on blasting through barrels around countless numbers of Buzzes, the second half is filled with a high amount of long ropes. Though Buzzes would be considered as the main hazard in this level, the Kongs will also have some trouble with the other common enemies, Kopters and Re-Koils.

Level Layout

Secrets

Bonus Levels

  1. About a fourth of the way into the level, the heroes will find themselves on the level's first rope. After passing the first Buzz around this rope, they will find a small tunnel to the right. Walking through this tunnel will take them into a gap with the Bonus Barrel in it. The Bonus Level it will take the heroes to will require them to collect collect twenty-two stars while clambering on long ropes. If they safely collect all these stars in under fifteen seconds, they will find a Bonus Coin on a ledge.
  2. To the left of the level's flagpole, the heroes will find a Re-Koil guarding a small tunnel. They should defeat the foe and walk through the tunnel to find a Bonus Barrel. Once it takes them into a Bonus Level, they will need to climb across a long, horizontal tightrope, watching out for several Kopters. At the end of the stage, they will find a Bonus Coin.

DK Coin

  1. Shortly after the first Bonus Barrel, the apes will land in a barrel near another small tunnel to the left. Blasting into this tunnel, the Kongs should make their way forward to a Koin. This enemy will have the DK Coin, and he will not give it up without a fight. With the steel barrel, found on the top of the tunnel, the heroes should stand on the foe and throw the barrel to the left. The barrel will ricochet off of a wall and hit the Koin in the side. This will defeat him, thus giving the Kongs his DK Coin.