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{{worldbox
{{world infobox
|image=[[File:Cliff DKCR.png|250px]]
|image=[[File:DKCR - Cliff.png|250px]]
|app=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'')<br>''[[Donkey Kong Country: Tropical Freeze]]''
|game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'')<br>''[[Donkey Kong Country: Tropical Freeze]]''
|lev=10
|levels=10
|before=[[Forest (Donkey Kong Country Returns)|<<]]
|before=[[Forest (Donkey Kong Country Returns)|<<]]
|after=[[Factory (Donkey Kong Country Returns)|>>]]
|after=[[Factory (Donkey Kong Country Returns)|>>]]
}}
}}
{{quote|Some say it's fun to play in the tar pits, of course, those folks are all fossils now...|Cranky Kong|Donkey Kong Country Returns}}
{{quote|Some say it's fun to play in the tar pits, of course, those folks are all fossils now...|Cranky Kong|Donkey Kong Country Returns}}
The '''Cliff''' is the sixth world of ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. Located on [[Donkey Kong Island]], it, as its name suggests, is full of rocky mountains. During the events of the game, it is infested by members of the [[Tiki Tak Tribe]], who have stolen [[Donkey Kong]]'s [[banana hoard]]. The boss of this world is [[Thugly]].
The '''Cliff''' is the sixth world of ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. Located on [[Donkey Kong Island]], it, as its name suggests, is full of rocky mountains. During the events of the game, it is infested by members of the [[Tiki Tak Tribe]], who have stolen [[Donkey Kong]]'s [[banana hoard]]. The boss of this world is [[Thugly]]. The Cliff shares similarities to [[Monkey Mountains & Chimpanzee Clouds]] from ''[[Donkey Kong Land]]''. When asked if they were the same location, senior designer Kynan Pearson approved of the idea.<ref>KynanPearson (August 12, 2021). [https://twitter.com/KynanPearson/status/1425940659152769030 Tweet by Kynan Pearson] [https://web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030 (Archived)]. ''Twitter''. Retrieved January 30, 2022.</ref>


Cliff is a very barren, prehistoric-looking area that appears to have very dark, cloudy skies in the earlier levels and more calm weather in the later levels (in the opposite fashion of the Beach). It features many new elements not seen in the game's previous worlds such as animal fossils in the backgrounds, and also has new cactus plants that can be opened to reveal hidden collectibles. Other mechanisms and items in this world include falling boulders, which roll down areas in the background and down slanted platforms. Another very common obstacle is a tar-like substance that the [[Kong]]s can easily get stuck in. Dinosaur skeletons that can be used as platforms are also in this substance, causing them to tilt when any weight is put on them. Additionally, the world features many platforms that fall moments after the Kongs' weight is put on them, as well as [[Blast Barrel]]s that help the primates reach higher parts of the mountains. Ships appear in the Cliff world as well, and they have platforms that only appear when the ships' cannons stick out of them to shoot cannonballs.
[[File:DKCR Cliff Icon.png|thumb|Cliff icon.]]
Cliff is a very barren and prehistoric-looking area that appears to have very dark and cloudy skies in the earlier levels and more calm weather in the later levels (in the opposite fashion of the Beach). It features many new elements not seen in the game's previous worlds such as animal fossils in the backgrounds and also has new cactus plants that can be opened to reveal hidden collectibles. Other mechanisms and items in this world include falling boulders, which roll down areas in the background and down slanted platforms. Another very common obstacle is a tar-like substance that the [[Kong]]s can easily get stuck in. Dinosaur skeletons that can be used as platforms are also in this substance, causing them to tilt when any weight is put on them. Additionally, the world features many platforms that fall moments after the Kongs' weight is put on them, as well as [[Blast Barrel]]s that help the primates reach higher parts of the mountains. Ships appear in the Cliff world as well, and they have platforms that only appear when the ships' cannons stick out of them to shoot cannonballs.


The enemies in this world mainly consist of [[Skellirex]]es, but there are also [[Snaps]] and [[Squidly|Squidlies]] enemies in the [[Tippy Shippy]] level.
The enemies in this world mainly consist of [[Skellirex]]es, but there are also [[Snippys]] and [[Squidly]]s enemies in the [[Tippy Shippy]] level.


Unlike the previous worlds, the World Map for the Cliff changes midway through: after [[Crumble Canyon]] is cleared, the path to the boss level collapses, forcing the Kongs to take an alternate route, which consists of two more levels.
Unlike the previous worlds, the World Map for the Cliff changes midway through: after [[Crumble Canyon]] is cleared, the path to the boss level collapses, forcing the Kongs to take an alternate route, which consists of two more levels.


The level [[Cliffside Slide]] from ''[[Donkey Kong Country: Tropical Freeze]]'' takes place in the Cliff, during a powerful snow avalanche.
The level [[Cliffside Slide]] from ''[[Donkey Kong Country: Tropical Freeze]]'' takes place at the Cliff during an avalanche.


==Levels==
==Levels==
{|class="dktable-brown"
{|class="wikitable dk" style="text-align:center"
!Name
!Code
!Screenshot
!Name/Screenshot
!No. of [[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]]
!Description
!Description
|-
|-
|style="text-align:center|'''World 6-1'''<br>[[Sticky Situation (level)|Sticky Situation]]
|6-1
|[[File:DKCR Sticky Situation 1.png|250px]]
|[[File:DKCR Sticky Situation 1.png|250px]]<br>[[Sticky Situation (level)|Sticky Situation]]
|9
|A level taking place in a tar deposit. It introduces live skeletal creatures such as [[Skullyrex]]es and [[Bonehead Jed]]s.
|A level taking place in a tar deposit. It introduces live skeletal creatures such as [[Skullyrex]]es and [[Bonehead Jed]]s.
|-
|-
|style="text-align:center|'''World 6-2'''<br>[[Prehistoric Path]]
|6-2
|[[File:DKCR Prehistoric Path Puzzle Piece 3.png|250px]]
|[[File:DKCR Prehistoric Path Puzzle Piece 3.png|250px]]<br>[[Prehistoric Path]]
|5
|The fifth [[Mine Cart|minecart]] stage of the game. It has the Kongs journeying on sinking railways and tilting platforms.
|The fifth [[Mine Cart|minecart]] stage of the game. It has the Kongs journeying on sinking railways and tilting platforms.
|-
|-
|style="text-align:center|'''World 6-3'''<br>|[[Weighty Way]]
|6-3
|[[File:WeightyWay.png|250px]]
|[[File:WeightyWay.png|250px]]<br>[[Weighty Way]]
|5
|A level where, in order to progress, the Kongs mostly rely on weighed platforms connected by ropes.
|A level where, in order to progress, the Kongs mostly rely on weighed platforms connected by ropes.
|-
|-
|style="text-align:center|'''World 6-4'''<br>[[Boulder Roller]]
|6-4
|[[File:DKCR Boulder Roller 1.png|250px]]
|[[File:DKCR Boulder Roller 1.png|250px]]<br>[[Boulder Roller]]
|7
|A level where the main hazards are big thorny boulders that threaten to crush the Kongs.
|A level where the main hazards are big thorny boulders that threaten to crush the Kongs.
|-
|-
|style="text-align:center|'''World 6-5'''<br>[[Precarious Plateau]]
|6-5
|[[File:DKCR Precarious Plateau.png|250px]]
|[[File:DKCR Precarious Plateau.png|250px]]<br>[[Precarious Plateau]]
|5
|The third level in the game to contain [[Rambi the Rhino]]. He can be used to scurry through spiky pendulums and other sturdy obstacles.
|The third level in the game to contain [[Rambi the Rhino]]. He can be used to scurry through spiky pendulums and other sturdy obstacles.
|-
|-
|style="text-align:center|'''World 6-6'''<br>[[Crumble Canyon]]
|6-6
|[[File:DKCR Crumble Canyon 1.png|250px]]
|[[File:DKCR Crumble Canyon 1.png|250px]]<br>[[Crumble Canyon]]
|9
|A level taking place in a frail portion of the Cliff, where rocks and platforms can easily fall apart.
|A level taking place in a frail portion of the Cliff, where rocks and platforms can easily fall apart.
|-
|-
|style="text-align:center|'''World 6-7'''<br>[[Tippy Shippy]]
|6-7
|[[File:TippyShippyDKCR.png|250px]]
|[[File:TippyShippyDKCR.png|250px]]<br>[[Tippy Shippy]]
|5
|A stage hosting the remains of a pirate fleet located high in the mountains.
|A stage hosting the remains of a pirate fleet located high in the mountains.
|-
|-
|style="text-align:center|'''World 6-8'''<br>[[Clifftop Climb]]
|6-8
|[[File:ClifftopClimb.png|250px]]
|[[File:ClifftopClimb.png|250px]]<br>[[Clifftop Climb]]
|5
|A level with a focus on using [[Barrel Cannon|Blast Barrels]], swinging platforms and crumbly trampolines to scale a high rocky wall.
|A level with a focus on using [[Barrel Cannon|Blast Barrels]], swinging platforms and crumbly trampolines to scale a high rocky wall.
|-
|-
|style="text-align:center|'''World 6-K'''<br>[[Perilous Passage]]
|6-K
|[[File:DKCR Perilous Passage 1.png|250px]]
|[[File:DKCR Perilous Passage 1.png|250px]]<br>[[Perilous Passage]]
|5
|The sixth Key Temple stage of the game. The Kongs must progress through an upward passage as rising lava pursues them and enormous stones totter and fall.
|The sixth Key Temple stage of the game. The Kongs must progress through an upward passage as rising lava pursues them and enormous stones totter and fall.
|-
|-
|style="text-align:center|'''World 6-B'''<br>[[Thugly's Highrise]]
|6-B
|[[File:DKCR-ThuglyBattle3.png|250px]]
|[[File:DKCR-ThuglyBattle3.png|250px]]<br>[[Thugly's Highrise]]
|0
|The sixth boss stage of the game. It pits the Kongs against [[Thugly]].
|The sixth boss stage of the game. It pits the Kongs against [[Thugly]].
|}
|}
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[[File:Diorama6-DKCR.png|thumb|200px|The Cliff diorama, unlocked after collecting all Puzzle Pieces in [[Perilous Passage]] and defeating [[Thugly]]]]
[[File:Diorama6-DKCR.png|thumb|200px|The Cliff diorama, unlocked after collecting all Puzzle Pieces in [[Perilous Passage]] and defeating [[Thugly]]]]
The following is extra content that can be unlocked in the Cliff area. The unlockables can be seen in their respective galleries after selecting the "EXTRAS" option in a file's menu. For a full list of extras in the game, see [[List of extras in Donkey Kong Country Returns|here]].
The following is extra content that can be unlocked in the Cliff area. The unlockables can be seen in their respective galleries after selecting the "EXTRAS" option in a file's menu. For a full list of extras in the game, see [[List of extras in Donkey Kong Country Returns|here]].
===Images===
===Images===
Images are unlocked by collecting all [[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]] in certain levels. All images that can be unlocked in the Cliff area are listed below, along with their titles and the levels wherein they can be unlocked (mentioned in parentheses).
Images are unlocked by collecting all [[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]] in certain levels. All images that can be unlocked in the Cliff area are listed below, along with their titles and the levels wherein they can be unlocked (mentioned in parentheses).
<gallery>
<gallery>
Mangorubyconcept.png|''[[Mangoruby]]''<br>([[Sticky Situation (level)|Sticky Situation]])
Mangorubyconcept.png|[[Mangoruby]]<br>([[Sticky Situation (level)|Sticky Situation]])
Tutorialpigconcept.png|''[[Professor Chops|Tutorial Pig]]''<br>([[Prehistoric Path]])
Tutorialpigconcept.png|[[Professor Chops|Tutorial Pig]]<br>([[Prehistoric Path]])
TikiBoing.png|''[[Tiki Boing]]''<br>([[Weighty Way]])
TikiBoing.png|[[Tiki Boing]]<br>([[Weighty Way]])
TikiTorch.png|''[[Tiki Torch]]''<br>([[Boulder Roller]])
TikiTorch.png|[[Tiki Torch]]<br>([[Boulder Roller]])
Dktreehouse.png|''Home Sweet Home''<br>([[Precarious Plateau]])
Dktreehouse.png|Home Sweet Home<br>([[Precarious Plateau]])
Dkcr concept art-1.jpg|''Cliff Spires''<br>([[Crumble Canyon]])
Dkcr concept art-1.jpg|Cliff Spires<br>([[Crumble Canyon]])
Skellirex.png|''[[Skellirex]]''<br>([[Tippy Shippy]])
Skellirex.png|[[Skellirex]]<br>([[Tippy Shippy]])
Boneheady.png|''[[Bonehead Jed]]''<br>([[Clifftop Climb]])
Boneheady.png|[[Bonehead Jed]]<br>([[Clifftop Climb]])
</gallery>
</gallery>


Line 87: Line 98:
*"Clifftop Concert" &ndash; plays in [[Prehistoric Path]], [[Boulder Roller]], [[Crumble Canyon]], and [[Tippy Shippy]]. An arrangement of the first half of "Northern Hemispheres" from the original ''Donkey Kong Country''.
*"Clifftop Concert" &ndash; plays in [[Prehistoric Path]], [[Boulder Roller]], [[Crumble Canyon]], and [[Tippy Shippy]]. An arrangement of the first half of "Northern Hemispheres" from the original ''Donkey Kong Country''.
*"Sticky Situation" &ndash; plays in [[Sticky Situation (level)|Sticky Situation]] and [[Clifftop Climb]]. It also plays in [[Tar Ball Fall]], a level in the [[Cloud (world)|Cloud]] world. A rearrangement plays in [[Boulder Roller]].
*"Sticky Situation" &ndash; plays in [[Sticky Situation (level)|Sticky Situation]] and [[Clifftop Climb]]. It also plays in [[Tar Ball Fall]], a level in the [[Cloud (world)|Cloud]] world. A rearrangement plays in [[Boulder Roller]].
==Names in other languages==
{{foreign names
|Jap=クリフエリア
|JapR=Kurifu Eria
|JapM=Cliff Area
}}


==Trivia==
==Trivia==
*Because of the ships and the {{wp|Ammonoidea|ammonite fossils}} it is possible that the cliff was once underwater.
*Because of the ships and the {{wp|Ammonoidea|ammonite fossils}}, it is possible that Cliff was once underwater.
*Normally, the first level of a given world starts in the environment of the world preceding it, but the beginning of 6-1 simply has the forest seen in the backdrop view for the first third of the level.
*Normally, the first level of a given world starts in the environment of the world preceding it, but the beginning of 6-1 simply has the forest seen in the backdrop view for the first third of the level.
==References==
<references/>


{{DKCR}}
{{DKCR}}
[[Category:Mountains]]
[[Category:Mountains]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Country Returns Worlds]]
[[Category:Donkey Kong Country Returns worlds]]
[[de:Klippen (Donkey Kong Country Returns)]]
[[de:Klippen (Donkey Kong Country Returns)]]

Latest revision as of 14:22, February 3, 2024

Cliff
Map of Cliff in Donkey Kong Country Returns
Game Donkey Kong Country Returns (3D)
Donkey Kong Country: Tropical Freeze
Level(s) 10
<< List of worlds >>
“Some say it's fun to play in the tar pits, of course, those folks are all fossils now...”
Cranky Kong, Donkey Kong Country Returns

The Cliff is the sixth world of Donkey Kong Country Returns and Donkey Kong Country Returns 3D. Located on Donkey Kong Island, it, as its name suggests, is full of rocky mountains. During the events of the game, it is infested by members of the Tiki Tak Tribe, who have stolen Donkey Kong's banana hoard. The boss of this world is Thugly. The Cliff shares similarities to Monkey Mountains & Chimpanzee Clouds from Donkey Kong Land. When asked if they were the same location, senior designer Kynan Pearson approved of the idea.[1]

Donkey Kong Country Returns Cliff Icon
Cliff icon.

Cliff is a very barren and prehistoric-looking area that appears to have very dark and cloudy skies in the earlier levels and more calm weather in the later levels (in the opposite fashion of the Beach). It features many new elements not seen in the game's previous worlds such as animal fossils in the backgrounds and also has new cactus plants that can be opened to reveal hidden collectibles. Other mechanisms and items in this world include falling boulders, which roll down areas in the background and down slanted platforms. Another very common obstacle is a tar-like substance that the Kongs can easily get stuck in. Dinosaur skeletons that can be used as platforms are also in this substance, causing them to tilt when any weight is put on them. Additionally, the world features many platforms that fall moments after the Kongs' weight is put on them, as well as Blast Barrels that help the primates reach higher parts of the mountains. Ships appear in the Cliff world as well, and they have platforms that only appear when the ships' cannons stick out of them to shoot cannonballs.

The enemies in this world mainly consist of Skellirexes, but there are also Snippys and Squidlys enemies in the Tippy Shippy level.

Unlike the previous worlds, the World Map for the Cliff changes midway through: after Crumble Canyon is cleared, the path to the boss level collapses, forcing the Kongs to take an alternate route, which consists of two more levels.

The level Cliffside Slide from Donkey Kong Country: Tropical Freeze takes place at the Cliff during an avalanche.

Levels[edit]

Code Name/Screenshot No. of Puzzle Pieces Description
6-1 DKCR Sticky Situation 1.png
Sticky Situation
9 A level taking place in a tar deposit. It introduces live skeletal creatures such as Skullyrexes and Bonehead Jeds.
6-2 Prehistoric Path
Prehistoric Path
5 The fifth minecart stage of the game. It has the Kongs journeying on sinking railways and tilting platforms.
6-3 WeightyWay.png
Weighty Way
5 A level where, in order to progress, the Kongs mostly rely on weighed platforms connected by ropes.
6-4 Boulder Roller
Boulder Roller
7 A level where the main hazards are big thorny boulders that threaten to crush the Kongs.
6-5 Precarious Plateau
Precarious Plateau
5 The third level in the game to contain Rambi the Rhino. He can be used to scurry through spiky pendulums and other sturdy obstacles.
6-6 DKCR Crumble Canyon 1.png
Crumble Canyon
9 A level taking place in a frail portion of the Cliff, where rocks and platforms can easily fall apart.
6-7 TippyShippyDKCR.png
Tippy Shippy
5 A stage hosting the remains of a pirate fleet located high in the mountains.
6-8 ClifftopClimb.png
Clifftop Climb
5 A level with a focus on using Blast Barrels, swinging platforms and crumbly trampolines to scale a high rocky wall.
6-K Perilous Passage
Perilous Passage
5 The sixth Key Temple stage of the game. The Kongs must progress through an upward passage as rising lava pursues them and enormous stones totter and fall.
6-B Thugly
Thugly's Highrise
0 The sixth boss stage of the game. It pits the Kongs against Thugly.

Extras[edit]

One of the eight dioramas, from Donkey Kong Country Returns.
The Cliff diorama, unlocked after collecting all Puzzle Pieces in Perilous Passage and defeating Thugly

The following is extra content that can be unlocked in the Cliff area. The unlockables can be seen in their respective galleries after selecting the "EXTRAS" option in a file's menu. For a full list of extras in the game, see here.

Images[edit]

Images are unlocked by collecting all Puzzle Pieces in certain levels. All images that can be unlocked in the Cliff area are listed below, along with their titles and the levels wherein they can be unlocked (mentioned in parentheses).

Music[edit]

A soundtrack selection for this world can be unlocked after beating Thugly.

Names in other languages[edit]

Language Name Meaning
Japanese クリフエリア
Kurifu Eria
Cliff Area

Trivia[edit]

  • Because of the ships and the ammonite fossils, it is possible that Cliff was once underwater.
  • Normally, the first level of a given world starts in the environment of the world preceding it, but the beginning of 6-1 simply has the forest seen in the backdrop view for the first third of the level.

References[edit]

  1. ^ KynanPearson (August 12, 2021). Tweet by Kynan Pearson (Archived). Twitter. Retrieved January 30, 2022.