Pyrobot: Difference between revisions

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{{split|Pyrobot Mk I|Pyrobot Mk II}}
{{split|Pyrobot Mk I|Pyrobot Mk II}}
{{Species-infobox
{{Species-infobox
|title=Pyrobot
|image=[[File:PyrobotR.png]]<br>A Pyrobot Mk I
|image=[[File:PyrobotR.png]]<br>Pyrobot Mk I
|first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]])
|first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]])
|latest_appearance=''[[Donkey Kong Country Returns 3D]]'' ([[List of games by date#2013|2013]])
|latest_appearance=''[[Donkey Kong Country Returns 3D]]'' ([[List of games by date#2013|2013]])
}}
}}
'''Pyrobots'''<ref>Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 27.</ref> are [[Ready-Bots]]<ref>"Ready-Bots" concept artwork, "Critters 2 Gallery" in the "Extras" section of ''Donkey Kong Country Returns''.</ref> that appear in ''[[Donkey Kong Country Returns]]''. As their name states, Pyrobots use flamethrowers, which can hurt [[Donkey Kong]] and [[Diddy Kong]]. Pyrobots come in two models.
[[File:PyrobotY.png|thumb|left|200px|A Pyrobot Mk II]]
'''Pyrobots'''<ref>Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 27.</ref> are [[Ready-Bots]]<ref>"Ready-Bots" concept artwork, "Critters 2 Gallery" in the "Extras" section of ''Donkey Kong Country Returns''.</ref> that appear in the [[Factory (Donkey Kong Country Returns)|Factory]] world of ''[[Donkey Kong Country Returns]]''. There are two types of Pyrobots, both of whom patrol a set area back and forth and occasionally release from their arms like a flamethrower before resuming with their march. If [[Donkey Kong]] and [[Diddy Kong]] come in contact with the fire, they get burned and injured.


The red, older '''Pyrobot Mk I'''<ref>"''On a platform between two sets of mallets, stun the '''Pyrobot Mk I''' and then pound on the container to get another Puzzle Piece.''" Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 135.</ref> (also spelled '''Pyrobot Mk 1'''<ref>"''Below the N Block, stun the '''Pyrobot Mk 1''' by jumping on it, and then pound a trapdoor to drop into a hidden area.''" Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 135.</ref>) is resistant to every kind of direct attack that the [[Kong]]s make. However, jumping on one can immobilize it temporarily. The only way to defeat a Mk 1 is to throw a [[barrel]] or a [[BuckBomb]] at one.
The red, older '''Pyrobot Mk I'''<ref>"''On a platform between two sets of mallets, stun the '''Pyrobot Mk I''' and then pound on the container to get another Puzzle Piece.''" Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 135.</ref> (also spelled '''Pyrobot Mk 1'''<ref>"''Below the N Block, stun the '''Pyrobot Mk 1''' by jumping on it, and then pound a trapdoor to drop into a hidden area.''" Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 135.</ref>) is invulnerable to every attack from the Kongs themselves. However, they can temporarily immobilize a Pyrobot Mk I by jumping on it. A Pyrobot Mk I can only be defeated if the Kongs throw a [[barrel]] or a [[BuckBomb]] at it.
[[File:PyrobotY.png|thumb|left|200px|Pyrobot Mk II]]


The yellow, newer-looking '''Pyrobot Mk II'''<ref>"''Jump to the platform to the right, and knock off the '''Pyrobot Mk II'''.''" Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 131.</ref> is less durable and can be jumped on three times to be defeated. Mk II can also be taken out with barrels. Both kinds of Pyrobots are only found in the [[Factory (Donkey Kong Country Returns)|Factory]] area of [[Donkey Kong Island]].
The yellow, newer-looking '''Pyrobot Mk II'''<ref>"''Jump to the platform to the right, and knock off the '''Pyrobot Mk II'''.''" Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 131.</ref> is less durable and can be jumped on three times to be defeated. The Kongs can throw a barrel at a Pyrobot Mk II to instantly defeat it.


In ''[[Donkey Kong Country Returns 3D]]'', the red Pyrobots in [[Robo Factory]] shoot fire steams out of their heads while the yellow ones act like normal Pyrobots.
In ''[[Donkey Kong Country Returns 3D]]'', the red Pyrobots in [[Robo Factory]] shoot fire steams out of their heads while the yellow ones act like normal Pyrobots.
{{br}}
 
==Gallery==
<gallery>
Readybotsdk.png|Concept artwork of a few Ready-Bots; a Pyrobot Mk I appears on the right
</gallery>


==References==
==References==

Revision as of 18:09, August 8, 2019

Split-arrows.svg It has been suggested that this page be split into the following: Pyrobot Mk I, Pyrobot Mk II. (discuss)

Template:Species-infobox

A Pyrobot Mk II

Pyrobots[1] are Ready-Bots[2] that appear in the Factory world of Donkey Kong Country Returns. There are two types of Pyrobots, both of whom patrol a set area back and forth and occasionally release from their arms like a flamethrower before resuming with their march. If Donkey Kong and Diddy Kong come in contact with the fire, they get burned and injured.

The red, older Pyrobot Mk I[3] (also spelled Pyrobot Mk 1[4]) is invulnerable to every attack from the Kongs themselves. However, they can temporarily immobilize a Pyrobot Mk I by jumping on it. A Pyrobot Mk I can only be defeated if the Kongs throw a barrel or a BuckBomb at it.

The yellow, newer-looking Pyrobot Mk II[5] is less durable and can be jumped on three times to be defeated. The Kongs can throw a barrel at a Pyrobot Mk II to instantly defeat it.

In Donkey Kong Country Returns 3D, the red Pyrobots in Robo Factory shoot fire steams out of their heads while the yellow ones act like normal Pyrobots.

Gallery

References

  1. ^ Knight, Michael. Donkey Kong Country Returns Prima Official Game Guide. Page 27.
  2. ^ "Ready-Bots" concept artwork, "Critters 2 Gallery" in the "Extras" section of Donkey Kong Country Returns.
  3. ^ "On a platform between two sets of mallets, stun the Pyrobot Mk I and then pound on the container to get another Puzzle Piece." Knight, Michael. Donkey Kong Country Returns Prima Official Game Guide. Page 135.
  4. ^ "Below the N Block, stun the Pyrobot Mk 1 by jumping on it, and then pound a trapdoor to drop into a hidden area." Knight, Michael. Donkey Kong Country Returns Prima Official Game Guide. Page 135.
  5. ^ "Jump to the platform to the right, and knock off the Pyrobot Mk II." Knight, Michael. Donkey Kong Country Returns Prima Official Game Guide. Page 131.