Music Madness: Difference between revisions

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'''Music Madness''' is the fifty-third level in ''[[Donkey Kong Country Returns]]'', as well as the seventh level in the [[Factory (Donkey Kong Country Returns)|Factory]] world.
'''Music Madness''' is the fifty-third level in ''[[Donkey Kong Country Returns]]'', as well as the seventh level in the [[Factory (Donkey Kong Country Returns)|Factory]] world.


The level's music has a unique beat with a loud clap being heard every now and then. The obstacles in the level also move to the beat of the music, such as hammers smashing the platforms at the clap and platforms moving every clap as well. The platforms are also shaped like instruments such as drums and cymbals. The [[Kong]]s will have to study the movement and beat of the music if they want to get to the end.
The level's music has a unique beat with a loud clap being heard every now and then. The obstacles in the level also move to the beat of the music, such as hammers smashing the platforms at the clap and platforms moving every clap as well. The platforms are also shaped like instruments such as drums and cymbals. The [[Kong]]s have to study the movement and beat of the music if they want to get to the end. Enemies in this level include [[Tiki Buzz]]es, chicken robots, and [[Pyrobot]]s.


In the [[Time Attack (Donkey Kong)|Time Attack]] mode of the game, a time of 1:40:00 is needed to get a gold medal, a time of 1:45:00 for silver, and a time of 2:15:00 for bronze.
In the [[Time Attack (Donkey Kong)|Time Attack]] mode of the game, a time of 1:40:00 is needed to get a gold medal, a time of 1:45:00 for silver, and a time of 2:15:00 for bronze.


==Overview==
==Overview==
The level begins with a straight pathway leading to some large, drum-like platforms. The first two of these platforms have hammers on them that hit the drum platform at the beat of the music. A rectangular, flat object also hits the third platform to the beat. Another drum platform with a hammer is ahead, being followed by a fifth drum platform with a rectangular object similar to the one found previously. It has the letter K of the [[K-O-N-G Letters]] above it. A button is located on a flat area after a small gap with a Tiki Buzz flying in it. If the Kongs pound on it three times, a [[Barrel Cannon]] appears to blast the heroes onto a higher area nearby. Many more drum platforms are in this area, each with a small gap and a Tiki Buzz between them. Additionally, the drum platforms are being smashed by the flat, rectangular platforms found earlier. The [[Tutorial Pig]] at the checkpoint waits on a set of girders. An explosive chicken robot enemy is also here.


There is a Barrel Cannon placed nearby that can shoots the primates onto another set of girders on the other side of a wide abyss. Here, there is a [[DK Barrel]], a chicken robot, and a Pyrobot. The area ahead features many platforms placed over a wide abyss. The platforms quickly move to the left or right when the clapping sound is heard in the music. Throughout this part of the level are many [[Banana Bunch]]es, a few Tiki Buzzes, and even a [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]]. The letter O is also under a platform near the end of the area. Once the primates jump off of a platform that moves in a vertical path at the end of this area, they are able to reach a set of girders with the Tutorial Pig on the first of them. When the Kongs reach the Tutorial Pig, the checkpoint is marked.
==Secrets==
==Secrets==
===K-O-N-G Letters===
===K-O-N-G Letters===

Revision as of 22:28, January 17, 2011

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed by February 2011.

Template:Level Music Madness is the fifty-third level in Donkey Kong Country Returns, as well as the seventh level in the Factory world.

The level's music has a unique beat with a loud clap being heard every now and then. The obstacles in the level also move to the beat of the music, such as hammers smashing the platforms at the clap and platforms moving every clap as well. The platforms are also shaped like instruments such as drums and cymbals. The Kongs have to study the movement and beat of the music if they want to get to the end. Enemies in this level include Tiki Buzzes, chicken robots, and Pyrobots.

In the Time Attack mode of the game, a time of 1:40:00 is needed to get a gold medal, a time of 1:45:00 for silver, and a time of 2:15:00 for bronze.

Overview

The level begins with a straight pathway leading to some large, drum-like platforms. The first two of these platforms have hammers on them that hit the drum platform at the beat of the music. A rectangular, flat object also hits the third platform to the beat. Another drum platform with a hammer is ahead, being followed by a fifth drum platform with a rectangular object similar to the one found previously. It has the letter K of the K-O-N-G Letters above it. A button is located on a flat area after a small gap with a Tiki Buzz flying in it. If the Kongs pound on it three times, a Barrel Cannon appears to blast the heroes onto a higher area nearby. Many more drum platforms are in this area, each with a small gap and a Tiki Buzz between them. Additionally, the drum platforms are being smashed by the flat, rectangular platforms found earlier. The Tutorial Pig at the checkpoint waits on a set of girders. An explosive chicken robot enemy is also here.

There is a Barrel Cannon placed nearby that can shoots the primates onto another set of girders on the other side of a wide abyss. Here, there is a DK Barrel, a chicken robot, and a Pyrobot. The area ahead features many platforms placed over a wide abyss. The platforms quickly move to the left or right when the clapping sound is heard in the music. Throughout this part of the level are many Banana Bunches, a few Tiki Buzzes, and even a Puzzle Piece. The letter O is also under a platform near the end of the area. Once the primates jump off of a platform that moves in a vertical path at the end of this area, they are able to reach a set of girders with the Tutorial Pig on the first of them. When the Kongs reach the Tutorial Pig, the checkpoint is marked.

Secrets

K-O-N-G Letters

Puzzle Pieces

Names in Other Languages

Template:Foreignname