Missile shell: Difference between revisions

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Shell Missiles appear again in the [[Game Boy Advance]] [[remake]] of ''Donkey Kong Country 3'', and they act just exactly like in the previous version. Here, they can be smashed only if they crush into a Lurchin, as they can swim through the area's walls.
Shell Missiles appear again in the [[Game Boy Advance]] [[remake]] of ''Donkey Kong Country 3'', and they act just exactly like in the previous version. Here, they can be smashed only if they crush into a Lurchin, as they can swim through the area's walls.
On a side note, Enguarde can't safely attack the Shell Missiles, as he'll get hurt if he tries to attack them.


==Gallery==
==Gallery==

Revision as of 16:46, August 17, 2014

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

Template:Species-infobox The Shell Missiles are extremely rare enemies from Donkey Kong Country 3: Dixie Kong's Double Trouble!. They are only found in Barbos's Barrier, and they are shot by Barbos. The Shell Missiles have a purple cone-shaped shell covering their tentacle-based bodies, and display two beady eyes. When they are shot by Barbos, they start to chase the player. Enguarde the Swordfish must lure them at the Lurchins that protect Barbos; once the Lurchins are gone, Enguarde can prick the boss.

Shell Missiles appear again in the Game Boy Advance remake of Donkey Kong Country 3, and they act just exactly like in the previous version. Here, they can be smashed only if they crush into a Lurchin, as they can swim through the area's walls.

On a side note, Enguarde can't safely attack the Shell Missiles, as he'll get hurt if he tries to attack them.

Gallery

Trivia

  • Like Koindozers, the Shell Missiles do not appear in the game's credits. It is safe to assume they are in the Aquatic Attackers catagory.

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