Platform Panic

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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed by February 15, 2011.

Template:Level Platform Panic is the seventh level in Donkey Kong Country Returns, as well as the seventh level in the Jungle world. It is the first secret level in the game, and all of the first world's K-O-N-G Letters must be collected to unlock it.

This level takes place in a temple, where each of its platforms do not appear until the Kongs approach the area where it will appear, similarly to the platforms in Super Mario Galaxy. These platforms disappear shortly after the Kongs step on them, so Donkey and Diddy Kong must constantly be moving. As the primates progress, many spikes begin to appear all around the level, and the Kongs also have to start bouncing on the heads of many Tiki Buzzes. Other enemies in this level include Tiki Zings, Tiki Goons, and Tiki Dooms.

In the Time Attack mode of the game, a time of 1:13:00 is needed to get a gold medal, a time of 1:30:00 for silver, and a time of 1:47:00 for bronze.

Overview

The Kongs begin the level heading straight towards three collapsible platforms. Then it is another three collapsible platforms, yet with a Tiki Goon is on the second one. After those, four platforms will pop up, with two Tiki Goons and a Tiki Doom. Past that are two platforms separated by a Tiki Zing, with three higher platforms that have three Tiki Zings at different levels above it. Once Donkey and Diddy Kong get past all of that, there will be four thin platforms, with a Tiki Goon on the second and a Tiki Doom on the fourth. Next there is three platforms with the middle being slightly higher than the others and holding a Tiki Goon, with four Tiki Buzzes hovering over all three of them. Donkey Kong and Diddy Kong will need to get past that to get to the three platforms separated by two Tiki Zings between the first and second. The Kongs need to jump in between them and continue low as two giant Tiki Zings lie above them, and head over to the tire. The Kongs need to bounce high off the tire to jump safely over the three vertical Tiki Zings onto the next tire leading to three descending platforms, each holding a Tiki Goon, which lead to a safe platform.

Following the resting platform are three collapsing platforms with a Tiki Zing in between the second and third and another above the third platform. After safely jumping between them, the Kongs will need to continue and drop to the low platform below three vertical Tiki Zings and back up to the next few platforms. Then Donkey and Diddy Kong will need to jump to the next two platforms to reach the tall platforms which follow by a lower platform to another tall platform. At that last platform, the Kongs will need to wait to have the platform to start falling before they can reach the lower platforms that were blocked off by the immobile wall. Continuing on, they will need to hop towards the platform with the spikes right above it, to a taller platform that has four leaning sides towards a tire. The Kongs will then need to bounce high off that tire onto the five Tiki Buzzes with the last one needed to drop onto another Tiki Buzz leading to a short platform. After that, they'll need to bounce high off the tire over the spikes onto another tire which leads to a few platforms that lead to eight low Tiki Buzzes with Spikes high above them. After Donkey and Diddy Kong hop low over the Tiki Buzzes, they'll land on the second resting platform.

After the resting platform are two collapsing platforms with a Tiki Buzz after it. Using that Tiki Buzz, the Kongs need to bounce well off of it to safely make it over the spikes to the next Tiki Buzz to another collapsing platform. Next lies three platforms with a Tiki Buzz in between the first and second along with spikes immediately above them. The Kongs will need to bounce light on the Tiki Buzz to avoid contact with the spikes, and then wait on the last platform to move on to the lower platforms blocked by another immobile wall. After that are two platforms and then two spikes facing each other, which the kongs must hop between, followed by four thin platforms that have some spikes above it. Then the Kongs need to jump onto the four uphill platforms to the three Tiki Buzzes followed by two Tiki Buzzes separated by spikes. After landing on the following platform, they need to bounce high off the tire to two Tiki Buzzes down four downhill platforms towards the Tiki Buzz. Then Donkey and Diddy Kong must bounce high to get across the follow spike platform onto three Tiki Buzzes with spikes above the second Tiki Buzz, with the last one having them bounce high to get to the last Tiki Buzz. After that, Donkey and Diddy Kong need to land and shoot out of the barrel to reach the final area where the teal pearl lies.

Secrets

Puzzle Pieces

  1. After traveling over a few of the collipsing platforms, one will pop up with a Tiki Goon. Donkey Kong needs to hop onto the Tiki goon and rise with a boost to the four Tiki Buzzes. The puzzle piece is between the second and third one, and he has to hop on them to reach it.
  2. At the first stable platform, there is a pot that can be broken with the hand-slap. It will reveal the second puzzle piece, which DK can easily obtain.
  3. The third puzzle piece is a litle past the second piece. There will be three platforms, one being very tall, and the other two holding two platforms - one being very tall and the other shorter. The player must stand on the first platform and wait for it to fall. Then they have to jump to the shorter platform to grab the third piece.
  4. The next puzzle piece is farther into the level. The player will find it high up near a hanging platform. They need to hop onto the tire to the right of it, and lean to the left to grab it. But to survive, they quickly need to bounce back onto the tire before it falls in order to get across the spiky platform to the right of it.
  5. The last puzzle piece is similar to the fourth puzzle piece, yet now there are three Tiki Buzzes near it. The player must have DK hop onto the tire and spring off it to the left Tiki buzz to grab the piece. They need to either hop to the second two, or spring off the tire to continue on with the level.

Names in Other Languages

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