Swoopy Salvo: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (spacing)
No edit summary
Line 2: Line 2:
|title=Swoopy Salvo
|title=Swoopy Salvo
|image=[[Image:Swoopy_Salvo.png]]
|image=[[Image:Swoopy_Salvo.png]]
|code=8 - 4
|code=8 - 4 (9 - 4 in GBA version)
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]
|notes=This level has three Bonus Barrels rather than two.
|notes=This level has three Bonus Barrels rather than two.
Line 8: Line 8:
|after=[[Rocket Rush!|>>]]
|after=[[Rocket Rush!|>>]]
}}
}}
'''Swoopy Salvo''' is the thirty-ninth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'', and the fourth area of [[Krematoa]].  
'''Swoopy Salvo''' is the thirty-ninth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'' (forty-fifth in the [[Game Boy Advance]] remake), and the fourth area of [[Krematoa]].  


The tall trees of this level are home to [[Swoopy]]s, who will prove themselves to be a real annoyance to the Kongs with their flying attacks: Flocks flying through the trees from a hole to another; causing harm to the [[Kong]]s with their sharp bills. [[Squawks the Parrot]] is playable for the first half of this level. Flying up, while he avoids the Swoopies's barrier.
The tall trees of this level are home to [[Swoopy]]s, who will prove themselves to be a real annoyance to the Kongs with their flying attacks: Flocks flying through the trees from a hole to another; causing harm to the [[Kong]]s with their sharp bills. [[Squawks the Parrot]] is playable for the first half of this level. Flying up, while he avoids the Swoopies's barrier.

Revision as of 14:51, September 2, 2009

Template:Level Swoopy Salvo is the thirty-ninth level in Donkey Kong Country 3: Dixie Kong's Double Trouble (forty-fifth in the Game Boy Advance remake), and the fourth area of Krematoa.

The tall trees of this level are home to Swoopys, who will prove themselves to be a real annoyance to the Kongs with their flying attacks: Flocks flying through the trees from a hole to another; causing harm to the Kongs with their sharp bills. Squawks the Parrot is playable for the first half of this level. Flying up, while he avoids the Swoopies's barrier. Since the "No Squawks" sign will turn Squawks into a Steel Keg, the Kongs will only have one chance to defeat Koin. Other enemies here include Bristles, Buzzes and a single Booty Bird.