Hot Air Balloon: Difference between revisions
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{{about|a form of transportation in the [[Donkey Kong (franchise)|Donkey Kong]] games|the recurring object in the [[Mario Kart (series)|''Mario Kart'' series]]|[[hot-air balloon]]|the Yoshi transformation|[[Hot-Air Balloon Yoshi]]}} | {{about|a form of transportation in the [[Donkey Kong (franchise)|Donkey Kong]] games|the recurring object in the [[Mario Kart (series)|''Mario Kart'' series]]|[[hot-air balloon]]|the Yoshi transformation|[[Hot-Air Balloon Yoshi]]}} | ||
{{item-infobox | {{item-infobox | ||
|image=[[File:Hot Air Balloon DKC2. | |image=[[File:Hot Air Balloon DKC2 artwork.jpg]]<br>Artwork of a Hot Air Balloon for ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]]) | |first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]]) | ||
|latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]]) | |latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]]) |
Revision as of 20:53, August 24, 2021
- This article is about a form of transportation in the Donkey Kong games. For the recurring object in the Mario Kart series, see hot-air balloon. For the Yoshi transformation, see Hot-Air Balloon Yoshi.
Template:Item-infobox Hot Air Balloons[1] (also parsed Hot-Air Balloons[2]) are objects that are used for crossing large portions of lava in both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2.
History
Donkey Kong Country 2: Diddy's Kong Quest
In Donkey Kong Country 2: Diddy's Kong Quest, Hot Air Balloons only appear in the level, Red-Hot Ride, where they are a main feature. Hot Air Balloons are large, about the size of Diddy and Dixie Kong. The Kongs can stand on a Hot Air Balloon and control the direction that it moves in by leaning either left or right. By default, a Hot Air Balloon slowly floats back down to lava, but can be slowly suspended back into midair if it is floating from a thermal column. Each thermal column is at a different height, and the Hot Air Balloon can stop rising when it reaches the top of the thermal column.
The Kongs must maneuver the Hot Air Balloon past a series of enemies until reaching the next Hot Air Balloon or land. Diddy and Dixie usually do this process a few times before reaching land. Most Hot Air Balloons are initially positioned at the top of a thermal column, which gives the Kongs time to move onto. A couple of Hot Air Balloons have a DK Barrel or an enemy such as a Kruncha or Neek. The former enemy can only be defeated via Team-up or by using an object carried by the Kongs.
Donkey Kong Land 2
In their second appearance, Donkey Kong Land 2, Hot Air Balloons have the same purpose as in Donkey Kong Country 2: Diddy's Kong Quest, although have a slightly wider appearance. They only appear in two levels, both of which are volcano-themed, Redhot Ride and Fiery Furnace.
Profiles
Donkey Kong Land 2
- Virtual Console manual bio: "Jump on these to cross perilous gaps. Press to move left or right. The balloons will gradually start to descend after you jump on them."