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  • Donkey Kong Country Returns 3D feature an arrangement of "Aquatic Ambiance," titled "Aquatic Ambiance Returns" in the music gallery, that plays while riding
    8 KB (342 words) - 06:02, December 31, 2023
  • Drill (redirect from Drill (enemy)) (category Wario Land II enemies)
    Galaxy 2, see Spin Drill. Drills, generically described as sawfish, are aquatic enemies found in Wario Land II. They swim left and right rather slowly in a
    2 KB (281 words) - 12:39, April 15, 2024
  • Nemo (category Donkey Kong Land enemies)
    ” —Donkey Kong Land manual, page 20 Nemos, also named Nautilus, are aquatic enemies who appear in Donkey Kong Land. Their name is taken from Captain Nemo
    3 KB (308 words) - 22:00, November 23, 2023
  • Fritz (category Donkey Kong Country: Tropical Freeze enemies)
    Fritz are aquatic enemies that appear in the Sea Breeze Cove levels of Donkey Kong Country: Tropical Freeze and its Nintendo Switch port, starting with
    2 KB (180 words) - 05:32, July 13, 2022
  • Mizuuo (category Wario Land 3 enemies)
    article should be moved to its appropriate title. Mizuuo are uncommon aquatic enemies from Wario Land 3 that are similar to Spray Fish. They appear at night
    1,011 bytes (114 words) - 16:45, November 9, 2023
  • Booty Bird (category Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies)
    coins, or sometimes even a KONG Letter, a role also fulfilled by the aquatic enemies, Bounty Basses. Booty Birds are often needed to reach Bonus Areas. They
    3 KB (250 words) - 15:46, April 10, 2024
  • Sea Urchin (category Donkey Kong Country: Tropical Freeze enemies)
    Unira, or sea cactus. Sea Urchins are large-eyed purple sea urchins and aquatic enemies in Donkey Kong Country: Tropical Freeze and its Nintendo Switch port
    2 KB (228 words) - 13:28, January 4, 2023
  • Bazza (category Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies)
    other underwater enemies. A photograph of a Bazza appears in Dixie Kong's Photo Album, in which it falls under the "Aquatic Attackers" enemy class. In Donkey
    3 KB (297 words) - 18:13, April 10, 2024
  • Sea Breeze Cove (category Aquatic areas)
    but take place mainly underwater. Many aquatic enemies appear throughout the world, including first-time enemies such as Fritz and Mama Saw, which are based
    7 KB (355 words) - 21:48, February 20, 2024
  • be found in coral levels such as Bazza's Blockade. Aquatic Attackers is the equivalent of "The Aquatic Bad Guys" from Donkey Kong Country and the "Submerged
    7 KB (589 words) - 07:12, January 8, 2024
  • Let the water out! (category Aquatic areas) (section Encountered enemies)
    Searching for a way to do so he crosses many rooms filled with water and aquatic enemies. This level is also the first one that provides Wario with the bubbling
    1 KB (140 words) - 19:13, December 28, 2023
  • Fangfish (category Donkey Kong Land enemies)
    “This must be the one that got away! Some of the new aquatic enemies are even bigger than Chomps the ape-eating shark. This makes them even tougher to
    3 KB (295 words) - 04:41, June 22, 2023
  • Flapper (category Donkey Kong Land enemies)
    Volume 74 of Nintendo Power, a descriptor that is not used for other aquatic enemies found in the game. The free 24-page booklet of Donkey Kong Land from
    2 KB (303 words) - 23:21, May 6, 2024
  • the SS Tea Cup, the Black Sugar Gang's ship. The cavern houses many aquatic enemies such as Drills and Utsutsubo that drag him down if the player is careless
    2 KB (185 words) - 19:17, December 28, 2023
  • Horror Gills (category Donkey Kong Country: Tropical Freeze enemies)
    article should be moved to its appropriate title. Horror Gills are large aquatic enemies found in a few vehicle-riding stages in Donkey Kong Country: Tropical
    3 KB (317 words) - 09:14, October 24, 2023
  • Wavy Beach (section Enemies)
    appearance in the game here. It is a water/ocean-themed world, so plenty of aquatic enemies, such as Cheep Cheeps, can be found here. The Subrella ability makes
    3 KB (305 words) - 09:25, January 8, 2024
  • Deep Reef Grief (category Aquatic areas) (section Enemies)
    network of narrow passages, between massive coral reefs, while avoiding aquatic enemies along the way. Like other underwater levels, there are forks in the
    5 KB (665 words) - 21:26, January 2, 2024
  • Haunted Hollows (category Aquatic areas) (section Enemies)
    the first half, Dixie and Kiddy must swim underwater and avoid some aquatic enemies along their path, including Bounty Basses, Lurchins, and Kocos. The
    5 KB (747 words) - 20:13, January 2, 2024
  • Aquatics (category Aquatics)
    Aquatics is an Event class that appears in several instalments of the Mario & Sonic series. The Aquatics event class is featured in both versions of Mario
    4 KB (120 words) - 05:44, January 8, 2024
  • Coral Capers (category Aquatic areas) (section Enemies)
    Kong can optionally ride Enguarde to have him help defeat a variety of aquatic enemies encountered along the way, such as Bitesizes and Chomps. A second Enguarde
    7 KB (913 words) - 12:30, April 1, 2024
  • Koco (category Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies)
    are fish enemies that first appear in Donkey Kong Country 3: Dixie Kong's Double Trouble!, where they are one of the most common underwater enemies, said
    4 KB (407 words) - 18:35, April 10, 2024
  • Nibbla (category Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies)
    photograph in Dixie Kong's Photo Album, categorized as part of the Aquatic Attackers enemy class. In the Game Boy Advance version, Nibblas also appear in the
    4 KB (399 words) - 17:58, November 3, 2023
  • Kremlantis (category Aquatic areas)
    of seaweed. Due to the fact that the area is completely underwater, aquatic enemies, such as Chomps, Fangfish, and Nemoes are found in large abundance in
    4 KB (535 words) - 05:24, June 22, 2023
  • Sunken Spruce (category Aquatic areas) (section Enemies)
    Lurchins along their path. Kocos, Bounty Basses, and Bazzas are some other aquatic enemies that they encounter. Near the end, the Kongs must continue going up
    8 KB (1,222 words) - 19:40, January 2, 2024
  • masts, hold and deck host many enemies, the most common being Neeks, Klomps, and Krunchas. There are a few aquatic enemies in the flooded cargo hold, including
    7 KB (746 words) - 16:47, February 15, 2024
  • Poison Pond (category Aquatic areas) (section Enemies)
    through polluted, green water, though it does not affect the Kongs. Many aquatic enemies appear in the level, including Bitesizes, Chomps Jrs., and Squidges
    9 KB (1,206 words) - 14:35, January 20, 2024
  • Jellyfish (category Donkey Kong Country: Tropical Freeze enemies)
    (disambiguation). Jellyfish in the Super Mario franchise are aquatic creatures that commonly appear as enemies. Their appearance is slightly distinct in almost every
    3 KB (300 words) - 18:47, April 13, 2024
  • Wild Wendell (category Donkey Kong Country: Tropical Freeze enemies)
    Wild Wendells are reptilian enemies appearing in Donkey Kong Country: Tropical Freeze and its Nintendo Switch port. They resemble blue-skinned tortoises
    3 KB (282 words) - 02:16, August 30, 2022
  • Bounty Bass (category Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies)
    Bounty Basses are plump, red fish enemies appearing in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. They have a yellow
    3 KB (305 words) - 18:20, April 10, 2024
  • a level from the Cloud world. "Aquatic Ambiance Returns" – plays in Blowhole Bound. It is an arrangement of "Aquatic Ambiance" from Donkey Kong Country
    6 KB (533 words) - 14:21, February 3, 2024
  • theme features ghosts as its main enemies, such as Boos, Peepas, Eeries, and Broozers. Bat, pumpkin, and rat enemies such as Swoops, Splunkins, and Scaredy
    17 KB (2,000 words) - 18:04, April 22, 2024
  • then shows Mario and his friends the food, which consists of mostly aquatic enemies. After putting a Spike Eel in a pot, a Morty Mole arrives and starts
    2 KB (369 words) - 17:30, September 10, 2022
  • Shuri (category DK: Jungle Climber enemies)
    spins in their direction. Like other enemies, if the lead Kong gets hit by a Shuri, they take damage. Like most aquatic foes, Shuries can only be defeated
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  • bill. As an aquatic creature, Enguarde appears in many underwater areas. With his sharp, pointed bill, he can defeat many underwater enemies, which the
    19 KB (1,836 words) - 09:49, May 11, 2024
  • 100m Backstroke (category Aquatics)
    loops on the Touch Screen. 100m Backstroke appears as the third event of Aquatic Medley and Stylus Intro Medley in Medley Match Mode, as well as the first
    3 KB (274 words) - 06:07, January 8, 2024
  • Lurchin (category Donkey Kong Land III enemies)
    Kong franchise. For an enemy in the Wario franchise, see Lurchin (Wario: Master of Disguise). Lurchins are sea urchin-like enemies in Donkey Kong Country
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  • Puftup (category DK: Jungle Climber enemies)
    as underwater enemies in Donkey Kong 64 and were changed to purple. Puftups are usually stationary and act more like hazards than enemies: if the active
    5 KB (492 words) - 10:06, March 23, 2023
  • waterfall or touches an enemy, they are eliminated. Players who can make it to the last raft, being pulled by a Koopa Troopa in an aquatic vehicle, are declared
    2 KB (212 words) - 08:36, January 8, 2024
  • Tobī (category Wario Land II enemies)
    found, then the article should be moved to its appropriate title. Tobī are aquatic creatures, which appear in Wario Land II. They leap out of the water, similar
    1 KB (147 words) - 06:05, February 5, 2024
  • Another peculiar trait of the design is the whimsical atmosphere. The aquatic plants of the kingdom were designed following the motif of the sequin, and
    20 KB (2,009 words) - 21:16, March 30, 2024
  • Urchin (category Bowser Jr.'s Journey enemies)
    Sea Urchin or Invincible Urchin. Urchins are spiked aquatic creatures that have appeared as enemies and obstacles throughout the Super Mario franchise.
    23 KB (2,342 words) - 19:02, March 13, 2024
  • The Tile Pool (category Aquatic areas) (section Enemies)
    leads to contains one post and several Cheep Cheeps and Bloopers. After the enemies are disposed of, a large chest appears, containing the Pixl Thudley, who
    5 KB (603 words) - 04:54, May 12, 2024
  • ones are the seed-obsessed Petunia, the refined Posie, the delicate and aquatic Lily, and the vain Rosie. The others are the shifty, dishonest Tolielip
    1 KB (126 words) - 22:18, April 20, 2022
  • Submerged Seadogs (category Donkey Kong Country 2: Diddy's Kong Quest enemies)
    Arctic Abyss. It is this game's equivalent of "The Aquatic Bad Guys" from Donkey Kong Country and the "Aquatic Attackers" from Donkey Kong Country 3: Dixie Kong's
    1 KB (83 words) - 21:18, March 16, 2024
  • Pinwheel (Wario Land: Super Mario Land 3) (category Wario Land: Super Mario Land 3 enemies)
    spins into a blade when it spots enemies.” —Wario Land: Super Mario Land 3 instruction booklet, page 19 Pinwheels are aquatic creatures from Wario Land: Super
    3 KB (352 words) - 18:02, January 5, 2024
  • Suit. Many enemies, upon being hit with an Ice Ball, will become frozen in a block of solid ice. Ice Balls can freeze a multitude of enemies, including
    10 KB (1,279 words) - 13:54, December 23, 2023
  • Helmut (category Wario Land: Super Mario Land 3 enemies)
    Land instruction booklet, page 19 Helmuts are enemies in Wario Land: Super Mario Land 3. They are aquatic creatures that have spiked heads. Wario can defeat
    3 KB (402 words) - 18:01, January 5, 2024
  • Utsutsubo (category Wario Land II enemies)
    then the article should be moved to its appropriate title. Utsutsubo are aquatic creatures encountered in Wario Land II. Appearing like snake-like fish (described
    2 KB (332 words) - 08:37, February 17, 2023
  • Blooper Nanny (category Leaping Lizards enemies)
    Bros. U in the secret level Blooper's Secret Lair. They are one of the few enemies that do not appear in New Super Luigi U. Blooper Nannies reappear in Super
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  • Maker. "This is freakin' me out... I wanna go home!" Can our hero avoid the aquatic baddies and reach his goal safely? Go, Starfy, go!
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  • Advance. It is found in the seaside area of Shroom City. It is a large, aquatic stadium with colorful balloons decorating its sides. The front is modeled
    2 KB (195 words) - 09:51, January 8, 2024
  • Pacifica (category Aquatic areas)
    water-filled pipelines appear in Pacifica, serving as habitats to many aquatic creatures. One of the levels features large trees submerged into the northern
    2 KB (247 words) - 22:02, December 14, 2023
  • have beach ball-like patterns. These vehicles are all based on aquatic Mario series enemies. Its kart counterpart is the Super Blooper, which is slightly
    7 KB (503 words) - 22:34, February 4, 2024
  • Gleamin' Bream (category Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies)
    photograph of a Gleamin' Bream appears in Dixie Kong's Photo Album, under the Aquatic Attackers class. Gleamin' Breams appear to be the inspiration for a species
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  • the enemies in the game. Any enemies hit by Yoshi's Eggs appear in exhibits and are organized by the class they are in (eg, many water-based enemies appear
    83 KB (4,265 words) - 16:12, May 3, 2024
  • Whale (category Super Mario Advance enemies)
    Mario, see Whale (character). Whales in the Super Mario franchise are large aquatic mammals that first appear in Yume Kōjō: Doki Doki Panic and Super Mario
    10 KB (1,085 words) - 08:51, March 21, 2024
  • Synchronised Swimming (Duet) (category Aquatics)
    the game, see Synchronized Swimming. Synchronised Swimming (Duet) is an Aquatics Event which appears exclusively in the Nintendo 3DS version of Mario &
    3 KB (370 words) - 23:15, January 7, 2024
  • Platform Diving (Synchronised) (category Aquatics)
    Platform Diving (Synchronised) is an Aquatics Event that exclusively appears in the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games
    3 KB (317 words) - 09:52, January 8, 2024
  • Propeller Piranha (category Super Mario World 2: Yoshi's Island enemies)
    Piranha Plants in the games, the Propeller Piranhas are near-invincible enemies for a Yoshi. They were originally named after the band Hootie & the Blowfish
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  • Deep Keep (category Aquatic areas) (section Enemies)
    in order to breathe, otherwise they drown. Aside from various underwater enemies, common obstacles in this level include moving spiked structures and strong
    10 KB (1,557 words) - 20:47, February 2, 2024
  • Manta (category Super Mario 64 enemies)
    confused with Phantamanta. The manta, also referred to as the ray, is an aquatic species found in various Super Mario games. Mantas are peaceful creatures
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  • trait shared with real world dolphins. This is a similar case to another aquatic Animal Friend, Glimmer, who is referred to as male despite resembling a
    2 KB (225 words) - 21:51, January 3, 2024
  • possess the recognizable luminescent esca. This is a similar case to another aquatic Animal Friend, Orco, who is referred to as male despite resembling a female
    5 KB (587 words) - 11:13, December 3, 2023
  • Synchronized Swimming (category Aquatics)
    Swimming (Team) or Synchronised Swimming (Duet). Synchronized Swimming is a Aquatics Event that appears in the Wii version of Mario & Sonic at the London 2012
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  • allowing the Kongs to grab some collectibles hidden high in the air. The aquatic creatures sometimes go underwater, and the Kongs cannot swim underwater
    11 KB (1,048 words) - 14:22, February 3, 2024
  • 100m Breaststroke (category Aquatics)
    version of Mario & Sonic at the London 2012 Olympic Games as part of the Aquatics category. While it has the same goal as the event it is based on of completing
    3 KB (395 words) - 06:08, January 8, 2024
  • Water Polo (category Aquatics)
    Water Polo is an Aquatics Event that exclusively appears in the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games. The aim of the
    3 KB (440 words) - 02:13, January 8, 2024
  • Fish Bone (category Dinosaur Dilemma enemies)
    Bowser's Castle. They are the only strictly aquatic dungeon enemies in the game, though terrestrial enemies are also found underwater in these levels. Their
    17 KB (1,909 words) - 12:16, April 15, 2024
  • kart's bike counterpart is the Dolphin Dasher (which is also based on an aquatic Super Mario character); however, the kart is actually lighter than its bike
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  • Museum is a gallery of enemies in Yoshi's Island DS. Whenever an enemy is hit by an egg, one of the species appear here. The enemies are separated from visitors
    5 KB (566 words) - 21:18, November 6, 2023
  • Games. Peach and Daisy were originally going to have swimsuits for the aquatic events rather than using their athletic wear as they do in the final game
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  • down vertically to hit enemies [and] smash objects". The Rare Witch Project website once had previews of several upcoming enemies and characters for Donkey
    10 KB (1,130 words) - 16:08, April 15, 2024
  • Freestyle is an Aquatics Event that appears in the Nintendo DS version of Mario & Sonic at the Olympic Games. It is set in the National Aquatics Center. The
    4 KB (535 words) - 00:50, January 8, 2024
  • Lava Lotus (category Dinosaur Dilemma enemies)
    release." – Super Mario Bros. 3 English instruction booklet, page 36. "An aquatic relative of the Piranha Plants, the Lotus spits fiery lava bits." – Nintendo
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  • returning and original enemies. Creep along a mysterious pirate ship, trudge through fierce snow, swim in an unbelievable aquatic temple, and start some
    47 KB (2,083 words) - 01:27, April 27, 2024
  • 100m Freestyle is a Aquatics Event that appears in the Wii version of Mario & Sonic at the London 2012 Olympic Games. The objective of the event is to
    5 KB (561 words) - 18:11, January 26, 2024
  • Blooper (category Dinosaur Dilemma enemies)
    appear in the Aquatic Enemy Exhibit of the Island Museum. Eating them won't make Yoshi produce an egg. A few Bloopers appear as enemies in Spray Day Mayday
    70 KB (7,891 words) - 01:39, April 24, 2024
  • 10m Platform (category Aquatics)
    is an Aquatics Event that appears exclusively in the Nintendo DS version of Mario & Sonic at the Olympic Games. It is set in the National Aquatics Center
    5 KB (571 words) - 04:27, January 8, 2024
  • backgrounds, and enemies relevant to the themes of their respective worlds. Due to the length of the game, as well as the amount of enemies featured in the
    57 KB (3,454 words) - 10:41, May 5, 2024
  • 4x100m Freestyle (category Aquatics)
    4x100m Relay is an Aquatics Event that appears in the Wii version of Mario & Sonic at the Olympic Games. The aim of the event is for each swimmer to complete
    6 KB (777 words) - 17:11, February 1, 2024
  • " (When a track a event is about to start) "Get set..." (When a track, aquatic or Rowing event is about to start) "En garde! Allez!" (Fencing events) "Goal
    13 KB (1,896 words) - 19:04, April 27, 2024
  • ice-using, or aquatic/ocean-dwelling teammates. Strong against Fire attribute enemies (150% damage), weak against Wood attribute enemies (at 50% damage)
    55 KB (1,767 words) - 20:51, April 27, 2023
  • Dolphin Shoals (category Aquatic areas)
    sunlight and shortcuts hide behind every reef. Nintendo Magazine 2022 Summer: Aquatic creatures swim around this beautiful, marine track. You can enjoy some underwater
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  • of the term "100m Freestyle", see 100m Freestyle. 100m Freestyle is an Aquatics Event that appears in the Wii version of Mario & Sonic at the Olympic Games
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  • Irate Eight (category Aquatic areas) (section Enemies)
    music heard as soon as the Kongs enter the water is an arrangement of "Aquatic Ambience" from Donkey Kong Country and "Lockjaw's Saga" from Donkey Kong
    6 KB (845 words) - 21:04, February 2, 2024
  • Rockin' Relics (category Aquatic areas) (section Enemies)
    Kong Quest. The music is mixed in underwater portions with notes from "Aquatic Ambience". All of these were composed by David Wise. In Time Attack mode
    6 KB (848 words) - 21:18, February 2, 2024
  • series. The events fall into various categories, such as Gymnastics and Aquatics, and usually end up ranking the players from 1st to 8th or 4th, depending
    51 KB (313 words) - 22:39, February 4, 2024
  • Sea cactus (category Yoshi's Story enemies)
    Urchin. Sea cacti, also described as sea urchins and spiky plants, are an aquatic species of Neuron that lives in the oceans of Yoshi's Island. They appear
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  • In Medley Match mode, 100m Freestyle appears as the second event of the Aquatics Medley, as well as the fifth event of the Graduation Exam Medley and first
    3 KB (364 words) - 06:50, January 8, 2024
  • Synchronised Swimming (Team) (category Aquatics)
    the game, see Synchronized Swimming. Synchronised Swimming (Team) is an Aquatics Event that appears in the Nintendo 3DS version of Mario & Sonic at the
    3 KB (364 words) - 10:03, January 8, 2024
  • Toad's job to take the bombs and line them up with the enemies of the woods so that the enemies go down in defeat. If Toad clears enough monster-packed
    18 KB (2,157 words) - 08:08, April 14, 2024
  • under the sea, and be especially careful of these killer enemies. The Blooper's sharp aquatic skills allow them to hide in pipes and blend into the scenery
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  • After swimming away from the enemies for a while, Mario defeats them by throwing ring coral around their bodies. With the enemies no longer a threat, Mario
    10 KB (1,488 words) - 17:41, May 6, 2024
  • green, yellow, and most rarely, their normal gameplay colors, ad other aquatic foes such as Chomps, Chomps Jr., and Squidges are also featured alongside
    11 KB (1,139 words) - 19:11, April 18, 2024
  • advertisement Peach and Daisy were originally going to have swimsuits for the aquatic events rather than using their athletic wear as they do in the final game
    43 KB (1,846 words) - 22:37, February 4, 2024
  • charge into enemies and defeat them. Otherwise invincible to most enemies even when standing still, he is vulnerable to lightning, fire enemies, or any other
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  • Medley Match Mode, Canoe Slalom (Pair) appears as the fourth event of the 2P Aquatics Medley, and the first event of 2P Affinity Medley 1. In the game's story
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  • but is altered by Kamek's magic. Its localized name refers to both the aquatic area it is found in its original appearance as well as its large bellybutton
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  • Match Mode, Sailing - 470 (Pair) appears as the fourth event of the 2P Aquatics Medley and the second event of 2P Affinity Medley 2. In the game's story
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  • there would be new soundtracks for various levels, including athletics and aquatics. They also stated that the sound would have more pace and would have a
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  • defeating enemies or completing the level with extra time, but he does have an enemy counter for each enemy he defeats, and defeating 100 enemies will cause
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  • in a few games, such as Mario Party 3 and Mario Party Advance, a lot of aquatic equipment in the Mario Party series, such as boats, are based on Dorrie
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  • racing against other swimmers, with the event taking place at the Tokyo Aquatics Center. Wario and Dr. Eggman can be seen taking part in this event in the
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  • counter (for stars or enemies) would occur if the player would lose a bonus stage with stars or enemies remaining, and then defeat enemies or collect bananas
    45 KB (1,626 words) - 08:16, May 11, 2024
  • the playable characters were originally going to have swimwear for the aquatic events rather than just the female characters. However, the idea was rejected
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  • protecting himself from enemies in the way. Donkey Kong holds a barrel over his head, which leaves him vulnerable to enemies in the front. Donkey Kong
    77 KB (5,363 words) - 16:24, May 6, 2024
  • Various types of enemies appear throughout the levels, attempting to get into Donkey Kong and Diddy Kong's way. The Kremlings are the main enemies of the game
    58 KB (2,437 words) - 15:12, May 6, 2024
  • "Enemy Course" is a theme composed by Koji Kondo for Super Mario Bros. 3 that plays during Enemy Course battles against Hammer Bros, Boomerang Bros, Fire
    11 KB (638 words) - 14:34, November 22, 2023
  • Various types of enemies appear throughout the levels, attempting to get into Donkey Kong and Diddy Kong's way. The Kremlings are the main enemies of the game
    54 KB (1,900 words) - 15:43, May 6, 2024
  • "platform" Pipes (in World 6). Enemies also patrol the map screen. If the enemies come in contact with players, they must play an Enemy Course. Players must collect
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  • quantity and type of enemies depend on the game mode, as harder difficulties will generally have more enemies, and easier enemies will be replaced by more
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  • her winter gear for Equestrian events and a new outfit for Gymnastics and Aquatics events. In the opening, Blaze appears at the start with all of the other
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  • Koopatrol (category Mario Pinball Land enemies)
    called a Dark Koopatrol. It is the strongest Koopa enemy in the whole game. Armored Koopas appear as enemies in Bowser's Castle in Mario Pinball Land. They
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  • normal grassland world, with generic enemies being common. Hoo's Wood: A forest-themed world, with generic enemies being common. Shriek Mansion: A Mansion-themed
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  • the other female athletes, she has a new outfit worn for Gymnastics and Aquatics Events, while keeping her winter outfit for Equestrian and wearing her
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  • Slimy Spring Galaxy (category Aquatic areas) (section Enemies)
    makes extensive use of the Green Shell to move around underwater. Common enemies here include Snoodles, Urchins, and Boos. This is the only galaxy in the
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  • Wii Koopa Cape (category Aquatic areas)
    underwater tunnel that is connected to the pipe. Outside of the tunnel, some aquatic creatures such as Unagi and Big Cheep Cheeps can be seen. Inside the tunnel
    27 KB (3,353 words) - 05:43, April 29, 2024
  • River Piranha Plant (category New Super Luigi U enemies)
    in New Super Mario Bros. Wii, where they appear in World 5-1 as common enemies. When Mario is not around, they blow green spike balls like a Ptooie's method
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  • reappear; these enemies also serve as the basis for many of the new enemies in Super Mario World 2: Yoshi's Island. The sub areas attached to enemy-generating
    163 KB (8,450 words) - 00:08, May 8, 2024
  • list of enemies and other characters ordered by Catch Card number and information about the Catch Cards, see Catch Card. Name: The name of the enemy. Location(s):
    198 KB (354 words) - 18:36, May 8, 2024
  • Cosmic Cove Galaxy (category Aquatic areas) (section Enemies)
    by giving them helpful hints. Common enemies here include Skeeters and Koopa Troopas, as well as underwater enemies such as Snoodles. This is the only galaxy
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  • to capture any enemy, and turns them into a collectible card if it succeeds; players can also buy Caught Cards, which already have enemies on them. While
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  • not appear in the same game. Animal Friends generally help by defeating enemies, finding special items, and allowing the Kongs to reach Bonus Levels and
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  • gong, xylophone etc.), particularly those that possess the boss enemies. Most of the enemies from the island's natural fauna are specific to certain worlds
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  • Lightning Lookout (category Aquatic areas) (section Enemies)
    then the lightning bolt electrocutes them. The lightning can defeat most enemies except red Buzzes and the level's Koin. The Kongs can stand underneath a
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  • Fish Food Frenzy (category Aquatic areas) (section Enemies)
    and it will not attack the Kongs at first. It will automatically eat any enemies that it swims close to throughout the entire level. Over time, Nibbla's
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  • Poisonous Pipeline (category Aquatic areas) (section Enemies)
    and avoid countless schools of enemies. Soon, they find two Lurchins moving through a small pathway. Going under the enemies, they make their way into another
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  • damage from enemies from previous games, simply phasing through enemies instead. The Yoshis also do not take damage, but bump into enemies upon colliding
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  • Dingy Drain-Pipe (category Aquatic areas) (section Enemies)
    be found between the enemies as well, moving around in the small space. Once the apes find their way around the underwater enemies, they travel through
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  • Play Nintendo website. In this quiz, the player has to identify several enemies from Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze
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  • throw Pause: / Enemies marked with a dagger (†) are new to this game. Highlighted in gold are temporary transformations of regular enemies that appear when
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  • Loopdeeloop Galaxy (category Aquatic areas)
    whom cheer Mario on from the sidelines. This galaxy does not include any enemies. There are 50 coins in this galaxy. Although this galaxy's name comes from
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  • Hightail Falls Galaxy (category Aquatic areas) (section Enemies)
    to make it to the top. Planets visited Starting Planet Giant Ramp Planet Enemies Paragoombas The player repeats the Hot-Stepping Dash Pepper mission. This
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  • Tidal Terror (category Aquatic areas) (section Enemies)
    Kongs can go through, though the waves still move through the windows. Enemies in the level include Snippys, Pinchlys, Snaggles, and Squidlys. The level
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  • Splash, which causes three shockwaves around the Hero, dealing damage to all enemies in range, and causing the Splash Super Effect. Aquaquake can be upgraded
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  • Kiddy include swimming, jumping, and climbing. The Kongs can jump to defeat enemies or to go over small gaps. Both vertical and horizontal ropes are the objects
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  • Clam City (category Aquatic areas) (section Enemies)
    small alcove and another thin channel with a large area full of Chomps Jr. enemies after it. A passage at the other side of this area includes an alcove with
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  • Seabed Shanty (category Aquatic areas) (section Enemies)
    and Kiddy Kong having to swim between the large coral reefs and avoiding enemies along the path. There are three Animal Barrels of Enguarde, each in a different
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  • Surface Tension (category Aquatic areas) (section Enemies)
    riverbank where Dixie Kong and Kiddy Kong have to make their way past several enemies, both on land an in water, and Surface Tension even has the option of taking
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  • have to fight or avoid many enemies, such as Neeks and Zingers. Once they reach land, they need to carefully avoid some enemies and hop on the chains to reach
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  • Tracker Barrel Trek (category Aquatic areas) (section Enemies)
    Ellie can suck in water from her trunk and spit out water projectiles at enemies. It is the only way that Buzzes cat be defeated in the level. A No Animal
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  • Ripcurl Reef (category Aquatic areas)
    upper right corner of some Bazza enemies. N: Underneath some Bazza near a DK Barrel. G: Found between three Lurchin enemies and some Koco fish. In the cavern
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  • Stormy Shore (category Aquatic areas) (section Enemies)
    constantly shift around. Other than Squiddicus, the enemies in this level include electric jellyfish enemies known as Jellybobs, Snippys, Pinchlys, Squidlys
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  • repurposes that game's graphical assets and thus features the same characters, enemies, and level environments. It also stars Dixie Kong and Kiddy Kong. Donkey
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  • Wavy Waters (category Aquatic areas) (section Enemies)
    in a Subwarine underwater and has to maneuver it through coral reefs and enemies. Near the end of the level, Wario finds a caged Merfle and needs to shoot
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  • Creep Blue Sea (category Aquatic areas) (section Enemies)
    rainbow-colored coral. However, it abounds with all kinds of underwater enemies. There is also a mini-boss at the central part of the level, which Wario
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  • Arctic Abyss (Donkey Kong Land 2) (category Aquatic areas) (section Enemies)
    swimming in the water. Because of this, they have to avoid several underwater enemies along the way. There are two Animal Barrels of Enguarde along the way. From
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  • lighting the path forward. The Kongs encounter four types of underwater enemies: Flotsams, Puftups, Shuris and Lockjaws. A Klomp appears near the start
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  • Stormy Seas (category Aquatic areas) (section Enemies)
    climb across ropes and swim in the dark lake below. Klasps and Buzzes are enemies that appear around the ropes, usually guarding items such as bear coins
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  • is a long journey east, even from Koopa Village, and the road is full of enemies. The stone fortress is locked, and it's guarded by Koopas. You wander its
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  • The Swamp (category Aquatic areas) (section Enemies)
    connections to the Super Mario franchise is its variety of Super Mario enemies, making it comparable to a side-scrolling level in the Super Mario series
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  • Lava Lagoon (Donkey Kong Land 2) (category Aquatic areas) (section Enemies)
    complete the level successfully. The following enemies appear in the following quantities, and enemies marked in bold make their debut: Flotsam: 17 (5
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  • Wendy O. Koopa (category Super Mario Maker 2 enemies)
    rings at enemies. Her special skill, Piercing Projectile, allows Wendy to target an enemy and throw a ring at them, attacking the targeted enemy twice and
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  • Bowser's Minions (category Enemy groups)
    considered part of the Minions. In The Super Mario Bros. Super Show!, the enemies under the command of King Koopa are often referred to as the Koopa Pack
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  • Nautilus Chase (category Aquatic areas) (section Enemies)
    are sections where Donkey Kong and Diddy Kong are chased by Nemos; these enemies start out as dormant but begin to chase the Kongs when they pass by them
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  • Water Land (category Aquatic areas)
    has been taken over by an airship. Cheep-Cheeps and Bloobers are common enemies in this world, and the hard-to-dodge Boss Bass also lives here. This is
    11 KB (905 words) - 17:04, May 1, 2024
  • Puzzle & Dragons: Super Mario Bros. Edition. It is an underwater level with enemies consisting of Bloopers. This level starts with a single battle, after which
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  • Dragons: Super Mario Bros. Edition. It is a basic, underwater level with enemies consisting of Bloopers and Cheep Cheeps. This level is straightforward,
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  • lick up enemies, Flutter Jump, Ground Pound, and throw Yoshi's Eggs/Poochy Pups. Conversely, Yoshi no longer needs to crouch in order to turn an enemy into
    73 KB (3,373 words) - 02:52, May 8, 2024
  • Luigi around when his shops are not large enough. She also talks down to enemies like Wario, Waluigi, and Bowser, refusing to congratulate their success
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  • Stage 8-1 (category Aquatic areas) (section Enemies)
    either use the key to defend against the Bukubukus or simply dodge the enemies. Once the Bukubukus are gone, the player must hold the key and Jump across
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  • Puzzle & Dragons: Super Mario Bros. Edition. It is an underwater level with enemies consisting of Bloopers, Cheep Cheeps and Big Cheep Cheeps. This level starts
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  • Riverbank Riot (category Aquatic areas) (section Enemies)
    small gap of water, they walk down a mostly flat surface while passing some enemies. A trail near the letter K indicates that they must jump down into a shallow
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  • Bazza's Blockade (category Aquatic areas) (section Enemies)
    one row of Bazzas swimming across it. After they dodge these barracuda enemies, they encounter some Kocos and the letter O. A thin, U-shaped passage follows
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  • Shipwreck Shore (category Aquatic areas) (section Enemies)
    they can utilize DK and Dixie's special attack on enemies which gives them extra lives from defeated enemies. After going through the rocky shore area, the
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  • Puzzle & Dragons: Super Mario Bros. Edition. It is an underwater level with enemies consisting of Bloopers, Cheep Cheeps and Big Cheep Cheeps. This level starts
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  • plunge into the water and start swimming. They need to watch out for a few enemies as they go, and also have to squeeze through a tight space with some Puftups
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  • Coral Quarrel (category Aquatic areas) (section Enemies)
    coral and travel through several sharp turns, avoiding many underwater enemies, including Bazzas. Even after the letter K, they continually swim through
    4 KB (618 words) - 20:01, January 2, 2024
  • consists of an outer green ring mostly used to stun enemies and an inner red ring generally used to defeat enemies and grab beats. The Sound Wave Attack can also
    44 KB (2,884 words) - 18:16, April 18, 2024
  • This level introduces an underwater pufferfish enemy, Puftups. While on land, the Kongs encounter a few enemies like Klampons and Click-Clacks. There is a
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  • Dragons: Super Mario Bros. Edition. It is an underground sewer level with enemies consisting of Koopa Paratroopas, Dry Bones and Cheep Cheeps. This level
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  • Puzzle & Dragons: Super Mario Bros. Edition. It is an underwater level with enemies consisting of Bloopers, Cheep Cheeps, Big Cheep Cheeps, and Blooper Nannies
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  • Clapper's Cavern (Donkey Kong Land 2) (category Aquatic areas) (section Enemies)
    reach safety, and simply walk along the solid path. They'll meet a few enemies on the way, and also have to jump over two abysses. But, the group will
    5 KB (727 words) - 11:08, December 16, 2023
  • Puzzle & Dragons: Super Mario Bros. Edition. It is an underwater level with enemies consisting of Ice Bros, Bloopers, Cheep Cheeps and Big Cheep Cheeps. This
    28 KB (401 words) - 12:24, April 1, 2024
  • Reef Rampage (category Aquatic areas) (section Enemies)
    swimming through tight passages within the coral reefs while avoiding numerous enemies along the way, including Fangfish, Gloops, and Flappers. Throughout the
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  • Puzzle & Dragons: Super Mario Bros. Edition. It is an underwater level with enemies consisting of Bloopers, Cheep Cheeps, Big Cheep Cheeps, and Blooper Nanny
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  • Chomp's Coliseum (category Aquatic areas) (section Enemies)
    The Kongs must continue east, and travel between several generic fish enemies, as they swim through the ancient ruins. Soon, they will come up to the
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  • Extra Life Balloon, or a Banana Coin. The following enemies appear in the following quantities, and enemies marked in bold make their debut in the level: Flotsam
    11 KB (1,647 words) - 13:13, March 30, 2024
  • Puzzle & Dragons: Super Mario Bros. Edition. It is an underwater level with enemies consisting of Cheep Cheeps, Big Cheep Cheeps, a Cheep Chomp, Bloopers, and
    17 KB (298 words) - 12:33, April 1, 2024
  • in Puzzle & Dragons: Super Mario Bros. Edition. It is a beach level with enemies consisting of Koopa Troopas, Paragoombas, and Cheep Cheeps. Clearing this
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  • in Puzzle & Dragons: Super Mario Bros. Edition. It is beach level with enemies consisting of Koopa Troopas, Ice Bros, Bloopers, Cheep Cheeps, Big Cheep
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  • Floodlit Fish (category Aquatic areas) (section Enemies)
    flagpole. Raising the flag on the pole will end the level. The following enemies appear in the following quantities: Bounty Bass (2) Gleamin' Bream (11)
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  • Torrential Maze (category Aquatic areas) (section Enemies)
    water. It contains many Ghost Streams that serve as platforms, as well as enemies such as Spiked Fun Guys. It seems to be part of the Jelly Pipe because of
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  • Dragons: Super Mario Bros. Edition. It is a volcanic cavern level with enemies consisting of Buzzy Beetles, Spinies, Big Paragoombas, Bony Beetles and
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  • Hippo (level) (category Aquatic areas) (section Enemies)
    Mario to float as high as he wants and will only pop if touched by an enemy. As no enemies cross the very top of the stage, it is possible to fly through the
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  • the playable characters were originally going to have swimwear for the aquatic events rather than just the female characters. However, the idea was rejected
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  • Croctopus Chase (category Aquatic areas) (section Enemies)
    by allowing them to progress the map without much effort. The following enemies appear in the following quantities: Chomps Jr. (2) Chomps (7) Croctopus
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  • An Aqueous Adventure (category Aquatic areas) (section Enemies)
    spinning bars that have appeared in regular World 5, 6 and underwater enemies to reach the goal. Fire-Bars here highly vary in length, velocity and orbit
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  • World 3-Fortress 2 (category Aquatic areas) (section Enemies)
    series of Stretches. This area contains three more Stretches. Past these enemies is the final Warp Pipe which takes Mario to Boom Boom's arena. Power-ups:
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  • Dragons: Super Mario Bros. Edition. It is a volcanic cavern level with enemies consisting of Red Koopa Paratroopas, Buzzy Beetles, Fire Piranha Plants
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  • Riverbloat Rapids (category Aquatic areas) (section Enemies)
    stage without taking damage Collect 63,000 coins Defeat the golden enemy Feed 5 enemies to Venus Guytraps Shake a Turkeyjerk Beat the stage without falling
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  • Riverside Race (category Aquatic areas) (section Enemies)
    swarms of Buzzes chase them, until they reach the Level Flag. The following enemies appear in the following quantities: Buzz (red) (3) Knik-Knak (red) (2) Koco
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  • Dragons: Super Mario Bros. Edition. It is a basic, underwater level with enemies consisting of Bloopers, Cheep Cheeps, Blooper Nannies & Babies, and a Coin
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  • The Goonie Coast Isn't Clear! (category Aquatic areas) (section Enemies)
    and balloon enemies. The screen scrolls over to the third ship, which has another Stork Stop on the bow. The ship is crowded with pirate enemies, cannons
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  • Rocket Barrel Ride (category Aquatic areas) (section Enemies)
    will find a few Buzzes surrounding a Booster Barrel. After dodging the enemies, the group should carefully get in the barrel and be shot up to the level's
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  • Kremlantis Kaos (category Aquatic areas) (section Enemies)
    out of this tight space, the group must swim past a few more underwater enemies and later have to creep between a few Flappers to snatch away the letter
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  • Footloose Falls (category Aquatic areas) (section Enemies)
    Touching the flagpole ends the level. The following enemies appear in the following quantities, and enemies marked in bold debut here: Booty Bird Bristles Buzz
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  • World 4-2 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    flies out of the water below. The player also encounters several other enemies like Piranhacus Giganticuses and Giant Koopas. To collect the power-up in
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  • Krematoa (category Aquatic areas)
    scared off by three Sneeks and try to avoid dangerous obstacles or bash enemies until the end of the level. Criss Kross Cliffs The second level of Krematoa
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  • Windbreak Bay (category Aquatic areas) (section Enemies)
    choose one. Some lead to treasure and coins, while others lead to a hoard of enemies. Many exploding spike bombs and skewers also appear as obstacles. Collect
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  • The Great Sea (category Aquatic areas)
    Island, the fog clears, allowing access to all the other islands. Several enemies are seen roaming around the ocean, and will fight Mario if the boat gets
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  • Dry Bones Shellscape (category Aquatic areas) (section Enemies)
    shell, you can stomp on foes that are normally unstompable and also avoid enemies altogether by crouching to turn into an unremarkable pile of bones. Get
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  • does not hit anything, it explodes where the cursor was placed, and any enemies or bubbles in the explosion can be defeated or popped, respectively. The
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  • World 4 (New Super Mario Bros. Wii) (category Aquatic areas) (section New enemies)
    by a Porcupuffer that can jump up and make Mario and the gang endure an Enemy Course. This is also the first world to have a level on an airship, like
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  • World 2-3 (Super Mario Land) (category Aquatic areas) (section Enemies)
    Mario finds another group of Torions and a Honen. Next is two sets of enemies, each having one Honen and Yurarin, with another group of Torions following
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  • Aqua Land (category Aquatic areas)
    that they would be unable to escape from. After narrowly escaping from the enemies that plagued the ship, Mario found an exit, and they managed to escape.
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  • World 1-4 (New Super Mario Bros. Wii) (category Aquatic areas) (section Enemies)
    underwater enemies. It is unlocked by completing World 1-Tower, and its own completion unlocks World 1-5 and World 1-6, along with the world's Enemy Course
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  • Swinging Claw Flyway (category Aquatic areas) (section Enemies)
    Swinging Claws taking Mario ahead, Bumpers which take Mario higher, and some enemies along the way, Mario can get one last 10-Coin before reaching the Goal.
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  • Lockjaw's Locker (Donkey Kong Land 2) (category Aquatic areas) (section Enemies)
    Diddy and Dixie must swim through while avoiding the different underwater enemies along the way. There are two Animal Barrels of Enguarde along the way, as
    10 KB (1,525 words) - 19:46, December 15, 2023
  • The Steep Canyon (category Aquatic areas) (section Enemies)
    rolling. The Grab Glove allows Wario to grab small enemies or objects by going near them, though small enemies must be toppled first, thereby allowing them to
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  • Sports Park (Skateboarding) Aomi Urban Sports Park (Sport Climbing) Tokyo Aquatics Centre Yumenoshima Park Archery Field (Archery) Sea Forest Waterway (Canoe
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  • Dark Sea (category Aquatic areas) (section Enemies)
    beach that Mario and Yoshi must traverse. After getting through hordes of enemies such as Cheep-Cheeps, Bloobers, and Koopa Para Troopas. There are also several
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  • Aqua World (category Aquatic areas)
    one around them. Aqua World features both land and underwater enemies. The land enemies include Kritters, Flipflaps, ghosts, and Zingers, while the underwater
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  • Bobbing Barrel Brawl (category Aquatic areas) (section Enemies)
    they raise the flag, they complete the level successfully. The following enemies appear in the following quantities: Booty Bird (5) Buzz (green) (10) Buzz
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  • Up the Creek (category Aquatic areas) (section Enemies)
    takes place on a river with one small section being on two waterfalls. The enemies in this level include fish, Lunge Fish, and Egg-enuts. This level's playable
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  • Haunted Shipwreck (category Aquatic areas) (section Enemies)
    underwater, with Circling Boo Buddies, Fish Bones, and a Ghost Block acting as enemies. Multiple platforms float in the water, and a Warp Door is found at the
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  • The Speedventure of Link (category Aquatic areas) (section Enemies)
    Mushroom, with a yellow pipe giving out Master Swords. After this are a few enemies, including Piranha Plants, a Hammer Bro, and Lava Bubbles on tracks. Then
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  • Turtle Zone (level) (category Aquatic areas) (section Enemies)
    use to reach the bell atop the goal, completing the level. The following enemies appear in the following quantities: Honebon (2) Koopa Troopa (8) Shark (2)
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  • Melodic Gardens (category Aquatic areas) (section Enemies)
    Sillyfish Chuck Challenge. Only the Melodic Gardens does not have a giant enemy battle.
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  • and ask him about passes. He explains that he had passes for the Tokyo Aquatics Centre and the Aomi Urban Sports Park, but he dropped them while he was
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  • Player's Choice: Power-Up Party (category Aquatic areas) (section Enemies)
    the help of ON/OFF Switches. Mario must then make it past a few larger enemies, including a Big Boo, a Big Thwomp, and a Mega Bob-omb, preferably as Builder
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  • Rickety Rapids (category Aquatic areas) (section Enemies)
    start of this watery level, the Kongs must travel west while dodging a few enemies. They will soon, come up to a Tracker Barrel. It must be used to blast across
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  • Water's Edge Way (category Aquatic areas) (section Enemies)
    There's a lot of water here... Just so you know, water is paper's arch-enemy. We have to do something about that water to get that comet piece... Have
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  • World 3-A (New Super Mario Bros. 2) (category Aquatic areas) (section Enemies)
    will make blue coins appear. Cheep Cheeps and Big Cheep Cheeps are the enemies Mario has to avoid. After that, there will be a fork in the path, where
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  • Koco Channel (category Aquatic areas) (section Enemies)
    to find a flagpole. Touching this flagpole ends the level. The following enemies appear in the following quantities: Booty Bird (1) Niknak (3) Koco (15)
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  • World 1-5 (New Super Mario Bros. 2) (category Aquatic areas) (section Enemies)
    green pipe containing a stream of water. Above the area, before the latter enemies and coins appearing, an area is found where several coins lie on the ground
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  • The Tidal Coast (category Aquatic areas) (section Enemies)
    of Enemy Blocks. For the Enemy Blocks in narrow gaps, Wario must charge to throw the Spearhead to break them. After breaking the third set of Enemy Blocks
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  • World 6-9 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    segments having an upper path with Munchers and a bottom path with underwater enemies. Both of the upper paths contain a Jump Block with a power-up in it, though
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  • Glimmer's Galleon (Donkey Kong Land 2) (category Aquatic areas) (section Enemies)
    a line of three Puftups. The Kongs must go to the bottom-left of these enemies to find a hidden area with the letter G at the end. A while before reaching
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  • Soggybog River (category Aquatic areas) (section Enemies)
    for more coins, and step on floating logs to reach the bank. The golden enemy is a Bandinero that is easy to capture. When Wario finds the caged Merfle
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  • World 6-2 (New Super Mario Bros. Wii) (category Aquatic areas) (section Enemies)
    many rotating circular platforms, much like the ones in World 1. The main enemies in this level are Spinies and Swoops. Mario begins the level on a mountain
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  • to get onto the flagpole to the right and exit the level. The following enemies appear in the following quantities: Booty Bird (5) Bounty Bass (7) Buzz
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  • Plum Park (category Aquatic areas) (section Enemies)
    the previous game. Both have toxic water on the first visit caused by an enemy and the music and visuals change after the completion of the level.
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  • Blooper's Secret Lair (category Aquatic areas) (section Enemies)
    Plains in New Super Mario Bros. U. As its name suggests, the level's main enemies are the Bloopers. The player unlocks this level after reaching the secret
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  • Violet Passage (category Aquatic areas) (section Enemies)
    Mario fails any trial besides the fifth, he is forced to battle a random enemy before he can retry said trial. The fifth trial takes place in a purple fog
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  • World 1-A (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    structure to the right opening to obtain the final Star Coin. The following enemies appear in the following quantities: Cheep-Cheep (6) Sushi (spawns randomly)
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  • Star World 2 (category Aquatic areas) (section Enemies)
    the level, the player can keep hitting the swim button and bypass all the enemies. Nothing important is on the bottom, however if the player is invincible
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  • Lose the Lunge Fish (category Aquatic areas) (section Enemies)
    that eat the red Yoshi while leaping out of the water, and Dizzy Dandies, enemies that masquerade as Smiley Flowers that drop down and roll towards the red
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  • Soda Lake (category Aquatic areas) (section Enemies)
    first encounter a Blurp, and a torpedo tube appears. Proceeding past the enemies, the player encounters another three Blurps near a Prize Block, which contains
    4 KB (419 words) - 16:15, February 22, 2024
  • Captain Toad Makes a Splash (category Aquatic areas) (section Enemies)
    Switch port Super Mario 3D World + Bowser's Fury. The level contains only one enemy, a Rammerhead. The level is visible upon entering the world for the first
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  • her head and in the pause menu. Hearts are lost when taking damage from enemies, falling down, being caught up during some auto-scrolling sections, or failing
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  • Risky Reef (category Aquatic areas)
    World area of DK: King of Swing. It is the first underwater level, and enemies of the level include Lockjaws and Shuris. Because the level is underwater
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  • Boogity Bog (category Aquatic areas)
    several switches. Enemies in this level include the original Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2 enemies; Puftups, Lockjaws
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  • Arctic Plunge (category Aquatic areas) (section Enemies and obstacles)
    easily swim around the many enemies in the water, including the Jelly Fish and Pea Jelly Fish midway through the level. Other enemies include a Rolling Frog
    6 KB (1,049 words) - 17:02, September 10, 2022
  • Rocketeer Rally (category Aquatic areas) (section Enemies)
    them to a higher platform, they need to head over the area, avoiding a few enemies. Upon entering a nearby Booster Barrel, they are carried to a platform with
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  • Barrel Drop Bounce (category Aquatic areas) (section Enemies)
    them until passing the No Parry Sign, or unless Parry is defeated by an enemy. Heading on, the Kongs and Parry cross another abyss with the help of two
    7 KB (1,095 words) - 17:10, January 20, 2024
  • World 2-3 (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    the player has to follow the right path in order to get it. The following enemies appear in the following quantities: Green Koopa Troopa (5) Piranha Plant
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  • Beneath the Waves (category Aquatic areas) (section Enemies)
    this cave, there is a Red Key and a Hammer-bot blocked off by a column of Enemy Blocks. The Red Chest is within the cave in the main area surrounded by a
    11 KB (1,248 words) - 00:12, November 10, 2023
  • World 6-6 (New Super Mario Bros. Wii) (category Aquatic areas) (section Enemies)
    completing World 6-5. Finding the normal goal unlocks the world's second Enemy Course and World 6-Castle, while finding the hidden goal unlocks the Warp
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  • World 2-4 (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    is guarded by two Hammer Bros. near the end of the level. The following enemies appear in the following quantities: Cheep-Cheep (2) Goomba (7) Green Koopa
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  • Vanilla Secret 3 (category Aquatic areas) (section Enemies)
    remake. Some Dolphins jump and dive, while others go vertical. The only enemy in the level is a Porcu-Puffer, which appears upon reaching the first vertically-jumping
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  • Shoal Atoll (category Aquatic areas) (section Enemies)
    World Sea Breeze Cove Game Donkey Kong Country: Tropical Freeze Music track Aquatic Ambiance Returns (Tropical Freeze version) << Directory of levels >>
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  • background gag occurs where a Shy Guy takes off his mask and the surrounding enemies have horrified reactions, similar to the scene in this game where Luigi
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  • World 4-Castle (New Super Mario Bros. Wii) (category Aquatic areas) (section Enemies)
    retract then quickly grab the Star Coin before they launch again, or freeze an enemy and throw it down to collect the coin. Star Coin 3: Just under Wendy's door
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  • World 2-2 (Super Mario Bros.) (category Aquatic areas) (section Enemies)
    toward the player and the Cheep-cheeps swimming across the screen. Both enemies can also move through platforms and walls. In three locations in the level
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  • World 7-2 (Super Mario Bros.) (category Aquatic areas) (section Enemies)
    toward the player and the Cheep-cheeps swimming across the screen. Both enemies can also move through platforms and walls. In three locations in the level
    3 KB (338 words) - 09:04, October 9, 2023
  • Dire, Dire Docks (category Aquatic areas) (section Enemies)
    pond German Wilde Wasserwerft Wild Water Dockyard Italian Abisso Acquatico Aquatic Abyss Korean 워터랜드 Woteo Raendeu Water Land Spanish Gran Muelle Big Dock
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  • Water Park (category Aquatic areas)
    Water Park Russian Аквапарк Akvapark Water Park Spanish Parque Acuático Aquatic Park
    6 KB (551 words) - 14:06, April 8, 2024
  • Minus World (category Aquatic areas)
    Bros. It is an underwater level exactly like World 7-2 in geography and enemy locations that cannot be finished due to the pipe at the end being glitched
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  • Current Capers (category Aquatic areas) (section Enemies)
    World Sea Breeze Cove Game Donkey Kong Country: Tropical Freeze Music track Aquatic Ambiance Returns << Directory of levels >>
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  • Deep Sea Sprint (category Aquatic areas) (section Enemies)
    Turtle Jelly Fish This is the only racing level in the game to have damaging enemies in it.
    3 KB (490 words) - 16:48, September 10, 2022
  • Amiss Abyss (category Aquatic areas) (section Enemies)
    Depths(?) German Tiefseetourismus Deep Sea Tourism Italian Abissi Acquatici Aquatic Abyss Spanish Medusas a medianoche Jellyfish at Midnight
    7 KB (947 words) - 20:58, February 2, 2024
  • World 6-3 (New Super Mario Bros. Wii) (category Aquatic areas) (section Enemies)
    after completing World 6-1, and its own completion unlocks the world's first Enemy Course and World 6-Tower. This level appears to be based on World 2-3 from
    4 KB (539 words) - 05:03, April 24, 2024
  • Underwater Ruins (category Aquatic areas)
    who then roam around the area. Donkey Kong can either avoid or defeat the enemies and continue to another Jack Peg over some spikes on a platform below. He
    5 KB (740 words) - 15:49, December 22, 2023
  • World 2-2 (Super Mario Land) (category Aquatic areas) (section Enemies)
    Mario finds two sets of large blocks with one of each previously encountered enemy on them, along with a Yurarin Boo in-between. Following this are two more
    3 KB (344 words) - 15:10, April 26, 2023
  • Get to Maze Woods (category Aquatic areas) (section Encountered enemies)
    there by normal means so he has to grab one of the Tsuriuo's gray coins. The enemy will pull him out of the water and the player can access the treasure minigame
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  • Sea (category Aquatic areas) (section Enemies)
    Sergeant Flutter • Three Musty Fears • Toadofsky • Triplets • Vault Guard Enemies Bosses Axem Rangers (Axem Red · Axem Black · Axem Green · Axem Yellow ·
    1 KB (110 words) - 19:51, April 5, 2024
  • Prince Froggy's Fort (category Aquatic areas) (section Enemies)
    right next to an Egg Plant. Yoshi must head to the right while avoiding enemies such as Shy Guys, Spear Guys, and Floppy Fish. Hitting a Winged Cloud causes
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  • Bank of the Wild River (category Aquatic areas) (section Enemies)
    Flames to retrieve a rock, and then carry it all the way up to break the Enemy Blocks, in order to touch the Flame to trigger Hot Wario. As Hot Wario, he
    11 KB (1,297 words) - 21:23, November 9, 2023
  • Seabed (category Aquatic areas) (section Enemies)
    Saga + Bowser's Minions (2017) Greater location Oho Ocean Inhabitants See enemies
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  • The Stagnant Swamp (category Aquatic areas) (section Enemies)
    bounce to the platform above. After bouncing off the Spear-bot, then the enemy needs to be placed on the platform to bounce off from. The Green Key is within
    10 KB (1,263 words) - 12:14, April 1, 2023
  • end of a play) "Enchanting!" (splash intro) "Mystical!" (posing) "Ah." "Aquatic!" "Thank you very much." (at the end of a play) "Hero time!" (splash intro)
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  • Galaxy Spanish (NOA) Galaxia del Bucle Acuático Aquatic Loop Galaxy Spanish (NOE) Galaxia Bucle Acuático Aquatic Loop Galaxy
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  • 3DS Cheep Cheep Lagoon (category Aquatic areas)
    Triple Green Shells • Triple Mushrooms • Triple Red Shells • Trophy • Truck Enemies and species Banzai Bill • Cheep Cheep • Clampy • Cobrat • Dinosaur • Fish
    12 KB (991 words) - 13:48, April 30, 2024
  • 3DS Wario Shipyard (category Aquatic areas)
    Triple Green Shells • Triple Mushrooms • Triple Red Shells • Trophy • Truck Enemies and species Banzai Bill • Cheep Cheep • Clampy • Cobrat • Dinosaur • Fish
    11 KB (1,081 words) - 10:07, April 8, 2024
  • 3DS Piranha Plant Slide (category Aquatic areas)
    Triple Green Shells • Triple Mushrooms • Triple Red Shells • Trophy • Truck Enemies and species Banzai Bill • Cheep Cheep • Clampy • Cobrat • Dinosaur • Fish
    17 KB (1,716 words) - 10:06, April 8, 2024
  • Gwarhar Lagoon (category Aquatic areas) (section Enemies)
    Bowser's Minions (2017) Greater location Beanbean Kingdom Inhabitants See enemies
    6 KB (273 words) - 02:19, January 8, 2024
  • states he has "balls like Bowser". The instrumental to this song samples "Aquatic Ambience," the music for the underwater levels in Donkey Kong Country. The
    33 KB (4,076 words) - 02:49, April 19, 2024
  • Squeaky Clean Sprint (category Aquatic areas)
    cone • Traina • Truck • Volcanic debris • Water Geyserc • Winged Cloudc Enemies and species Big Wigglerc • Bone Piranha Plant • Boo • Bouncing Note • Bowser
    16 KB (1,893 words) - 10:04, May 9, 2024
  • Drip Drop Galaxy (category Aquatic areas) (section Enemies)
    Penguin Racers • Gearmos • Worm • Spooky Speedster • Guppy • Cosmic Mario Enemies Amp • Atomic Boo • Ball Beamer • Banzai Bill • Bat • Blooper • Bob-omb •
    3 KB (251 words) - 20:37, April 6, 2024
  • Piranha Plant Cove (category Aquatic areas)
    cone • Traina • Truck • Volcanic debris • Water Geyserc • Winged Cloudc Enemies and species Big Wigglerc • Bone Piranha Plant • Boo • Bouncing Note • Bowser
    22 KB (2,730 words) - 08:04, May 8, 2024
  • Tour Amsterdam Drift (category Aquatic areas)
    cone • Traina • Truck • Volcanic debris • Water Geyserc • Winged Cloudc Enemies and species Big Wigglerc • Bone Piranha Plant • Boo • Bouncing Note • Bowser
    23 KB (2,532 words) - 13:14, April 29, 2024
  • Bonefin Galaxy (category Aquatic areas) (section Enemies)
    Penguin Racers • Gearmos • Worm • Spooky Speedster • Guppy • Cosmic Mario Enemies Amp • Atomic Boo • Ball Beamer • Banzai Bill • Bat • Blooper • Bob-omb •
    3 KB (283 words) - 20:47, April 6, 2024
  • flower crown and winged dress! Her Heart special skill can protect against enemy attacks. Japanese: 頭の花飾りと羽のドレスで着飾った デイジー (フェアリー) が登場 ! スペシャルスキルのハートでライバルからの攻撃をふせごう 
    101 KB (6,200 words) - 12:23, April 1, 2024
  • Fantasy Space Athletic A Tense Moment King Kaliente Speedy Comet Purple Comet Aquatic Race Stars Galaxy icon The Battlerock, two Saucers, and a few small asteroids
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  • Bubble Blooper (category Mario & Luigi: Bowser's Inside Story enemies)
    of Blooper and burbuja (bubble) Spanish (NOE) Acuablooper From acuático (Aquatic) and Blooper
    2 KB (142 words) - 22:38, February 23, 2024
  • Bigmouth Galaxy (category Aquatic areas) (section Enemies)
    Penguin Racers • Gearmos • Worm • Spooky Speedster • Guppy • Cosmic Mario Enemies Amp • Atomic Boo • Ball Beamer • Banzai Bill • Bat • Blooper • Bob-omb •
    4 KB (396 words) - 20:43, April 6, 2024
  • GCN Daisy Cruiser (category Aquatic areas)
    Paratroopa • Pianta • Poochy • Shy Guy • Snifit • Toad • Train • Toadsworth Enemies and obstacles Big Pokey • Bomb-car • Boulder • Bus • Car • Cataquack • Chain
    21 KB (2,378 words) - 00:00, May 1, 2024
  • Sparkling Waters (category Aquatic areas) (section New enemies)
    • Slide • Spin Jump • Stomp • Swallow • Swim • Triple Jump • Wall Jump Enemies and obstacles Ampa • Banzai Bill • Banzai Bill Cannon • Big Ampa • Big Boo
    11 KB (529 words) - 20:23, April 15, 2024
  • River Fish in the Forest (category Aquatic areas) (section Enemies)
    Russian Рыба в лесу Ryba v lesu Fish in the Forest Spanish Bosque acuático Aquatic Forest
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  • all Hammer Brother, Fire Brother, Boomerang Brother, and Sledge Brother Enemy Courses, as well as the Piranha Plant stages in Pipe Land, to sleep. Help:Media
    159 KB (11,741 words) - 00:41, April 26, 2024
  • Big Blue (category Aquatic areas)
    cone • Traina • Truck • Volcanic debris • Water Geyserc • Winged Cloudc Enemies and species Big Wigglerc • Bone Piranha Plant • Boo • Bouncing Note • Bowser
    9 KB (1,023 words) - 08:04, May 8, 2024
  • Shy Guy Falls (category Aquatic areas)
    cone • Traina • Truck • Volcanic debris • Water Geyserc • Winged Cloudc Enemies and species Big Wigglerc • Bone Piranha Plant • Boo • Bouncing Note • Bowser
    6 KB (515 words) - 14:14, April 8, 2024
  • Midas River (category Aquatic areas)
    Sergeant Flutter • Three Musty Fears • Toadofsky • Triplets • Vault Guard Enemies Bosses Axem Rangers (Axem Red · Axem Black · Axem Green · Axem Yellow ·
    5 KB (601 words) - 22:36, April 21, 2024
  • Tadpole Pond (category Aquatic areas)
    Sergeant Flutter • Three Musty Fears • Toadofsky • Triplets • Vault Guard Enemies Bosses Axem Rangers (Axem Red · Axem Black · Axem Green · Axem Yellow ·
    3 KB (295 words) - 22:25, April 25, 2024
  • World 3 (New Super Mario Bros. 2) (category Aquatic areas) (section Enemies introduced)
    Ground Pound • Slide • Spin Jump • Stomp • Swim • Triple Jump • Wall Jump Enemies and obstacles Amp • Banzai Bill (Gold) • Banzai Bill Cannon • Big Bone Piranha
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  • Jolly Roger Bay (category Aquatic areas) (section Enemies)
    Penguin • Snowman • Rabbits • MIPSa • Glowing rabbitsc • Dorrie • Ukkikis Enemies Amp • Beach Koopa • Bob-omb • Boo • Bookend • Bub • Bubba • Bullet Bill
    10 KB (943 words) - 18:41, May 10, 2024
  • Pump Works (category Aquatic areas) (section Enemies)
    Yard • Pump Works • Rump Command • The Gauntlet • Toad Square • Trash Pit Enemies Mushroom Kingdom Alarm Bob-omb • Beehoss • Borp • Broggy • Broque Monsieur
    6 KB (400 words) - 01:29, January 8, 2024
  • Fantasy Space Athletic A Tense Moment King Kaliente Speedy Comet Purple Comet Aquatic Race Stars Galaxy icon The Dreadnought
    11 KB (979 words) - 09:41, April 25, 2024
  • Veloaqus Portmanteau of veloz ("fast") and the Latin form of aquático ("aquatic") Russian Акварывок Akvaryvok From аква (akva, "aqua") and рывок (revok
    2 KB (207 words) - 18:17, March 20, 2024
  • Portmanteau of "sideral" (sidereal) and the Latin form of the word "aquático" (aquatic) Russian Аквазар Akvazar   Spanish Novaqua Portmanteau of "nova" and "aqua"
    4 KB (302 words) - 12:52, May 5, 2024
  • Oho Ocean (category Aquatic areas)
    Castle1,2 • Winkle Colosseum1,2 • Woohoo Hooniversity1,2 • Yoshi Theater1,2 Enemies Superstar Saga Anuboo1,2 • Beanerang Bro • Beanie • Belly Blech1,2 • Bill
    2 KB (172 words) - 10:02, January 8, 2024
  • Wet-Dry World (category Aquatic areas) (section Enemies)
    Penguin • Snowman • Rabbits • MIPSa • Glowing rabbitsc • Dorrie • Ukkikis Enemies Amp • Beach Koopa • Bob-omb • Boo • Bookend • Bub • Bubba • Bullet Bill
    13 KB (1,441 words) - 20:15, May 1, 2024
  • Loopdeeswoop Galaxy (category Aquatic areas)
    Penguin Racers • Gearmos • Worm • Spooky Speedster • Guppy • Cosmic Mario Enemies Amp • Atomic Boo • Ball Beamer • Banzai Bill • Bat • Blooper • Bob-omb •
    5 KB (443 words) - 20:54, April 6, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    32 KB (2,447 words) - 20:55, March 26, 2024
  • in 2014. The Opening and Closing Ceremonies will be held here. Olympic Aquatic Stadium 100m Freestyle Swimming Located in the center of Barra Olympic Park
    86 KB (5,085 words) - 22:05, March 26, 2024
  • Location Description Aquatics - 100m Freestyle National Aquatics Center Swim two lengths of the pool in the fastest time. Aquatics - 4x100m Freestyle National
    28 KB (1,325 words) - 06:44, March 28, 2024
  • Aquatic Race File infoMedia:Aquatic Race Super Mario Galaxy.oga 0:30
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  • Ricco Harbor (category Aquatic areas) (section Enemies)
    director) • Sand Bird • Il Piantissimo • Great Sunflower • Sunflower Kids Enemies Bee • Block Boo • Blooper • Bob-omb • Boo • Bullet Bill • Bullet Bill (Gold)
    17 KB (1,442 words) - 13:14, May 12, 2024
  • Noki Bay (category Aquatic areas) (section Enemies)
    director) • Sand Bird • Il Piantissimo • Great Sunflower • Sunflower Kids Enemies Bee • Block Boo • Blooper • Bob-omb • Boo • Bullet Bill • Bullet Bill (Gold)
    16 KB (892 words) - 11:52, May 4, 2024
  • DS Yoshi Falls (category Aquatic areas)
    Triple Green Shells • Triple Mushrooms • Triple Red Shells • Trophy Species, enemies, and obstacles Angry Sun • Big Bully • Bubba • Bus • Bumper • Car • Chain
    8 KB (897 words) - 19:41, May 3, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    7 KB (357 words) - 23:25, January 3, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    9 KB (544 words) - 21:13, April 13, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    9 KB (485 words) - 07:34, January 14, 2024
  • 10km Marathon Swim (category Aquatics)
    Highway • Crazy Gadget • Grand Metropolis • Ocean Palace • Windy Valley Enemies Boo • Bullet Bill • Chain Chomp • Cheep Cheep • Egg Flapper • Egg Pawn •
    4 KB (437 words) - 01:45, January 8, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    13 KB (636 words) - 00:26, November 8, 2023
  • Jungle Groove 2:23 6. Cave Dweller Concert 3:08 7. Bonus Room Blitz 1:00 8. Aquatic Ambiance 3:28 9. Candy's Love Song Eveline Fischer 1:17 10. Bad Boss Boogie
    12 KB (140 words) - 01:31, October 13, 2023
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    9 KB (503 words) - 01:03, March 23, 2024
  • Decal Channel (category Aquatic areas) (section Enemies)
    Segments • Big Scuttlebug • Big Cheep Cheep • Big Boo • Big Chain Chomp Enemies Banzai Bill • Bill Blaster • Bob-omb (Para · Shiny) • Boo (Stack) • Broozer
    2 KB (166 words) - 07:31, January 8, 2024
  • Course Terrain Course type ? Block items Enemies found here Boss(es) Teammate(s) unlocked ★World 4-1 Underwater (Blocks,
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  • 0:41 14. シッププラント Ship Plant Airship Armada 2:21 15. オーシャンレース Ocean Race Aquatic Race 1:22 16. 宇宙幻想 Space Fantasy Space Fantasy 2:00 17. メガレッグ Megaleg Megaleg
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  • Shining Falls (category Aquatic areas)
    Ball • Water spout • Wonder Flower • Wonder Token • Wow Bud • Zip Track Enemies and obstacles Anglefish • Armad • Baboom • Big Fire Piranha • Big Goomba
    3 KB (291 words) - 10:49, May 8, 2024
  • Eddy River (category Aquatic areas)
    mechanic • Toad's BBQ Foodeatery caretaker • Whispering Trees • Whistle Snifit Enemies Folded Soldiers Big Cutout Soldier • Black Shy Guy • Blooper • Bone Goomba
    5 KB (526 words) - 00:05, January 8, 2024
  • Gloomy Galleon (category Aquatic areas) (section Enemies)
    Monster • Mad Jack • Puftoss • Giant Spider • King Kut Out • King K. Rool Enemies Barrel# • Bat • Block • Bones • Book • Buzzard • Cement tub# • Donkey Kong#
    11 KB (1,574 words) - 20:31, April 3, 2024
  • High Tide Ride (category Aquatic areas) (section Enemies)
    the Snowmad King Other Big Squeekly • Goats • Mugly • Skittler • Snippys Enemies Snowmad Tucks (Archy · Archy (fire) · Big Sphen · Boom Bird · Painguin Tucks
    6 KB (769 words) - 20:52, February 2, 2024
  • Sunken Mario (category Aquatic areas) (section Enemies)
    Sunken Mario is the twenty-first sample course in Super Mario Maker. It is set underwater in the Super Mario Bros. theme. It consists of several models
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  • Floaty Fun Water Park (category Aquatic areas) (section Enemies)
    Chaotic Water Park Spanish Chapuzones en el parque aquático Dips in the Aquatic Park
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  • Course Preview Terrain Course type ? Block items Enemies found here Boss(es) Teammate(s) unlocked World 4-1 Underwater (Blocks, Pipes)
    17 KB (391 words) - 12:32, April 1, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    7 KB (354 words) - 01:38, November 11, 2023
  • Aquatic Ambiance File infoMedia:DKC SNES Aquatic Ambiance.oga ​
    4 KB (70 words) - 19:24, June 3, 2023
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    15 KB (888 words) - 08:33, April 5, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    13 KB (769 words) - 09:33, March 18, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    27 KB (2,100 words) - 18:40, May 12, 2024
  • DS Palm Shore (category Aquatic areas)
    Triple Green Shells • Triple Mushrooms • Triple Red Shells • Trophy Species, enemies, and obstacles Angry Sun • Big Bully • Bubba • Bus • Bumper • Car • Chain
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  • Every underwater enemy debuts in this level except Squidge. The Kongs can free Enguarde from an Animal Crate to help defeat some aquatic foes. Barrel Cannon
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  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
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  • Twilight Terror (category Aquatic areas) (section Enemies)
    the Snowmad King Other Big Squeekly • Goats • Mugly • Skittler • Snippys Enemies Snowmad Tucks (Archy · Archy (fire) · Big Sphen · Boom Bird · Painguin Tucks
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  • 3's version includes additional percussion, as well as vocals that cause enemies to hop slightly when played. A chiptune version of the Underground Theme
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  • Stage 7-7 (category Aquatic areas) (section Enemies)
    Bag • Road* • Rope* • Rope (wire)* • Super Hammer* • Switch* • Trash Can* Enemies and obstacles Aqua Man* • Arumajiron* • Barrel • Bird* • Bowbow* • Bukubuku*
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  • Stage 7-8 (category Aquatic areas) (section Enemies)
    Bag • Road* • Rope* • Rope (wire)* • Super Hammer* • Switch* • Trash Can* Enemies and obstacles Aqua Man* • Arumajiron* • Barrel • Bird* • Bowbow* • Bukubuku*
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  • Delfino Airstrip (category Aquatic areas)
    director) • Sand Bird • Il Piantissimo • Great Sunflower • Sunflower Kids Enemies Bee • Block Boo • Blooper • Bob-omb • Boo • Bullet Bill • Bullet Bill (Gold)
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  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
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  • Stage 8-15 (category Aquatic areas) (section Enemies)
    Bag • Road* • Rope* • Rope (wire)* • Super Hammer* • Switch* • Trash Can* Enemies and obstacles Aqua Man* • Arumajiron* • Barrel • Bird* • Bowbow* • Bukubuku*
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  • several enemies and traps. My First Task E178-0000-000D-E2B1 October 21, 2015 An overworld course with blocks and Warp Pipes that spawn enemies. Satisfying
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  • Jungle Japes (stage) (category Aquatic areas)
    Happy Tree • Goomba • Koopa Troopa • Koopa Paratroopa • Adventure Mode enemies Bosses Giant Donkey Kong • Metal Mario • Giga Bowser Stages New Stages:
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  • Jungle Puddle (category Aquatic areas) (section Enemies)
    Egg Throw • Flutter Jump • Ground Pound • Jump • Sniff • Swallow • Swim Enemies Air Bag • Attacky Sack • Bamboo dancers • Bee • Big & Little Boo • Black
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  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
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  • Win all athletic gold medals. - 27 Aquatic Ace Won gold medals in all levels of all Aquatic events. Win all aquatic gold medals. - 28 Win all Court & Field
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  • Cheep Cheep Reef (category Aquatic areas)
    Shell • Spiny Shell • Star • Triple Bananas • Triple Mushrooms • Trophy Enemies and obstacles Amp • Boo • Barrela • Cheep Cheep • Dinosaura • Fire Bar •
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  • Lightning Lagoon (category Aquatic areas)
    Shell • Spiny Shell • Star • Triple Bananas • Triple Mushrooms • Trophy Enemies and obstacles Amp • Boo • Barrela • Cheep Cheep • Dinosaura • Fire Bar •
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  • Yarrctopus Docks (category Aquatic areas) (section Enemies introduced)
    • Spike the Piranha • The Great King Bowser • Mega Baby Bowser • Kamek Enemies Shy Guys Attack Ghost • Bazooka Heyho • Donguri Heyho • Fat Guy • Fly Guy
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  • Kongo Falls (category Aquatic areas)
    Happy Tree • Goomba • Koopa Troopa • Koopa Paratroopa • Adventure Mode enemies Bosses Giant Donkey Kong • Metal Mario • Giga Bowser Stages New Stages:
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  • Mushroom Pool (category Aquatic areas)
    Thwomp • Toad • Toadette • Toady • Toxic Toad Z • Tumble • Ukiki • Whomp Enemies and species Amp • Big Thwomp • Bob-omb • Boo • Bullet Bill • Chain Chomp
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  • The Secret Aquarium (category Aquatic areas)
    Penguin • Snowman • Rabbits • MIPSa • Glowing rabbitsc • Dorrie • Ukkikis Enemies Amp • Beach Koopa • Bob-omb • Boo • Bookend • Bub • Bubba • Bullet Bill
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  • World 3 (Yoshi's Island DS) (category Aquatic areas)
    the Stilted • Moltz the Very Goonie • Baby Bowser • Bowser • Giant Bowser Enemies and obstacles Bandit • Bill Blaster • Big Boo • Blargg • Blooper • Blow
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  • Lily Pad Ride (category Aquatic areas)
    director) • Sand Bird • Il Piantissimo • Great Sunflower • Sunflower Kids Enemies Bee • Block Boo • Blooper • Bob-omb • Boo • Bullet Bill • Bullet Bill (Gold)
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  • a desert, due to the smoother terrain. Two upright crocodiles, purposed enemies, are seen in the river, and a series of small elephants rest along the desert
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  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
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  • Fugu Face-Off (category Aquatic areas)
    the Snowmad King Other Big Squeekly • Goats • Mugly • Skittler • Snippys Enemies Snowmad Tucks (Archy · Archy (fire) · Big Sphen · Boom Bird · Painguin Tucks
    3 KB (350 words) - 07:02, May 10, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    26 KB (1,796 words) - 04:29, April 25, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
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  • thought it was safe to go in the water, here come the Cheep Cheeps! These enemy fish can be found swimming in the underwater levels, sometimes in big schools
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  • World 2 (Super Mario Bros.) (category Aquatic areas) (section Enemies introduced)
    level takes place in an area similar to World 1-1, with many pipes and enemies. This stage also introduces Coin Heaven and jumping boards. World 2-2 The
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  • Save Me, Snake Block! (category Aquatic areas) (section Enemies)
    Save Me, Snake Block! is the forty-second course in the Story Mode of Super Mario Maker 2. It is set in the underwater theme and in the Super Mario World
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  • Lava Bubble Limbo (category Aquatic areas) (section Enemies)
    Lava Bubble Limbo is the forty-seventh course in the Story Mode of Super Mario Maker 2. It is set in the underwater theme and in the Super Mario World
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  • 100 Coins under the Sea (category Aquatic areas) (section Enemies)
    100 Coins under the Sea is the fifty-seventh course in the Story Mode of Super Mario Maker 2. It is set in the underwater theme and in the Super Mario
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  • Sea of Sorrow (category Aquatic areas) (section Enemies)
    Sea of Sorrow is a course which appears in the Story Mode of Super Mario Maker 2. It is given to Mario by Soundfrog, and is set in the underwater theme
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  • Plenty of Cheep Cheeps in the Sea (category Aquatic areas) (section Enemies)
    Plenty of Cheep Cheeps in the Sea is the nineteenth course in the Story Mode of Super Mario Maker 2. It is set in the underwater theme and in the New Super
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  • Barbos's Barrier (category Aquatic areas)
    Arich • Squirt • KAOS • Bleak • Barbos • Kroctopus* • Baron K. Roolenstein Enemies Bazuka • Bazza • Booty Bird • Bounty Bass • Bristles • Buzz • Gleamin' Bream
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  • We Made It Together :) (category Aquatic areas) (section Enemies)
    We Made It Together :) is an official course in Course World in Super Mario Maker 2. It is a level published by NintendoNM, and was created by both hosts
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  • Wacky Waters (Krysta) (category Aquatic areas) (section Enemies)
    Wacky Waters [Krysta] is an official course in Course World in Super Mario Maker 2. It is a level published by NintendoNM, and was created by Krysta of
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  • The 10-Coin of Deep Woods (category Aquatic areas) (section Enemies)
    The 10-Coin of Deep Woods is an official course in Course World in Super Mario Maker 2. It is the third level of Ninji Speedruns, uploaded on January 7
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  • Cotton Top Cove (category Aquatic areas)
    Arich • Squirt • KAOS • Bleak • Barbos • Kroctopus* • Baron K. Roolenstein Enemies Bazuka • Bazza • Booty Bird • Bounty Bass • Bristles • Buzz • Gleamin' Bream
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  • Stone from the River (category Aquatic areas) (section Enemies)
    Stone from the River is a course which appears in the Story Mode of Super Mario Maker 2. It is given to Mario by Yellow Toad, and is set in the forest
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  • Hold Your Breath (category Aquatic areas) (section Enemies)
    Hold Your Breath is a course which appears in the Story Mode of Super Mario Maker 2. It is given to Mario by Soundfrog, and is set in the forest theme
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  • Cheep Cheep Maze (category Aquatic areas) (section Enemies)
    Cheep Cheep Maze is a course which appears in the Story Mode of Super Mario Maker 2. It is given to Mario by Soundfrog, and is set in the underwater theme
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  • Pipe break in the Fuzzy Factory Italian Miniera acquatica degli stordini Aquatic Fuzzies' mine Portuguese Fuga subaquática da mina das Carracitas Fuzzies'
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  • Squirt's Showdown (category Aquatic areas)
    Arich • Squirt • KAOS • Bleak • Barbos • Kroctopus* • Baron K. Roolenstein Enemies Bazuka • Bazza • Booty Bird • Bounty Bass • Bristles • Buzz • Gleamin' Bream
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  • Knot-Wing the Koopa's Aqua Fort (category Aquatic areas) (section Enemies)
    Sennyū! Mizu no Toride Infiltration! Water Fort Italian Fortezza acquatica Aquatic fort Korean 잠입! 물의 요새 Jam'ip! Mul'ui Yosae Infiltration! Water Fort Spanish
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  • 6 of 10 When using this transformation, you can toss enemies and grab items with a lasso and saddle up your trusty horse. What ability
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  • World 9 and the first of the world's underwater levels, containing many enemies not normally found underwater such as Lakitu and a Hammer Bro. World 9-2
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  • uncredited) 6. Cave Dweller Concert 3:10 David Wise 7. Bonus Room Blitz 1:02 8. Aquatic Ambiance 3:30 9. Candy's Love Song 1:19 Eveline Fischer 10. Bad Boss Boogie
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  • that he may survive." 25 Rough Puff ! Rough Puff "Thwart the attacking aquatic creature by extending your spines. Precise timing is needed." 15 Hard Core
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  • Cheep Cheep Course (category Aquatic areas) (section Enemies)
    Goal • Invisible/flashing block • Skull Platform • Soap bubble • Tree sap Enemies Ant • Aqua Goomba • Battle Beetle • Bear • Bee Fly • Beebee • Bero • Bigbee
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  • Summary World 6-1 The first level of World 6, filled with many platforms and enemies. World 6-2 The second level of World 6, taking place underwater. World 6-3
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  • Classic World 2-2 (category Aquatic areas) (section Enemies)
    Not to be confused with Mario Classic 2-2. Classic World 2-2 is an e-Reader level for Super Mario Advance 4: Super Mario Bros. 3. This card was released
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  • P. 5-Ocean (category Aquatic areas)
    Egg Throw • Flutter Jump • Ground Pound • Jump • Sniff • Swallow • Swim Enemies Air Bag • Attacky Sack • Bamboo dancers • Bee • Big & Little Boo • Black
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  • Whale Course (category Aquatic areas) (section Enemies)
    Goal • Invisible/flashing block • Skull Platform • Soap bubble • Tree sap Enemies Ant • Aqua Goomba • Battle Beetle • Bear • Bee Fly • Beebee • Bero • Bigbee
    3 KB (349 words) - 15:27, January 30, 2024
  • World 3-8 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 3-8 is the eight normal and tenth overall level of Water Land in Super Mario Bros. 3 and its remakes. This level is accessible after 3-6 is completed
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  • World 3-3 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 3-3 is the third level in Water Land from Super Mario Bros. 3. It is accessible upon completing World 3-2, and its own completion unlocks World 3-Fortress
    2 KB (206 words) - 06:35, January 26, 2024
  • Mario Shinwa e (Yoiko Original) (category Aquatic areas) (section Enemies)
    The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved
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  • World B (category Aquatic areas)
    plant • Jumping board • Lift • Super Spring1,2 • Warp Zone • Water • Wind1 Enemies Bloober • Bowser's Brother1,2 • Bullet Bill • Buzzy Beetle • Cheep-cheep
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  • The Anglefish Trial: Ready, Aim, Fly! (category Aquatic areas) (section Enemies)
    The Anglefish Trial: Ready, Aim, Fly! is a level in Super Mario Bros. Wonder. It is found in the third world of the game, Shining Falls. As its name suggests
    5 KB (581 words) - 12:16, May 12, 2024
  • Mario Aratanaru Shinwa e (Nintendo Version) (category Aquatic areas) (section Enemies)
    The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved
    4 KB (601 words) - 04:14, January 8, 2024
  • World 3-5 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 3-5 is the fifth normal level, and the sixth level overall in Water Land from Super Mario Bros. 3. This level takes place mostly underwater. The
    2 KB (195 words) - 06:38, January 26, 2024
  • World 5-1 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 5-1 is the first level in Sky Land from Super Mario Bros. 3. The player starts in an area with a single Buster Beetle, some bricks, a Wood Block
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  • Plessie's Plunging Falls (category Aquatic areas) (section Enemies)
    Plessie's Plunging Falls, otherwise known as World 1-4, is the fourth standard course of World 1 in Super Mario 3D World and its Nintendo Switch port Super
    4 KB (321 words) - 11:14, May 11, 2024
  • World 3-2 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 3-2 is the second level of Water Land in Super Mario Bros. 3 and its two remakes: Super Mario All-Stars and Super Mario Advance 4: Super Mario Bros
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  • Rumble Falls (stage) (category Aquatic areas)
    Kat & Ana • Lakitu & Spinies • Mr. Resetti • Nintendog • Shadow • Waluigi Enemies Petey Piranha • Goomba • Giant Goomba • Koopa Troopa • Koopa Paratroopa
    3 KB (206 words) - 20:50, April 13, 2024
  • World 3-9 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 3-9 is the ninth normal level, and the eleventh level overall in Water Land from Super Mario Bros. 3. It is unlocked by clearing World 3-8, and clearing
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  • The Pool of Rain (category Aquatic areas) (section Enemies)
    Puffy Wario • Snowman Wario • Vampire Wario and Bat-Wario • Zombie Wario Enemies Akamajakushi • Appleby • Beam Robota • Bird • Brrr Bear • Count Richtertoffen
    10 KB (1,229 words) - 19:20, November 9, 2023
  • World 7-4 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 7-4 is the fourth level of Pipe Land in Super Mario Bros. 3. It becomes accessible after the player has cleared World 7-3 and its own completion
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  • World 4-4 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 4-4 is the fourth main level and the fifth level overall of Giant Land in Super Mario Bros. 3. It is accessible once the player clears World 4-Fortress
    3 KB (263 words) - 09:35, February 1, 2024
  • Pipeline Lagoon (category Aquatic areas) (section Enemies)
    Pipeline Lagoon, otherwise known as World 3-5, is the fifth course of World 3 in Super Mario 3D World and its Nintendo Switch port Super Mario 3D World
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  • plant • Jumping board • Lift • Super Spring1,2 • Warp Zone • Water • Wind1 Enemies Bloober • Bowser's Brother1,2 • Bullet Bill • Buzzy Beetle • Cheep-cheep
    3 KB (67 words) - 09:26, May 10, 2022
  • World 8 (Super Mario Bros.) (category Aquatic areas)
    Level Preview Summary World 8-1 The first level of World 8, consisting many enemies, pipes, and narrow platforms. World 8-2 The second level of World 8, consisting
    3 KB (149 words) - 14:36, October 5, 2023
  • Rammerhead Reef (category Aquatic areas) (section Enemies)
    Rammerhead Reef, or World Castle-6, is the sixth course in the seventh world of Super Mario 3D World and its Nintendo Switch port Super Mario 3D World
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  • this swordsman of the sea with the king of the jungle, you'll get an aquatic duo no enemy can hope to overcome. Like Rambi the Rhinoceros, Enguarde can dash
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  • World 3-5 (New Super Mario Bros. 2) (category Aquatic areas) (section Enemies)
    World 3-5 is the fifth normal level of World 3 in New Super Mario Bros. 2. It is an underwater level filled with massive boulders that attempt to crush
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  • World 3-2 (New Super Mario Bros. 2) (category Aquatic areas) (section Enemies)
    World 3-2 is the second normal level in World 3 of New Super Mario Bros. 2. It is an underwater level in a beach area. This level can be accessed by completing
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  • Pipeline Boom Lagoon (category Aquatic areas) (section Enemies)
    Pipeline Boom Lagoon, or World Flower-7, is the seventh level of World Flower in Super Mario 3D World and its Nintendo Switch port Super Mario 3D World
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  • World 3-Fortress 1 (category Aquatic areas) (section Enemies)
    World 3-Fortress 1 is the first fortress and fourth overall level of Water Land in the game Super Mario Bros. 3. This level is accessible upon completion
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  • World 5-2 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 5-2 is the second level in the Sky World in the game Super Mario Bros. 3. It is playable upon the completion of World 5-1. This level's completion
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  • World 3-Castle (New Super Mario Bros. 2) (category Aquatic areas) (section Enemies)
    World 3-Castle is the castle of World 3 in New Super Mario Bros. 2. The most common obstacles that are featured in this water-themed castle are Grinders
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  • World 4-5 (New Super Mario Bros. 2) (category Aquatic areas) (section Enemies)
    World 4-5 is the fifth regular level of World 4 in New Super Mario Bros. 2. It is unlocked by beating either World 4-4 or World 4-C, and unlocks World
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  • World Mushroom-2 (New Super Mario Bros. 2) (category Aquatic areas) (section Enemies)
    World Mushroom-2 is the second level of World Mushroom in New Super Mario Bros. 2. It is a water-themed autoscroll level packed with many Urchins and Deep
    3 KB (418 words) - 02:20, December 17, 2023
  • World Star-6 (New Super Mario Bros. 2) (category Aquatic areas) (section Enemies)
    World Star-6 is a level in World Star from New Super Mario Bros. 2. It is the third-to-last level in the game. Most of this level takes place in an underwater
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  • World 7 (Super Mario Bros.) (category Aquatic areas)
    has several enemies. World 7-2 The second level of World 7, set underwater. The layout is similar to World 2-2, but with additional enemies. World 7-3 The
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  • Deepwater Dungeon (category Aquatic areas) (section Enemies)
    Deepwater Dungeon, otherwise known as World Bowser-5 is the fifth standard course and sixth overall level in World Bowser from Super Mario 3D World and
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  • World 6-6 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 6-6 is the sixth main level and the seventh level overall in Ice Land from Super Mario Bros. 3. This level is an underground level, but takes place
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  • plant • Jumping board • Lift • Super Spring1,2 • Warp Zone • Water • Wind1 Enemies Bloober • Bowser's Brother1,2 • Bullet Bill • Buzzy Beetle • Cheep-cheep
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  • Sea to Sky (category Aquatic areas) (section Enemies)
    Sea to Sky is the fifteenth e-Reader level of Super Mario Advance 4: Super Mario Bros. 3. Its official difficulty rating is ★★☆☆☆. It was originally exclusive
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  • World 8-Battleships (category Aquatic areas) (section Enemies)
    World 8-Ship is the second level of Dark Land in Super Mario Bros. 3. It becomes accessible after clearing World 8-Tank and its own completion opens up
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  • Sea Turtle Rocks (category Aquatic areas) (section Enemies)
    Puffy Wario • Snowman Wario • Vampire Wario and Bat-Wario • Zombie Wario Enemies Akamajakushi • Appleby • Beam Robota • Bird • Brrr Bear • Count Richtertoffen
    12 KB (1,440 words) - 21:16, November 9, 2023
  • World 3-1 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 3-1 is the first level of Water Land in Super Mario Bros. 3, unlocked by clearing World 2-Airship and its own completion unlocks World 3-2. The level
    2 KB (176 words) - 08:07, February 13, 2024
  • World 2-2 (Super Mario Bros. 3) (category Aquatic areas) (section Enemies)
    World 2-2 is the second level of Desert Land in Super Mario Bros. 3. It is accessed by completing World 2-1 and its own completion unlocks World 2-Fortress
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  • World 3-Tower (New Super Mario Bros. 2) (category Aquatic areas) (section Enemies)
    World 3-Tower is an autoscrolling underwater tower level in World 3 of New Super Mario Bros. 2. It is the only level in the entire game to feature Spike
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  • Sunken Ghost Ship (category Aquatic areas) (section Enemies)
    This article is about the level in Super Mario World. For the mission in Super Mario Galaxy, see The Underground Ghost Ship. The Sunken Ghost Ship, also
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  • Second Course (Gold Rush Pack) (category Aquatic areas) (section Enemies)
    Second Course is the second level of the Gold Rush Pack in New Super Mario Bros. 2, as well as the second DLC level in the game. Throughout most of the
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  • The Mighty Cannonship (category Aquatic areas) (section Enemies)
    This article is about The Mighty Cannonship, a level in New Super Mario Bros. U. For other uses, see Soda Jungle-Airship. The Mighty Cannonship, or Soda
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  • Turtle Zone (category Aquatic areas)
    Goal • Invisible/flashing block • Skull Platform • Soap bubble • Tree sap Enemies Ant • Aqua Goomba • Battle Beetle • Bear • Bee Fly • Beebee • Bero • Bigbee
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  • medal in all field events! Aquatics Emblem Received for earning gold medals in all aquatics events. Earn a gold medal in all aquatics events! Gymnastics Emblem
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  • World 3-2 (Super Mario 3D Land) (category Aquatic areas) (section Enemies)
    World 3-2 is the second course of World 3 in Super Mario 3D Land. Mario will start in front of a lake, and he must dive in the water. Underwater, Mario
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  • World 7-1 (Super Mario 3D Land) (category Aquatic areas) (section Enemies)
    World 7-1 is the first level of World 7 in Super Mario 3D Land. This level is reminiscent of World 3-2. Mario starts this level on a grassy area with flowers
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  • Briny Bowl Swimming Hole (category Aquatic areas) (section Enemies)
    Briny Bowl Swimming Hole is the 12th course of Episode 1 in Captain Toad: Treasure Tracker and its Nintendo Switch and Nintendo 3DS ports of the same name
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  • World 6-1 (Super Mario 3D Land) (category Aquatic areas) (section Enemies)
    World 6-1 is the first level of World 6 in Super Mario 3D Land. The level is a tropical themed level, featuring Cheep Cheeps. Mario starts on a circular
    3 KB (403 words) - 05:35, February 29, 2024
  • Special 2-2 (category Aquatic areas) (section Enemies)
    Special 2-2 is the second level of Special 2 in Super Mario 3D Land. It is based on World 3-2. The player starts out on a beach right in front of the water
    2 KB (237 words) - 05:43, February 29, 2024
  • World 1-4 (Super Mario 3D Land) (category Aquatic areas) (section Enemies)
    World 1-4 is the fourth course of World 1 in Super Mario 3D Land. It is an athletic course, and its gimmick is controlling a platform that moves forward
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  • having fun. Yoshis use their long tongues to grab and swallow fruit and enemies. They can convert what they swallow into eggs, which they then lay. They
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  • Special 5-3 (category Aquatic areas) (section Enemies)
    Special 5-3 is the third level of Special 5 in Super Mario 3D Land. It is based off of World 1-4. The player starts off on a platform, with a Switchboard
    2 KB (270 words) - 05:52, February 29, 2024
  • Larry's Torpedo Castle (category Aquatic areas) (section Enemies)
    This article is about Larry's Torpedo Castle, a level in New Super Mario Bros. U. For the course in New Super Luigi U, see Larry's Trigger-Happy Castle
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  • Tropical Refresher (category Aquatic areas) (section Enemies)
    This article is about Tropical Refresher, a level in New Super Mario Bros. U. For other uses, see Sparkling Waters-2. Tropical Refresher, or Sparkling
    4 KB (418 words) - 16:19, February 12, 2024
  • World Coin-5 (New Super Mario Bros. U) (category Aquatic areas) (section Enemies)
    This article is about the level from New Super Mario Bros. U. For the level from New Super Mario Bros. Wii, see World Coin-5 (New Super Mario Bros. Wii)
    2 KB (291 words) - 22:57, September 26, 2022
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    50 KB (4,139 words) - 10:31, April 11, 2024
  • Larry's Trigger-Happy Castle (category Aquatic areas) (section Enemies)
    This article is about Larry's Trigger-Happy Castle, a level in New Super Luigi U. For the course in New Super Mario Bros. U, see Larry's Torpedo Castle
    4 KB (353 words) - 09:02, January 8, 2024
  • Dragoneel's Undersea Grotto (category Aquatic areas) (section Enemies)
    This article is about Dragoneel's Undersea Grotto, a level in New Super Mario Bros. U. For other uses, see Sparkling Waters-5. Dragoneel's Undersea Grotto
    4 KB (315 words) - 16:48, February 12, 2024
  • Giant Skewer Tower (category Aquatic areas) (section Enemies)
    This article is about Giant Skewer Tower, a level in New Super Mario Bros. U. For other uses, see Sparkling Waters-Tower. Giant Skewer Tower (Giant Spike
    4 KB (419 words) - 16:27, February 12, 2024
  • Barbos Bastion (category Aquatic areas)
    • Squitter Bosses Arich • Barbos • Bleak • KAOS • Baron K. Roolenstein Enemies Bazuka • Bazza • Booty Bird • Bounty Bass • Bristles • Buzz • Karbine •
    1 KB (164 words) - 21:32, January 2, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    20 KB (1,506 words) - 20:33, March 24, 2024
  • Urchin Shoals (category Aquatic areas) (section Enemies)
    This article is about Urchin Shoals, a level in New Super Mario Bros. U. For other uses, see Sparkling Waters-4. Urchin Shoals, or Sparkling Waters-4,
    4 KB (369 words) - 16:46, February 12, 2024
  • Waterspout Beach (category Aquatic areas) (section Enemies)
    This article is about Waterspout Beach, a level in New Super Mario Bros. U. For other uses, see Sparkling Waters-1. Waterspout Beach, or Sparkling Waters-1
    3 KB (369 words) - 16:13, February 12, 2024
  • Cape Codswallop (category Aquatic areas)
    • Squitter Bosses Arich • Barbos • Bleak • KAOS • Baron K. Roolenstein Enemies Bazuka • Bazza • Booty Bird • Bounty Bass • Bristles • Buzz • Karbine •
    2 KB (158 words) - 02:01, October 18, 2022
  • Cheep Chomp Chase (category Aquatic areas) (section Enemies)
    Not to be confused with Cheep Cheep Chase. Cheep Chomp Chase or Acorn Plains-Cheep Cheep is the secret level of Acorn Plains in New Super Luigi U. It can
    3 KB (270 words) - 09:09, October 8, 2023
  • Porcupuffer Falls (category Aquatic areas) (section Enemies)
    This article is about Porcupuffer Falls, a level in New Super Mario Bros. U. For other uses, see Rock-Candy Mines-2. Porcupuffer Falls (known as Porcu-Puffer
    4 KB (339 words) - 01:42, January 8, 2024
  • World 8-3 (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    World 8-3 is the fourth level of World 8 in New Super Mario Bros. It becomes accessible after completing World 8-Tower This level is another underwater
    3 KB (413 words) - 22:12, March 26, 2024
  • World 8-4 (New Super Mario Bros. Wii) (category Aquatic areas) (section Enemies)
    World 8-4 is the fourth level of World 8 in New Super Mario Bros. Wii. The level is mostly underwater and is the first and only level in the game to include
    4 KB (461 words) - 02:09, December 17, 2023
  • Above the Cheep Cheep Seas (category Aquatic areas) (section Enemies)
    This article is about Above the Cheep Cheep Seas, a level in New Super Mario Bros. U. For other uses, see Sparkling Waters-3. Above the Cheep Cheep Seas
    3 KB (286 words) - 16:33, February 12, 2024
  • World 3-3 (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    World 3-3 is the third level of World 3 in New Super Mario Bros. This level is an underwater level that contains many Cheep-Cheeps and Bloopers, as well
    3 KB (339 words) - 22:11, March 26, 2024
  • World 4-4 (New Super Mario Bros. Wii) (category Aquatic areas) (section Enemies)
    World 4-4 is the fourth level of World 4 in New Super Mario Bros. Wii. This level begins near a Warp Pipe, which takes the player underwater. Cheep Cheeps
    3 KB (396 words) - 05:13, October 11, 2023
  • World 3-A (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    World 3-A is the first secret level of World 3 in New Super Mario Bros. The level is a coastal level, featuring Skeeters. This level is unlocked by paying
    3 KB (388 words) - 06:17, October 11, 2023
  • World 4-3 (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    World 4-3 is the third level of World 4 in New Super Mario Bros. This level takes place underwater, and it contains several Unagi and Mega Unagi. The player
    2 KB (274 words) - 22:12, March 26, 2024
  • Dragoneel Depths (category Aquatic areas) (section Enemies)
    This article is about Dragoneel Depths, a level in New Super Luigi U. For other uses, see Sparkling Waters-5. Dragoneel Depths, or Sparkling Waters-5,
    3 KB (290 words) - 09:05, October 8, 2023
  • Swim for Your Life! (category Aquatic areas) (section Enemies)
    This article is about Swim for Your Life, a level in New Super Mario Bros. U. For other uses, see Superstar Road-3. Swim for Your Life!, or Superstar Road-3
    3 KB (350 words) - 08:24, October 8, 2023
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    48 KB (3,801 words) - 18:38, May 12, 2024
  • Forest of Illusion 2 (category Aquatic areas) (section Enemies)
    Forest of Illusion 2 is an underwater level in the game Super Mario World. It can be accessed through the completion of Forest of Illusion 1 or Forest
    2 KB (182 words) - 14:10, January 26, 2024
  • World 8-2 (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    World 8-2 is the second level of World 8 in New Super Mario Bros. This level takes place in an underground area full of water. The water within the level
    3 KB (438 words) - 22:09, March 26, 2024
  • Urchin Reef Romp (category Aquatic areas) (section Enemies)
    This article is about Urchin Reef Romp, a level in New Super Luigi U. For other uses, see Sparkling Waters-2. Urchin Reef Romp, or Sparkling Waters-2,
    3 KB (332 words) - 09:06, October 8, 2023
  • World 3-Castle (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    World 3-Castle is the castle and last level of World 3 in New Super Mario Bros. The boss in this level is Cheepskipper. The beginning of this level is
    3 KB (354 words) - 22:09, March 26, 2024
  • World 6-5 (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    World 6-5 is the fifth level of World 6 in New Super Mario Bros. This is an underwater level. Deep-Cheeps and Mega Deep-Cheeps make their only appearance
    2 KB (210 words) - 20:08, May 4, 2024
  • Ice-Slide Expressway (category Aquatic areas) (section Enemies)
    This article is about Ice-Slide Expressway, a level in New Super Luigi U. For other uses, see Frosted Glacier-5. Ice-Slide Expressway, or Frosted Glacier-5
    3 KB (386 words) - 20:02, December 24, 2023
  • Porcupuffer Cavern (category Aquatic areas) (section Enemies)
    This article is about Porcupuffer Cavern, a level in New Super Luigi U. For other uses, see Rock-Candy Mines-2. Porcupuffer Cavern (Porcu-Puffer Cavern
    3 KB (267 words) - 08:53, October 8, 2023
  • World 3-1 (New Super Mario Bros.) (category Aquatic areas) (section Enemies)
    World 3-1 is the first level of World 3 in New Super Mario Bros. The level can be bypassed by clearing World 3-A. This level is an underwater level containing
    3 KB (367 words) - 09:48, December 16, 2023
  • Huckit Beach Resort (category Aquatic areas) (section Enemies)
    This article is about Huckit Beach Resort, a level in New Super Luigi U. For other uses, see Sparkling Waters-1. Huckit Beach Resort, or Sparkling Waters-1
    3 KB (244 words) - 01:29, March 6, 2024
  • dopo passo Step by step; lit. "Step after step" Spanish Ritmo acuático Aquatic rhythm
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  • The Great Geysers (category Aquatic areas) (section Enemies)
    This article is about The Great Geysers, a level in New Super Luigi U. For other uses, see Sparkling Waters-4. The Great Geysers, or Sparkling Waters-4
    3 KB (252 words) - 09:05, October 8, 2023
  • Vanilla Fortress (category Aquatic areas) (section Enemies)
    The Vanilla Fortress is a fortress located on top of the Vanilla Dome in Super Mario World. It can be accessed through completing the level Vanilla Secret
    3 KB (268 words) - 14:21, January 26, 2024
  • World 3-3 (New Super Mario Bros. Wii) (category Aquatic areas) (section Enemies)
    World 3-3 is the third level of World 3 in New Super Mario Bros. Wii. It is unlocked by completing World 3-2. This level mostly takes place in an icy cave
    3 KB (358 words) - 01:50, December 17, 2023
  • World 3-C (category Aquatic areas) (section Enemies)
    World 3-C is the third secret level in World 3 of New Super Mario Bros. The level is accessed by completing World 3-B, and completing this level leads
    2 KB (220 words) - 06:18, October 11, 2023
  • Waterspout Sprint (category Aquatic areas) (section Enemies)
    This article is about Waterspout Sprint, a level in New Super Luigi U. For other uses, see Sparkling Waters-3. Waterspout Sprint, or Sparkling Waters-3
    3 KB (253 words) - 09:05, October 8, 2023
  • Star Coin Deep Dive (category Aquatic areas) (section Enemies)
    This article is about Star Coin Deep Dive, a level in New Super Luigi U. For other uses, see Superstar Road-3. Star Coin Deep Dive, or Superstar Road-3
    3 KB (268 words) - 08:45, October 8, 2023
  • Deepsea Ruins (category Aquatic areas) (section Enemies)
    This article is about Deepsea Ruins, a level in New Super Mario Bros. U. For other uses, see Soda Jungle-5. Deepsea Ruins, or Soda Jungle-5 is the fifth
    4 KB (458 words) - 10:00, February 13, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    23 KB (1,506 words) - 04:11, April 27, 2024
  • World 4-Tower (New Super Mario Bros. Wii) (category Aquatic areas) (section Enemies)
    World 4-Tower is the Tower level of World 4 of New Super Mario Bros. Wii. Defeating Wendy O. Koopa unlocks World 4-4, while finding the hidden goal unlocks
    4 KB (531 words) - 20:37, February 19, 2024
  • World 6-5 (New Super Mario Bros. Wii) (category Aquatic areas) (section Enemies)
    World 6-5 is the fifth level of World 6 in New Super Mario Bros. Wii. This is the only recommended level in Free-for-all mode to have a hidden goal. The
    2 KB (249 words) - 08:34, December 28, 2023
  • World 2-1 (Super Mario Land) (category Aquatic areas) (section Enemies)
    • Star • 1UP heart • Coin • Marine Pop • Sky Pop • Switch • Lift Block Enemies & obstacles Batadon • Bombshell Koopa • Bullet Biff • Bunbun • Chikako •
    3 KB (319 words) - 09:18, April 26, 2023
  • Haunted Cargo Hold (category Aquatic areas) (section Enemies)
    This article is about Haunted Cargo Hold, a level in New Super Luigi U. For other uses, see Sparkling Waters-Ghost House. Haunted Cargo Hold, or Sparkling
    3 KB (307 words) - 21:04, September 8, 2023
  • Seabed Showdown (category Aquatic areas)
    Expresso • Rambi Bosses Wild Sting • Giant Clam • Hard Hat • King K. Rool Enemies Army • Basket of snakes • Chomps • Clambo • Fangfish • Flapper • Gloop •
    2 KB (249 words) - 13:31, March 15, 2024
  • Muda Kingdom (category Aquatic areas)
    • Star • 1UP heart • Coin • Marine Pop • Sky Pop • Switch • Lift Block Enemies & obstacles Batadon • Bombshell Koopa • Bullet Biff • Bunbun • Chikako •
    3 KB (140 words) - 17:26, March 24, 2024
  • Deepsea Stone-Eyes (category Aquatic areas) (section Enemies)
    This article is about Deepsea Stone-Eyes, a level in New Super Luigi U. For other uses, see Soda Jungle-5. Deepsea Stone-Eyes, or Soda Jungle-5, is the
    3 KB (365 words) - 10:44, September 9, 2023
  • Donut Secret 1 (category Aquatic areas) (section Enemies)
    Donut Secret 1 is the first underwater level in the game Super Mario World. This level is a secret level, accessible when the Mario Bros. find the Key
    3 KB (382 words) - 11:01, April 16, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    24 KB (1,689 words) - 09:59, December 11, 2023
  • Pukupuku Kai (category Aquatic areas)
    Level Image Description Enemies and obstacles Level 6-1 This course is a primer to the Switch Blocks, which
    4 KB (96 words) - 11:42, April 16, 2023
  • Locations e-Coin Castlea • Enemy Course • Panel (N-Mark Spade Panel • Spade Panel • Start Panel) • Toad House • Treasure Ship Enemies Main game Angry Sun •
    23 KB (1,561 words) - 01:15, December 2, 2023
  • Fliprus Crossing (category Aquatic areas) (section Enemies)
    “Reach the goal in 70.00 or less.” —Challenge description Fliprus Crossing is a Time Attack Challenge in New Super Mario Bros. U. Fliprus Crossing takes
    2 KB (117 words) - 07:44, January 8, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    42 KB (2,743 words) - 05:21, May 6, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    15 KB (764 words) - 08:32, April 5, 2024
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    29 KB (1,989 words) - 02:16, April 27, 2024
  • Lockjaw Falls (category Aquatic areas)
    Attack Battle • Barrel Blast • Climbing Race • Color Capture • Obstacle Race Enemies Click-Clack • Flipflap • Flitter • Ghost • Lockjaw • Mini-Necky • Neek •
    3 KB (511 words) - 15:40, December 22, 2023
  • • Hammer Theme • Opening Donkey Kong Jr. Game Start Donkey Kong Country Aquatic Ambiance • Bonus Room Blitz • DK Island Swing • Gang-Plank Galleon Mario
    7 KB (602 words) - 01:55, April 25, 2024
  • World 9-4 (Super Mario Bros.: The Lost Levels) (category Aquatic areas) (section Enemies)
    World 9-4 is the fourth and final level of World 9 in Super Mario Bros.: The Lost Levels and the fourth secret level overall in said game. In the original
    3 KB (211 words) - 09:48, October 9, 2023
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