Gangplank Galley (Donkey Kong Land 2): Difference between revisions

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|after=[[Lockjaw's Locker (Donkey Kong Land 2)|>>]]
|after=[[Lockjaw's Locker (Donkey Kong Land 2)|>>]]
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'''Gangplank Galley''' is the third [[level]] in ''[[Donkey Kong Land 2]]'', and is located in [[Gangplank Galleon (world)|Gangplank Galleon]], being also the third one here.
'''Gangplank Galley''' is the third [[level]] in ''[[Donkey Kong Land 2]]'' and of the first world, [[Gangplank Galleon (world)|Gangplank Galleon]].


Normal enemies, like [[Neek]]s and [[Zinger]]s, and [[Kremling]]s, such as [[Kaboing]]s, [[Klomp]]s and [[Kruncha]]s, populate this level. [[Rambi the Rhino]] appears in this level, who is located immediately before the [[Star Barrel]]. He can help the primates ram into the many foes throughout the remaining part of the level.
== Summary ==
The level is similar to the first level [[Pirate Panic (Donkey Kong Land 2)|Pirate Panic]], as both take place on a ship deck with several enemies, gaps, and hooks. [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] must jump from the hooks to reach higher areas or for moving across gaps. [[Neek]]s make up a majority of the enemies. Other enemies include [[Kruncha]]s, [[Klomp]]s, and [[Kaboing]]s, the latter of which make their first in-game appearance in the level. Just before the [[Star Barrel]], the [[Kong]]s can optionally enter an [[Animal Barrel]] to transform into [[Rambi the Rhino]], who can help by defeating enemies along the way. Even after the [[No Animal Sign]], the Kongs must jump from some more hooks before reaching the end. The [[DK Coin]] and [[Bonus Barrel]] are in a gap just after the letter G.


Although this level bears large similarities with [[Gangplank Galley (Donkey Kong Country 2: Diddy's Kong Quest)|its ''Donkey Kong Country 2'' counterpart]], it lacks the [[Invincibility Barrel]].
Although Gangplank bears many similarities with [[Gangplank Galley (Donkey Kong Country 2: Diddy's Kong Quest)|its ''Donkey Kong Country 2'' counterpart]], it does not have an [[Invincibility Barrel]].


== Level layout ==
== Layout ==
[[File:Gangplank Galley 1.png|thumb|left|180px|Dixie Kong jumps towards a DK Barrel.]]
[[File:Gangplank Galley 1.png|thumb|left|180px|Dixie Kong jumps towards a DK Barrel.]]
At the beginning of the level, the primates find themselves in front of some large barrels that support [[banana]]s and around a single Neek. The stack of barrels to the left of the Kongs sits under some hooks that they can climb along to reach a Banana Coin and some bananas. After passing the Neek, the heroes come up a stairway with another Neek at the top of it. Two ledges are ahead of here, and a [[DK Barrel]] with some bananas under it is between the ledges. Once they make their way down the second ledge, they come up to some large barrels that they can jump on to reach a few bananas and the letter K. A smaller barrel that the Kongs can carry and a Neek are in front of these large barrels, which are followed by another Neek and a Klomp.
At the beginning of the level, the primates find themselves in front of some large barrels that support [[banana]]s and around a single Neek. The stack of barrels to the left of the Kongs sits under some hooks that they can climb along to reach a Banana Coin and some bananas. After passing the Neek, the heroes come up a stairway with another Neek at the top of it. Two ledges are ahead of here, and a [[DK Barrel]] with some bananas under it is between the ledges. Once they make their way down the second ledge, they come up to some large barrels that they can jump on to reach a few bananas and the letter K. A smaller barrel that the Kongs can carry and a Neek are in front of these large barrels, which are followed by another Neek and a Klomp.


Two additional Neeks are at the top of a stairway ahead of here, and they are followed by a small pit with an Extra Life Balloon in it. The heroes can find a ledge ahead of here, along with a Neek and a thin stack of barrels with a Banana Bunch above it. If they travel farther ahead, they find a large ledge with a hook to the top-right of it. Instead of dropping down the ledge to access the next area, they can climb on the hook and jump to a banana trail near it that is located under the letter O. At the bottom of the trail, the heroes can find more barrels piled up and another trail of bananas that lead off of the large barrels, where a Kruncha and a wide abyss are located. Three hooks are in the pit that can be used to cross. Once they pass over the abyss, the Kongs discover an Extra Life Balloon and a stairway leading to a Neek and a tall stack of barrels. An [[Animal Barrel]] is near here, and if they enter it, they are turned into Rambi. A Neek and the level's Star Barrel are also in this area.
Two additional Neeks are at the top of a stairway ahead of here, and they are followed by a small pit with an Extra Life Balloon in it. The heroes can find a ledge ahead of here, along with a Neek and a thin stack of barrels with a Banana Bunch above it. If they travel farther ahead, they find a large ledge with a hook to the top-right of it. Instead of dropping down the ledge to access the next area, they can climb on the hook and jump to a banana trail near it that is located under the letter O. At the bottom of the trail, the heroes can find more barrels piled up and another trail of bananas that lead off of the large barrels, where a Kruncha and a wide abyss are located. Three hooks are in the pit that can be used to cross. Once they pass over the abyss, the Kongs discover an Extra Life Balloon and a stairway leading to a Neek and a tall stack of barrels. An [[Animal Barrel]] appears just before the [[Star Barrel]], and it transforms the Kongs into [[Rambi the Rhino]]. A Neek is also found after the Star Barrel.


Two ledges are ahead of here, and when the Kongs climb it, they approach a few Neeks and a DK Barrel that floats next to a group of four large barrels with bananas on it. Another large barrel with a single banana on it is next to them. There are two more ledges after here that lead them down to a lower area with a treasure chest that contains a Banana Bunch, a thin stack of barrels with the letter N above it, and a Kaboing. Once they head up a stairway near here, they reach a Neek and a group of two large barrels placed next to each other. A Barrel Cannon is next to these barrels that can shoot the primates to a higher section of the ship, where there is a Banana Coin and a long, flat pathway with some Neeks and bananas on it. At the end of this flat area, the Kongs can find a ledge that drops them into a slightly lower area with a [[TNT Barrel]] and a Kruncha in it.
Two ledges are ahead of here, and when the Kongs climb it, they approach a few Neeks and a DK Barrel that floats next to a group of four large barrels with bananas on it. Another large barrel with a single banana on it is next to them. There are two more ledges after here that lead them down to a lower area with a treasure chest that contains a Banana Bunch, a thin stack of barrels with the letter N above it, and a Kaboing. Once they head up a stairway near here, they reach a Neek and a group of two large barrels placed next to each other. A Barrel Cannon is next to these barrels that can shoot the primates to a higher section of the ship, where there is a Banana Coin and a long, flat pathway with some Neeks and bananas on it. At the end of this flat area, the Kongs can find a ledge that drops them into a slightly lower area with a [[TNT Barrel]] and a Kruncha in it.
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==Enemies==
==Enemies==
*[[Neek]]: 19
*[[Kaboing]]: 2
*[[Klomp]]: 3
*[[Klomp]]: 3
*[[Kruncha]]: 4
*[[Kruncha]]: 4
*[[Kaboing]]: 2
*[[Neek]]: 19


==Items==
==Items and objects==
*[[Extra Life Balloon]]s: 2
*[[Banana Coin]]: 4
*[[Barrel]]: 1
*[[Crate]]: 1
*[[Crate]]: 1
*[[DK Barrel]]s: 3
*[[Red Balloon]]s: 2
*[[TNT Barrel]]s: 1
*[[Treasure Chest]]: 1
*[[Treasure Chest]]: 1
*[[Banana Coin]]: 4
 
*[[Barrel]]s:
===K-O-N-G Letters===
**[[DK Barrel]]s: 3
*K: After the first DK Barrel, the Kongs must jump on a stack of barrels and jump right to collect the letter K.
**Wooden Barrel: 1
*O: When the Kongs reach a hook in the air, they must jump to the upper-right to get the letter O, which is above a short trail of bananas.
**[[TNT Barrel]]: 1
*N: After the Star Barrel, when the Kongs find a Treasure Chest, they must jump on a stack of barrels with a banana and the letter N above it.
**Rambi [[Animal Barrel]]: Found right before the Star Barrel.
*G: After crossing the [[No Animal Sign]], the Kongs must jump from a diagonal set of hooks to enter a [[Barrel Cannon]] at the top, which blasts them to the letter G and then a hook with a Banana Bunch Coin and a few bananas underneath it.
 
===DK Coin===
===DK Coin===
*Just as for the second Bonus Level, the Kongs must start from the end of the level, and then go backwards to the last set of hooks over a large abyss. If they go to the hook second to the right and drop down, they fall on the DK Coin, which hovers over a Barrel Cannon that can shoot them up to a hook.
{|class=wikitable
===K-O-N-G Letters===
!Image
*K: Shortly after the first DK Barrel, the Kongs find a stack of barrel with the letter K next to it high in the air.
!Type and description
*O: Shortly before the Star Barrel, the primates approach a large ledge that they can drop down to reach a lower area. Instead of dropping down here, they should grab onto a hook to the top-right of the ledge. The letter O and a trail of bananas are next to the hook.
|-
*N: After the primates pass the first treasure chest from the Star Barrel, they come up to a thin stack of barrels with the letter N above it.
|[[File:Gangplank Galley DKL2 DK Coin.png]]
*G: When the Kongs reach the first pit from the Star Barrel, which they must cross with hooks, they can find a hidden Barrel Cannon at the top of the area. If they jump into this barrel, they are shot to the letter G and onto a hook.
|The [[DK Coin]] is to the right of the [[Bonus Barrel]]. It is underneath the third hook over the same abyss that the Bonus Barrel is under. A Barrel Cannon is beneath the DK Coin, to catch the Kongs when they fall, and it blasts them upper-right to the fourth hook over the abyss.
|}
 
==Secrets==
===Bonus Level===
{|class=wikitable
!Image
!Type and description
|-
|[[File:Gangplank Galley DKL2 Bonus Area 2.png]]
|'''Destroy them All!'''<br>After collecting the letter G from a Barrel Cannon, the Kongs are blasted down to a hook which is over an abyss. By dropping below it, they can enter a [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs have 20 seconds to defeat four Neeks and two Klomps. After defeating the enemies,
 
To find the second Bonus Level, the Kongs must start from the end of the level and go backwards to the last set of hooks over an abyss. If they drop down from the hook on the far left side, they should land right into the Bonus Barrel. There, the Kongs must defeat six enemies, including Neeks and Kremlings, in a ship-themed area. If all of the baddies are defeated within 20 seconds, the heroes are awarded with another Kremkoin to grab with the remaining time.
|}
 
===Warp Barrel===
Dixie is required to reach the [[Warp Barrel]]. From the start of the level, she must go backwards, jump on a pile of barrels, and then up to a hook. Dixie must jump to another hook and use her [[Helicopter Spin]] to collect a Banana Coin and two bananas. To the right of the collectibles is a hidden Warp Barrel. In the warp room, the Kongs can collect some bananas and walk out from the other side. This leads them directly to the [[End of Level Target]].
 
==Gallery==
<gallery>
<gallery>
Gangplank Galley DKL2 start.png|Dixie at the start of the level
GGGB-K.png|The letter K
GGGB-K.png|The letter K
GGGB-O.png|The letter O
GGGB-O.png|The letter O
Gangplank Galley DKL2 Star Barrel.png|Rambi goes to the Star Barrel
Gangplank Galley DKL2 Kruncha defeated.png|Rambi defeats a Kruncha
GGGB-N.png|The letter N
GGGB-N.png|The letter N
Gangplank Galley DKL2 No Animal Sign.png|Rambi approaches the No Animal Sign
Gangplank Galley DKL2 end.png|Diddy jumps to the End of Level Target
</gallery>
</gallery>
==Bonus Levels==
[[File:Gangplank Galley DKL2 Bonus Area 2.png|thumb|180px|Dixie Kong defeats enemies in the second Bonus Level]]
*Unlike other Bonus Levels, the first Bonus Level grants the Kongs an easy shortcut through the level, instead of a Kremkoin. Therefore, its discovery is not required to beat the game 100%. To find it, the Kongs must go backwards from the start of the level and jump on a pile of barrels. A hook is nearby, which they must grab onto. After jumping to the following hook, Dixie Kong should be used to flutter in the air, following the path of bananas. Eventually, she should reach a hidden Bonus Barrel. Here, the primates can simply grab some bananas and head out. They should then end up at the spring leading out of the level.
*To find the second Bonus Level, the Kongs must start from the end of the level and go backwards to the last set of hooks over an abyss. If they drop down from the hook on the far left side, they should land right into the Bonus Barrel. There, the Kongs must defeat six enemies, including Neeks and Kremlings, in a ship-themed area. If all of the baddies are defeated within 20 seconds, the heroes are awarded with another Kremkoin to grab with the remaining time.


==Names in other languages==
==Names in other languages==

Revision as of 17:25, October 12, 2019

Template:Levelbox Gangplank Galley is the third level in Donkey Kong Land 2 and of the first world, Gangplank Galleon.

Summary

The level is similar to the first level Pirate Panic, as both take place on a ship deck with several enemies, gaps, and hooks. Diddy and Dixie must jump from the hooks to reach higher areas or for moving across gaps. Neeks make up a majority of the enemies. Other enemies include Krunchas, Klomps, and Kaboings, the latter of which make their first in-game appearance in the level. Just before the Star Barrel, the Kongs can optionally enter an Animal Barrel to transform into Rambi the Rhino, who can help by defeating enemies along the way. Even after the No Animal Sign, the Kongs must jump from some more hooks before reaching the end. The DK Coin and Bonus Barrel are in a gap just after the letter G.

Although Gangplank bears many similarities with its Donkey Kong Country 2 counterpart, it does not have an Invincibility Barrel.

Layout

Gangplank Galley
Dixie Kong jumps towards a DK Barrel.

At the beginning of the level, the primates find themselves in front of some large barrels that support bananas and around a single Neek. The stack of barrels to the left of the Kongs sits under some hooks that they can climb along to reach a Banana Coin and some bananas. After passing the Neek, the heroes come up a stairway with another Neek at the top of it. Two ledges are ahead of here, and a DK Barrel with some bananas under it is between the ledges. Once they make their way down the second ledge, they come up to some large barrels that they can jump on to reach a few bananas and the letter K. A smaller barrel that the Kongs can carry and a Neek are in front of these large barrels, which are followed by another Neek and a Klomp.

Two additional Neeks are at the top of a stairway ahead of here, and they are followed by a small pit with an Extra Life Balloon in it. The heroes can find a ledge ahead of here, along with a Neek and a thin stack of barrels with a Banana Bunch above it. If they travel farther ahead, they find a large ledge with a hook to the top-right of it. Instead of dropping down the ledge to access the next area, they can climb on the hook and jump to a banana trail near it that is located under the letter O. At the bottom of the trail, the heroes can find more barrels piled up and another trail of bananas that lead off of the large barrels, where a Kruncha and a wide abyss are located. Three hooks are in the pit that can be used to cross. Once they pass over the abyss, the Kongs discover an Extra Life Balloon and a stairway leading to a Neek and a tall stack of barrels. An Animal Barrel appears just before the Star Barrel, and it transforms the Kongs into Rambi the Rhino. A Neek is also found after the Star Barrel.

Two ledges are ahead of here, and when the Kongs climb it, they approach a few Neeks and a DK Barrel that floats next to a group of four large barrels with bananas on it. Another large barrel with a single banana on it is next to them. There are two more ledges after here that lead them down to a lower area with a treasure chest that contains a Banana Bunch, a thin stack of barrels with the letter N above it, and a Kaboing. Once they head up a stairway near here, they reach a Neek and a group of two large barrels placed next to each other. A Barrel Cannon is next to these barrels that can shoot the primates to a higher section of the ship, where there is a Banana Coin and a long, flat pathway with some Neeks and bananas on it. At the end of this flat area, the Kongs can find a ledge that drops them into a slightly lower area with a TNT Barrel and a Kruncha in it.

Gangplank Galley
Dixie Kong hovers over a Kruncha

If they drop down the ledge ahead of here, the discover a DK Barrel and an additional ledge that leads them to a Kaboing and a No Animal Sign, which makes Rambi transform back into the primates if he has been freed from his Animal Barrel. A wide gap with four hooks above it is ahead of here. They must use the hooks to cross and reach a long platform with two Neeks and a Kruncha on it. They can also use the hooks to access a hidden Barrel Cannon that is able to blast them to the letter G and onto a hook high above a pit just ahead of here. If they drop down from here, they grab a Banana Coin and then grab onto a hook above the pit. With the use of a few more hooks, the primates can cross the remaining part of the pit, which contains the level's DK Coin that is hidden above a Barrel Cannon. Once the primates cross the pit, they approach two stairways with Neeks walking along them. At the top of the stairs, they can find a crate, a few bananas, and a pair of Krunchas. After they cross a small pit ahead of here, they reach a Banana Bunch and a spring that can bounce them out of the level successfully.

Enemies

Items and objects

K-O-N-G Letters

  • K: After the first DK Barrel, the Kongs must jump on a stack of barrels and jump right to collect the letter K.
  • O: When the Kongs reach a hook in the air, they must jump to the upper-right to get the letter O, which is above a short trail of bananas.
  • N: After the Star Barrel, when the Kongs find a Treasure Chest, they must jump on a stack of barrels with a banana and the letter N above it.
  • G: After crossing the No Animal Sign, the Kongs must jump from a diagonal set of hooks to enter a Barrel Cannon at the top, which blasts them to the letter G and then a hook with a Banana Bunch Coin and a few bananas underneath it.

DK Coin

Image Type and description
Diddy Kong hanging from a hook between the Bonus Barrel and the DK Coin in Gangplank Galley of Donkey Kong Land 2 The DK Coin is to the right of the Bonus Barrel. It is underneath the third hook over the same abyss that the Bonus Barrel is under. A Barrel Cannon is beneath the DK Coin, to catch the Kongs when they fall, and it blasts them upper-right to the fourth hook over the abyss.

Secrets

Bonus Level

Image Type and description
Gangplank Galley Destroy them All!
After collecting the letter G from a Barrel Cannon, the Kongs are blasted down to a hook which is over an abyss. By dropping below it, they can enter a Bonus Barrel. In the Bonus Level, the Kongs have 20 seconds to defeat four Neeks and two Klomps. After defeating the enemies,

To find the second Bonus Level, the Kongs must start from the end of the level and go backwards to the last set of hooks over an abyss. If they drop down from the hook on the far left side, they should land right into the Bonus Barrel. There, the Kongs must defeat six enemies, including Neeks and Kremlings, in a ship-themed area. If all of the baddies are defeated within 20 seconds, the heroes are awarded with another Kremkoin to grab with the remaining time.

Warp Barrel

Dixie is required to reach the Warp Barrel. From the start of the level, she must go backwards, jump on a pile of barrels, and then up to a hook. Dixie must jump to another hook and use her Helicopter Spin to collect a Banana Coin and two bananas. To the right of the collectibles is a hidden Warp Barrel. In the warp room, the Kongs can collect some bananas and walk out from the other side. This leads them directly to the End of Level Target.

Gallery

Names in other languages

Language Name Meaning
Japanese アスレチックデッキ
Asurechikku Dekki
Athletic Deck