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[[Image:Krash64.jpg|thumb|right|The ''Donkey Kong 64'' version of a '''Krash'''.]]
{{part conjecture}}
A '''Krash''' is a [[minecart]]-driving [[Kritter]] that first appeared in ''[[Donkey Kong Country]]''. Krashs can be a real hassle, as they have no concern for their own safety. Krashs' attack patterns consist of attempting to run [[Donkey Kong]] and [[Diddy Kong]] off of the minecart track they are riding. To avoid them, they had to time their jumps accurately so that they clear them and they end up plowing onward to their own inevitable doom.
{{species infobox
|image=[[File:Krash DKC.png]]
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|latest_appearance=''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2003|2003]])
|variant_of=[[Kritter]]
|derived_subjects=[[Klank]]<br>[[Kruiser]]
}}
'''Krashes''' (also known as '''Cart Kritters'''<ref>''Donkey Kong Country'' GBA Player's Guide. Page 92</ref>) are [[Kritter]]s who ride in [[Mine Cart]]s uncontrollably. They appear in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong 64]]''. In the former game, Krashes have an identical appearance to green Kritters, or purple in the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance remake]]. In ''Donkey Kong 64'', Krashes were given a distinct, muscular appearance and wield a club. Though they do not appear in ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''[[Donkey Kong Land 2]]'', Krashes have a similar counterpart named [[Klank]]s, which ride in [[Roller Coaster]]s.


In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', an enemy similar to Krash, called [[Klank]], appears. The only major difference between a Krash and a Klank is that Klanks, instead of trying to ram the Kongs, throw barrels at them.
== History ==
=== ''Donkey Kong Country'' ===
[[File:MineCartCarnage-SNES-3.png|thumb|left|Diddy jumping over a Krash in Mine Cart Carnage]]
In their debut appearance in ''Donkey Kong Country'', Krashes appear in both Mine Cart levels, [[Mine Cart Carnage]] and [[Mine Cart Madness]]. In their first level appearance, Krashes ride a Mine Cart in the opposite direction of [[Donkey Kong]] and [[Diddy Kong]], and if they ram into the [[Kong]]s, the lead one falls out of the Mine Cart. Although Krashes look just as vulnerable as Kritters, the Kongs cannot jump on a Krash while riding on a Mine Cart, as this injures them while leaving the Krash unaffected; the Kongs must jump over the Krash instead.


[[Image:DKCScene2.jpg|thumb|left|Krash (at the background) chasing the [[Kong]]s through an abandoned mine.]]
Krashes make their second and final appearance in Mine Cart Madness. Here, they sit idly at the start of a track railing. Unlike in Mine Cart Carnage, the Kongs can safely jump on a Krash to hijack its Mine Cart, and resume riding on the tracks.
Oddly, despite ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]'' having several cart-riding levels, no equivalent of Krash appeared.
 
In the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance remake]], Krashes were changed to have a light purple skin.
 
===''Donkey Kong 64''===
[[File:DK64 Diddy Mine Cart Race.png|thumb|A Krash in ''Donkey Kong 64'']]
In ''[[Donkey Kong 64]]'', {{conjectural|Krashes}} appear in the [[Mine Cart Ride]]s where they ride on a track adjacent to the Kongs. Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters. The Kongs can jump over the club to avoid taking damage. If the Kongs are hit, they lose three [[DK Coin]]s.
 
Krashes are defeated if they crash into a pile of rocks or fall into a pit. The active Kong usually has to pull a lever to defeat Krash either way.
{{br|left}}
 
== Gallery ==
<gallery>
DKCScene2.jpg|A scene where a Krash is behind the Kongs; it always drives the opposite direction in-game.
Krash DKCGBC sprite.png|''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' (Game Boy Color) sprite
Krash DKCGBA sprite.png|''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' (Game Boy Advance) sprite
KrashDK64.png|''Donkey Kong 64''
Krash DK64 early.jpg|Early ''Donkey Kong 64'' screenshot
</gallery>
 
==Names in other languages==
{{foreign names
|Spa=Krash
|Ita=Krash
}}


Krashs also appear in ''[[Donkey Kong 64]]'' in the game's minecart tracks. The Krashs in this game are much more muscular and use a club, which they try to smack the [[Kong]] with. If they succeed in doing damaging the Kong, the Kong will lose coins. These Krashs can be defeated by causing them to crash into something such as a pile of rocks. Usually, a Kong would have to pull a lever to drop something into a Krash's path.
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==Trivia==
==Trivia==
*Interestingly the ''Donkey Kong 64'' version of Krash is extremely similar in appearance to [[Klubba]], a "sort-of" ally of the Kongs from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Like Klubba, Krash is large, muscular, has a small head in proportion to the rest of its body and wields a large spiked club.
*Though Krashes never directly appeared on the [[Donkey Kong Country (television series)|''Donkey Kong Country'' animated series]], some episodes have Kritters riding around on minecarts, effectively making a Krash in a sense.  
*The Krashes in ''Donkey Kong 64'' also strangely resemble the current design of a Kritter, even though the Kritter was not redesigned until years later.
**In some courses of ''[[Donkey Kong Barrel Blast]]'', Kritter can hop into a minecart, making him act like Krash.
*Though Krashes never directly appeared on the [[Donkey Kong Country (show)|Donkey Kong Country animated series]], some episodes had Kritters riding around on minecarts, effectively making a Krash in a sense.  
*The name for [[Krunch]] from ''[[Diddy Kong Racing]]'' was originally intended to be Krash; it was most likely changed to differentiate him from the already existing Krash enemies.
**Similarly, in ''[[Donkey Kong Barrel Blast]]'', when Kritter hops into a minecart, he resembles a Krash.  
 
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==References==
<references/>
 
{{Kremlings}}
{{DKC}}
{{DKC}}
{{Kremlings}}
{{DK64}}
[[Category:Donkey Kong Enemies]]
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Sub-Species]]
[[Category:Donkey Kong 64 enemies]]
[[Category:Kremlings]]
[[Category:Donkey Kong Country enemies]]
[[de:Krash]]

Latest revision as of 15:40, April 7, 2024

This article's name is conjectural for a part of its content. If an official name is found for the currently unnamed portion of content, it may need to be split into a new article.

Krash
A Krash in Donkey Kong Country.
First appearance Donkey Kong Country (1994)
Latest appearance Donkey Kong Country (GBA) (2003)
Variant of Kritter
Derived subjects

Krashes (also known as Cart Kritters[1]) are Kritters who ride in Mine Carts uncontrollably. They appear in Donkey Kong Country and Donkey Kong 64. In the former game, Krashes have an identical appearance to green Kritters, or purple in the Game Boy Advance remake. In Donkey Kong 64, Krashes were given a distinct, muscular appearance and wield a club. Though they do not appear in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, Krashes have a similar counterpart named Klanks, which ride in Roller Coasters.

History[edit]

Donkey Kong Country[edit]

Mine Cart Carnage
Diddy jumping over a Krash in Mine Cart Carnage

In their debut appearance in Donkey Kong Country, Krashes appear in both Mine Cart levels, Mine Cart Carnage and Mine Cart Madness. In their first level appearance, Krashes ride a Mine Cart in the opposite direction of Donkey Kong and Diddy Kong, and if they ram into the Kongs, the lead one falls out of the Mine Cart. Although Krashes look just as vulnerable as Kritters, the Kongs cannot jump on a Krash while riding on a Mine Cart, as this injures them while leaving the Krash unaffected; the Kongs must jump over the Krash instead.

Krashes make their second and final appearance in Mine Cart Madness. Here, they sit idly at the start of a track railing. Unlike in Mine Cart Carnage, the Kongs can safely jump on a Krash to hijack its Mine Cart, and resume riding on the tracks.

In the Game Boy Advance remake, Krashes were changed to have a light purple skin.

Donkey Kong 64[edit]

Diddy Kong in a Mine Cart Ride in Donkey Kong 64
A Krash in Donkey Kong 64

In Donkey Kong 64, Krashes appear in the Mine Cart Rides where they ride on a track adjacent to the Kongs. Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters. The Kongs can jump over the club to avoid taking damage. If the Kongs are hit, they lose three DK Coins.

Krashes are defeated if they crash into a pile of rocks or fall into a pit. The active Kong usually has to pull a lever to defeat Krash either way.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Italian Krash
-
Spanish Krash
-

Trivia[edit]

  • Though Krashes never directly appeared on the Donkey Kong Country animated series, some episodes have Kritters riding around on minecarts, effectively making a Krash in a sense.
  • The name for Krunch from Diddy Kong Racing was originally intended to be Krash; it was most likely changed to differentiate him from the already existing Krash enemies.

References[edit]

  1. ^ Donkey Kong Country GBA Player's Guide. Page 92