Krash: Difference between revisions

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==Trivia==
==Trivia==
*The ''Donkey Kong 64'' version of Krash is extremely similar in appearance to [[Klubba]], a "sort-of" ally of the Kongs from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Like Klubba, Krash is large, muscular, green, has a small head in proportion to the rest of its body, and wields a large spiked club.
*The ''Donkey Kong 64'' version of Krash is extremely similar in appearance to [[Klubba]], a "sort-of" ally of the Kongs from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Like Klubba, Krash is large, muscular, green, has a small head in proportion to the rest of its body, and wields a large spiked club.
*The Krashes in ''Donkey Kong 64'' also strangely resemble the current design of a Kritter, even though the Kritters were not redesigned until [[DK: King of Swing]] 6 years later.
*The Krashes in ''Donkey Kong 64'' also strangely resemble the current design of a Kritter, even though the Kritters were not redesigned until ''[[DK: King of Swing]]'' 6 years later.
*Though Krashes never directly appeared on the [[Donkey Kong Country (show)|''Donkey Kong Country'' animated series]], some episodes had Kritters riding around on minecarts, effectively making a Krash in a sense.  
*Though Krashes never directly appeared on the [[Donkey Kong Country (show)|''Donkey Kong Country'' animated series]], some episodes had Kritters riding around on minecarts, effectively making a Krash in a sense.  
**Similarly, in ''[[Donkey Kong Barrel Blast]]'', when Kritter hops into a minecart, he resembles a Krash.  
**Similarly, in ''[[Donkey Kong Barrel Blast]]'', when Kritter hops into a minecart, he resembles a Krash.  

Revision as of 10:09, May 30, 2016

Diddy Kong in a Mine Cart Ride in Donkey Kong 64
The Donkey Kong 64 version of a Krash.

A Krash is a minecart-driving Kritter that first appear in Donkey Kong Country. Krashs can be a real hassle, as they have no concern for their own safety. Krashs' attack patterns consist of attempting to run Donkey Kong and Diddy Kong off of the minecart track they are riding. To avoid them, they have to time their jumps accurately so that they clear them and they end up plowing onward to their own inevitable doom.

Artwork of Donkey Kong and Diddy Kong in a Mine Cart; a Krash is in a corner behind them.
Krash (at the background) chasing the Kongs through an abandoned mine.

In Donkey Kong Country 2: Diddy's Kong Quest, an enemy similar to Krash, called Klank, appears. The only major difference between a Krash and a Klank is that Klanks, instead of trying to ram the Kongs, throw barrels at them.

Oddly, despite Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III having several cart-riding levels, no equivalent of Krash appear.

Krashs also appear in Donkey Kong 64 in the game's minecart tracks. The Krashs in this game are much more muscular and use a club, which they try to smack the Kong with. If they succeed in doing damaging the Kong, the Kong will lose coins. These Krashs can be defeated by causing them to crash into something such as a pile of rocks. Usually, a Kong has to pull a lever to drop something into a Krash's path.

Levels

Donkey Kong Country

Trivia

  • The Donkey Kong 64 version of Krash is extremely similar in appearance to Klubba, a "sort-of" ally of the Kongs from Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. Like Klubba, Krash is large, muscular, green, has a small head in proportion to the rest of its body, and wields a large spiked club.
  • The Krashes in Donkey Kong 64 also strangely resemble the current design of a Kritter, even though the Kritters were not redesigned until DK: King of Swing 6 years later.
  • Though Krashes never directly appeared on the Donkey Kong Country animated series, some episodes had Kritters riding around on minecarts, effectively making a Krash in a sense.

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