Missile shell: Difference between revisions

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[[Image:Donkey Kong Country 3 SNES BARBOS S BARRIER.jpg|thumb|right|One '''Shell Missile''' chases Enguarde the Swordfish.]]
{{species infobox
[[File:ShellMissile-DKC3.png|frame|left]]
|image=[[File:Shell Missile.png|100px]]<br>Artwork of a missile shell from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
The '''Shell Missiles''' are extremely rare enemies from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. They are only found in Barbos's Barrier, and they are shot by [[Barbos]]. The Shell Missiles have a purple cone-shaped shell and an octopus like body with two eyes. When they are shot by Barbos, they start to chase the [[player]]. [[Enguarde the Swordfish]] must lure them at the [[Lurchin]]s that protect Barbos, and then smash it to defeat the boss.
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[Super Nintendo Entertainment System|SNES]]) ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Differences in the Game Boy Advance version|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
}}
'''Missile shells'''<ref>{{cite|quote=Barbos will retreat downward, to a lower cavern and will launch homing missile shells at you.|author=Owsen, Dan; Munson, Terry; Shinoda, Paul|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide|page=92}}</ref><ref>{{cite|quote=Here, lure the missile shells so that they’re facing Barbos then, as soon as the shells start flashing, swim out of the way.|title=''Nintendo Official Magazine'' (UK) Issue 54|page=49|date=March 1997}}</ref> are enemies appearing only in [[Barbos's Barrier]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' Missile shells have purple cone-shaped shells covering their tentacle-based bodies, and display two beady eyes. Missile shells are shot by [[Barbos]], after which they begin chasing the player. A while afterwards, they stop in place to home into the character, then shoot straight towards him before hitting a wall or a [[Lurchin]]. [[Enguarde]] cannot attack the missile shells, as he will get hurt if he tries to do so. Enguarde must lure them at the Lurchins that protect Barbos, leaving Barbos open to direct attacks from Enguarde.
 
In the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]] of ''Donkey Kong Country 3'', missile shells are defeated only if they hit a Lurchin, as they can swim through the area's walls.
 
Missile shells look similar to the [[Electrasquid]] enemies of ''[[Donkey Kong Country Returns]]'', due to the conical shell.
 
==Gallery==
<gallery>
Missile Shell DKC3.png|Sprite of a missile shell in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
Missile Shell Barbos DKC3.png|One missile shell chases Enguarde in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
</gallery>
 
==References==
<references/>


Shell Missiles appear again in the [[Game Boy Advance]] [[remake]] of ''Donkey Kong Country 3'', and they act just exactly like in the previous version. Here, they can be smashed only if they crush into a Lurchin, as they can swim through the area's walls.
{{br}}
==Trivia==
*Like [[Koindozer|Koindozers]], the Shell Missiles do not appear in the game's credits.
{{BoxTop}}
{{DKC3}}
{{DKC3}}
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
[[Category:Cephalopods]]
[[Category:Donkey Kong Enemies]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies]]
[[Category:Mollusks]]
[[Category:Underwater Creatures]]
[[Category:Donkey Kong Species]]

Latest revision as of 18:40, April 10, 2024

Missile shell
Missile shell
Artwork of a missile shell from Donkey Kong Country 3: Dixie Kong's Double Trouble!
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (SNES) (1996)
Latest appearance Donkey Kong Country 3 (GBA) (2005)

Missile shells[1][2] are enemies appearing only in Barbos's Barrier in Donkey Kong Country 3: Dixie Kong's Double Trouble! Missile shells have purple cone-shaped shells covering their tentacle-based bodies, and display two beady eyes. Missile shells are shot by Barbos, after which they begin chasing the player. A while afterwards, they stop in place to home into the character, then shoot straight towards him before hitting a wall or a Lurchin. Enguarde cannot attack the missile shells, as he will get hurt if he tries to do so. Enguarde must lure them at the Lurchins that protect Barbos, leaving Barbos open to direct attacks from Enguarde.

In the Game Boy Advance version of Donkey Kong Country 3, missile shells are defeated only if they hit a Lurchin, as they can swim through the area's walls.

Missile shells look similar to the Electrasquid enemies of Donkey Kong Country Returns, due to the conical shell.

Gallery[edit]

References[edit]

  1. ^ "Barbos will retreat downward, to a lower cavern and will launch homing missile shells at you." – Owsen, Dan; Munson, Terry; Shinoda, Paul. Donkey Kong Country 3: Dixie Kong's Double Trouble Player's Guide. Page 92.
  2. ^ "Here, lure the missile shells so that they’re facing Barbos then, as soon as the shells start flashing, swim out of the way." – (March 1997). Nintendo Official Magazine (UK) Issue 54. Page 49.