A normal Green Buzz
|Games||Donkey Kong Country 3 |
Donkey Kong Land III
Donkey Kong Country 3 and Donkey Kong Land III
In this game, Buzzes can are often used as obstacles to Dixie and Kiddy. The Green Buzzes can be defeated by Barrels or a certain type of Animal Buddy. In DKC3, there are also Red types of Buzzes which seemingly appear more powerful and can only be defeated by a TNT Barrel or an Invincibility Barrel.
Their name is based on the onomatopoeia 'buzz', the sound that bees make when they fly, and the buzz-saw in their abdomens. KAOS was probably running out of Zingers due to the commonness of them in previous games and how many are usually defeated in one game. They might have had Buzzes instead because the final boss is a machine builder and the creators probably wanted the game to look that way. Despite this, their wings and bodies seem organic. Buzzes are usually more expendable and troublesome.
They are not very different from regular Zingers, posing as common and pestering enemies, except the regular colors are always green and the invincible versions are always red. The red versions also share the red Zinger's weakness of a deadly TNT Barrel.
Donkey Kong 64
Diddy Kong Pilot 2003
The two new color swaps are purple and blue, both of which are used as homing items. Purple Buzzes home in on the pilot nearest to the user, while blue Buzzes home in on whoever is in first place. In both circumstances the target will fall and crash on the ground momentarily. Purple Buzzes come in a pair of either one, two, or three, but blue Buzzes only come as one. If a racer picks up a Zinger item, they can use it to block off and destroy a homing Buzz.
Purple and blue Buzzes were respectively replaced with Fire Eggs and Saucer of Perils in Banjo-Pilot.
Even though purple Buzzes do not appear in any other game, they appear in some official artwork of Donkey Kong Country 3 instead of the green and red variations.
Buzz in Dixie's Photo Album