Swanky's Sideshow: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(rewrote page)
Line 1: Line 1:
[[File:Swanky's Sideshow DKC3.png|thumb|Swanky's Sideshow]]
{{location-infobox
|image=Swanky's Sideshow DKC3.png
|greaterloc=[[Northern Kremisphere]]
|inhabitants=[[Swanky Kong]]
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Land III|Donkey Kong GB: Dinky Kong & Dixie Kong]]'' ([[List of games by date#2000|2000]])
}}
{{quote|If you bump into Cranky, tell him to stop wasting his money on Swanky's bonus games.|Wrinkly Kong|Donkey Kong Country 3: Dixie Kong's Double Trouble!}}
{{quote|If you bump into Cranky, tell him to stop wasting his money on Swanky's bonus games.|Wrinkly Kong|Donkey Kong Country 3: Dixie Kong's Double Trouble!}}
'''Swanky's Sideshow''' (also called '''Swanky's Tent'''<ref>''[[Nintendo Power]]'' issue 89, page 33</ref>) is a large circus-themed tent where [[Swanky Kong]] runs three ball-tossing [[minigame]]s. It only appears in the original [[Super Nintendo Entertainment System|Super Nintendo]] version of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. There is a Swanky's Sideshow in every area of the [[Northern Kremisphere]], except for [[Krematoa]]. In the [[Game Boy Advance]] port, Swanky runs a minigame known as [[Swanky's Dash]] instead.
'''Swanky's Sideshow''' (also called '''Swanky's Tent'''<ref>''[[Nintendo Power]]'' issue 89, page 33</ref>) is a large circus-themed attraction where [[Swanky Kong]] hosts three ball-tossing [[minigame]]s. It only appears in the original [[Super Nintendo Entertainment System|Super Nintendo]] version of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. Swanky's Sideshow is optional and the Kongs can play it for prizes. There is a Swanky's Sideshow in every world except for [[Krematoa]]. In the [[Game Boy Advance]] remake, Swanky runs a minigame known as [[Swanky's Dash]] instead.


==Versions==
In every mode, the primary objective is for [[Dixie Kong|Dixie]] or [[Kiddy Kong|Kiddy]] (depending on which [[Kong]] is active) to throw balls at targets held by cardboard [[Kremling]]s. Their opponent is [[Cranky Kong]], who rambles before a match and afterward. Cranky has a different reaction for each mode that he either wins or loses at.
At Swanky's Sideshow, [[Dixie Kong|Dixie]] or [[Kiddy Kong]] can play against [[Cranky Kong]] in a ball tossing minigame, with one of three different rules. In every version of the game, targets will pop up, and the player must knock them down by throwing balls at them. Cranky must then do the same with his own set of targets. A target will lower on its own if someone fails to hit it after a short time.


===Endurance===
All three modes cost two [[Bear Coin]]s to play. If the Kongs win, Swanky rewards four Bear Coins and several [[Banana|Banana Bunch]]es to them, sometimes even a [[Red Balloon]]. If they lose, Swanky gives Dixie and Kiddy a consolation prize of one Bear Coin and a few [[banana]]s.
In Endurance, the player and Cranky will compete to hit their own set of targets; the first one to miss a target loses.


===Head to Head===
== Modes ==
In Head to Head, there is a meter with five sections. The active Kong's face is at the top, while Cranky's is at the bottom. Each time someone hits a target, the meter will rise or lower a notch in their direction. The object is to hit enough targets so that the player breaks through the meter before their opponent.
[[File:Swanky's Sideshow DKC3 Race to 25.png|thumb|left|256px|Gameplay of the Race to 25 mode]]
 
*'''Head to Head:''' In this mode, a meter with five sections, one of which is red, is displayed on the right of the screen. The active Kong's face is at the top and Cranky's is at the bottom. Depending on which character hit a target, the red section moves either up or down a notch. The active Kong and Cranky must throw balls at targets until the red section reaches either the top or the bottom of the meter. Dixie and Kiddy win if the red section reaches the top, but Cranky wins if it reaches the bottom.
===Race to 25===
*'''Race to 25:''' Dixie or Kiddy compete against Cranky to hit 25 targets within a minute. If the active Kong and Cranky fail to hit 25 target on time, then the Kong who hit most targets wins.
In Race to 25, the player and Cranky will race to see who can be the first to hit twenty-five targets.
*'''Endurance:''' Dixie or Kiddy compete against Cranky to hit targets, however, the first Kong to miss a target loses.
 
==Finances==
All games cost two [[Bear Coin]]s to play. If the player wins, they will receive four Bear Coins and several [[Banana|Banana Bunch]]es in return. If they lose, Swanky will give them a consolation prize of a single Bear Coin and a few [[Banana]]s.


==Trivia==
==Trivia==
*Whenever Cranky wins or loses at each ball throwing minigame, different results occur on how he reacts.
*In ''[[Mario Superstar Baseball]]'', Swanky's Sideshow's tent can be seen in the background of the [[Donkey Kong Jungle (baseball stadium)|Donkey Kong Jungle]] stadium, along with a billboard of Swanky Kong himself. The tent returns in ''[[Mario Party 5]]'', where it can be seen in the background of the [[Banana Punch]] minigame.
*In ''[[Mario Superstar Baseball]]'', Swanky's Sideshow's tent can be seen in the background of the [[Donkey Kong Jungle (baseball stadium)|Donkey Kong Jungle]] stadium, along with a billboard of Swanky Kong himself. The tent returns in ''[[Mario Party 5]]'', where it can be seen in the background of the [[Banana Punch]] minigame.
*The music when winning against Cranky was later used as the end-of-level music in ''[[Donkey Kong Land III]]''.
*The music when winning against Cranky was later used as the end-of-level music in ''[[Donkey Kong Land III]]''.
 
{{br}}
==References==
==References==
<references />
<references />

Revision as of 18:40, October 1, 2019

Template:Location-infobox

“If you bump into Cranky, tell him to stop wasting his money on Swanky's bonus games.”
Wrinkly Kong, Donkey Kong Country 3: Dixie Kong's Double Trouble!

Swanky's Sideshow (also called Swanky's Tent[1]) is a large circus-themed attraction where Swanky Kong hosts three ball-tossing minigames. It only appears in the original Super Nintendo version of Donkey Kong Country 3: Dixie Kong's Double Trouble!. Swanky's Sideshow is optional and the Kongs can play it for prizes. There is a Swanky's Sideshow in every world except for Krematoa. In the Game Boy Advance remake, Swanky runs a minigame known as Swanky's Dash instead.

In every mode, the primary objective is for Dixie or Kiddy (depending on which Kong is active) to throw balls at targets held by cardboard Kremlings. Their opponent is Cranky Kong, who rambles before a match and afterward. Cranky has a different reaction for each mode that he either wins or loses at.

All three modes cost two Bear Coins to play. If the Kongs win, Swanky rewards four Bear Coins and several Banana Bunches to them, sometimes even a Red Balloon. If they lose, Swanky gives Dixie and Kiddy a consolation prize of one Bear Coin and a few bananas.

Modes

Gameplay of the Race to 25 mode of Swanky's Sideshow in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Gameplay of the Race to 25 mode
  • Head to Head: In this mode, a meter with five sections, one of which is red, is displayed on the right of the screen. The active Kong's face is at the top and Cranky's is at the bottom. Depending on which character hit a target, the red section moves either up or down a notch. The active Kong and Cranky must throw balls at targets until the red section reaches either the top or the bottom of the meter. Dixie and Kiddy win if the red section reaches the top, but Cranky wins if it reaches the bottom.
  • Race to 25: Dixie or Kiddy compete against Cranky to hit 25 targets within a minute. If the active Kong and Cranky fail to hit 25 target on time, then the Kong who hit most targets wins.
  • Endurance: Dixie or Kiddy compete against Cranky to hit targets, however, the first Kong to miss a target loses.

Trivia

References

  1. ^ Nintendo Power issue 89, page 33