Missile shell: Difference between revisions

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|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Differences in the Game Boy Advance version|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Differences in the Game Boy Advance version|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
}}
}}
'''Missile shells'''<ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide. Page 92. "''Barbos will retreat downward, to a lower cavern and will launch homing missile shells at you.''"</ref><ref>''Official UK Nintendo Magazine'' Issue 54, page 49. "''Here, lure the missile shells so that they’re facing Barbos then, as soon as the shells start flashing, swim out of the way.''"</ref> are uncommon enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' They are found only in [[Barbos's Barrier]], and they are shot by [[Barbos]]. Missile shells have purple cone-shaped shells covering their tentacle-based bodies, and display two beady eyes. When they are shot by Barbos, they start chasing the player. A while afterwards, they stop in place to home into the character, then shoot straight towards him before hitting a wall or a [[Lurchin]]. [[Enguarde the Swordfish]] cannot attack the missile shells, as he will get hurt if he tries to do so. Enguarde must lure them at the Lurchins that protect Barbos, leaving the boss open to direct attacks from Enguarde.
'''Missile shells'''<ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide. Page 92. "''Barbos will retreat downward, to a lower cavern and will launch homing missile shells at you.''"</ref><ref>''Official UK Nintendo Magazine'' Issue 54, page 49. "''Here, lure the missile shells so that they’re facing Barbos then, as soon as the shells start flashing, swim out of the way.''"</ref> are uncommon enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' They are found only in [[Barbos's Barrier]], and they are shot by [[Barbos]]. Missile shells have purple cone-shaped shells covering their tentacle-based bodies, and display two beady eyes. When they are shot by Barbos, they start chasing the player. A while afterwards, they stop in place to home into the character, then shoot straight towards him before hitting a wall or a [[Lurchin]]. [[Enguarde]] cannot attack the missile shells, as he will get hurt if he tries to do so. Enguarde must lure them at the Lurchins that protect Barbos, leaving Barbos open to direct attacks from Enguarde.


In the [[Game Boy Advance]] remake of ''Donkey Kong Country 3'', missile shells only die if they hit a Lurchin, as they can swim through the area's walls.
In the [[Game Boy Advance]] remake of ''Donkey Kong Country 3'', missile shells are defeated only if they hit a Lurchin, as they can swim through the area's walls.


Missile shells look similar to the [[Electrasquid]] enemies of ''[[Donkey Kong Country Returns]]'', due to the conical shell.
Missile shells look similar to the [[Electrasquid]] enemies of ''[[Donkey Kong Country Returns]]'', due to the conical shell.

Revision as of 20:13, November 29, 2023

Missile shell
Missile shell
Artwork of a missile shell from Donkey Kong Country 3: Dixie Kong's Double Trouble!
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (SNES) (1996)
Latest appearance Donkey Kong Country 3 (GBA) (2005)

Missile shells[1][2] are uncommon enemies in Donkey Kong Country 3: Dixie Kong's Double Trouble! They are found only in Barbos's Barrier, and they are shot by Barbos. Missile shells have purple cone-shaped shells covering their tentacle-based bodies, and display two beady eyes. When they are shot by Barbos, they start chasing the player. A while afterwards, they stop in place to home into the character, then shoot straight towards him before hitting a wall or a Lurchin. Enguarde cannot attack the missile shells, as he will get hurt if he tries to do so. Enguarde must lure them at the Lurchins that protect Barbos, leaving Barbos open to direct attacks from Enguarde.

In the Game Boy Advance remake of Donkey Kong Country 3, missile shells are defeated only if they hit a Lurchin, as they can swim through the area's walls.

Missile shells look similar to the Electrasquid enemies of Donkey Kong Country Returns, due to the conical shell.

Gallery

References

  1. ^ M. Arakawa. Donkey Kong Country 3: Dixie Kong's Double Trouble Player's Guide. Page 92. "Barbos will retreat downward, to a lower cavern and will launch homing missile shells at you."
  2. ^ Official UK Nintendo Magazine Issue 54, page 49. "Here, lure the missile shells so that they’re facing Barbos then, as soon as the shells start flashing, swim out of the way."