Missile shell: Difference between revisions

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|image=[[File:Shell Missile.png|100px]]<br>Artwork of a Missile Shell from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|image=[[File:Shell Missile.png|100px]]<br>Artwork of a Missile Shell from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]] version) ([[List of games by date#2005|2005]])
|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]'' ([[Game Boy Advance]]) ([[List of games by date#2005|2005]])
}}
}}
The '''Missile Shells'''<ref>The Official UK Nintendo Magazine #54, page 49.</ref> are uncommon enemies from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. They are only found in Barbos's Barrier, and they are shot by [[Barbos]]. The Missile Shells have a purple cone-shaped shell covering their tentacle-based bodies, and display two beady eyes. When they are shot by Barbos, they start to chase the player. [[Enguarde the Swordfish]] must lure them at the [[Lurchin]]s that protect Barbos; once the Lurchins are gone, Enguarde can prick the boss.
The '''Missile Shells'''<ref>The Official UK Nintendo Magazine #54, page 49.</ref> are uncommon enemies from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. They are only found in Barbos's Barrier, and they are shot by [[Barbos]]. The Missile Shells have a purple cone-shaped shell covering their tentacle-based bodies, and display two beady eyes. When they are shot by Barbos, they start chasing the player. A while afterwards, they stop in place to home into the character, then shoot straight towards him before hitting a wall or a [[Lurchin]]. Enguarde cannot attack the Missile Shells, as he will get hurt if he tries to do so. [[Enguarde the Swordfish]] must lure them at the Lurchins that protect Barbos, leaving the boss open to direct attacks from Enguarde.


Missile Shells appear again in the [[Game Boy Advance]] [[remake]] of ''Donkey Kong Country 3'', and they act just exactly like in the previous version. Here, they can be smashed only if they crush into a Lurchin, as they can swim through the area's walls.
In the [[Game Boy Advance]] [[remake]] of ''Donkey Kong Country 3'', Missile Shells only die if they hit a Lurchin, as they can swim through the area's walls.
 
On a side note, Enguarde can't safely attack the Missile Shells, as he'll get hurt if he tries to attack them.


They look similar to the [[Electrasquid]] enemies of ''[[Donkey Kong Country Returns]]'', due to the conical shell.
They look similar to the [[Electrasquid]] enemies of ''[[Donkey Kong Country Returns]]'', due to the conical shell.
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==Rereferences==
==References==
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Revision as of 22:31, October 13, 2018

Template:Species-infobox The Missile Shells[1] are uncommon enemies from Donkey Kong Country 3: Dixie Kong's Double Trouble!. They are only found in Barbos's Barrier, and they are shot by Barbos. The Missile Shells have a purple cone-shaped shell covering their tentacle-based bodies, and display two beady eyes. When they are shot by Barbos, they start chasing the player. A while afterwards, they stop in place to home into the character, then shoot straight towards him before hitting a wall or a Lurchin. Enguarde cannot attack the Missile Shells, as he will get hurt if he tries to do so. Enguarde the Swordfish must lure them at the Lurchins that protect Barbos, leaving the boss open to direct attacks from Enguarde.

In the Game Boy Advance remake of Donkey Kong Country 3, Missile Shells only die if they hit a Lurchin, as they can swim through the area's walls.

They look similar to the Electrasquid enemies of Donkey Kong Country Returns, due to the conical shell.

Gallery

References

  1. ^ The Official UK Nintendo Magazine #54, page 49.