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{{level
{{level infobox
|image=[[Image:Footloose_Falls.png|200px]]
|image=[[File:Footloose Falls DKL3 screenshot.png]]
|title=Footloose Falls
|code=4-2
|code=4 - 2
|game=''[[Donkey Kong Land III]]''
|game=''[[Donkey Kong Land III]]
|notes=This waterfall level introduces crumbling rocks.
|before=[[Jungle Jeopardy|<<]]
|before=[[Jungle Jeopardy|<<]]
|after=[[Deep Reef Grief|>>]]
|after=[[Deep Reef Grief|>>]]
}}
}}
'''Footloose Falls''' is the twentieth level in ''[[Donkey Kong Land III]]''. This large waterfall, which connects the Upper and Lower [[Great Ape Lakes|Ape Lakes]], draws its name from the friable rocks - possibly sandstone - that can be found all over the place. To reach the top of the cascade, [[Dixie Kong]] and [[Kiddy Kong]] will have to keep on their toes, as the rocky platforms tend to crumble when they step on them. This new hazard replaces the falling barrels that were seen in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'' (in levels such as [[Barrel Drop Bounce]]).
'''Footloose Falls''' is the twentieth level in ''[[Donkey Kong Land III]]'' and the second level of [[Great Ape Lakes]]. It is a large waterfall connecting the upper and lower areas of [[Great Ape Lakes]]; it draws its name from the friable rocks found all over the place. Footloose Falls is a waterfall level that [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must ascend by jumping from with brittle platforms which crumble when stepped on. [[Banana]] arrows point out the direction that the [[Kong]]s must take. At the start of the level, the Kongs can jump into an [[Animal Barrel]] and transform into [[Ellie]] for the first part. For the second part, the Kongs have to continue onward by jumping from brittle platforms, using [[Booster Barrel]]s, and using [[Tracker Barrel]]s.
==Layout==
[[File:FootlooseFalls-2.png|thumb|left|Ellie defeats a Sneek]]
The level begins with the monkeys heading down a pathway to find an [[Animal Barrel]]. This common barrel turns them into Ellie, who needs to run along the rest of the path, defeating a few Buzzes with her water-spraying trunk. After entering a Booster Barrel at the end of this path, the elephant finds herself on a long platform. Running along the flat pathway, she meets several Sneeks and then jumps up a few ledge to find a higher area. In this area, she begins to travel east, passing a [[No Animal Sign]]. This turns her back into the Kongs, who make their way through the rest of the level, hopping along a few rock platforms to get into a Booster Barrel. This barrel carries them to [[KONG Letters|the letter O]] and then onto a platform, where they find another Booster Barrel. The barrel pulls them a long distance up the falls, shooting them to a large area. There, they need to head west and climb around some platforms to find a Tracker Barrel. The barrel blasts them onto a rock, which they should quickly hop off of. Jumping along more rocks and moving west, the group soon makes their way to the [[Star Barrel]].


Near the beginning of the level, the [[Kong]]s will encounter an [[Animal Barrel]] which, upon being broken, releases their friend [[Ellie the Elephant|Ellie]].The young elephant makes short work of [[Buzz (species)|Buzzes]], [[Sneek]]s, [[Bristles]] and [[Kobble]]s by spraying water at them, but she is soon stopped by a [[No Animal Sign]]. The Kongs will then take over.
About halfway through the level, the heroes travel along another long platform to find an abyss. They apes need to reach the platform above, but the only way to do so is by using some crumbling rock platforms. So, they need to use the platforms around the gap to find themselves in a higher area. Walking through this area, they pass under a few Kopters to find a Booster Barrel. It guides them to a long, flat platform, which they need to travel across to find a few more cloud platforms above them. Hopping along these falling platforms, they will make their way onto a small platform with a [[Blast Barrel]] on it. Using the barrel, they are fired across a small gap. Landing on the other end of the gap, they need to cross a few more gaps and defeat a few enemies to find a Tracker Barrel. It helps them cross a small abyss. Farther on, the group travels past several foes to reach another area of rock platforms. The platforms help them reach a higher area, where they find another gap to cross with a long rock platform. Eventually, the apes find the letter G. After grabbing it, they need to use several more cloud platforms to reach a high area. In this area, they avoid a few Knockas and cross some gaps to find a flagpole. Touching the flagpole ends the level.


A few [[Booster Barrel|Rocket Barrel]]s and [[Tracker Barrel]]s can be found as well, allowing Dixie and Kiddy to reach higher ledges. However, since the waterfall is tall and large, the Kongs will often have to choose between multiple paths. Following the [[Banana]] arrows is the best way to avoid dead ends, but finding both Bonus Barrels may require some more exploration.
==Enemies==
The following enemies appear in the following quantities, and enemies marked in '''bold''' debut here:
*[[Booty Bird]]
*[[Bristles]]
*[[Buzz (enemy)|Buzz]]
*[[Knocka]]
*'''[[Kopter]]'''
*[[Krumple]]
*[[Re-Koil|Rekoil]]
*[[Sneek]]


The Footloose Falls are infested with various members of the [[Kremling Krew]]: Buzzes, Bristles, Sneeks, Kobbles, [[Kopter]]s, [[Re-Koil]]s, [[Krumple]]s and even a single [[Booty Bird]] can all be found in this level.
==Items and objects==
The following items and objects appear in the following quantities:
*[[DK Barrel]]: 3
*[[Bear coin]]: 1
===K-O-N-G Letters===
*K: The first Booster Barrel launches Ellie into the letter K
*O: The Booster Barrel past the [[No Animal Sign]] launches Dixie/Kiddy into the "O".
*N: A Booty Bird houses the letter N.
*G: To the right of a Knocka.


==Trivia==
===DK Coin===
*Since the next level, [[Deep Reef Grief]], takes place in the depths of the Lower Ape Lake, it can be surprising to notice that the Kongs actually have to reach the top of the waterfall in order to proceed further.
After the letter G, the Kongs must jump up a few rock platforms and cross another platform with a few Bristles. When the Kongs jump on the following platform, they must then jump to some hidden rocks in the air. By jumping along them, the Kongs are taken to a Tracker Barrel that helps them cross a small abyss and takes them to the [[Koin]] and a [[Iron Barrel|Steel Barrel]]. The Kongs must throw a Steel Barrel into the nearest wall for it to bounce back and hit Koin in the side. Koin is defeated and the Kongs obtain the [[DK Coin]].
*The crumbling rocks, prominently featured in Footloose Falls, appear in the second Bonus area in [[Jungle Jeopardy]], which is the previous level.
 
*Footloose Falls is this game's equivalent of "Barrel Drop Bounce" from ''Donkey Kong Country 3: Dixie Kong's Double Trouble''
==Bonus Levels==
<br clear=all>
[[File:FootlooseFalls-Bonus.png|thumb|The first Bonus Level of Footloose Falls]]
Footloose Falls has two [[Bonus room|Bonus Levels]], listed by type:
*'''Collect the Stars!''': Shortly before the Star Barrel, the Kongs find a group of bananas shaping a right arrow. Instead of following the arrow, the Kongs must go left west and hop over several small rock platforms. From the last cloud platform, the Kongs can jump into a [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs have 35 seconds to collect 18 [[star (Donkey Kong franchise)|star]]s, each appearing in groups of six. To collect the stars, the Kongs must ride up Booster Barrels and hop along rock platforms. After the Kongs obtain every star, a [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears at the top of the area.
*'''Find the Token!''': From where the [[Koin]] is, the Kongs must follow a short banana trail falling into a small gap. By going down the gap, the Kongs are caught into a Bonus Barrel. In the Bonus Level, the Kongs have 20 seconds to collect the Bonus Coin at the top. They must ride up a Booster Barrel to land on some rock platforms. Before the platforms crunch apart, the Kongs must jump into the next Booster Barrel, which blasts up near a platform with the Bonus Coin.
 
==Gallery==
<gallery>
Footloose Falls Buzz.png|Ellie defeats a Buzz
Footloose Falls DKL3 Booster Barrel.png|Dixie blasts out of a Booster Barrel
Footloose Falls.png|Dixie jumps from a platform in the first Bonus Level
Footloose Falls DKL3 Tracker Barrel.png|Dixie launches to a Tracker Barrel
FootlooseFalls-N.png|The letter N
Footloose Falls DKL3 Kopter.png|Dixie encounters a Kopter
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=足元に気をつけろ
|JapR=Ashimoto ni ki o tsukero
|JapM=Watch Your Step
}}
{{DKL3}}
{{DKL3}}
[[Category:Donkey Kong Levels]]
[[Category:Mountains]]
[[Category:Aquatic areas]]
[[Category:Northern Kremisphere]]
[[Category:Northern Kremisphere]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Land III levels]]

Latest revision as of 21:25, January 2, 2024

Level
Footloose Falls
Dixie Kong jumps from two platforms to a Booster Barrel in Footloose Falls in Donkey Kong GB: Dinky Kong & Dixie Kong
Level code 4-2
Game Donkey Kong Land III
<< Directory of levels >>

Footloose Falls is the twentieth level in Donkey Kong Land III and the second level of Great Ape Lakes. It is a large waterfall connecting the upper and lower areas of Great Ape Lakes; it draws its name from the friable rocks found all over the place. Footloose Falls is a waterfall level that Dixie and Kiddy must ascend by jumping from with brittle platforms which crumble when stepped on. Banana arrows point out the direction that the Kongs must take. At the start of the level, the Kongs can jump into an Animal Barrel and transform into Ellie for the first part. For the second part, the Kongs have to continue onward by jumping from brittle platforms, using Booster Barrels, and using Tracker Barrels.

Layout[edit]

Footloose Falls in Donkey Kong GB: Dinky Kong & Dixie Kong
Ellie defeats a Sneek

The level begins with the monkeys heading down a pathway to find an Animal Barrel. This common barrel turns them into Ellie, who needs to run along the rest of the path, defeating a few Buzzes with her water-spraying trunk. After entering a Booster Barrel at the end of this path, the elephant finds herself on a long platform. Running along the flat pathway, she meets several Sneeks and then jumps up a few ledge to find a higher area. In this area, she begins to travel east, passing a No Animal Sign. This turns her back into the Kongs, who make their way through the rest of the level, hopping along a few rock platforms to get into a Booster Barrel. This barrel carries them to the letter O and then onto a platform, where they find another Booster Barrel. The barrel pulls them a long distance up the falls, shooting them to a large area. There, they need to head west and climb around some platforms to find a Tracker Barrel. The barrel blasts them onto a rock, which they should quickly hop off of. Jumping along more rocks and moving west, the group soon makes their way to the Star Barrel.

About halfway through the level, the heroes travel along another long platform to find an abyss. They apes need to reach the platform above, but the only way to do so is by using some crumbling rock platforms. So, they need to use the platforms around the gap to find themselves in a higher area. Walking through this area, they pass under a few Kopters to find a Booster Barrel. It guides them to a long, flat platform, which they need to travel across to find a few more cloud platforms above them. Hopping along these falling platforms, they will make their way onto a small platform with a Blast Barrel on it. Using the barrel, they are fired across a small gap. Landing on the other end of the gap, they need to cross a few more gaps and defeat a few enemies to find a Tracker Barrel. It helps them cross a small abyss. Farther on, the group travels past several foes to reach another area of rock platforms. The platforms help them reach a higher area, where they find another gap to cross with a long rock platform. Eventually, the apes find the letter G. After grabbing it, they need to use several more cloud platforms to reach a high area. In this area, they avoid a few Knockas and cross some gaps to find a flagpole. Touching the flagpole ends the level.

Enemies[edit]

The following enemies appear in the following quantities, and enemies marked in bold debut here:

Items and objects[edit]

The following items and objects appear in the following quantities:

K-O-N-G Letters[edit]

  • K: The first Booster Barrel launches Ellie into the letter K
  • O: The Booster Barrel past the No Animal Sign launches Dixie/Kiddy into the "O".
  • N: A Booty Bird houses the letter N.
  • G: To the right of a Knocka.

DK Coin[edit]

After the letter G, the Kongs must jump up a few rock platforms and cross another platform with a few Bristles. When the Kongs jump on the following platform, they must then jump to some hidden rocks in the air. By jumping along them, the Kongs are taken to a Tracker Barrel that helps them cross a small abyss and takes them to the Koin and a Steel Barrel. The Kongs must throw a Steel Barrel into the nearest wall for it to bounce back and hit Koin in the side. Koin is defeated and the Kongs obtain the DK Coin.

Bonus Levels[edit]

Footloose Falls in Donkey Kong GB: Dinky Kong & Dixie Kong
The first Bonus Level of Footloose Falls

Footloose Falls has two Bonus Levels, listed by type:

  • Collect the Stars!: Shortly before the Star Barrel, the Kongs find a group of bananas shaping a right arrow. Instead of following the arrow, the Kongs must go left west and hop over several small rock platforms. From the last cloud platform, the Kongs can jump into a Bonus Barrel. In the Bonus Level, the Kongs have 35 seconds to collect 18 stars, each appearing in groups of six. To collect the stars, the Kongs must ride up Booster Barrels and hop along rock platforms. After the Kongs obtain every star, a Bonus Coin appears at the top of the area.
  • Find the Token!: From where the Koin is, the Kongs must follow a short banana trail falling into a small gap. By going down the gap, the Kongs are caught into a Bonus Barrel. In the Bonus Level, the Kongs have 20 seconds to collect the Bonus Coin at the top. They must ride up a Booster Barrel to land on some rock platforms. Before the platforms crunch apart, the Kongs must jump into the next Booster Barrel, which blasts up near a platform with the Bonus Coin.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 足元に気をつけろ
Ashimoto ni ki o tsukero
Watch Your Step