Kremkoin: Difference between revisions
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
}} | }} | ||
[[File:Kremkoin Sprite.gif|frame|left]] | [[File:Kremkoin Sprite.gif|frame|left]] | ||
A '''Kremkoin''', also spelled '''Krem Coin''',<ref>''Nintendo Magazine System'' (AU) Issue #36, page 24.</ref><ref>''Nintendo Magazine System'' (AU) Issue #46. Pages 46-49.</ref><ref>''Nintendo Magazine System'' (AU) Issue #51. Pages 50-53 and 61.</ref> is a large golden [[coin]] that is rewarded for completing a [[Bonus Area]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. In both games, [[Diddy Kong|Diddy]] and [[Dixie Kong]] are required to collect every Kremkoin. Every level has usually two or three Kremkoins, depending on the number of Bonus Areas in that level, and a Kremkoin is also rewarded for defeating a world boss the first time. If | A '''Kremkoin''', also spelled '''Krem Coin''',<ref>''Nintendo Magazine System'' (AU) Issue #36, page 24.</ref><ref>''Nintendo Magazine System'' (AU) Issue #46. Pages 46-49.</ref><ref>''Nintendo Magazine System'' (AU) Issue #51. Pages 50-53 and 61.</ref> is a large golden [[coin]] that is rewarded for completing a [[Bonus Area]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. In both games, [[Diddy Kong|Diddy]] and [[Dixie Kong]] are required to collect every Kremkoin. Every level has usually two or three Kremkoins, depending on the number of Bonus Areas in that level, and a Kremkoin is also rewarded for defeating a world boss the first time. If Diddy and Dixie redo an already completed Bonus Area, the Kremkoin is shown with a check mark over it, and collecting it does not count toward the total. Additionally, completing a boss level again will not cause a Kremkoin to appear. | ||
In ''Donkey Kong Country 2: Diddy's Kong Quest'', there are 75 Kremkoins in total. The [[Kong]]s must pay 15 Kremkoins to [[Klubba]] at each of [[Klubba's Kiosk|his kiosk]]s to allow them to enter a specific [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] level from that world. The Lost World levels, unlike regular levels, have only one Bonus Area, which reward a [[DK Coin]] instead of a Kremkoin. Likewise, the Kongs are rewarded a DK Coin for completing [[Krocodile Kore]]. There is a cheat in [[Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)#Trivia|Pirate Panic]] that allows the Kongs to obtain all 75 Kremkoins at once. | In ''Donkey Kong Country 2: Diddy's Kong Quest'', there are 75 Kremkoins in total. The [[Kong]]s must pay 15 Kremkoins to [[Klubba]] at each of [[Klubba's Kiosk|his kiosk]]s to allow them to enter a specific [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] level from that world. The Lost World levels, unlike regular levels, have only one Bonus Area, which reward a [[DK Coin]] instead of a Kremkoin. Likewise, the Kongs are rewarded a DK Coin for completing [[Krocodile Kore]]. There is a cheat in [[Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)#Trivia|Pirate Panic]] that allows the Kongs to obtain all 75 Kremkoins at once. |
Revision as of 19:38, January 13, 2024
Kremkoin | |
---|---|
Artwork of a Kremkoin from Donkey Kong Country 2: Diddy's Kong Quest | |
First appearance | Donkey Kong Country 2: Diddy's Kong Quest (SNES) (1995) |
Latest appearance | Donkey Kong Country 2 (GBA) (2004) |
Effect | Unlocks levels when given to Klubba. |
A Kremkoin, also spelled Krem Coin,[1][2][3] is a large golden coin that is rewarded for completing a Bonus Area in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. In both games, Diddy and Dixie Kong are required to collect every Kremkoin. Every level has usually two or three Kremkoins, depending on the number of Bonus Areas in that level, and a Kremkoin is also rewarded for defeating a world boss the first time. If Diddy and Dixie redo an already completed Bonus Area, the Kremkoin is shown with a check mark over it, and collecting it does not count toward the total. Additionally, completing a boss level again will not cause a Kremkoin to appear.
In Donkey Kong Country 2: Diddy's Kong Quest, there are 75 Kremkoins in total. The Kongs must pay 15 Kremkoins to Klubba at each of his kiosks to allow them to enter a specific Lost World level from that world. The Lost World levels, unlike regular levels, have only one Bonus Area, which reward a DK Coin instead of a Kremkoin. Likewise, the Kongs are rewarded a DK Coin for completing Krocodile Kore. There is a cheat in Pirate Panic that allows the Kongs to obtain all 75 Kremkoins at once.
In Donkey Kong Land 2, there are fewer Kremkoins to obtain, specifically 47 in total. Rather than pay to enter the individual levels, the Kongs must make a single payment of all 47 Kremkoins at Klubba's Kiosk to enter the Lost World in its entirety.
Kremkoins were replaced with Bonus Coins in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III.
Profiles
Donkey Kong Country 2: Diddy's Kong Quest
- Wii U Virtual Console manual bio: "If you collect these coins hidden in each bonus level, you can use them to cross the toll bridge to the Lost World."
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | クレムコイン Kuremukoin |
Kremkoin |
Italian | Kremkoin[4][5] Kremcoin[sic][6] Moneta Kremkoin[7] Kremoneta |
- - Kremkoin coin Krem-coin; portmanteau of "Kremling" and "moneta" (coin) |
References
- ^ Nintendo Magazine System (AU) Issue #36, page 24.
- ^ Nintendo Magazine System (AU) Issue #46. Pages 46-49.
- ^ Nintendo Magazine System (AU) Issue #51. Pages 50-53 and 61.
- ^ Donkey Kong Country 2: Diddy's Kong Quest, GIG's Italian manual
- ^ Donkey Kong Land 2 Italian manual, pag. 14
- ^ Donkey Kong Land 2 Italian manual, pag. 7
- ^ Donkey Kong Land 2 e-manual, pag. 12