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[[Image:FunkysFlightsII.jpg|thumb|'''Funky's Flights II'''.]]
{{location infobox
'''Funky's Flights II''' is the name of [[Funky Kong]]'s air service in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. In ''[[Donkey Kong Land 2]]'', it is simply called '''Funky's Flights'''.
|image=[[File:Funky's Flights II DKC2 GBA.png|240px]]<br>Funky's Flights II in ''Donkey Kong Country 2'' for the [[Game Boy Advance]]
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''Donkey Kong Country 2'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]])
|greater_location=[[Crocodile Isle]]
|owner=[[Funky Kong]]
}}
{{quote|All flights cleared, dudes. Choose and cruise!|Funky Kong|Donkey Kong Country 2: Diddy's Kong Quest}}
'''Funky's Flights II''', also referred to as simply '''Funky's Flights''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, page 26.</ref> is an air travel service operated by [[Funky Kong]] in both ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', the latter naming it '''Funky's Flights'''. It is the direct successor of [[Funky's Flights]] from ''[[Donkey Kong Country]]'', but with a {{wp|Roman numeral}} (II) added at the end.
[[File:Funkys Flights II DKC2.png|thumb|left|''Donkey Kong Country 2: Diddy's Kong Quest'' screenshot]]
Funky's Flights II takes place on a giant surfboard. There is a wooden shack in the corner with antennas on its roof and a few objects lying outside of it, such as a tire and a beach ball. The [[Jumbo Barrel]] is in the background, toppled over behind the "FUNKY flights" sign. Funky's surfboard from ''Donkey Kong Country'' is also lying on top of the shack. To reflect how Funky's Flights II takes place on a surfboard, the screen slowly moves up and down. For the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], Funky's Flights II has a simpler design, and Funky is on the right side instead of the left. The redesign makes it more evident that Funky's Flights II takes place on a giant surfboard. The screen no longer moves up and down, although there are fast-moving clouds in the background. Despite the screen no longer moving, the world map icon for Funky's Flights II, which is a light green surfboard with a palm tree and a shack, slowly moves up and down.


There is a Funky's Flights II in every area of [[Crocodile Isle]], except for in the [[Lost World]]. Because it is impossible for [[Diddy Kong|Diddy]] and [[Dixie Kong]] to travel between the different areas of the island without fighting a boss, Funky's Flights II serves as a safer alternative. Upon arriving at Funky's Flights II, Funky will present the Kongs with his [[Funky Barrel]] for them to fly around in. However, the Funky Barrel can only access areas that the Kongs have already visited, as a means of preventing the player from skipping levels.
In ''Donkey Kong Country 2: Diddy's Kong Quest'', Funky operates a Funky's Flights II in every world except the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. At Funky's Flights II, Funky allows for [[Diddy Kong]] and [[Dixie Kong]] to rent the [[Biplane Barrel]] as a safer for quickly traveling between already visited worlds from the Crocodile Isle map than to defeat the same boss again. In each world, Funky charges two [[Banana Coin]]s at first, but Funky's Flights II then subsequently becomes free for that world, an inverse of [[Wrinkly Kong|Wrinkly]] saving the game progress at a world's [[Kong Kollege]] for free the first time and then subsequently charging the Kongs in that world. Funky's Flights II has the exact same purpose in ''Donkey Kong Land 2''.


While it basically serves the same purpose on Crocodile Isle as to what the original [[Funky's Flights]] did for [[Donkey Kong Island]], Funky's Flights II now resembles an actual airport on a giant flying surfboard (the surfboard aspect is made more apparent in the [[Game Boy Advance]] [[remake]]). One more notable change is that the first flight from any location costs two [[Banana Coin]]s, while any other consecutive flight would be free.
In the Game Boy Advance version, Funky's Flights II received a lot of changes. Funky no longer offers flight services but instead hosts a unique [[Funky's Flights (Bonus Game)|Funky's Flights]] mission in each world, accessible from a [[Golden Barrel]]. The Kongs can no longer exit a world by completing a boss rematch, which were converted into time attack challenges hosted by [[Swanky Kong]]. Diddy and Dixie's only option to access other worlds is by selecting the option [[Gyrocopter]] from the {{button|GBA|Start}} menu. However, the option is unlockable, because Funky wants Diddy and Dixie to complete the [[Aerial Loop]] mission in [[Gangplank Galleon]] to prove themselves capable of piloting the Gyrocopter.


In the Game Boy Advance remake, Funky Kong has a challenge at each Funky's Flights II. At the [[Gangplank Galleon]] location, he will reward the Kongs with a [[Gyrocopter]] if they can clear a mini-game. The Gyrocopter is added to the Kong's inventory, and can be used anywhere on the map in lieu of the Funky Barrel. Also in the Game Boy Advance remake, the various Funky's Flights II located on Crocodile Isle act as a hub where Diddy and Dixie can play mini-games for [[DK Coin]]s.
==Gallery==
<gallery>
Funky's Flights DKC2 background.png|''Donkey Kong Country 2: Diddy's Kong Quest'' background
Funky's Flights II (GB).png|''Donkey Kong Land 2'' background
Funky's Flights DKL2 world map.png|Funky's Flights II from [[Gloomy Gulch]]'s world map in ''Donkey Kong Land 2''.
Funky's Flights II DKL2.png|thumb|Funky's Flights in ''Donkey Kong Land 2''
Funky's Flights II icon.png|''Donkey Kong Country 2'' (Game Boy Advance) icon
Funky's Flights II (GBA).png|''Donkey Kong Country 2'' (Game Boy Advance) background
</gallery>


==GBA Mini-games==
==Names in other languages==
===[[Gangplank Galleon]] - Aerial Loop===
{{foreign names
The Kongs must pilot the Gyrocopter through some bramble and go through twenty rings.
|Jap=ファンキーフライト{{ruby|Ⅱ|ツー}}<ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet, page 30.</ref>
|JapR=Fankī Furaito Tsu
|JapM=Funky Flights II
|Ita=I Voli di Funky<ref>''[[Donkey Kong Land 2]]'' Italian manual, pag. 24</ref><br>Vola con Funky II <small>(''Donkey Kong Country 2'')</small>
|ItaM=Funky's Flights<br>Fly with Funky II
}}


===[[Crocodile Cauldron]] - Submerged Stint===
==References==
The Kongs must carry a chest to a Landing Pad. They must blast obstacles such as crates and use bubbles to get air.
<references/>


===[[Krem Quay]] - Kongstruction===
The Kongs must reconstruct a Donkey Kong statue by carrying the five different parts to the statue pedestal and assembling them. [[Flitter]]s may steal them if they take too long.
===[[Krazy Kremland]] - Kongnapped===
The Kongs must rescue six [[Tiny Kong]]s from the [[Zinger]] hive and take them to the landing pad. Zingers may be carrying some of the hostages.
===[[Gloomy Gulch]] - Cool Sounds===
The Kongs must take Funky's boom box back to him, and must change the level of the water with some buttons in order to progress.
===[[K. Rool's Keep]] - Kongnapped 2===
The Kongs must raise and lowel the water level in order to rescue five Tiny Kongs from the areas where they are trapped.
===[[Flying Krock]] - Toxic Kongstruction===
Similar to the first Kongstruction level, but with toxic water. Touching it will make the Gyrocopter explode, so the Kongs must lower the level of the water. Flitters will not try to steal the statue parts this time, but they do obstruct passages. Contact with them will destroy the vehicle immediately, so they must be taken out with bombs. Each time a part of the statue is collected, the toxic water starts rising again.
<br clear=all>
{{DKC2}}
{{DKC2}}
[[Category:Organizations]]
{{DKL2}}
[[Category:Businesses]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest]]
[[Category:Donkey Kong Land 2]]
[[Category:Donkey Kong Land 2]]

Latest revision as of 08:28, November 29, 2023

Funky's Flights II
Funky's Flights II in Donkey Kong Country 2 on the Game Boy Advance
Funky's Flights II in Donkey Kong Country 2 for the Game Boy Advance
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (GBA) (2004)
Greater location Crocodile Isle
Owner Funky Kong
“All flights cleared, dudes. Choose and cruise!”
Funky Kong, Donkey Kong Country 2: Diddy's Kong Quest

Funky's Flights II, also referred to as simply Funky's Flights,[1] is an air travel service operated by Funky Kong in both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, the latter naming it Funky's Flights. It is the direct successor of Funky's Flights from Donkey Kong Country, but with a Roman numeral (II) added at the end.

Funky's Flights II in Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Country 2: Diddy's Kong Quest screenshot

Funky's Flights II takes place on a giant surfboard. There is a wooden shack in the corner with antennas on its roof and a few objects lying outside of it, such as a tire and a beach ball. The Jumbo Barrel is in the background, toppled over behind the "FUNKY flights" sign. Funky's surfboard from Donkey Kong Country is also lying on top of the shack. To reflect how Funky's Flights II takes place on a surfboard, the screen slowly moves up and down. For the Game Boy Advance version, Funky's Flights II has a simpler design, and Funky is on the right side instead of the left. The redesign makes it more evident that Funky's Flights II takes place on a giant surfboard. The screen no longer moves up and down, although there are fast-moving clouds in the background. Despite the screen no longer moving, the world map icon for Funky's Flights II, which is a light green surfboard with a palm tree and a shack, slowly moves up and down.

In Donkey Kong Country 2: Diddy's Kong Quest, Funky operates a Funky's Flights II in every world except the Lost World. At Funky's Flights II, Funky allows for Diddy Kong and Dixie Kong to rent the Biplane Barrel as a safer for quickly traveling between already visited worlds from the Crocodile Isle map than to defeat the same boss again. In each world, Funky charges two Banana Coins at first, but Funky's Flights II then subsequently becomes free for that world, an inverse of Wrinkly saving the game progress at a world's Kong Kollege for free the first time and then subsequently charging the Kongs in that world. Funky's Flights II has the exact same purpose in Donkey Kong Land 2.

In the Game Boy Advance version, Funky's Flights II received a lot of changes. Funky no longer offers flight services but instead hosts a unique Funky's Flights mission in each world, accessible from a Golden Barrel. The Kongs can no longer exit a world by completing a boss rematch, which were converted into time attack challenges hosted by Swanky Kong. Diddy and Dixie's only option to access other worlds is by selecting the option Gyrocopter from the Start Button menu. However, the option is unlockable, because Funky wants Diddy and Dixie to complete the Aerial Loop mission in Gangplank Galleon to prove themselves capable of piloting the Gyrocopter.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ファンキーフライトツー[2]
Fankī Furaito Tsu
Funky Flights II

Italian I Voli di Funky[3]
Vola con Funky II (Donkey Kong Country 2)
Funky's Flights
Fly with Funky II

References[edit]

  1. ^ Donkey Kong Country 2: Diddy's Kong Quest instruction booklet, page 26.
  2. ^ Super Donkey Kong 2: Dixie & Diddy instruction booklet, page 30.
  3. ^ Donkey Kong Land 2 Italian manual, pag. 24