Donkey Kong Land III: Difference between revisions

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==Levels==
==Levels==
{{construction|very soon}}
{{construction|very soon}}
==Levels==
{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:whitesmoke" width=99%
{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:whitesmoke" width=99%
! colspan=5 style="background:yellow" align=center | <big>Levels and Bonus Areas</big>
! colspan=5 style="background:yellow" align=center | <big>Levels and Bonus Areas</big>

Revision as of 16:04, February 17, 2010

Template:Infobox Donkey Kong Land III (or Donkey Kong Land 3) is a video game for the Game Boy released by Nintendo in 1997. Loosely based on the Super Nintendo game Donkey Kong Country 3, it was the third and final entry in the Donkey Kong Land series. Like previous games in the series, it featured enhancements for the Super Game Boy and was housed in a yellow cartridge. The original game was never released in Japan, however, it was eventually released in Japan on January 28, 2000 as a Game Boy Color Game, as Donkey Kong GB: Dinky Kong & Dixie Kong.

Levels

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed very soon.

Levels and Bonus Areas
Cape Codswallop
# Level Bonus Areas Type of Level
Primate Plains
# Level Bonus Areas Type of Level
Blackforest Plateau
# Level Bonus Areas Type of Level
Great Ape Lakes
# Level Bonus Areas Type of Level
Tin Can Valley
# Level Bonus Areas Type of Level
The Lost World
# Level Bonus Areas Type of Level

Characters in Donkey Kong Land III

Goodies

Kongs

Animal Buddies

Other

Baddies

Version Differences

A Japanese Game Boy Color version of the game was released in 2000 as "Donkey Kong GB: Dinky Kong and Dixie Kong" (Dinky Kong being Kiddy Kong's name in Japan). The game was not released outside of Japan. Among the notable features and changes:

  • The game is now exclusively for the Game Boy Color, and no longer compatible with the Game Boy or Super Game Boy. It was housed in a transparent Game Boy Color cartridge.
  • The game is in full color.
  • The game is in Japanese instead of English.
  • The splash screen and title screen are slightly redesigned.
  • The world maps are no longer animated. Water is now stagnant, Wrinkly Refuge and Sheepy Shop no longer have lights flashing inside, mills don't turn anymore, and smoke stays still.
  • When there is text on screen, the it shows up on the screen for one character at a time, like a typewriter, as opposed to the entire text showing up instantly.
  • In the Time Attack screen, the player's most recent time is no longer displayed.
  • Bear has only one frame of animation now.
  • There is less slowdown during gameplay. This eliminates unfair deaths where the screen would lag with many sprites on the screen.

Beta elements

Main article: Donkey Kong Land III/Beta elements

Trivia

  • Initially, Donkey Kong Land III had a subtitle called "The Race Against Time", which was later removed.
  • Donkey Kong Land III is the only Rare Donkey Kong game in which Donkey Kong does not appear.
  • The game's soundtrack consists of 8-bit re-orchestrations of the music from Donkey Kong Country 3. However, the tracks "Frosty Frolics" and "Pokey Pipes" do not appear; the snow and pipe levels use "Cascade Capers" and "Cavern Caprice" instead, respectively. In addition, "Rocket Run" is programmed into the game; however, it is unused and can only be accessed by ROM hacking [1].
  • Several elements from Donkey Kong Land III were later used for the Game Boy Advance port of Donkey Kong Country 3, such as the DK coin automatically being collected when defeating Koin.
  • In Wrinkly Kong's speech, "Kremlings" was misspelled as "Kremlins".


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