Tundra Blunda: Difference between revisions

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{{level
{{level
|title = Tundra Blunda
|title=Tundra Blunda
|image = [[Image:Tundrablunda.PNG]]
|image=[[Image:Tundrablunda.PNG]]
|code = 3 - 5
|code=3 - 5
|game = ''[[Donkey Kong Land III]]
|game=''[[Donkey Kong Land III]]
|notes = This level prominently features [[Lemguin]]s and [[Knocka]]s.
|notes=This level prominently features [[Lemguin]]s and [[Knocka]]s.
|before = [[Surface Tension|<<]]
|before=[[Surface Tension|<<]]
|after = [[Redwood Rampage|>>]]
|after=[[Redwood Rampage|>>]]
}}
}}
'''Tundra Blunda''' is the seventeenth level in ''[[Donkey Kong Land III]]''. Located in the east of [[Blackforest Plateau]], in the snowy foothills of a mountain range, it is the fifth level in this area. To complete it, [[Dixie Kong]] and [[Kiddy Kong]] must cross a large snowfield, home to several tribes of [[Lemguin]]s. Indeed, these sharp-billed penguins have dug many holes in the tundra, from which they leap out to attack the [[Kong]]s. In addition, Dixie and Kiddy will have to face gangs of [[Skidda]]s and [[Krimp]]s; [[Knocka]]s are especially dangerous in this level, since the icy, slippery ground allows them to knock the Kongs back farther than in other areas. [[Knik-Knak]]s also populate this snowfield. This level's [[Koin]] can only be reached by jumping over the end flag.  
'''Tundra Blunda''' is the seventeenth level in ''[[Donkey Kong Land III]]''. Located in the east of [[Blackforest Plateau]], in the snowy foothills of a mountain range, it is the fifth level in this area. To complete it, [[Dixie Kong]] and [[Kiddy Kong]] must cross a large snowfield, home to several tribes of [[Lemguin]]s. Indeed, these sharp-billed penguins have dug many holes in the tundra, from which they leap out to attack the [[Kong]]s. In addition, Dixie and Kiddy will have to face gangs of [[Skidda]]s and [[Krimp]]s; [[Knocka]]s are especially dangerous in this level, since the icy, slippery ground allows them to knock the Kongs back farther than in other areas. [[Knik-Knak]]s also populate this snowfield. This level's [[Koin]] can only be reached by jumping over the end flag.  
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*Since the song "Frosty Frolics" from ''Donkey Kong Country 3'' was not included in this [[Gameboy]] sequel, the song "Cascade Capers", used in waterfall levels, also plays in "Tundra Blunda".  
*Since the song "Frosty Frolics" from ''Donkey Kong Country 3'' was not included in this [[Gameboy]] sequel, the song "Cascade Capers", used in waterfall levels, also plays in "Tundra Blunda".  
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{{Northern Kremisphere}}
{{DKL3}}
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Levels]]
[[Category:Northern Kremisphere]]
[[Category:Northern Kremisphere]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Places]]
[[Category:Deserts and Tundras]]
[[Category:Deserts and Tundras]]

Revision as of 09:05, December 22, 2009

Template:Level Tundra Blunda is the seventeenth level in Donkey Kong Land III. Located in the east of Blackforest Plateau, in the snowy foothills of a mountain range, it is the fifth level in this area. To complete it, Dixie Kong and Kiddy Kong must cross a large snowfield, home to several tribes of Lemguins. Indeed, these sharp-billed penguins have dug many holes in the tundra, from which they leap out to attack the Kongs. In addition, Dixie and Kiddy will have to face gangs of Skiddas and Krimps; Knockas are especially dangerous in this level, since the icy, slippery ground allows them to knock the Kongs back farther than in other areas. Knik-Knaks also populate this snowfield. This level's Koin can only be reached by jumping over the end flag.

"Tundra Blunda" is this game's equivalent of "Lemguin Lunge" from Donkey Kong Country 3: Dixie Kong's Double Trouble.

Trivia

  • "Blunda" is a modified orthograph for "Blunder". The word was probably changed so that it would rhyme with "Tundra".
  • Since the song "Frosty Frolics" from Donkey Kong Country 3 was not included in this Gameboy sequel, the song "Cascade Capers", used in waterfall levels, also plays in "Tundra Blunda".