Surface Tension: Difference between revisions

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==Level Layout==
==Level Layout==
The level will begin with a strait pathway into a river of water. Crossing the river, the apes will clamber down a rigid passageway, grabbing the letter K and dodging several enemies. Soon, they will make their way into another pool of water and swim across to get back on another area of land. Again, they will run across a rather flat pathway while dodging enemies. They will eventually move into the letter O and cross a gap to find some ledges. Dropping down on these ledges, they will soon find the next pool of water. Because the river at this point is not to large, the apes will be able to jump across it and hit the nearby [[Star Barrel]].
About halfway through the level, the road will become filled with gaps of water. The Kongs will need to cross these gaps while avoiding some Buzzes and then move up a slanted pathway. At the top of this pathway, the heroes will pass a few more Buzzes to find a barrel. The barrel will blast them across another abyss and to the letter N. Farther on, Dixie and Kiddy will travel done a series of slanted pathways, avoiding enemies such as Krimps and Buzzes. Shortly after collecting the letter G, they will find a flagpole. If they touch the flagpole, they will be taken to the [[Tundra Blunda|next level]]


==Secrets==
==Secrets==

Revision as of 16:39, May 6, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Level Surface Tension is the sixteenth level in the Donkey Kong game, Donkey Kong Land III. Located in the north of Blackforest Plateau, it takes place on the banks of the river that meanders through the area. The vegetation, unlike in Donkey Kong Country 3: Dixie Kong's Double Trouble 's river" levels, is rather short and sparse, as it mostly consists of small conifers, mushrooms and lichen.

During this level, Dixie Kong and Kiddy Kong must thread their way on the river banks, through hordes of enemies. Surface Tension is quite similar to Riverbank Riot, but it features many more baddies, making it slightly harder. Although they are likely to be very cold, since the northern area of Blackforest Plateau is occupied by taigas, the waters are infested with Lurchins, Kocos and Bounty Basses. On the banks, the Kongs will encounter Buzzes, Krimps, Krumples, Bristles and Sneeks. This wide variety of enemies will force the player to resort to different attacks, insofar as all those baddies cannot be defeated the same way (for instance, Krimps can only be attacked from the back, while Bristles can only be attacked from the front; Krumples can only be defeated by Kiddy).

Level Layout

The level will begin with a strait pathway into a river of water. Crossing the river, the apes will clamber down a rigid passageway, grabbing the letter K and dodging several enemies. Soon, they will make their way into another pool of water and swim across to get back on another area of land. Again, they will run across a rather flat pathway while dodging enemies. They will eventually move into the letter O and cross a gap to find some ledges. Dropping down on these ledges, they will soon find the next pool of water. Because the river at this point is not to large, the apes will be able to jump across it and hit the nearby Star Barrel.

About halfway through the level, the road will become filled with gaps of water. The Kongs will need to cross these gaps while avoiding some Buzzes and then move up a slanted pathway. At the top of this pathway, the heroes will pass a few more Buzzes to find a barrel. The barrel will blast them across another abyss and to the letter N. Farther on, Dixie and Kiddy will travel done a series of slanted pathways, avoiding enemies such as Krimps and Buzzes. Shortly after collecting the letter G, they will find a flagpole. If they touch the flagpole, they will be taken to the next level

Secrets

Bonus Levels

DK Coin

Trivia