Stop Watch: Difference between revisions

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The ''Stop Watch'' is an item that freezes enemies and/or the environment. It appears in several games. For information about other types of Timers, see [[Timer|here.]]
The ''Stop Watch'' is an item that freezes enemies and/or the environment. It appears in several games. For information about other types of Timers, see [[Timer|here.]]


==Super Mario Bros. 2==
==[[Super Mario Bros. 2]]==
If [[Mario]] or his friends first pulls up four large [[vegetables]] in ''[[Super Mario Bros. 2]]'', pulling up what would normally result in a plant will instead reveal a '''Stop Watch'''. It will appear for a second and then freeze everything in the level for a few seconds. This gives a window of opportunity for Mario and his friends to defeat enemies and collect small hearts. However, touching the frozen enemies still hurts the player, but they will stay in one position and not move at all.  
If the player first pulls up four large [[vegetables]], pulling up what would normally result in a plant will instead reveal a Stop Watch. It will appear for a second and then freeze everything in the level for a few seconds. This gives a window of opportunity for the player to defeat enemies and collect small hearts. However, touching the frozen enemies still damages the player.


==Paper Mario==
==[[Donkey Kong Land III]]==
The Stop Watch later appears as an item in ''[[Paper Mario]]''. When Mario or his partners use it, it will [[immobilize]] enemies for a few turns (assuming it is successful). It can be bought at most stores and is a fairly common item.
Stop Watches in this game cannot be used during gameplay. They act primarily as collectibles which count toward a final game score of 103% and also act to unlock various time trial challenges after [[King K. Rool]] is defeated for the 2nd and final time. These time trials are merely select levels from the game which are timed unlike in regular gameplay. Finishing 6 of the 12 total challenges on top of collecting all major items in the regular levels will lead to a perfect game score.


==Paper Mario: The Thousand-Year Door==
==[[Paper Mario]]==
It appears in ''[[Paper Mario: The Thousand-Year Door]]''. Here, it is a somewhat rare item, for it can only be purchased in [[Twilight Town]] or [[Fahr Outpost]]. The item will immobilize enemies, just as in the game's predecessor. However, enemies can also use the item against Mario or his partners. Several warped clocks appearing in various colors will appear on-screen after using the item. After about four seconds, the item takes effect and immobilizes its prey.
When the player uses it, it will [[immobilize]] enemies for a few turns (assuming it is successful). It can be bought at most stores and is a fairly common item.


==Super Paper Mario==
==[[Paper Mario: The Thousand-Year Door]]==
The Stop Watch also appears as an uncommon item in ''[[Super Paper Mario]]'', where it [[Immobilized|immobilizes]] all enemies.
Here, it is a somewhat rare item, for it can only be purchased in [[Twilight Town]] or [[Fahr Outpost]]. The item will immobilize enemies just as it does in the game's predecessor. However, enemies can also use the item against Mario or his partners. Several warped clocks appearing in various colors will appear on-screen after using the item; after about four seconds, the item takes effect and immobilizes its prey.


==Donkey Kong Land III==
==[[Super Paper Mario]]==
A related item appears in ''[[Donkey Kong Land III]]''. Stop Watches in this game, however, cannot be used during gameplay. They act primarily as collectibles which count toward a final game score of 100%, but also act to unlock various time trial challenges after [[King K. Rool]] is defeated for the second and final time. These time trials are merely select levels from the game which are timed, unlike in regular gameplay. Finishing six of the twelve total challenges, on top of collecting all major items in the regular levels, will lead to a perfect game score.
The Stop Watch appears as an uncommon item. It [[Immobilized|immobilizes]] all enemies.


==Nintendo Comics System==
==[[Nintendo Comics System]]==
In the [[Nintendo Comics System]] story ''[[Cloud Nine (comic)|Cloud Nine]]'', it appears as an animate object who acts as the [[Mushroom King|Mushroom King's]] alarm clock, dodging the grumpy King's attempts to swat him and fearfully running to [[Princess Peach|Princess Toadstool]] for safety.
In the Nintendo Comics System story ''[[Cloud Nine (comic)|Cloud Nine]]'', it appears as a living clock that serves as the [[Mushroom King|Mushroom King's]] alarm clock, dodging the grumpy King's attempts to swat it and fearfully running to [[Princess Peach|Princess Toadstool]] for safety.
 
==Names in other languages==
{{Foreignname
|Jap=ストップウォッチ
|JapR=Sutoppuwocchi
|JapM=Stop Watch
|Fra=Chronomètre;Montre-Stop}}


==Gallery==
==Gallery==
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File:StopWatch_PM2.png|Paper Mario: The Thousand Year Door
File:StopWatch_PM2.png|Paper Mario: The Thousand Year Door
</gallery></center>
</gallery></center>
==Names in other languages==
{{Foreignname
|Jap=ストップウォッチ
|JapR=Sutoppuwocchi
|JapM=Stop Watch
|Fra=Chronomètre; Montre-Stop
|FraM=Stop Watch}}


{{BoxTop}}
{{BoxTop}}

Revision as of 02:42, March 12, 2015

It has been requested that this article be rewritten. Reason: besides a general rewrite, it needs a concise topic; the article can't be every stop watch in the series (tagged on 12 November)

The Stop Watch is an item that freezes enemies and/or the environment. It appears in several games. For information about other types of Timers, see here.

Super Mario Bros. 2

If the player first pulls up four large vegetables, pulling up what would normally result in a plant will instead reveal a Stop Watch. It will appear for a second and then freeze everything in the level for a few seconds. This gives a window of opportunity for the player to defeat enemies and collect small hearts. However, touching the frozen enemies still damages the player.

Donkey Kong Land III

Stop Watches in this game cannot be used during gameplay. They act primarily as collectibles which count toward a final game score of 103% and also act to unlock various time trial challenges after King K. Rool is defeated for the 2nd and final time. These time trials are merely select levels from the game which are timed unlike in regular gameplay. Finishing 6 of the 12 total challenges on top of collecting all major items in the regular levels will lead to a perfect game score.

Paper Mario

When the player uses it, it will immobilize enemies for a few turns (assuming it is successful). It can be bought at most stores and is a fairly common item.

Paper Mario: The Thousand-Year Door

Here, it is a somewhat rare item, for it can only be purchased in Twilight Town or Fahr Outpost. The item will immobilize enemies just as it does in the game's predecessor. However, enemies can also use the item against Mario or his partners. Several warped clocks appearing in various colors will appear on-screen after using the item; after about four seconds, the item takes effect and immobilizes its prey.

Super Paper Mario

The Stop Watch appears as an uncommon item. It immobilizes all enemies.

Nintendo Comics System

In the Nintendo Comics System story Cloud Nine, it appears as a living clock that serves as the Mushroom King's alarm clock, dodging the grumpy King's attempts to swat it and fearfully running to Princess Toadstool for safety.

Gallery

Names in other languages

Template:Foreignname

Template:BoxTop

Template:PM Items Template:PMTTYD Items Template:SPM Items