Karbine Kaos: Difference between revisions

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'''Karbine Kaos''' is the twenty-second level in ''[[Donkey Kong Land III]]''. It takes place in a large factory which was built by the [[Kremling Krew]] in the eastern section of the [[Great Ape Lakes]], on the edge of the woods. While the factory seems to be working at full capacity, as indicated by the large clouds of smoke rising from the main chimneys, its industrial purposes are still unknown.
'''Karbine Kaos''' is the twenty-second level in ''[[Donkey Kong Land III]]''. It takes place in a large factory which was built by the [[Kremling Krew]] in the eastern section of the [[Great Ape Lakes]], on the edge of the woods. While the factory seems to be working at full capacity, as indicated by the large clouds of smoke rising from the main chimneys, its industrial purposes are still unknown.


As they make progress through the building, [[Dixie Kong]] and [[Kiddy Kong]] will be attacked by various enemies, ranging from weak [[Sneek]]s, [[Kobble]]s and [[Re-Koil]]s to tougher foes such as [[Krumple]]s or [[Bazuka]]s. Other major threats to the [[Kong]]s' health are the pools of molten metal that can be found throughout the factory. To get past these smoldering obstacles, Dixie and Kiddy can cling to tightropes. However, several cannon-wielding owls known as [[Karbine]]s will try to bring the monkeys down by shooting large fireballs at them.
As they make progress through the building, [[Dixie Kong]] and [[Kiddy Kong]] will be attacked by various enemies, ranging from weak [[Sneek]]s, [[Kobble]]s and [[Re-Koil]]s to tougher foes such as [[Krumple]]s or [[Bazuka]]s. Other major threats to the [[Kong]]s' health are the pools of molten metal that can be found throughout the factory. To get past these smoldering obstacles, Dixie and Kiddy can cling to tightropes. However, several cannon-wielding owls known as [[Karbine]]s will try to bring the monkeys down by shooting large fireballs at them. Luckily, [[Squitter the Spider]] will lend a hand during the first half of the level, after being released from his [[Animal Barrel]]. His web platforms can be especially useful to navigate the shafts of the factory, reach hidden [[Bonus Barrel]]s, and cross the dangerous pools.


[[Squitter the Spider]] will lend a hand in the first half of the level, after being released from his [[Animal Barrel]]. His web platforms are especially useful to navigate the shafts of the factory, reach hidden [[Bonus Barrel]]s, and cross the dangerous pools.
==Level Layout==
 
==Secrets==
===Bonus Level(s)===
 
===DK Coin===


==Trivia==
==Trivia==

Revision as of 11:17, May 2, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Level Karbine Kaos is the twenty-second level in Donkey Kong Land III. It takes place in a large factory which was built by the Kremling Krew in the eastern section of the Great Ape Lakes, on the edge of the woods. While the factory seems to be working at full capacity, as indicated by the large clouds of smoke rising from the main chimneys, its industrial purposes are still unknown.

As they make progress through the building, Dixie Kong and Kiddy Kong will be attacked by various enemies, ranging from weak Sneeks, Kobbles and Re-Koils to tougher foes such as Krumples or Bazukas. Other major threats to the Kongs' health are the pools of molten metal that can be found throughout the factory. To get past these smoldering obstacles, Dixie and Kiddy can cling to tightropes. However, several cannon-wielding owls known as Karbines will try to bring the monkeys down by shooting large fireballs at them. Luckily, Squitter the Spider will lend a hand during the first half of the level, after being released from his Animal Barrel. His web platforms can be especially useful to navigate the shafts of the factory, reach hidden Bonus Barrels, and cross the dangerous pools.

Level Layout

Secrets

Bonus Level(s)

DK Coin

Trivia