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{{Italic title|Crocodile Isle (''Donkey Kong 64'')}}
{{italic title|id=yes}}
{{location-infobox
{{location infobox
|name=Crocodile Isle
|image=[[File:Mechanical Crocodle Isle.png|250px]]<br>Crocodile Isle as seen in ''[[Donkey Kong 64]]''.
|image=Mechanical Crocodle Isle.png
|caption=Crocodile Isle as seen in ''[[Donkey Kong 64]]''.
|width=250px
|ruler=[[King K. Rool]]
|ruler=[[King K. Rool]]
|inhabitants=[[Kremling Krew]] members
|inhabitants=[[Kremling Krew]] members
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|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
}}
}}
{{rewrite}}
{{quote2|SQUAWK! He's back, DK! King K. Rool's island is just over there!|[[Squawks]]|[[Donkey Kong 64]]}}
{{quote2|SQUAWK! He's back, DK! King K. Rool's island is just over there!|[[Squawks]]|[[Donkey Kong 64]]}}
'''Crocodile Isle'''<ref>"''The Islands: The once idyllic Kong Isle now has an unpleasant neighbor in the form of K. Rool's massive mechanical Crocodile Isle. This monstrosity towers over our homeland, with the ridiculously named Blast-o-Matic device ready to reduce it to rubble. Between them, these two contrasting islands conceal the entrances to all the levels.''" - ''Donkey Kong 64'' instruction booklet, page 29.</ref> (also referred to as '''Crocodile Rock'''<ref>The ''Donkey Kong 64'' [[Nintendo Power|Player's Guide]], on page 49, but then immediately refers to it afterward as "Crocodile Isle".</ref>, '''K. Rool's Mobile Island Fortress'''<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' [[Prima Games|Prima]] Official Game Guide. Page 14.</ref>, and '''K. Rool Island'''<ref>[https://web.archive.org/web/20000304171035/http://www.nintendo.com:80/n64/donkeykong64/dkisles.html ''Donkey Kong 64'' Banana Guide]. ''Nintendo.com (March 4, 2000 snapshot via WayBack Machine).'' Retrieved September 9, 2018.</ref>) is a massive naval fortress modeled after [[King K. Rool]], who uses it as his base of operations in ''[[Donkey Kong 64]]''.
'''Crocodile Isle'''<ref>"''The Islands: The once idyllic Kong Isle now has an unpleasant neighbor in the form of K. Rool's massive mechanical Crocodile Isle. This monstrosity towers over our homeland, with the ridiculously named Blast-o-Matic device ready to reduce it to rubble. Between them, these two contrasting islands conceal the entrances to all the levels.''" - ''Donkey Kong 64'' instruction booklet, page 29.</ref> (also referred to as '''Crocodile Rock'''<ref>The ''Donkey Kong 64'' Player's Guide, on page 49, but then immediately refers to it afterward as "Crocodile Isle".</ref>, '''K. Rool's Mobile Island Fortress'''<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima's Official Game Guide. Page 14.</ref>, and '''K. Rool Island'''<ref>[https://web.archive.org/web/20000304171035/http://www.nintendo.com:80/n64/donkeykong64/dkisles.html ''Donkey Kong 64'' Banana Guide]. ''Nintendo.com (March 4, 2000 snapshot via WayBack Machine).'' Retrieved September 9, 2018.</ref>) is a massive naval fortress modeled after [[King K. Rool]], who uses it as his base of operations in ''[[Donkey Kong 64]]''.


According to the German ''Donkey Kong 64'' website, Crocodile Isle was designed and constructed by [[Snide]].<ref>{{ref quote|The former chief technician of King K. Rool's is primarily responsible for the design and construction of the floating fortress and the Blast-o-matic.|Snide's bio from German website|Donkey Kong 64}}</ref> The ship is gray and green and is made up of metal. It has iron patches, a bronze head, red eyes, a golden crown, wooden bridge, gray floors, pipes, five doors and red propellers. Crocodile Isle has an engine allowing it to move through the sea by using the ships' two screws. [[K. Lumsy's Prison]] is connected to Crocodile Isle through a cable. The base of Crocodile Isle is mainly operated and serviced by [[Kritter]]s, although in some cutscenes they are shown to have little knowledge about the machinery and rely mostly on force to keep its base operational. A large laser cannon named the [[Blast-o-Matic]] is installed in the center of the ship. The fragile machine is also maintained by Kritters. King K. Rool resides in a chamber resembling a throne room. The final level, [[Hideout Helm]], takes place inside Crocodile Isle, and the Kongs can explore areas such as the ship control room and the throne room.
==Appearance==
According to the German ''Donkey Kong 64'' website, Crocodile Isle was designed and constructed by [[Snide]].<ref>"''The former chief technician of King K. Rool's is primarily responsible for the design and construction of the floating fortress and the Blast-o-matic.''" &mdash; '''Snide's bio from German website''', ''Donkey Kong 64''</ref> The ship is gray and green and is made up of metal. It has iron patches, a bronze head, red eyes, a golden crown, a wooden bridge, gray floors, pipes, five doors and red propellers. Crocodile Isle has an engine allowing it to move through the sea by using the ships' two screws. [[K. Lumsy's Prison]] is connected to Crocodile Isle through a cable. The base of Crocodile Isle is mainly operated and serviced by [[Kritter]]s, although in some cutscenes, they are shown to have little knowledge about the machinery and rely mostly on force to keep its base operational. A large laser cannon named the [[Blast-o-Matic]] is installed in the center of the ship, and the machine is also maintained by Kritters. King K. Rool resides in a chamber resembling a throne room. The final level, [[Hideout Helm]], takes place inside Crocodile Isle, and the Kongs can explore areas such as the ship control room and the throne room.


==History==
==History==
===''Donkey Kong 64''===
===''Donkey Kong 64''===
[[File:DK64 KI 03.png|left|thumb|200px|The two arguing [[Kritter]]s and the confused [[Purple Klaptrap]]]]
[[File:DK64 KI 03.png|left|thumb|200px|The two arguing [[Kritter]]s and the purple Klaptrap]]
During the events of ''Donkey Kong 64'', King K. Rool orders his servants to move the ship to [[DK Isles]]. He attempts to use the Blast-o-Matic to destroy Kong Isle, thereby taking revenge on [[Donkey Kong]] and his friends. Unbeknownst to K. Rool, an argument starts between the two Kritters in charge of the steering wheel, as they cannot decide whether to move the ship to the right or to the left. The [[Purple Klaptrap]] who controls the steering wheel gets distracted by the argument, and the ship crashes against a solid rock, causing the Blast-o-Matic to break. K. Rool, angry about the delay of his plans, tells his guards to steal Donkey Kong's [[Banana Hoard]] and to capture his friends to keep Donkey Kong distracted, while the [[Kremling]]s are fixing the broken laser cannon.
During the events of ''Donkey Kong 64'', King K. Rool orders his servants to move Crocodile Isle to [[DK Isles]], where he attempts to use the Blast-o-Matic to destroy Kong Isle to take revenge on [[Donkey Kong]] and his friends. Though later, an argument starts between the two Kritters in charge of the steering wheel, as they cannot decide whether to move the ship to the right or to the left. The purple [[Klaptrap]] who controls the steering wheel gets distracted by the argument, and the ship crashes against a rock, breaking the Blast-o-Matic. After this, the [[Kremling]]s fix the Blast-o-Matic while Donkey Kong is distracted by King K. Rool's guards.


During the game, the player can a few levels each from a different part of Crocodile Isle, including K. Lumsy's Prison. The last level, Hideout Helm, is located at the top of the Kremling base. The [[Kong]]s come here to shut down the Blast-o-Matic and battle K. Rool, though at the last second, K. Rool flees in his [[King Kruiser II]].
During the game, a few levels are accessed from different parts of Crocodile Isle, including K. Lumsy's Prison. The last level, Hideout Helm, is located at the top of the Kremling base. The [[Kong]]s come here to shut down the Blast-o-Matic and battle K. Rool, though the latter flees in his [[K. Rool's airship (Donkey Kong 64)|airship]] before being defeated.


The [[Game Over]] sequence shows K. Rool aiming the operational Blast-o-Matic out from Crocodile Isle and pointing at Kong Isle. The sequence ends right before it allegedly fires at Kong Isle.
In the [[Game Over]] sequence, King K. Rool aims the Blast-o-Matic out from Crocodile Isle directly at Kong Isle.
{{br|left}}
{{br|left}}
====Areas====
====Accessible areas====
*[[K. Lumsy's Prison]]: A floating nearby island that is attached to the main island, where [[K. Lumsy]] is being held captive.
*[[K. Lumsy's Prison]]: A floating nearby island that is attached to the main island, where [[K. Lumsy]] is being held captive.
*[[Frantic Factory]]: An extremely hazardous toy factory filled with various mechanical foes. [[Mad Jack]] is fought here.
*[[Frantic Factory]]: A hazardous toy factory filled with various mechanical foes. [[Mad Jack]] is fought here.
*[[Gloomy Galleon]]: A shipwreck-filled lagoon, which, while seemingly not part of Crocodile Isle itself, is accessed through it. [[Puftoss]] is fought here.
*[[Gloomy Galleon]]: A shipwreck-filled lagoon which, unlike the other areas, does not appear to be artificial. [[Puftoss]] is fought here.
*[[Creepy Castle]]: A haunted castle floating high above the island, filled with ghosts and illusions. [[King Kut Out]] is fought here.
*[[Creepy Castle]]: A haunted castle high above the island, filled with ghosts and illusions. [[King Kut Out]] is fought here.
*[[Hideout Helm]]: A battle station where both K. Rool and the Blast-o-Matic are located, although the former flees when the Kongs reach him.
*[[Hideout Helm]]: A battle station where both King K. Rool and the Blast-o-Matic are located.


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
[[File:SSBU Crocodile Isle.png|thumb|Crocodile Isle in ''[[Super Smash Bros. Ultimate]]'']]
[[File:SSBU Crocodile Isle.png|thumb|Crocodile Isle in ''[[Super Smash Bros. Ultimate]]'']]
Crocodile Isle reappears in ''[[Super Smash Bros. Ultimate]]'' as part of King K. Rool's Final Smash, in which he fires the Blast-o-Matic at Donkey Kong Island. The island has been redesigned, now being a natural island instead of a naval fortress; the top is now shiny and golden, while the body of it has been simplified.
Crocodile Isle reappears in ''[[Super Smash Bros. Ultimate]]'' as part of King K. Rool's Final Smash, in which he fires the Blast-o-Matic at Donkey Kong Island. The island has been redesigned, now being a natural island instead of a naval fortress. The top is now shiny and golden, while the body of it has been simplified.
==Profiles==
===''Donkey Kong 64''===
*<u>'''Player's Guide'''</u> (page 49): ''After Diddy delivers his key to K. Lumsy, the Kremling's tremors of joy will shake open a door on Crocodile Isle and raise a platform on its lower deck. Swim to the isle and hop onto the raised platform to reach the catwalk. Follow the path to the door at the top, then venture inside to meet up with Chunky, and a box of toys more dangerous than darts.''
*<u>'''Player's Guide'''</u> (page 97): ''Hop in and hold onto your hide for an express ride to the haunted apex of K. Rool's great warship.''


==Gallery==
==Gallery==
===Artwork===
===Fortress===
<gallery>
<gallery>
K. Rool's Mobile Island Fortress.png|''[[Donkey Kong 64]]''
SSBU Blast-o-Matic Spirit.png|''[[Super Smash Bros. Ultimate]]''<br>([[Blast-o-Matic]] [[Spirit (Super Smash Bros. Ultimate)|spirit]])
SSBU Blast-o-Matic Spirit.png|''[[Super Smash Bros. Ultimate]]''<br>([[Blast-o-Matic]] [[Spirit (Super Smash Bros. Ultimate)|spirit]])
</gallery>
</gallery>


===Screenshots===
===Areas===
<gallery>
<gallery>
K. Rool's Mobile Island Fortress (K. Lumsy's Prison).png|[[K. Lumsy's Prison]]
K. Rool's Mobile Island Fortress (K. Lumsy's Prison).png|[[K. Lumsy's Prison]]
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K. Rool's Mobile Island Fortress (Hideout Helm).png|[[Hideout Helm]]
K. Rool's Mobile Island Fortress (Hideout Helm).png|[[Hideout Helm]]
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Ger=K. Rools Schwimmende Festung <ref>[https://archive.org/details/donkey-kong-64-nintendo-64-offizieller-spieleberater/page/n21/mode/2up ''Donkey Kong 64'' German player's guide], page 13.</ref>
|GerM=K. Rool's Floating Fortress
|Ita=Isola dei Coccodrilli<ref>''[[Donkey Kong 64]]'' English-Italian manual, pag. 40</ref>
|ItaM=Crocodile Island
}}


==References==
==References==
<references/>
<references/>
{{DK64}}
{{DK64}}
{{SSBU}}
{{SSBU}}
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[[Category:Islands]]
[[Category:Islands]]
[[Category:Watercraft]]
[[Category:Watercraft]]
[[Category:Donkey Kong 64 Places]]
[[Category:Donkey Kong 64 locations]]
[[Category:Super Smash Bros. Ultimate]]
[[Category:Super Smash Bros. Ultimate]]
[[it:Isola dei Coccodrilli]]
[[it:Isola dei Coccodrilli]]

Latest revision as of 15:31, December 6, 2023

Crocodile Isle
This is mechanical Crocodile Isle
Crocodile Isle as seen in Donkey Kong 64.
First appearance Donkey Kong 64 (1999)
Latest appearance Super Smash Bros. Ultimate (2018)
Ruler King K. Rool
Inhabitants Kremling Krew members
“SQUAWK! He's back, DK! King K. Rool's island is just over there!”
Squawks, Donkey Kong 64

Crocodile Isle[1] (also referred to as Crocodile Rock[2], K. Rool's Mobile Island Fortress[3], and K. Rool Island[4]) is a massive naval fortress modeled after King K. Rool, who uses it as his base of operations in Donkey Kong 64.

Appearance[edit]

According to the German Donkey Kong 64 website, Crocodile Isle was designed and constructed by Snide.[5] The ship is gray and green and is made up of metal. It has iron patches, a bronze head, red eyes, a golden crown, a wooden bridge, gray floors, pipes, five doors and red propellers. Crocodile Isle has an engine allowing it to move through the sea by using the ships' two screws. K. Lumsy's Prison is connected to Crocodile Isle through a cable. The base of Crocodile Isle is mainly operated and serviced by Kritters, although in some cutscenes, they are shown to have little knowledge about the machinery and rely mostly on force to keep its base operational. A large laser cannon named the Blast-o-Matic is installed in the center of the ship, and the machine is also maintained by Kritters. King K. Rool resides in a chamber resembling a throne room. The final level, Hideout Helm, takes place inside Crocodile Isle, and the Kongs can explore areas such as the ship control room and the throne room.

History[edit]

Donkey Kong 64[edit]

The two arguing Kritters and the purple Klaptrap

During the events of Donkey Kong 64, King K. Rool orders his servants to move Crocodile Isle to DK Isles, where he attempts to use the Blast-o-Matic to destroy Kong Isle to take revenge on Donkey Kong and his friends. Though later, an argument starts between the two Kritters in charge of the steering wheel, as they cannot decide whether to move the ship to the right or to the left. The purple Klaptrap who controls the steering wheel gets distracted by the argument, and the ship crashes against a rock, breaking the Blast-o-Matic. After this, the Kremlings fix the Blast-o-Matic while Donkey Kong is distracted by King K. Rool's guards.

During the game, a few levels are accessed from different parts of Crocodile Isle, including K. Lumsy's Prison. The last level, Hideout Helm, is located at the top of the Kremling base. The Kongs come here to shut down the Blast-o-Matic and battle K. Rool, though the latter flees in his airship before being defeated.

In the Game Over sequence, King K. Rool aims the Blast-o-Matic out from Crocodile Isle directly at Kong Isle.

Accessible areas[edit]

  • K. Lumsy's Prison: A floating nearby island that is attached to the main island, where K. Lumsy is being held captive.
  • Frantic Factory: A hazardous toy factory filled with various mechanical foes. Mad Jack is fought here.
  • Gloomy Galleon: A shipwreck-filled lagoon which, unlike the other areas, does not appear to be artificial. Puftoss is fought here.
  • Creepy Castle: A haunted castle high above the island, filled with ghosts and illusions. King Kut Out is fought here.
  • Hideout Helm: A battle station where both King K. Rool and the Blast-o-Matic are located.

Super Smash Bros. Ultimate[edit]

Crocodile Isle in Super Smash Bros. Ultimate, right before firing the Blast-o-Matic as King K. Rool's Final Smash.
Crocodile Isle in Super Smash Bros. Ultimate

Crocodile Isle reappears in Super Smash Bros. Ultimate as part of King K. Rool's Final Smash, in which he fires the Blast-o-Matic at Donkey Kong Island. The island has been redesigned, now being a natural island instead of a naval fortress. The top is now shiny and golden, while the body of it has been simplified.

Profiles[edit]

Donkey Kong 64[edit]

  • Player's Guide (page 49): After Diddy delivers his key to K. Lumsy, the Kremling's tremors of joy will shake open a door on Crocodile Isle and raise a platform on its lower deck. Swim to the isle and hop onto the raised platform to reach the catwalk. Follow the path to the door at the top, then venture inside to meet up with Chunky, and a box of toys more dangerous than darts.
  • Player's Guide (page 97): Hop in and hold onto your hide for an express ride to the haunted apex of K. Rool's great warship.

Gallery[edit]

Fortress[edit]

Areas[edit]

Names in other languages[edit]

Language Name Meaning
German K. Rools Schwimmende Festung [6]
K. Rool's Floating Fortress
Italian Isola dei Coccodrilli[7]
Crocodile Island

References[edit]

  1. ^ "The Islands: The once idyllic Kong Isle now has an unpleasant neighbor in the form of K. Rool's massive mechanical Crocodile Isle. This monstrosity towers over our homeland, with the ridiculously named Blast-o-Matic device ready to reduce it to rubble. Between them, these two contrasting islands conceal the entrances to all the levels." - Donkey Kong 64 instruction booklet, page 29.
  2. ^ The Donkey Kong 64 Player's Guide, on page 49, but then immediately refers to it afterward as "Crocodile Isle".
  3. ^ Barton, Jeff, Mario De Govia, and Donato Tica. Donkey Kong 64 Prima's Official Game Guide. Page 14.
  4. ^ Donkey Kong 64 Banana Guide. Nintendo.com (March 4, 2000 snapshot via WayBack Machine). Retrieved September 9, 2018.
  5. ^ "The former chief technician of King K. Rool's is primarily responsible for the design and construction of the floating fortress and the Blast-o-matic." — Snide's bio from German website, Donkey Kong 64
  6. ^ Donkey Kong 64 German player's guide, page 13.
  7. ^ Donkey Kong 64 English-Italian manual, pag. 40