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{{Italic title|Screech's Sprint (''Donkey Kong Land 2'')}}
{{italic title|id=yes}}
{{about|a level in ''[[Donkey Kong Land 2]]''|a level in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' of the same name|[[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)]]}}
{{level infobox
{{level
|image=[[File:Screech's Sprint DKL2 Zingers.png]]
|title=Screech's Sprint
|image=[[File:DKL2 Screech's Sprint.png|160px]]
|code=6 - 1
|code=6 - 1
|world=[[The Flying Krock]]
|game=''[[Donkey Kong Land 2]]''
|game=''[[Donkey Kong Land 2]]''
|song=Stickerbush Symphony<br>Run, Rambi! Run!
|track=Stickerbush Symphony<br>Run, Rambi! Run!
|notes=This is the last mandatory level of the game.
|before=[[Stronghold Showdown|<<]]
|before=[[Stronghold Showdown|<<]]
|after=[[Jungle Jinx (Donkey Kong Land 2)|>>]]
|after=[[K. Rool Duel (Donkey Kong Land 2)|>>]]
}}
}}
'''Screech's Sprint''' is the thirty-fourth [[level]] of ''[[Donkey Kong Land 2]]'', as well as the final level of the game, excluding the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] and the [[boss]] levels. It is located near the [[Flying Krock]], and is the only area of this [[world]].
'''Screech's Sprint''' is the thirty-fourth [[level]] of ''[[Donkey Kong Land 2]]'', as well as the final regular level, not counting those in the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. It is located near [[the Flying Krock]], and is the only regular level of the [[world]]. Screech's Sprint takes place within a series of [[bramble]]s. For the first part, [[Diddy Kong]] and [[Dixie Kong]] have to travel their way through the brambles, by climbing vines and jumping from boardwalks. For the second half, the [[Kong]]s are required to enter an [[Animal Barrel]] to transform into [[Squawks]] and race [[Screech (Donkey Kong Country 2: Diddy's Kong Quest)|Screech]] to the end.


This is the last [[bramble]] level in the game. It is divided in two parts separated by a [[Star Barrel]]: one in which the [[Kong]]s venture normally, climbing ropes and dodging obstacles, and the other one in which the primates transform into [[Squawks the Parrot|Squawks]] and race an evil parrot named [[Screech]], hence the name of the level. The race is difficult for the hero, as there are plenty of [[Zinger]]s and tight paths between brambles he must pass carefully, unlike Screech, who can just fly over them. Apart from Zingers, other [[List of enemies|enemies]], such as [[Click-Clack]]s and [[Klobber]]s, are present in the first part of the level.
Screech's Sprint is one of six levels in the Japanese version whose name differs from [[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|its ''Donkey Kong Country 2: Diddy's Kong Quest'' counterpart]]. While this level is known as Screen Race in Japan, its ''Donkey Kong Country 2'' counterpart translates to Screech Race. This might be a typo as the change doesn't make sense and the name only differs by one kana. Three other levels share this distinction: [[Krockhead Klamber (Donkey Kong Land 2)|Krockhead Klamber]], [[Klobber Karnage (Donkey Kong Land 2)|Klobber Karnage]], and [[Animal Antics (Donkey Kong Land 2)|Animal Antics]]. This is in addition to [[Krazy Koaster]] and [[Dungeon Danger]], which differ in both the English and Japanese versions from their ''Donkey Kong Country 2'' counterparts.


==Level layout==
==Layout==
When they begin the level, the Kongs must cross a small gap and climb up a long vine. As they move along the several vines going up, right, and then down, they will have to sneak around many Zingers in the way. After they get off these ropes, they need to jump platform to platform, while avoiding a few enemies. They'll have to climb up another vine after that, and travel in a U shape. Once back on a safe platform, the heroes must dodge a Klobber and cross an abyss to get on the next vine. When they climb up the long, Zinger infested vine, they'll have to drop down to platforms below them and follow the banana trails. Soon, the monkeys will climb up a ledge, and hit the Star Barrel.
When the Kongs begin the level, they must cross a small gap and climb up a long vine. As they move along the several vines going up, right, and then down, they will have to sneak around many Zingers in the way. After they get off these ropes, they need to jump platform to platform, while avoiding a few enemies. They will have to climb up another vine after that, and travel in a U shape. Once back on a safe platform, the heroes must dodge a Klobber and cross an abyss to get on the next vine. When they climb up the long, Zinger infested vine, they will have to drop down to platforms below them and follow the [[banana]] trails. Soon, the monkeys will climb up a ledge, and hit the Star Barrel.


At this point, they must hop into the [[Animal Barrel]], and turn into Squawks the Parrot. As Squawks carries on through the level, he'll suddenly find himself racing the bird, Screech. In the fast-paced race, he needs to fly up north and avoid many Zingers. Once at the highest point, he'll have to move west. Once he passes some Zingers, the parrot needs to follow the banana trail south and soon go west. When goes west, he will find a fork-in-the-road. Either direction he takes, though, will put him at the same point in the same amount of time. After that, Squawks must begin to glide south and dodge more Zingers. When he progresses through this path, he needs to make way going west. Here, he must defeat several Zingers, who are right in his path. Once he gets to the letter G a while later, he'll get to another fork-in-the-road. The top route will make the bird travel a longer distance than the Zinger blocked one at the bottom, although the bottom way uses more skill than the other. Either way, Squawks should soon zig-zag his way to victory and cross the No Animal Sign, turning him back into the Kongs. The monkeys must then jump off of a spring to exit the level.
At this point, they must hop into the [[Animal Barrel]], and turn into Squawks. As Squawks carries on through the level, he will suddenly find himself racing the bird, Screech. In the fast-paced race, he needs to fly up north and avoid many Zingers. Once at the highest point, he will have to move west. Once he passes some Zingers, the parrot needs to follow the banana trail south and soon go west. When goes west, he will find a fork-in-the-road. Either direction he takes, though, will put him at the same point in the same amount of time. After that, Squawks must begin to glide south and dodge more Zingers. When he progresses through this path, he needs to make way going west. Here, he must defeat several Zingers, who are right in his path. Once he gets to the letter G a while later, he will get to another fork-in-the-road. The top route will make the bird travel a longer distance than the Zinger blocked one at the bottom, although the bottom way uses more skill than the other. Either way, Squawks should soon zig-zag his way to victory and cross the No Animal Sign, turning him back into the Kongs. The monkeys must then jump off of a spring to exit the level.
 
==Enemies==
*[[Click-Clack]]
*[[Klobber]]
*[[Zinger]]
 
==Items and objects==
The following items and objects appear in the following quantities:
 
*[[Banana Coin]]: 4
*[[DK Barrel]]: 3
 
===KONG Letters===
*K: As Squawks, it is to the left of a Zinger near the beginning of the race.
*O: In the middle of a clearing in the path of the race.
*N: At a fork in the race path, go up to find the "N" along the path.
*G: Found in the race path towards the end.
 
===Cranky's Video Game Hero Coin===
About halfway through the race against Screech, Squawks comes up to a banana trail leading south and another passageway continuing west. Instead of following the bananas, Squawks must go left and travel between a thin path of brambles to finally reach the [[DK Coin|Video Game Hero Coin]] at the end.
 
==Bonus Level==
*'''Find the Token!''': At the start, the Kongs must climb to the very bottom of the first rope that leads down. By doing so, the Kongs can enter a [[Bonus Barrel]] at the bottom. In the [[Bonus Level]], the Kongs have 20 seconds to collect the [[Kremkoin]] on the other side. The Kongs must jump across brambles and avoid Zingers and Click-Clacks along the way. About halfway through the Bonus Level, the Kongs must climb down a vine and continue left.
 
==Gallery==
<gallery>
Screech's Sprint DKL2.png|Diddy stands next to a DK Barrel
Screech's Sprint DKL2 Zingers.png|Diddy encounters some Zingers
Screech's Sprint DKL2 Squawks and Zingers.png|Squawks encounters some Zingers
Screech's Sprint DKL2 Letter N.png|Squawks finds the letter N
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=スクリーンレース
|JapR=Sukurīn Rēsu
|JapM=Screen Race
}}


==Secrets==
====Bonus Level====
*At the beginning of the level, the Kongs should climb to the very bottom of the first rope that goes south. If they do so, they will reach a Bonus Barrel. It will take them to the Bonus Level, where the monkeys need to jump across several brambles to get to the Kremkoin. About halfway though, they'll have to climb down a vine and continue west, doing the same thing. If they can avoid all the enemies in their path, they will soon reach the coin.
====DK Coin====
*About halfway through the race against Screech, Squawks will find a banana trail leading south, as well as another passageway continuing west. He should not follow the trail, and instead go west. As the bird travels between the brambles, he will finally come up to the DK Coin.
{{DKL2}}
{{DKL2}}
[[Category:Donkey Kong Land 2 Levels]]
[[Category:Sky areas]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Levels with Squawks]]
[[Category:Donkey Kong Land 2 levels]]

Latest revision as of 11:20, December 16, 2023

Level
Screech's Sprint
Squawks in a race against Screech in Screech's Sprint in Donkey Kong Land 2
Level code 6 - 1
World The Flying Krock
Game Donkey Kong Land 2
Music track Stickerbush Symphony
Run, Rambi! Run!
<< Directory of levels >>

Screech's Sprint is the thirty-fourth level of Donkey Kong Land 2, as well as the final regular level, not counting those in the Lost World. It is located near the Flying Krock, and is the only regular level of the world. Screech's Sprint takes place within a series of brambles. For the first part, Diddy Kong and Dixie Kong have to travel their way through the brambles, by climbing vines and jumping from boardwalks. For the second half, the Kongs are required to enter an Animal Barrel to transform into Squawks and race Screech to the end.

Screech's Sprint is one of six levels in the Japanese version whose name differs from its Donkey Kong Country 2: Diddy's Kong Quest counterpart. While this level is known as Screen Race in Japan, its Donkey Kong Country 2 counterpart translates to Screech Race. This might be a typo as the change doesn't make sense and the name only differs by one kana. Three other levels share this distinction: Krockhead Klamber, Klobber Karnage, and Animal Antics. This is in addition to Krazy Koaster and Dungeon Danger, which differ in both the English and Japanese versions from their Donkey Kong Country 2 counterparts.

Layout[edit]

When the Kongs begin the level, they must cross a small gap and climb up a long vine. As they move along the several vines going up, right, and then down, they will have to sneak around many Zingers in the way. After they get off these ropes, they need to jump platform to platform, while avoiding a few enemies. They will have to climb up another vine after that, and travel in a U shape. Once back on a safe platform, the heroes must dodge a Klobber and cross an abyss to get on the next vine. When they climb up the long, Zinger infested vine, they will have to drop down to platforms below them and follow the banana trails. Soon, the monkeys will climb up a ledge, and hit the Star Barrel.

At this point, they must hop into the Animal Barrel, and turn into Squawks. As Squawks carries on through the level, he will suddenly find himself racing the bird, Screech. In the fast-paced race, he needs to fly up north and avoid many Zingers. Once at the highest point, he will have to move west. Once he passes some Zingers, the parrot needs to follow the banana trail south and soon go west. When goes west, he will find a fork-in-the-road. Either direction he takes, though, will put him at the same point in the same amount of time. After that, Squawks must begin to glide south and dodge more Zingers. When he progresses through this path, he needs to make way going west. Here, he must defeat several Zingers, who are right in his path. Once he gets to the letter G a while later, he will get to another fork-in-the-road. The top route will make the bird travel a longer distance than the Zinger blocked one at the bottom, although the bottom way uses more skill than the other. Either way, Squawks should soon zig-zag his way to victory and cross the No Animal Sign, turning him back into the Kongs. The monkeys must then jump off of a spring to exit the level.

Enemies[edit]

Items and objects[edit]

The following items and objects appear in the following quantities:

KONG Letters[edit]

  • K: As Squawks, it is to the left of a Zinger near the beginning of the race.
  • O: In the middle of a clearing in the path of the race.
  • N: At a fork in the race path, go up to find the "N" along the path.
  • G: Found in the race path towards the end.

Cranky's Video Game Hero Coin[edit]

About halfway through the race against Screech, Squawks comes up to a banana trail leading south and another passageway continuing west. Instead of following the bananas, Squawks must go left and travel between a thin path of brambles to finally reach the Video Game Hero Coin at the end.

Bonus Level[edit]

  • Find the Token!: At the start, the Kongs must climb to the very bottom of the first rope that leads down. By doing so, the Kongs can enter a Bonus Barrel at the bottom. In the Bonus Level, the Kongs have 20 seconds to collect the Kremkoin on the other side. The Kongs must jump across brambles and avoid Zingers and Click-Clacks along the way. About halfway through the Bonus Level, the Kongs must climb down a vine and continue left.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese スクリーンレース
Sukurīn Rēsu
Screen Race